#624 Pawniard

Pawniard

Dark Steel

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Defiant

When any of this Pokémon's stats are lowered, its Attack rises by two stages.

If multiple stats are lowered at once, this ability takes effect with each stat lowered.

Inner Focus

This Pokémon cannot flinch.

Abilities nascosta » ottenibile in diversi modi

Pressure

Moves targetting this Pokémon use one extra PP.

This ability stacks if multiple targets have it. This ability still affects moves that fail or miss. This ability does not affect ally moves that target either the entire field or just its side, nor this Pokémon's self-targetted moves; it does, however, affect single-targetted ally moves aimed at this Pokémon, ally moves that target all other Pokémon, and opponents' moves that target the entire field. If this ability raises a move's PP cost above its remaining PP, it will use all remaining PP.

When this Pokémon enters battle, all participating trainers are notified that it has this ability.

Overworld: If the lead Pokémon has this ability, higher-levelled Pokémon have their encounter rate increased.

Work in progress ... Essentials
Species Sharp Blade Pokémon National Pokédex 624 Introduced in 5
Shape Footprint Pawniard Color Red
Height 0.5 m Weight 10.2 kg

Breeding & Training
Egg groups Human-Like Hatch counter 20 Capture rate 120
Base EXP 68 Growth rate 1.000.000 Base happiness 35
Gender
50%
50%

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Pawniard: linea evolutiva

Baby Base Fase 1 Fase 2
Pawniard BisharpLevel up, starting at level 52

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Pawniard: dove catturarlo

X
Walking in tall grass or a cave
  • Lost Hotel
  • Route 15
Walking in red flowers
  • Route 15
Y
Walking in tall grass or a cave
  • Lost Hotel
  • Route 15
Walking in red flowers
  • Route 15
Black 2
Walking in tall grass or a cave
  • Route 9
Walking in dark grass
  • Route 9
White 2
Walking in tall grass or a cave
  • Route 9
Walking in dark grass
  • Route 9
Black
Walking in tall grass or a cave
  • Route 11
  • Route 9
Walking in dark grass
  • Route 9
White
Walking in tall grass or a cave
  • Route 11
  • Route 9
Walking in dark grass
  • Route 9

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Pawniard: comments


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Pawniard: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby
Il suo intero corpo è un’arma da taglio. Se le lame si smussano lottando, le affila con pietre di fiume.
Alpha Sapphire
Incuranti di ferirsi, si lanciano in gruppo addosso alla preda infilzandola con le lame che hanno sul corpo.
X
Il suo intero corpo è un’arma da taglio. Se le lame si smussano lottando, le affila con pietre di fiume.
Y
Incuranti di ferirsi, si lanciano in gruppo addosso alla preda infilzandola con le lame che hanno sul corpo.
Black 2, White 2
Incuranti di ferirsi, si lanciano in gruppo addosso alla preda infilzandola con le lame che hanno sul corpo.
Black
Il suo intero corpo è un'arma da taglio. Se le lame si smussano lottando, le affila con pietre di fiume.
White
Lotta agli ordini di Bisharp. Si avvinghia alla preda e la attacca con le lame.

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Pawniard: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
45
15.8 294
Attacco
85 (1)
60.4 269
Difesa
70
50.5 239
Attacco Speciale
40
14.5 179
Difesa Speciale
40
10.1 179
Velocità
60
41.3 219
Media
56
27.9

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Pawniard: verso

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Pawniard: Pokémon compatibili

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Pawniard: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

6Leer100%30

Lowers the target's Defense by one stage.

9Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

14Torment100%15

Prevents the target from using the same move twice in a row.

17Feint Attack6020

Never misses.

22Scary Face100%10

Lowers the target's Speed by two stages.

25Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

30Slash70100%20

Has an increased chance for a critical hit.

33Assurance60100%10

Power is doubled if the target has already received damage this turn.

38Metal Sound85%40

Lowers the target's Special Defense by two stages.

41Embargo100%15

Target cannot use held items.

46Iron Defense15

Raises the user's Defense by two stages.

49Night Slash70100%15

Has an increased chance for a critical hit.

54Iron Head80100%15

Has a 30% chance to make the target flinch.

57Swords Dance20

Raises the user's Attack by two stages.

62Guillotine*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Headbutt70100%15

Has a 30% chance to make the target flinch.

Mean Look5

Prevents the target from leaving battle.

Psycho Cut70100%20

Has an increased chance for a critical hit.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Quick Guard15+3

Prevents any priority moves from hitting friendly Pokémon this turn.

Revenge60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

Sucker Punch70100%5+1

Only works if the target is about to use a damaging move.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Dual Chop4090%15

Hits twice in one turn.

Foul Play95100%15

Calculates damage with the target's attacking stat.

Iron Defense15

Raises the user's Defense by two stages.

Iron Head80100%15

Has a 30% chance to make the target flinch.

Knock Off65100%20

Target drops its held item.

Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

Magnet Rise10

User is immune to Ground moves and effects for five turns.

Role Play10

Copies the target's ability.

Snatch10+4

Steals the target's move, if it's self-targeted.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Spite100%10

Lowers the PP of the target's last used move by 4.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

54False Swipe40100%40

Cannot lower the target's HP below 1.

56Fling*100%10

Throws held item at the target; power depends on the item.

63Embargo100%15

Target cannot use held items.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

66Payback50100%10

Power is doubled if the target has already moved this turn.

69Rock Polish20

Raises the user's Speed by two stages.

73Thunder Wave90%20

Paralyzes the target.

75Swords Dance20

Raises the user's Attack by two stages.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

84Poison Jab80100%20

Has a 30% chance to poison the target.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

95Snarl5595%15

Has a 100% chance to lower the target's Special Attack by one stage.

97Dark Pulse80100%15

Has a 20% chance to make the target flinch.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

6Leer100%30

Lowers the target's Defense by one stage.

9Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

14Torment100%15

Prevents the target from using the same move twice in a row.

17Feint Attack6020

Never misses.

22Scary Face100%10

Lowers the target's Speed by two stages.

25Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

30Slash70100%20

Has an increased chance for a critical hit.

33Assurance60100%10

Power is doubled if the target has already received damage this turn.

38Metal Sound85%40

Lowers the target's Special Defense by two stages.

41Embargo100%15

Target cannot use held items.

46Iron Defense15

Raises the user's Defense by two stages.

49Night Slash70100%15

Has an increased chance for a critical hit.

54Iron Head80100%15

Has a 30% chance to make the target flinch.

57Swords Dance20

Raises the user's Attack by two stages.

62Guillotine*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Headbutt70100%15

Has a 30% chance to make the target flinch.

Mean Look5

Prevents the target from leaving battle.

Psycho Cut70100%20

Has an increased chance for a critical hit.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Quick Guard15+3

Prevents any priority moves from hitting friendly Pokémon this turn.

Revenge60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

Sucker Punch70100%5+1

Only works if the target is about to use a damaging move.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

54False Swipe40100%40

Cannot lower the target's HP below 1.

56Fling*100%10

Throws held item at the target; power depends on the item.

63Embargo100%15

Target cannot use held items.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

66Payback50100%10

Power is doubled if the target has already moved this turn.

69Rock Polish20

Raises the user's Speed by two stages.

73Thunder Wave90%20

Paralyzes the target.

75Swords Dance20

Raises the user's Attack by two stages.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

84Poison Jab80100%20

Has a 30% chance to poison the target.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

95Snarl5595%15

Has a 100% chance to lower the target's Special Attack by one stage.

97Dark Pulse80100%15

Has a 20% chance to make the target flinch.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

6Leer100%30

Lowers the target's Defense by one stage.

9Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

14Torment100%15

Prevents the target from using the same move twice in a row.

17Feint Attack6020

Never misses.

22Scary Face100%10

Lowers the target's Speed by two stages.

25Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

30Slash70100%20

Has an increased chance for a critical hit.

33Assurance60100%10

Power is doubled if the target has already received damage this turn.

38Metal Sound85%40

Lowers the target's Special Defense by two stages.

41Embargo100%15

Target cannot use held items.

46Iron Defense15

Raises the user's Defense by two stages.

49Night Slash70100%15

Has an increased chance for a critical hit.

54Iron Head80100%15

Has a 30% chance to make the target flinch.

57Swords Dance20

Raises the user's Attack by two stages.

62Guillotine*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Headbutt70100%15

Has a 30% chance to make the target flinch.

Mean Look5

Prevents the target from leaving battle.

Psycho Cut70100%20

Has an increased chance for a critical hit.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Quick Guard15+3

Prevents any priority moves from hitting friendly Pokémon this turn.

Revenge60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

Sucker Punch70100%5+1

Only works if the target is about to use a damaging move.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Dual Chop4090%15

Hits twice in one turn.

Foul Play95100%15

Calculates damage with the target's attacking stat.

Iron Defense15

Raises the user's Defense by two stages.

Iron Head80100%15

Has a 30% chance to make the target flinch.

Knock Off65100%20

Target drops its held item.

Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

Magnet Rise10

User is immune to Ground moves and effects for five turns.

Role Play10

Copies the target's ability.

Snatch10+4

Steals the target's move, if it's self-targeted.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Spite100%10

Lowers the PP of the target's last used move by 4.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws15

Raises the user's Attack and accuracy by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

54False Swipe40100%40

Cannot lower the target's HP below 1.

56Fling*100%10

Throws held item at the target; power depends on the item.

63Embargo100%15

Target cannot use held items.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

66Payback50100%10

Power is doubled if the target has already moved this turn.

67Retaliate70100%5

Has double power if a friendly Pokémon fainted last turn.

69Rock Polish20

Raises the user's Speed by two stages.

73Thunder Wave90%20

Paralyzes the target.

75Swords Dance20

Raises the user's Attack by two stages.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

84Poison Jab80100%20

Has a 30% chance to poison the target.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

95Snarl5595%15

Has a 100% chance to lower the target's Special Attack by one stage.

97Dark Pulse80100%15

Has a 20% chance to make the target flinch.

98Power-Up Punch40100%20

Raises the user's Attack by one stage after inflicting damage.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

6Leer100%30

Lowers the target's Defense by one stage.

9Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

14Torment100%15

Prevents the target from using the same move twice in a row.

17Feint Attack6020

Never misses.

22Scary Face100%10

Lowers the target's Speed by two stages.

25Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

30Slash70100%20

Has an increased chance for a critical hit.

33Assurance60100%10

Power is doubled if the target has already received damage this turn.

38Metal Sound85%40

Lowers the target's Special Defense by two stages.

41Embargo100%15

Target cannot use held items.

46Iron Defense15

Raises the user's Defense by two stages.

49Night Slash70100%15

Has an increased chance for a critical hit.

54Iron Head80100%15

Has a 30% chance to make the target flinch.

57Swords Dance20

Raises the user's Attack by two stages.

62Guillotine*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Headbutt70100%15

Has a 30% chance to make the target flinch.

Mean Look5

Prevents the target from leaving battle.

Psycho Cut70100%20

Has an increased chance for a critical hit.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Quick Guard15+3

Prevents any priority moves from hitting friendly Pokémon this turn.

Revenge60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

Sucker Punch70100%5+1

Only works if the target is about to use a damaging move.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws15

Raises the user's Attack and accuracy by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

54False Swipe40100%40

Cannot lower the target's HP below 1.

56Fling*100%10

Throws held item at the target; power depends on the item.

63Embargo100%15

Target cannot use held items.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

66Payback50100%10

Power is doubled if the target has already moved this turn.

67Retaliate70100%5

Has double power if a friendly Pokémon fainted last turn.

69Rock Polish20

Raises the user's Speed by two stages.

73Thunder Wave90%20

Paralyzes the target.

75Swords Dance20

Raises the user's Attack by two stages.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

84Poison Jab80100%20

Has a 30% chance to poison the target.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

95Snarl5595%15

Has a 100% chance to lower the target's Special Attack by one stage.

97Dark Pulse80100%15

Has a 20% chance to make the target flinch.

98Power-Up Punch40100%20

Raises the user's Attack by one stage after inflicting damage.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

Pokémon version Black 2 & White 2
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

6Leer100%30

Lowers the target's Defense by one stage.

9Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

14Torment100%15

Prevents the target from using the same move twice in a row.

17Feint Attack6020

Never misses.

22Scary Face100%10

Lowers the target's Speed by two stages.

25Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

30Slash70100%20

Has an increased chance for a critical hit.

33Assurance60100%10

Power is doubled if the target has already received damage this turn.

38Metal Sound85%40

Lowers the target's Special Defense by two stages.

41Embargo100%15

Target cannot use held items.

46Iron Defense15

Raises the user's Defense by two stages.

49Night Slash70100%15

Has an increased chance for a critical hit.

54Iron Head80100%15

Has a 30% chance to make the target flinch.

57Swords Dance20

Raises the user's Attack by two stages.

62Guillotine*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Headbutt70100%15

Has a 30% chance to make the target flinch.

Mean Look5

Prevents the target from leaving battle.

Psycho Cut70100%20

Has an increased chance for a critical hit.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Revenge60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

Sucker Punch70100%5+1

Only works if the target is about to use a damaging move.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Dark Pulse80100%15

Has a 20% chance to make the target flinch.

Dual Chop4090%15

Hits twice in one turn.

Foul Play95100%15

Calculates damage with the target's attacking stat.

Iron Defense15

Raises the user's Defense by two stages.

Iron Head80100%15

Has a 30% chance to make the target flinch.

Knock Off65100%20

Target drops its held item.

Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

Magnet Rise10

User is immune to Ground moves and effects for five turns.

Role Play10

Copies the target's ability.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snatch10+4

Steals the target's move, if it's self-targeted.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Spite100%10

Lowers the PP of the target's last used move by 4.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws15

Raises the user's Attack and accuracy by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

54False Swipe40100%40

Cannot lower the target's HP below 1.

56Fling*100%10

Throws held item at the target; power depends on the item.

63Embargo100%15

Target cannot use held items.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

66Payback50100%10

Power is doubled if the target has already moved this turn.

67Retaliate70100%5

Has double power if a friendly Pokémon fainted last turn.

69Rock Polish20

Raises the user's Speed by two stages.

73Thunder Wave90%20

Paralyzes the target.

75Swords Dance20

Raises the user's Attack by two stages.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

84Poison Jab80100%20

Has a 30% chance to poison the target.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

95Snarl5595%15

Has a 100% chance to lower the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

Pokémon version Black & White
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

6Leer100%30

Lowers the target's Defense by one stage.

9Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

14Torment100%15

Prevents the target from using the same move twice in a row.

17Feint Attack6020

Never misses.

22Scary Face100%10

Lowers the target's Speed by two stages.

25Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

30Slash70100%20

Has an increased chance for a critical hit.

33Assurance60100%10

Power is doubled if the target has already received damage this turn.

38Metal Sound85%40

Lowers the target's Special Defense by two stages.

41Embargo100%15

Target cannot use held items.

46Iron Defense15

Raises the user's Defense by two stages.

49Night Slash70100%15

Has an increased chance for a critical hit.

54Iron Head80100%15

Has a 30% chance to make the target flinch.

57Swords Dance20

Raises the user's Attack by two stages.

62Guillotine*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Headbutt70100%15

Has a 30% chance to make the target flinch.

Mean Look5

Prevents the target from leaving battle.

Psycho Cut70100%20

Has an increased chance for a critical hit.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Revenge60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

Sucker Punch70100%5+1

Only works if the target is about to use a damaging move.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws15

Raises the user's Attack and accuracy by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

54False Swipe40100%40

Cannot lower the target's HP below 1.

56Fling*100%10

Throws held item at the target; power depends on the item.

63Embargo100%15

Target cannot use held items.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

66Payback50100%10

Power is doubled if the target has already moved this turn.

67Retaliate70100%5

Has double power if a friendly Pokémon fainted last turn.

69Rock Polish20

Raises the user's Speed by two stages.

73Thunder Wave90%20

Paralyzes the target.

75Swords Dance20

Raises the user's Attack by two stages.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

84Poison Jab80100%20

Has a 30% chance to poison the target.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

95Snarl5595%15

Has a 100% chance to lower the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

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