#279 Pelipper

Pelipper

Water Flying

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Keen Eye

This Pokémon cannot have its accuracy lowered.

This ability does not prevent any accuracy losses other than stat modifiers, such as the accuracy cut from fog; nor does it prevent other Pokémon's evasion from making this Pokémon's moves less accurate. This Pokémon can still be passed negative accuracy modifiers through Heart Swap.

Overworld: If the first Pokémon in the party has this ability, any random encounter with a Pokémon five or more levels lower than it has a 50% chance of being skipped.

Drizzle

The weather changes to rain when this Pokémon enters battle and does not end unless replaced by another weather condition.

If multiple Pokémon with this ability, Drought, Sand Stream, or Snow Warning are sent out at the same time, the abilities will activate in order of Speed, respecting Trick Room. Each ability's weather will cancel the previous weather, and only the weather summoned by the slowest of the Pokémon will stay.

Abilities nascosta » ottenibile in diversi modi

Rain Dish

This Pokémon heals for 1/16 of its maximum HP after each turn during rain.

Work in progress ... Essentials
Species Water Bird Pokémon National Pokédex 279 Introduced in 3
Shape Footprint Pelipper Color Yellow
Height 1.2 m Weight 28 kg

Breeding & Training
Egg groups Water 1; Flying Hatch counter 20 Capture rate 45
Base EXP 154 Growth rate 1.000.000 Base happiness 70
Gender
50%
50%

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Pelipper: linea evolutiva

Baby Base Fase 1 Fase 2
Wingull PelipperLevel up, starting at level 25

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Pelipper: dove catturarlo

Black 2
Walking in tall grass or a cave
  • Giant Chasm, outside
  • Route 13
  • Route 22
Walking in dark grass
  • Giant Chasm, outside
  • Route 13
  • Route 22
White 2
Walking in tall grass or a cave
  • Giant Chasm, outside
  • Route 13
  • Route 22
Walking in dark grass
  • Giant Chasm, outside
  • Route 13
  • Route 22
Black
Surfing
  • Route 13
  • Undella Bay
  • Undella Town
White
Surfing
  • Route 13
  • Undella Bay
  • Undella Town
Platinum
Walking in tall grass or a cave
  • Route 222
  • Route 224
  • Sea Route 230
Surfing
  • Iron Island
  • Pokémon League
  • Route 219
  • Route 221
  • Route 222
  • Route 224
  • Sea Route 220
  • Sea Route 223
  • Sea Route 226
  • Sea Route 230
  • Sunyshore City
Diamond
Surfing
  • Canalave City
  • Fuego Ironworks
  • Iron Island
  • Pastoria City
  • Pokémon League
  • Route 205, south, towards Floaroma Town
  • Route 213
  • Route 218
  • Route 219
  • Route 221
  • Route 222
  • Route 224
  • Route 229
  • Sea Route 220
  • Sea Route 223
  • Sea Route 226
  • Sea Route 230
  • Sunyshore City
  • Valley Windworks
Pearl
Surfing
  • Canalave City
  • Fuego Ironworks
  • Iron Island
  • Pastoria City
  • Pokémon League
  • Route 205, south, towards Floaroma Town
  • Route 213
  • Route 218
  • Route 219
  • Route 221
  • Route 222
  • Route 224
  • Route 229
  • Sea Route 220
  • Sea Route 223
  • Sea Route 226
  • Sea Route 230
  • Sunyshore City
  • Valley Windworks
Emerald
Surfing
  • Dewford Town
  • Ever Grande City
  • Lilycove City
  • Mossdeep City
  • Pacifidlog Town
  • Route 103
  • Route 104
  • Route 105
  • Route 106
  • Route 107
  • Route 108
  • Route 109
  • Route 110
  • Route 115
  • Route 118
  • Route 119
  • Route 121
  • Route 122
  • Route 123
  • Route 124
  • Route 125
  • Route 126
  • Route 127
  • Route 128
  • Route 129
  • Route 130
  • Route 131
  • Route 132
  • Route 133
  • Route 134
  • Slateport City
Ruby
Surfing
  • Dewford Town
  • Ever Grande City
  • Lilycove City
  • Mossdeep City
  • Pacifidlog Town
  • Route 103
  • Route 104
  • Route 105
  • Route 106
  • Route 107
  • Route 108
  • Route 109
  • Route 110
  • Route 115
  • Route 118
  • Route 119
  • Route 121
  • Route 122
  • Route 123
  • Route 124
  • Route 125
  • Route 126
  • Route 127
  • Route 128
  • Route 129
  • Route 130
  • Route 131
  • Route 132
  • Route 133
  • Route 134
  • Slateport City
Sapphire
Surfing
  • Dewford Town
  • Ever Grande City
  • Lilycove City
  • Mossdeep City
  • Pacifidlog Town
  • Route 103
  • Route 104
  • Route 105
  • Route 106
  • Route 107
  • Route 108
  • Route 109
  • Route 110
  • Route 115
  • Route 118
  • Route 119
  • Route 121
  • Route 122
  • Route 123
  • Route 124
  • Route 125
  • Route 126
  • Route 127
  • Route 128
  • Route 129
  • Route 130
  • Route 131
  • Route 132
  • Route 133
  • Route 134
  • Slateport City

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Pelipper: comments


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Pelipper: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby
Pelipper fa le veci di un aereo cargo poiché trasporta piccoli Pokémon e uova all’interno del suo becco enorme. Questo Pokémon crea il proprio nido sulle scogliere a picco sul mare.
Alpha Sapphire
Pelipper si avventura in cerca di cibo volando radente sulla cresta delle onde. Immerge il suo becco enorme nell’acqua del mare per catturare la preda e poi inghiotte tutto in un sol boccone.
Y
È un corriere dei cieli e porta uova e piccoli Pokémon nel suo enorme becco.
X
Immerge il suo enorme becco nel mare, raccogliendo acqua e numerose prede.
Black 2, White 2
Si libra a pelo dell'acqua del mare pescando il suo cibo e trasportandolo via con il suo grande becco.
Black, White
È un corriere dei cieli e porta uova e piccoli Pokémon nel suo enorme becco.
HeartGold, SoulSilver
Prende i cuccioli nel becco per proteggerli dal nemico. Nei giorni di mare calmo, riposa sulle onde.
Platinum
È un corriere dei cieli e porta uova e piccoli Pokémon nel suo enorme becco.
Pearl
Funge da postino trasportando piccoli Pokémon nell’enorme becco. Si riposa galleggiando sulle onde.
Diamond
Immerge il suo enorme becco nel mare, raccogliendo acqua e numerose prede.
FireRed, LeafGreen
In volo, può trasportare piccoli POKéMON nel becco. Quando è stanco scivola sulle onde per riposare le ali.
Emerald
PELIPPER vola radente sulle onde del mare cercando di individuare le prede, che poi cattura immergendo il suo enorme becco. Lì tiene al sicuro anche le uova.
Ruby
PELIPPER fa le veci di un aereo cargo poiché trasporta piccoli POKéMON e uova all’interno del suo becco enorme. Questo POKéMON crea il proprio nido sulle scogliere a picco sul mare.
Sapphire
PELIPPER si avventura in cerca di cibo volando radente sulla cresta delle onde. Immerge il suo becco enorme nell’acqua del mare per catturare la preda e poi inghiotte tutto in un sol boccone.

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Pelipper: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
60
38.4 324
Attacco
50
17 199
Difesa
100 (2)
82 299
Attacco Speciale
95
74.8 289
Difesa Speciale
70
50.6 239
Velocità
65
47.8 229
Media
73
46.9

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Pelipper: verso

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Pelipper: Pokémon compatibili

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Pelipper: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
0Protect10+4

Prevents any moves from hitting the user this turn.

Protect10+4

Prevents any moves from hitting the user this turn.

Hurricane11070%10

Has a 30% chance to confuse the target.

Hydro Pump11080%5

Inflicts regular damage with no additional effect.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Soak100%20

Changes the target's type to Water.

Growl100%40

Lowers the target's Attack by one stage.

Water Gun40100%25

Inflicts regular damage with no additional effect.

Water Sport15

Halves all Fire-type damage.

Wing Attack60100%35

Inflicts regular damage with no additional effect.

5Supersonic55%20

Confuses the target.

8Wing Attack60100%35

Inflicts regular damage with no additional effect.

12Mist30

Protects the user's stats from being changed by enemy moves.

15Water Pulse60100%20

Has a 20% chance to confuse the target.

19Payback50100%10

Power is doubled if the target has already moved this turn.

22Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

28Fling*100%10

Throws held item at the target; power depends on the item.

33Stockpile20

Stores energy up to three times for use with Spit Up and Swallow.

33Swallow10

Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.

33Spit Up*100%10

Power is 100 times the amount of energy Stockpiled.

39Roost10

Heals the user by half its max HP.

44Tailwind15

For three turns, friendly Pokémon have doubled Speed.

50Hydro Pump11080%5

Inflicts regular damage with no additional effect.

55Hurricane11070%10

Has a 30% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Wingull ma non da Pelipper. Learned when a Pokémon reaches a certain level.
19Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

22Air Cutter6095%25

Has an increased chance for a critical hit.

26Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

29Aerial Ace6020

Never misses.

36Agility30

Raises the user's Speed by two stages.

40Air Slash7595%15

Has a 30% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Wingull ma non da Pelipper. Appears on a newly-hatched Pokémon, if the father had the same move.
Agility30

Raises the user's Speed by two stages.

Aqua Ring20

Restores 1/16 of the user's max HP each turn.

Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

Knock Off65100%20

Target drops its held item.

Mist30

Protects the user's stats from being changed by enemy moves.

Roost10

Heals the user by half its max HP.

Soak100%20

Changes the target's type to Water.

Twister40100%20

Has a 20% chance to make the target flinch.

Water Sport15

Halves all Fire-type damage.

Wide Guard10+3

Prevents any multi-target moves from hitting friendly Pokémon this turn.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Gunk Shot12080%5

Has a 30% chance to poison the target.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Knock Off65100%20

Target drops its held item.

Liquidation85100%10

Has a 20% chance to lower the target's Defense by one stage.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Shock Wave6020

Never misses.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Water Pulse60100%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

55Scald80100%15

Has a 30% chance to burn the target.

56Fling*100%10

Throws held item at the target; power depends on the item.

58Sky Drop60100%10

Carries the target high into the air, dodging all attacks against either, and drops it next turn.

66Payback50100%10

Power is doubled if the target has already moved this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

76Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Surf90100%15

Inflicts regular damage and can hit Dive users.

100Confide20

Lowers the target's Special Attack by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
0Protect10+4

Prevents any moves from hitting the user this turn.

Protect10+4

Prevents any moves from hitting the user this turn.

Hurricane11070%10

Has a 30% chance to confuse the target.

Hydro Pump11080%5

Inflicts regular damage with no additional effect.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Soak100%20

Changes the target's type to Water.

Growl100%40

Lowers the target's Attack by one stage.

Water Gun40100%25

Inflicts regular damage with no additional effect.

Water Sport15

Halves all Fire-type damage.

Wing Attack60100%35

Inflicts regular damage with no additional effect.

5Supersonic55%20

Confuses the target.

8Wing Attack60100%35

Inflicts regular damage with no additional effect.

12Mist30

Protects the user's stats from being changed by enemy moves.

15Water Pulse60100%20

Has a 20% chance to confuse the target.

19Payback50100%10

Power is doubled if the target has already moved this turn.

22Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

28Fling*100%10

Throws held item at the target; power depends on the item.

33Stockpile20

Stores energy up to three times for use with Spit Up and Swallow.

33Swallow10

Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.

33Spit Up*100%10

Power is 100 times the amount of energy Stockpiled.

39Roost10

Heals the user by half its max HP.

44Tailwind15

For three turns, friendly Pokémon have doubled Speed.

50Hydro Pump11080%5

Inflicts regular damage with no additional effect.

55Hurricane11070%10

Has a 30% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Wingull ma non da Pelipper. Learned when a Pokémon reaches a certain level.
19Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

22Air Cutter6095%25

Has an increased chance for a critical hit.

26Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

29Aerial Ace6020

Never misses.

36Agility30

Raises the user's Speed by two stages.

40Air Slash7595%15

Has a 30% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Wingull ma non da Pelipper. Appears on a newly-hatched Pokémon, if the father had the same move.
Agility30

Raises the user's Speed by two stages.

Aqua Ring20

Restores 1/16 of the user's max HP each turn.

Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

Knock Off65100%20

Target drops its held item.

Mist30

Protects the user's stats from being changed by enemy moves.

Roost10

Heals the user by half its max HP.

Soak100%20

Changes the target's type to Water.

Twister40100%20

Has a 20% chance to make the target flinch.

Water Sport15

Halves all Fire-type damage.

Wide Guard10+3

Prevents any multi-target moves from hitting friendly Pokémon this turn.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

55Scald80100%15

Has a 30% chance to burn the target.

56Fling*100%10

Throws held item at the target; power depends on the item.

58Sky Drop60100%10

Carries the target high into the air, dodging all attacks against either, and drops it next turn.

66Payback50100%10

Power is doubled if the target has already moved this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

76Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Surf90100%15

Inflicts regular damage and can hit Dive users.

100Confide20

Lowers the target's Special Attack by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Hurricane11070%10

Has a 30% chance to confuse the target.

Hydro Pump11080%5

Inflicts regular damage with no additional effect.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Soak100%20

Changes the target's type to Water.

Growl100%40

Lowers the target's Attack by one stage.

Water Gun40100%25

Inflicts regular damage with no additional effect.

Water Sport15

Halves all Fire-type damage.

Wing Attack60100%35

Inflicts regular damage with no additional effect.

5Supersonic55%20

Confuses the target.

8Wing Attack60100%35

Inflicts regular damage with no additional effect.

12Mist30

Protects the user's stats from being changed by enemy moves.

15Water Pulse60100%20

Has a 20% chance to confuse the target.

19Payback50100%10

Power is doubled if the target has already moved this turn.

22Roost10

Heals the user by half its max HP.

25Protect10+4

Prevents any moves from hitting the user this turn.

28Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

33Stockpile20

Stores energy up to three times for use with Spit Up and Swallow.

33Swallow10

Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.

33Spit Up*100%10

Power is 100 times the amount of energy Stockpiled.

39Fling*100%10

Throws held item at the target; power depends on the item.

44Tailwind15

For three turns, friendly Pokémon have doubled Speed.

50Hydro Pump11080%5

Inflicts regular damage with no additional effect.

55Hurricane11070%10

Has a 30% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Wingull ma non da Pelipper. Learned when a Pokémon reaches a certain level.
19Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

22Air Cutter6095%25

Has an increased chance for a critical hit.

26Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

29Aerial Ace6020

Never misses.

36Agility30

Raises the user's Speed by two stages.

40Air Slash7595%15

Has a 30% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Wingull ma non da Pelipper. Appears on a newly-hatched Pokémon, if the father had the same move.
Agility30

Raises the user's Speed by two stages.

Aqua Ring20

Restores 1/16 of the user's max HP each turn.

Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

Knock Off65100%20

Target drops its held item.

Mist30

Protects the user's stats from being changed by enemy moves.

Roost10

Heals the user by half its max HP.

Soak100%20

Changes the target's type to Water.

Twister40100%20

Has a 20% chance to make the target flinch.

Water Sport15

Halves all Fire-type damage.

Wide Guard10+3

Prevents any multi-target moves from hitting friendly Pokémon this turn.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Gunk Shot12080%5

Has a 30% chance to poison the target.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Knock Off65100%20

Target drops its held item.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Shock Wave6020

Never misses.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Water Pulse60100%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

55Scald80100%15

Has a 30% chance to burn the target.

56Fling*100%10

Throws held item at the target; power depends on the item.

58Sky Drop60100%10

Carries the target high into the air, dodging all attacks against either, and drops it next turn.

66Payback50100%10

Power is doubled if the target has already moved this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Hydro Pump11080%5

Inflicts regular damage with no additional effect.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Soak100%20

Changes the target's type to Water.

Growl100%40

Lowers the target's Attack by one stage.

Water Gun40100%25

Inflicts regular damage with no additional effect.

Water Sport15

Halves all Fire-type damage.

Wing Attack60100%35

Inflicts regular damage with no additional effect.

6Supersonic55%20

Confuses the target.

9Wing Attack60100%35

Inflicts regular damage with no additional effect.

14Mist30

Protects the user's stats from being changed by enemy moves.

17Water Pulse60100%20

Has a 20% chance to confuse the target.

22Payback50100%10

Power is doubled if the target has already moved this turn.

25Protect10+4

Prevents any moves from hitting the user this turn.

28Roost10

Heals the user by half its max HP.

34Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

39Stockpile20

Stores energy up to three times for use with Spit Up and Swallow.

39Swallow10

Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.

39Spit Up*100%10

Power is 100 times the amount of energy Stockpiled.

46Fling*100%10

Throws held item at the target; power depends on the item.

52Tailwind15

For three turns, friendly Pokémon have doubled Speed.

58Hydro Pump11080%5

Inflicts regular damage with no additional effect.

63Hurricane11070%10

Has a 30% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Wingull ma non da Pelipper. Learned when a Pokémon reaches a certain level.
22Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

30Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

33Air Cutter6095%25

Has an increased chance for a critical hit.

38Agility30

Raises the user's Speed by two stages.

42Aerial Ace6020

Never misses.

46Air Slash7595%15

Has a 30% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Wingull ma non da Pelipper. Appears on a newly-hatched Pokémon, if the father had the same move.
Agility30

Raises the user's Speed by two stages.

Aqua Ring20

Restores 1/16 of the user's max HP each turn.

Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

Knock Off65100%20

Target drops its held item.

Mist30

Protects the user's stats from being changed by enemy moves.

Roost10

Heals the user by half its max HP.

Soak100%20

Changes the target's type to Water.

Twister40100%20

Has a 20% chance to make the target flinch.

Water Sport15

Halves all Fire-type damage.

Wide Guard10+3

Prevents any multi-target moves from hitting friendly Pokémon this turn.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

55Scald80100%15

Has a 30% chance to burn the target.

56Fling*100%10

Throws held item at the target; power depends on the item.

58Sky Drop60100%10

Carries the target high into the air, dodging all attacks against either, and drops it next turn.

66Payback50100%10

Power is doubled if the target has already moved this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

Pokémon version Black 2 & White 2
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Soak100%20

Changes the target's type to Water.

Growl100%40

Lowers the target's Attack by one stage.

Water Gun40100%25

Inflicts regular damage with no additional effect.

Water Sport15

Halves all Fire-type damage.

Wing Attack60100%35

Inflicts regular damage with no additional effect.

6Supersonic55%20

Confuses the target.

9Wing Attack60100%35

Inflicts regular damage with no additional effect.

14Mist30

Protects the user's stats from being changed by enemy moves.

17Water Pulse60100%20

Has a 20% chance to confuse the target.

22Payback50100%10

Power is doubled if the target has already moved this turn.

25Protect10+4

Prevents any moves from hitting the user this turn.

28Roost10

Heals the user by half its max HP.

34Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

39Stockpile20

Stores energy up to three times for use with Spit Up and Swallow.

39Swallow10

Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.

39Spit Up*100%10

Power is 100 times the amount of energy Stockpiled.

46Fling*100%10

Throws held item at the target; power depends on the item.

52Tailwind15

For three turns, friendly Pokémon have doubled Speed.

58Hydro Pump11080%5

Inflicts regular damage with no additional effect.

63Hurricane11070%10

Has a 30% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Wingull ma non da Pelipper. Learned when a Pokémon reaches a certain level.
22Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

30Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

33Air Cutter6095%25

Has an increased chance for a critical hit.

38Agility30

Raises the user's Speed by two stages.

42Aerial Ace6020

Never misses.

46Air Slash7595%15

Has a 30% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Wingull ma non da Pelipper. Appears on a newly-hatched Pokémon, if the father had the same move.
Agility30

Raises the user's Speed by two stages.

Aqua Ring20

Restores 1/16 of the user's max HP each turn.

Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

Knock Off65100%20

Target drops its held item.

Mist30

Protects the user's stats from being changed by enemy moves.

Roost10

Heals the user by half its max HP.

Twister40100%20

Has a 20% chance to make the target flinch.

Water Sport15

Halves all Fire-type damage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Gunk Shot12080%5

Has a 30% chance to poison the target.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Knock Off65100%20

Target drops its held item.

Roost10

Heals the user by half its max HP.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

55Scald80100%15

Has a 30% chance to burn the target.

56Fling*100%10

Throws held item at the target; power depends on the item.

58Sky Drop60100%10

Carries the target high into the air, dodging all attacks against either, and drops it next turn.

66Payback50100%10

Power is doubled if the target has already moved this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Pluck60100%20

If target has a berry, inflicts double damage and uses the berry.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

Pokémon version Black & White
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Soak100%20

Changes the target's type to Water.

Growl100%40

Lowers the target's Attack by one stage.

Water Gun40100%25

Inflicts regular damage with no additional effect.

Water Sport15

Halves all Fire-type damage.

Wing Attack60100%35

Inflicts regular damage with no additional effect.

6Supersonic55%20

Confuses the target.

11Wing Attack60100%35

Inflicts regular damage with no additional effect.

16Mist30

Protects the user's stats from being changed by enemy moves.

19Water Pulse60100%20

Has a 20% chance to confuse the target.

24Payback50100%10

Power is doubled if the target has already moved this turn.

25Protect10+4

Prevents any moves from hitting the user this turn.

31Roost10

Heals the user by half its max HP.

38Stockpile20

Stores energy up to three times for use with Spit Up and Swallow.

38Swallow10

Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.

38Spit Up*100%10

Power is 100 times the amount of energy Stockpiled.

43Fling*100%10

Throws held item at the target; power depends on the item.

50Tailwind15

For three turns, friendly Pokémon have doubled Speed.

57Hydro Pump11080%5

Inflicts regular damage with no additional effect.

63Hurricane11070%10

Has a 30% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Wingull ma non da Pelipper. Learned when a Pokémon reaches a certain level.
24Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

34Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

37Agility30

Raises the user's Speed by two stages.

42Aerial Ace6020

Never misses.

47Air Slash7595%15

Has a 30% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Wingull ma non da Pelipper. Appears on a newly-hatched Pokémon, if the father had the same move.
Agility30

Raises the user's Speed by two stages.

Aqua Ring20

Restores 1/16 of the user's max HP each turn.

Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

Knock Off65100%20

Target drops its held item.

Mist30

Protects the user's stats from being changed by enemy moves.

Roost10

Heals the user by half its max HP.

Twister40100%20

Has a 20% chance to make the target flinch.

Water Sport15

Halves all Fire-type damage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

55Scald80100%15

Has a 30% chance to burn the target.

56Fling*100%10

Throws held item at the target; power depends on the item.

58Sky Drop60100%10

Carries the target high into the air, dodging all attacks against either, and drops it next turn.

66Payback50100%10

Power is doubled if the target has already moved this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Pluck60100%20

If target has a berry, inflicts double damage and uses the berry.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

Pokémon version HeartGold & SoulSilver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Growl100%40

Lowers the target's Attack by one stage.

Water Gun40100%25

Inflicts regular damage with no additional effect.

Water Sport15

Halves all Fire-type damage.

Wing Attack60100%35

Inflicts regular damage with no additional effect.

6Supersonic55%20

Confuses the target.

11Wing Attack60100%35

Inflicts regular damage with no additional effect.

16Mist30

Protects the user's stats from being changed by enemy moves.

19Water Pulse60100%20

Has a 20% chance to confuse the target.

24Payback50100%10

Power is doubled if the target has already moved this turn.

25Protect10+4

Prevents any moves from hitting the user this turn.

31Roost10

Heals the user by half its max HP.

38Stockpile20

Stores energy up to three times for use with Spit Up and Swallow.

38Swallow10

Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.

38Spit Up*100%10

Power is 100 times the amount of energy Stockpiled.

43Fling*100%10

Throws held item at the target; power depends on the item.

50Tailwind15

For three turns, friendly Pokémon have doubled Speed.

57Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Wingull ma non da Pelipper. Learned when a Pokémon reaches a certain level.
24Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

34Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

37Agility30

Raises the user's Speed by two stages.

42Aerial Ace6020

Never misses.

47Air Slash7595%15

Has a 30% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Wingull ma non da Pelipper. Appears on a newly-hatched Pokémon, if the father had the same move.
Agility30

Raises the user's Speed by two stages.

Aqua Ring20

Restores 1/16 of the user's max HP each turn.

Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

Knock Off65100%20

Target drops its held item.

Mist30

Protects the user's stats from being changed by enemy moves.

Twister40100%20

Has a 20% chance to make the target flinch.

Water Sport15

Halves all Fire-type damage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Air Cutter6095%25

Has an increased chance for a critical hit.

Gunk Shot12080%5

Has a 30% chance to poison the target.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Knock Off65100%20

Target drops its held item.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Ominous Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Swift6020

Never misses.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Twister40100%20

Has a 20% chance to make the target flinch.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

34Shock Wave6020

Never misses.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

51Roost10

Heals the user by half its max HP.

55Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

56Fling*100%10

Throws held item at the target; power depends on the item.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

66Payback50100%10

Power is doubled if the target has already moved this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Pluck60100%20

If target has a berry, inflicts double damage and uses the berry.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Whirlpool3585%15

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

Pokémon version Platinum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Growl100%40

Lowers the target's Attack by one stage.

Water Gun40100%25

Inflicts regular damage with no additional effect.

Water Sport15

Halves all Fire-type damage.

Wing Attack60100%35

Inflicts regular damage with no additional effect.

6Supersonic55%20

Confuses the target.

11Wing Attack60100%35

Inflicts regular damage with no additional effect.

16Mist30

Protects the user's stats from being changed by enemy moves.

19Water Pulse60100%20

Has a 20% chance to confuse the target.

24Payback50100%10

Power is doubled if the target has already moved this turn.

25Protect10+4

Prevents any moves from hitting the user this turn.

31Roost10

Heals the user by half its max HP.

38Stockpile20

Stores energy up to three times for use with Spit Up and Swallow.

38Swallow10

Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.

38Spit Up*100%10

Power is 100 times the amount of energy Stockpiled.

43Fling*100%10

Throws held item at the target; power depends on the item.

50Tailwind15

For three turns, friendly Pokémon have doubled Speed.

57Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Wingull ma non da Pelipper. Learned when a Pokémon reaches a certain level.
24Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

34Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

37Agility30

Raises the user's Speed by two stages.

42Aerial Ace6020

Never misses.

47Air Slash7595%15

Has a 30% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Wingull ma non da Pelipper. Appears on a newly-hatched Pokémon, if the father had the same move.
Agility30

Raises the user's Speed by two stages.

Aqua Ring20

Restores 1/16 of the user's max HP each turn.

Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

Knock Off65100%20

Target drops its held item.

Mist30

Protects the user's stats from being changed by enemy moves.

Twister40100%20

Has a 20% chance to make the target flinch.

Water Sport15

Halves all Fire-type damage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Air Cutter6095%25

Has an increased chance for a critical hit.

Gunk Shot12080%5

Has a 30% chance to poison the target.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Knock Off65100%20

Target drops its held item.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Ominous Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Swift6020

Never misses.

Twister40100%20

Has a 20% chance to make the target flinch.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

34Shock Wave6020

Never misses.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

51Roost10

Heals the user by half its max HP.

55Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

56Fling*100%10

Throws held item at the target; power depends on the item.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

66Payback50100%10

Power is doubled if the target has already moved this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Pluck60100%20

If target has a berry, inflicts double damage and uses the berry.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Pokémon version Diamond & Pearl
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Growl100%40

Lowers the target's Attack by one stage.

Water Gun40100%25

Inflicts regular damage with no additional effect.

Water Sport15

Halves all Fire-type damage.

Wing Attack60100%35

Inflicts regular damage with no additional effect.

6Supersonic55%20

Confuses the target.

11Wing Attack60100%35

Inflicts regular damage with no additional effect.

16Mist30

Protects the user's stats from being changed by enemy moves.

19Water Pulse60100%20

Has a 20% chance to confuse the target.

24Payback50100%10

Power is doubled if the target has already moved this turn.

25Protect10+4

Prevents any moves from hitting the user this turn.

31Roost10

Heals the user by half its max HP.

38Stockpile20

Stores energy up to three times for use with Spit Up and Swallow.

38Swallow10

Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.

38Spit Up*100%10

Power is 100 times the amount of energy Stockpiled.

43Fling*100%10

Throws held item at the target; power depends on the item.

50Tailwind15

For three turns, friendly Pokémon have doubled Speed.

57Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Wingull ma non da Pelipper. Learned when a Pokémon reaches a certain level.
24Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

34Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

37Agility30

Raises the user's Speed by two stages.

42Aerial Ace6020

Never misses.

47Air Slash7595%15

Has a 30% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Wingull ma non da Pelipper. Appears on a newly-hatched Pokémon, if the father had the same move.
Agility30

Raises the user's Speed by two stages.

Aqua Ring20

Restores 1/16 of the user's max HP each turn.

Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

Knock Off65100%20

Target drops its held item.

Mist30

Protects the user's stats from being changed by enemy moves.

Twister40100%20

Has a 20% chance to make the target flinch.

Water Sport15

Halves all Fire-type damage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

34Shock Wave6020

Never misses.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

51Roost10

Heals the user by half its max HP.

55Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

56Fling*100%10

Throws held item at the target; power depends on the item.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

66Payback50100%10

Power is doubled if the target has already moved this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Pluck60100%20

If target has a berry, inflicts double damage and uses the berry.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Pokémon version FireRed & LeafGreen
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Growl100%40

Lowers the target's Attack by one stage.

Water Gun40100%25

Inflicts regular damage with no additional effect.

Water Sport15

Halves all Fire-type damage.

Wing Attack60100%35

Inflicts regular damage with no additional effect.

3Water Gun40100%25

Inflicts regular damage with no additional effect.

7Supersonic55%20

Confuses the target.

13Wing Attack60100%35

Inflicts regular damage with no additional effect.

21Mist30

Protects the user's stats from being changed by enemy moves.

25Protect10+4

Prevents any moves from hitting the user this turn.

33Stockpile20

Stores energy up to three times for use with Spit Up and Swallow.

33Swallow10

Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.

47Spit Up*100%10

Power is 100 times the amount of energy Stockpiled.

61Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Wingull ma non da Pelipper. Learned when a Pokémon reaches a certain level.
31Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

43Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

55Agility30

Raises the user's Speed by two stages.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Wingull ma non da Pelipper. Appears on a newly-hatched Pokémon, if the father had the same move.
Agility30

Raises the user's Speed by two stages.

Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

Mist30

Protects the user's stats from being changed by enemy moves.

Twister40100%20

Has a 20% chance to make the target flinch.

Water Sport15

Halves all Fire-type damage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Mimic10

Copies the target's last used move.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

34Shock Wave6020

Never misses.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

Pokémon version XD
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Growl100%40

Lowers the target's Attack by one stage.

Water Gun40100%25

Inflicts regular damage with no additional effect.

Water Sport15

Halves all Fire-type damage.

Wing Attack60100%35

Inflicts regular damage with no additional effect.

3Water Gun40100%25

Inflicts regular damage with no additional effect.

7Supersonic55%20

Confuses the target.

13Wing Attack60100%35

Inflicts regular damage with no additional effect.

21Mist30

Protects the user's stats from being changed by enemy moves.

25Protect10+4

Prevents any moves from hitting the user this turn.

33Stockpile20

Stores energy up to three times for use with Spit Up and Swallow.

33Swallow10

Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.

47Spit Up*100%10

Power is 100 times the amount of energy Stockpiled.

61Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Wingull ma non da Pelipper. Learned when a Pokémon reaches a certain level.
31Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

43Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

55Agility30

Raises the user's Speed by two stages.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Mimic10

Copies the target's last used move.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

34Shock Wave6020

Never misses.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

Pokémon version Colosseum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Growl100%40

Lowers the target's Attack by one stage.

Water Gun40100%25

Inflicts regular damage with no additional effect.

Water Sport15

Halves all Fire-type damage.

Wing Attack60100%35

Inflicts regular damage with no additional effect.

3Water Gun40100%25

Inflicts regular damage with no additional effect.

7Supersonic55%20

Confuses the target.

13Wing Attack60100%35

Inflicts regular damage with no additional effect.

21Mist30

Protects the user's stats from being changed by enemy moves.

25Protect10+4

Prevents any moves from hitting the user this turn.

33Stockpile20

Stores energy up to three times for use with Spit Up and Swallow.

33Swallow10

Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.

47Spit Up*100%10

Power is 100 times the amount of energy Stockpiled.

61Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Wingull ma non da Pelipper. Learned when a Pokémon reaches a certain level.
31Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

43Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

55Agility30

Raises the user's Speed by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

34Shock Wave6020

Never misses.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

Pokémon version Emerald
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Growl100%40

Lowers the target's Attack by one stage.

Water Gun40100%25

Inflicts regular damage with no additional effect.

Water Sport15

Halves all Fire-type damage.

Wing Attack60100%35

Inflicts regular damage with no additional effect.

3Water Gun40100%25

Inflicts regular damage with no additional effect.

7Supersonic55%20

Confuses the target.

13Wing Attack60100%35

Inflicts regular damage with no additional effect.

21Mist30

Protects the user's stats from being changed by enemy moves.

25Protect10+4

Prevents any moves from hitting the user this turn.

33Stockpile20

Stores energy up to three times for use with Spit Up and Swallow.

33Swallow10

Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.

47Spit Up*100%10

Power is 100 times the amount of energy Stockpiled.

61Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Wingull ma non da Pelipper. Learned when a Pokémon reaches a certain level.
31Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

43Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

55Agility30

Raises the user's Speed by two stages.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Wingull ma non da Pelipper. Appears on a newly-hatched Pokémon, if the father had the same move.
Agility30

Raises the user's Speed by two stages.

Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

Mist30

Protects the user's stats from being changed by enemy moves.

Twister40100%20

Has a 20% chance to make the target flinch.

Water Sport15

Halves all Fire-type damage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Mimic10

Copies the target's last used move.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

Swift6020

Never misses.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

34Shock Wave6020

Never misses.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

Pokémon version Ruby & Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Growl100%40

Lowers the target's Attack by one stage.

Water Gun40100%25

Inflicts regular damage with no additional effect.

Water Sport15

Halves all Fire-type damage.

Wing Attack60100%35

Inflicts regular damage with no additional effect.

3Water Gun40100%25

Inflicts regular damage with no additional effect.

7Supersonic55%20

Confuses the target.

13Wing Attack60100%35

Inflicts regular damage with no additional effect.

21Mist30

Protects the user's stats from being changed by enemy moves.

25Protect10+4

Prevents any moves from hitting the user this turn.

33Stockpile20

Stores energy up to three times for use with Spit Up and Swallow.

33Swallow10

Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.

47Spit Up*100%10

Power is 100 times the amount of energy Stockpiled.

61Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Wingull ma non da Pelipper. Learned when a Pokémon reaches a certain level.
31Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

43Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

55Agility30

Raises the user's Speed by two stages.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Wingull ma non da Pelipper. Appears on a newly-hatched Pokémon, if the father had the same move.
Agility30

Raises the user's Speed by two stages.

Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

Mist30

Protects the user's stats from being changed by enemy moves.

Twister40100%20

Has a 20% chance to make the target flinch.

Water Sport15

Halves all Fire-type damage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

34Shock Wave6020

Never misses.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

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