#16 Pidgey

Pidgey

Normal Flying

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Keen Eye

This Pokémon cannot have its accuracy lowered.

This ability does not prevent any accuracy losses other than stat modifiers, such as the accuracy cut from fog; nor does it prevent other Pokémon's evasion from making this Pokémon's moves less accurate. This Pokémon can still be passed negative accuracy modifiers through Heart Swap.

Overworld: If the first Pokémon in the party has this ability, any random encounter with a Pokémon five or more levels lower than it has a 50% chance of being skipped.

Tangled Feet

When this Pokémon is confused, it has twice its evasion.

Abilities nascosta » ottenibile in diversi modi

Big Pecks

This Pokémon's Defense cannot be lowered by other Pokémon.

This Pokémon can still be passed negative Defense modifiers through Heart Swap or Guard Swap.

Work in progress ... Essentials
Species Tiny Bird Pokémon National Pokédex 16 Introduced in 1
Shape Footprint Pidgey Color Brown
Height 0.3 m Weight 1.8 kg

Breeding & Training
Egg groups Flying Hatch counter 15 Capture rate 255
Base EXP 50 Growth rate 1.059.860 Base happiness 70
Gender
50%
50%

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Pidgey: linea evolutiva

Baby Base Fase 1 Fase 2
Pidgey PidgeottoLevel up, starting at level 18 PidgeotLevel up, starting at level 36

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Pidgey: dove catturarlo

X
Walking in tall grass or a cave
  • Route 2
  • Route 3
Y
Walking in tall grass or a cave
  • Route 2
  • Route 3
HeartGold
Walking in tall grass or a cave
  • National Park
  • Route 1
  • Route 2, south, towards Viridian City
  • Route 2, north, towards Pewter City
  • Route 25
  • Route 29
  • Route 30
  • Route 31
  • Route 35
  • Route 36
  • Route 37
  • Route 5
  • Route 6
  • Viridian Forest
SoulSilver
Walking in tall grass or a cave
  • National Park
  • Route 1
  • Route 2, south, towards Viridian City
  • Route 2, north, towards Pewter City
  • Route 25
  • Route 29
  • Route 30
  • Route 31
  • Route 35
  • Route 36
  • Route 37
  • Route 5
  • Route 6
  • Viridian Forest
Platinum
Walking in tall grass or a cave
  • Route 229
Diamond
Walking in tall grass or a cave
  • Route 229
Pearl
Walking in tall grass or a cave
  • Route 229
FireRed
Walking in tall grass or a cave
  • Berry Forest
  • Bond Bridge
  • Five Isle Meadow
  • Route 1
  • Route 12
  • Route 13
  • Route 14
  • Route 15
  • Route 2, south, towards Viridian City
  • Route 24
  • Route 25
  • Route 3
  • Route 5
  • Route 6
  • Route 7
  • Route 8
LeafGreen
Walking in tall grass or a cave
  • Berry Forest
  • Bond Bridge
  • Five Isle Meadow
  • Route 1
  • Route 12
  • Route 13
  • Route 14
  • Route 15
  • Route 2, south, towards Viridian City
  • Route 24
  • Route 25
  • Route 3
  • Route 5
  • Route 6
  • Route 7
  • Route 8
Crystal
Walking in tall grass or a cave
  • Ilex Forest
  • National Park
  • Route 1
  • Route 2, south, towards Viridian City
  • Route 25
  • Route 29
  • Route 30
  • Route 31
  • Route 32
  • Route 34
  • Route 35
  • Route 36
  • Route 37
  • Route 5
Gold
Walking in tall grass or a cave
  • National Park
  • Route 1
  • Route 2, south, towards Viridian City
  • Route 25
  • Route 29
  • Route 30
  • Route 31
  • Route 35
  • Route 36
  • Route 37
  • Route 5
  • Route 6
Silver
Walking in tall grass or a cave
  • National Park
  • Route 1
  • Route 2, south, towards Viridian City
  • Route 25
  • Route 29
  • Route 30
  • Route 31
  • Route 35
  • Route 36
  • Route 37
  • Route 5
  • Route 6
Yellow
Walking in tall grass or a cave
  • Route 1
  • Route 11
  • Route 12
  • Route 13
  • Route 2, south, towards Viridian City
  • Route 24
  • Route 25
  • Route 5
  • Route 6
  • Route 7
  • Route 8
  • Sea Route 21
  • Viridian Forest
Red
Walking in tall grass or a cave
  • Route 1
  • Route 12
  • Route 13
  • Route 14
  • Route 15
  • Route 2, south, towards Viridian City
  • Route 24
  • Route 25
  • Route 3
  • Route 5
  • Route 6
  • Route 7
  • Route 8
  • Sea Route 21
Blue
Walking in tall grass or a cave
  • Route 1
  • Route 12
  • Route 13
  • Route 14
  • Route 15
  • Route 2, south, towards Viridian City
  • Route 24
  • Route 25
  • Route 3
  • Route 5
  • Route 6
  • Route 7
  • Route 8
  • Sea Route 21

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Pidgey: comments


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Pidgey: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby, Alpha Sapphire
Pidgey ha un senso dell’orientamento molto sviluppato. È sempre in grado di ritornare al suo nido, anche quando si spinge molto lontano dal suo ambiente abituale.
Y
È docile e preferisce evitare i conflitti. Ma se viene disturbato, contrattacca ferocemente.
X
Molto comune in boschi e foreste, sbatte le ali a livello del suolo per sollevare sabbia accecante.
Black 2, White 2
È docile e preferisce evitare i conflitti. Ma se viene disturbato, contrattacca ferocemente.
Black, White
È docile e preferisce evitare i conflitti. Ma se viene disturbato, contrattacca ferocemente.
SoulSilver
Comune tra l’erba e nelle foreste, è molto docile e tiene alla larga i nemici sollevando sabbia.
HeartGold
Di solito si nasconde nell’erba alta. Poiché odia lottare, tira la sabbia con le zampe come difesa.
Platinum
È docile e preferisce evitare i conflitti. Ma se viene disturbato, contrattacca ferocemente.
Diamond, Pearl
È docile e preferisce evitare i conflitti. Ma se viene disturbato, contrattacca ferocemente.
LeafGreen
Molto comune in boschi e foreste, sbatte le ali a livello del suolo per sollevare sabbia accecante.
FireRed
POKéMON pacifico, che passa la maggior parte del tempo nell’erba alta alla ricerca di cibo, tra cui piccoli insetti.
Emerald
PIDGEY ha un senso dell’orientamento molto sviluppato. È sempre in grado di ritornare al suo nido, anche quando si spinge lontano dal suo ambiente abituale.
Ruby, Sapphire
PIDGEY ha un senso dell’orientamento molto sviluppato. È sempre in grado di ritornare al suo nido, anche quando si spinge molto lontano dal suo ambiente abituale.

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Pidgey: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
40
9.5 284
Attacco
45
12 189
Difesa
40
10.6 179
Attacco Speciale
35
9.2 169
Difesa Speciale
35
6.2 169
Velocità
56 (1)
36.5 211
Media
41
5

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Pidgey: verso

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Pidgey: Pokémon compatibili

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Pidgey: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

5Sand Attack100%15

Lowers the target's accuracy by one stage.

9Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

13Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

17Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

21Twister40100%20

Has a 20% chance to make the target flinch.

25Feather Dance100%15

Lowers the target's Attack by two stages.

29Agility30

Raises the user's Speed by two stages.

33Wing Attack60100%35

Inflicts regular damage with no additional effect.

37Roost10

Heals the user by half its max HP.

41Tailwind15

For three turns, friendly Pokémon have doubled Speed.

45Mirror Move20

Uses the target's last used move.

49Air Slash7595%15

Has a 30% chance to make the target flinch.

53Hurricane11070%10

Has a 30% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Air Cutter6095%25

Has an increased chance for a critical hit.

Air Slash7595%15

Has a 30% chance to make the target flinch.

Brave Bird120100%15

User receives 1/3 the damage inflicted in recoil.

Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Feint Attack6020

Never misses.

Foresight40

Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Heat Wave9590%10

Has a 10% chance to burn the target.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Work Up30

Raises the user's Attack and Special Attack by one stage each.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

76Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

5Sand Attack100%15

Lowers the target's accuracy by one stage.

9Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

13Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

17Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

21Twister40100%20

Has a 20% chance to make the target flinch.

25Feather Dance100%15

Lowers the target's Attack by two stages.

29Agility30

Raises the user's Speed by two stages.

33Wing Attack60100%35

Inflicts regular damage with no additional effect.

37Roost10

Heals the user by half its max HP.

41Tailwind15

For three turns, friendly Pokémon have doubled Speed.

45Mirror Move20

Uses the target's last used move.

49Air Slash7595%15

Has a 30% chance to make the target flinch.

53Hurricane11070%10

Has a 30% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Air Cutter6095%25

Has an increased chance for a critical hit.

Air Slash7595%15

Has a 30% chance to make the target flinch.

Brave Bird120100%15

User receives 1/3 the damage inflicted in recoil.

Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Feint Attack6020

Never misses.

Foresight40

Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Work Up30

Raises the user's Attack and Special Attack by one stage each.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

76Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

5Sand Attack100%15

Lowers the target's accuracy by one stage.

9Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

13Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

17Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

21Twister40100%20

Has a 20% chance to make the target flinch.

25Feather Dance100%15

Lowers the target's Attack by two stages.

29Agility30

Raises the user's Speed by two stages.

33Wing Attack60100%35

Inflicts regular damage with no additional effect.

37Roost10

Heals the user by half its max HP.

41Tailwind15

For three turns, friendly Pokémon have doubled Speed.

45Mirror Move20

Uses the target's last used move.

49Air Slash7595%15

Has a 30% chance to make the target flinch.

53Hurricane11070%10

Has a 30% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Air Cutter6095%25

Has an increased chance for a critical hit.

Air Slash7595%15

Has a 30% chance to make the target flinch.

Brave Bird120100%15

User receives 1/3 the damage inflicted in recoil.

Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Feint Attack6020

Never misses.

Foresight40

Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Heat Wave9590%10

Has a 10% chance to burn the target.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

5Sand Attack100%15

Lowers the target's accuracy by one stage.

9Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

13Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

17Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

21Twister40100%20

Has a 20% chance to make the target flinch.

25Feather Dance100%15

Lowers the target's Attack by two stages.

29Agility30

Raises the user's Speed by two stages.

33Wing Attack60100%35

Inflicts regular damage with no additional effect.

37Roost10

Heals the user by half its max HP.

41Tailwind15

For three turns, friendly Pokémon have doubled Speed.

45Mirror Move20

Uses the target's last used move.

49Air Slash7595%15

Has a 30% chance to make the target flinch.

53Hurricane11070%10

Has a 30% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Air Cutter6095%25

Has an increased chance for a critical hit.

Air Slash7595%15

Has a 30% chance to make the target flinch.

Brave Bird120100%15

User receives 1/3 the damage inflicted in recoil.

Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Feint Attack6020

Never misses.

Foresight40

Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Black 2 & White 2
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

5Sand Attack100%15

Lowers the target's accuracy by one stage.

9Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

13Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

17Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

21Twister40100%20

Has a 20% chance to make the target flinch.

25Feather Dance100%15

Lowers the target's Attack by two stages.

29Agility30

Raises the user's Speed by two stages.

33Wing Attack60100%35

Inflicts regular damage with no additional effect.

37Roost10

Heals the user by half its max HP.

41Tailwind15

For three turns, friendly Pokémon have doubled Speed.

45Mirror Move20

Uses the target's last used move.

49Air Slash7595%15

Has a 30% chance to make the target flinch.

53Hurricane11070%10

Has a 30% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Air Cutter6095%25

Has an increased chance for a critical hit.

Air Slash7595%15

Has a 30% chance to make the target flinch.

Brave Bird120100%15

User receives 1/3 the damage inflicted in recoil.

Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Feint Attack6020

Never misses.

Foresight40

Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Heat Wave9590%10

Has a 10% chance to burn the target.

Roost10

Heals the user by half its max HP.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

83Work Up30

Raises the user's Attack and Special Attack by one stage each.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Pluck60100%20

If target has a berry, inflicts double damage and uses the berry.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Black & White
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

5Sand Attack100%15

Lowers the target's accuracy by one stage.

9Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

13Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

17Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

21Twister40100%20

Has a 20% chance to make the target flinch.

25Feather Dance100%15

Lowers the target's Attack by two stages.

29Agility30

Raises the user's Speed by two stages.

33Wing Attack60100%35

Inflicts regular damage with no additional effect.

37Roost10

Heals the user by half its max HP.

41Tailwind15

For three turns, friendly Pokémon have doubled Speed.

45Mirror Move20

Uses the target's last used move.

49Air Slash7595%15

Has a 30% chance to make the target flinch.

53Hurricane11070%10

Has a 30% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Air Cutter6095%25

Has an increased chance for a critical hit.

Air Slash7595%15

Has a 30% chance to make the target flinch.

Brave Bird120100%15

User receives 1/3 the damage inflicted in recoil.

Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Feint Attack6020

Never misses.

Foresight40

Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

83Work Up30

Raises the user's Attack and Special Attack by one stage each.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Pluck60100%20

If target has a berry, inflicts double damage and uses the berry.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version HeartGold & SoulSilver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

5Sand Attack100%15

Lowers the target's accuracy by one stage.

9Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

13Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

17Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

21Twister40100%20

Has a 20% chance to make the target flinch.

25Feather Dance100%15

Lowers the target's Attack by two stages.

29Agility30

Raises the user's Speed by two stages.

33Wing Attack60100%35

Inflicts regular damage with no additional effect.

37Roost10

Heals the user by half its max HP.

41Tailwind15

For three turns, friendly Pokémon have doubled Speed.

45Mirror Move20

Uses the target's last used move.

49Air Slash7595%15

Has a 30% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Air Cutter6095%25

Has an increased chance for a critical hit.

Air Slash7595%15

Has a 30% chance to make the target flinch.

Brave Bird120100%15

User receives 1/3 the damage inflicted in recoil.

Feint Attack6020

Never misses.

Foresight40

Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Air Cutter6095%25

Has an increased chance for a critical hit.

Heat Wave9590%10

Has a 10% chance to burn the target.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Ominous Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Swift6020

Never misses.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Twister40100%20

Has a 20% chance to make the target flinch.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

51Roost10

Heals the user by half its max HP.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Pluck60100%20

If target has a berry, inflicts double damage and uses the berry.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Platinum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

5Sand Attack100%15

Lowers the target's accuracy by one stage.

9Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

13Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

17Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

21Twister40100%20

Has a 20% chance to make the target flinch.

25Feather Dance100%15

Lowers the target's Attack by two stages.

29Agility30

Raises the user's Speed by two stages.

33Wing Attack60100%35

Inflicts regular damage with no additional effect.

37Roost10

Heals the user by half its max HP.

41Tailwind15

For three turns, friendly Pokémon have doubled Speed.

45Mirror Move20

Uses the target's last used move.

49Air Slash7595%15

Has a 30% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Air Cutter6095%25

Has an increased chance for a critical hit.

Air Slash7595%15

Has a 30% chance to make the target flinch.

Brave Bird120100%15

User receives 1/3 the damage inflicted in recoil.

Feint Attack6020

Never misses.

Foresight40

Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Air Cutter6095%25

Has an increased chance for a critical hit.

Heat Wave9590%10

Has a 10% chance to burn the target.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Ominous Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Swift6020

Never misses.

Twister40100%20

Has a 20% chance to make the target flinch.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

51Roost10

Heals the user by half its max HP.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Pluck60100%20

If target has a berry, inflicts double damage and uses the berry.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H5Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Pokémon version Diamond & Pearl
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

5Sand Attack100%15

Lowers the target's accuracy by one stage.

9Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

13Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

17Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

21Twister40100%20

Has a 20% chance to make the target flinch.

25Feather Dance100%15

Lowers the target's Attack by two stages.

29Agility30

Raises the user's Speed by two stages.

33Wing Attack60100%35

Inflicts regular damage with no additional effect.

37Roost10

Heals the user by half its max HP.

41Tailwind15

For three turns, friendly Pokémon have doubled Speed.

45Mirror Move20

Uses the target's last used move.

49Air Slash7595%15

Has a 30% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Air Cutter6095%25

Has an increased chance for a critical hit.

Air Slash7595%15

Has a 30% chance to make the target flinch.

Brave Bird120100%15

User receives 1/3 the damage inflicted in recoil.

Feint Attack6020

Never misses.

Foresight40

Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

51Roost10

Heals the user by half its max HP.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Pluck60100%20

If target has a berry, inflicts double damage and uses the berry.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H5Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Pokémon version FireRed & LeafGreen
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

5Sand Attack100%15

Lowers the target's accuracy by one stage.

9Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

13Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

19Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

25Wing Attack60100%35

Inflicts regular damage with no additional effect.

31Feather Dance100%15

Lowers the target's Attack by two stages.

39Agility30

Raises the user's Speed by two stages.

47Mirror Move20

Uses the target's last used move.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Air Cutter6095%25

Has an increased chance for a critical hit.

Feint Attack6020

Never misses.

Foresight40

Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Mimic10

Copies the target's last used move.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version XD
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

5Sand Attack100%15

Lowers the target's accuracy by one stage.

9Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

13Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

19Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

25Wing Attack60100%35

Inflicts regular damage with no additional effect.

31Feather Dance100%15

Lowers the target's Attack by two stages.

39Agility30

Raises the user's Speed by two stages.

47Mirror Move20

Uses the target's last used move.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Mimic10

Copies the target's last used move.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Colosseum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

5Sand Attack100%15

Lowers the target's accuracy by one stage.

9Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

13Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

19Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

25Wing Attack60100%35

Inflicts regular damage with no additional effect.

31Feather Dance100%15

Lowers the target's Attack by two stages.

39Agility30

Raises the user's Speed by two stages.

47Mirror Move20

Uses the target's last used move.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Emerald
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

5Sand Attack100%15

Lowers the target's accuracy by one stage.

9Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

13Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

19Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

25Wing Attack60100%35

Inflicts regular damage with no additional effect.

31Feather Dance100%15

Lowers the target's Attack by two stages.

39Agility30

Raises the user's Speed by two stages.

47Mirror Move20

Uses the target's last used move.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Air Cutter6095%25

Has an increased chance for a critical hit.

Feint Attack6020

Never misses.

Foresight40

Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Mimic10

Copies the target's last used move.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

Swift6020

Never misses.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Ruby & Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

5Sand Attack100%15

Lowers the target's accuracy by one stage.

9Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

13Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

19Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

25Wing Attack60100%35

Inflicts regular damage with no additional effect.

31Feather Dance100%15

Lowers the target's Attack by two stages.

39Agility30

Raises the user's Speed by two stages.

47Mirror Move20

Uses the target's last used move.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Air Cutter6095%25

Has an increased chance for a critical hit.

Feint Attack6020

Never misses.

Foresight40

Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Crystal
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

5Sand Attack100%15

Lowers the target's accuracy by one stage.

9Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

15Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

21Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

29Wing Attack60100%35

Inflicts regular damage with no additional effect.

37Agility30

Raises the user's Speed by two stages.

47Mirror Move20

Uses the target's last used move.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Feint Attack6020

Never misses.

Foresight40

Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Endure10+4

Prevents the user's HP from lowering below 1 this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

32Double Team15

Raises the user's evasion by one stage.

34Swagger85%15

Raises the target's Attack by two stages and confuses the target.

35Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

39Swift6020

Never misses.

43Detect5+4

Prevents any moves from hitting the user this turn.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Gold & Silver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

5Sand Attack100%15

Lowers the target's accuracy by one stage.

9Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

15Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

21Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

29Wing Attack60100%35

Inflicts regular damage with no additional effect.

37Agility30

Raises the user's Speed by two stages.

47Mirror Move20

Uses the target's last used move.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Feint Attack6020

Never misses.

Foresight40

Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Endure10+4

Prevents the user's HP from lowering below 1 this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

32Double Team15

Raises the user's evasion by one stage.

34Swagger85%15

Raises the target's Attack by two stages and confuses the target.

35Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

39Swift6020

Never misses.

43Detect5+4

Prevents any moves from hitting the user this turn.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Yellow
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

5Sand Attack100%15

Lowers the target's accuracy by one stage.

12Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

19Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

28Wing Attack60100%35

Inflicts regular damage with no additional effect.

36Agility30

Raises the user's Speed by two stages.

44Mirror Move20

Uses the target's last used move.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
02Razor Wind80100%10

Requires a turn to charge before attacking.

04Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

10Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

20Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

31Mimic10

Copies the target's last used move.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

34Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

39Swift6020

Never misses.

43Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

44Rest10

User sleeps for two turns, completely healing itself.

50Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Red & Blue
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

5Sand Attack100%15

Lowers the target's accuracy by one stage.

12Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

19Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

28Wing Attack60100%35

Inflicts regular damage with no additional effect.

36Agility30

Raises the user's Speed by two stages.

44Mirror Move20

Uses the target's last used move.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
02Razor Wind80100%10

Requires a turn to charge before attacking.

04Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

10Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

20Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

31Mimic10

Copies the target's last used move.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

34Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

39Swift6020

Never misses.

43Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

44Rest10

User sleeps for two turns, completely healing itself.

50Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

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