#519 Pidove

Pidove

Normal Flying

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Big Pecks

This Pokémon's Defense cannot be lowered by other Pokémon.

This Pokémon can still be passed negative Defense modifiers through Heart Swap or Guard Swap.

Super Luck

This Pokémon's moves have critical hit rates one stage higher than normal.

Abilities nascosta » ottenibile in diversi modi

Rivalry

This Pokémon inflicts 1.25× as much regular damage against Pokémon of the same gender and 0.75× as much regular damage against Pokémon of the opposite gender.

If either Pokémon is genderless, damage is unaffected.

Work in progress ... Essentials
Species Tiny Pigeon Pokémon National Pokédex 519 Introduced in 5
Shape Footprint Pidove Color Gray
Height 0.3 m Weight 2.1 kg

Breeding & Training
Egg groups Flying Hatch counter 15 Capture rate 255
Base EXP 53 Growth rate 1.059.860 Base happiness 70
Gender
50%
50%

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Pidove: linea evolutiva

Baby Base Fase 1 Fase 2
Pidove TranquillLevel up, starting at level 21 UnfezantLevel up, starting at level 32

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Pidove: dove catturarlo

Black 2
Walking in tall grass or a cave
  • Castelia City
  • Floccesy Ranch, inner
  • Route 20
  • Virbank Complex, outer
Walking in dark grass
  • Castelia City
  • Route 20
White 2
Walking in tall grass or a cave
  • Castelia City
  • Floccesy Ranch, inner
  • Route 20
  • Virbank Complex, outer
Walking in dark grass
  • Castelia City
  • Route 20
Black
Walking in tall grass or a cave
  • Pinwheel Forest, outside
  • Pinwheel Forest, inside
  • Route 3
Walking in dark grass
  • Pinwheel Forest, outside
  • Route 3
White
Walking in tall grass or a cave
  • Pinwheel Forest, outside
  • Pinwheel Forest, inside
  • Route 3
Walking in dark grass
  • Pinwheel Forest, outside
  • Route 3

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Pidove: comments


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Pidove: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby
È un Pokémon un po’ smemorato. A volte dimentica l’ordine appena ricevuto e allora aspetta di riceverne un altro.
Alpha Sapphire
Pokémon che vive in città. Si affeziona facilmente alle persone, perciò non è strano trovarlo in parchi o piazze.
X
È un Pokémon un po’ smemorato. A volte dimentica l’ordine appena ricevuto e allora aspetta di riceverne un altro.
Y
Pokémon che vive in città. Si affeziona facilmente alle persone, perciò non è strano trovarlo in parchi o piazze.
Black 2, White 2
È un Pokémon un po' smemorato. A volte dimentica l'ordine appena ricevuto e allora aspetta di riceverne un altro.
Black
Obbedisce sempre scrupolosamente agli ordini dell'Allenatore, ma capita a volte che non capisca quelli più complessi.
White
Pokémon che vive in città. Si affeziona facilmente alle persone, perciò non è strano trovarlo in parchi o piazze.

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Pidove: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
50
22.7 304
Attacco
55 (1)
23.5 209
Difesa
50
23.1 199
Attacco Speciale
36
10.9 171
Difesa Speciale
30
3.2 159
Velocità
43
20.8 185
Media
44
6.2

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Pidove: verso

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Pidove: Pokémon compatibili

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Pidove: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

4Growl100%40

Lowers the target's Attack by one stage.

8Leer100%30

Lowers the target's Defense by one stage.

11Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

15Air Cutter6095%25

Has an increased chance for a critical hit.

18Roost10

Heals the user by half its max HP.

22Detect5+4

Prevents any moves from hitting the user this turn.

25Taunt100%20

For the next few turns, the target can only use damaging moves.

29Air Slash7595%15

Has a 30% chance to make the target flinch.

32Razor Wind80100%10

Requires a turn to charge before attacking.

36Feather Dance100%15

Lowers the target's Attack by two stages.

39Swagger85%15

Raises the target's Attack by two stages and confuses the target.

43Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

46Tailwind15

For three turns, friendly Pokémon have doubled Speed.

50Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Bestow15

Gives the user's held item to the target.

Hypnosis60%20

Puts the target to sleep.

Lucky Chant30

Prevents the target from scoring critical hits for five turns.

Morning Sun5

Heals the user by half its max HP. Affected by weather.

Night Slash70100%15

Has an increased chance for a critical hit.

Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Wish10

User will recover half its max HP at the end of the next turn.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Heat Wave9590%10

Has a 10% chance to burn the target.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Work Up30

Raises the user's Attack and Special Attack by one stage each.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

76Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

4Growl100%40

Lowers the target's Attack by one stage.

8Leer100%30

Lowers the target's Defense by one stage.

11Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

15Air Cutter6095%25

Has an increased chance for a critical hit.

18Roost10

Heals the user by half its max HP.

22Detect5+4

Prevents any moves from hitting the user this turn.

25Taunt100%20

For the next few turns, the target can only use damaging moves.

29Air Slash7595%15

Has a 30% chance to make the target flinch.

32Razor Wind80100%10

Requires a turn to charge before attacking.

36Feather Dance100%15

Lowers the target's Attack by two stages.

39Swagger85%15

Raises the target's Attack by two stages and confuses the target.

43Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

46Tailwind15

For three turns, friendly Pokémon have doubled Speed.

50Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Bestow15

Gives the user's held item to the target.

Hypnosis60%20

Puts the target to sleep.

Lucky Chant30

Prevents the target from scoring critical hits for five turns.

Morning Sun5

Heals the user by half its max HP. Affected by weather.

Night Slash70100%15

Has an increased chance for a critical hit.

Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Wish10

User will recover half its max HP at the end of the next turn.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Work Up30

Raises the user's Attack and Special Attack by one stage each.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

76Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

4Growl100%40

Lowers the target's Attack by one stage.

8Leer100%30

Lowers the target's Defense by one stage.

11Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

15Air Cutter6095%25

Has an increased chance for a critical hit.

18Roost10

Heals the user by half its max HP.

22Detect5+4

Prevents any moves from hitting the user this turn.

25Taunt100%20

For the next few turns, the target can only use damaging moves.

29Air Slash7595%15

Has a 30% chance to make the target flinch.

32Razor Wind80100%10

Requires a turn to charge before attacking.

36Feather Dance100%15

Lowers the target's Attack by two stages.

39Swagger85%15

Raises the target's Attack by two stages and confuses the target.

43Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

46Tailwind15

For three turns, friendly Pokémon have doubled Speed.

50Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Bestow15

Gives the user's held item to the target.

Hypnosis60%20

Puts the target to sleep.

Lucky Chant30

Prevents the target from scoring critical hits for five turns.

Morning Sun5

Heals the user by half its max HP. Affected by weather.

Night Slash70100%15

Has an increased chance for a critical hit.

Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Wish10

User will recover half its max HP at the end of the next turn.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Heat Wave9590%10

Has a 10% chance to burn the target.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

4Growl100%40

Lowers the target's Attack by one stage.

8Leer100%30

Lowers the target's Defense by one stage.

11Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

15Air Cutter6095%25

Has an increased chance for a critical hit.

18Roost10

Heals the user by half its max HP.

22Detect5+4

Prevents any moves from hitting the user this turn.

25Taunt100%20

For the next few turns, the target can only use damaging moves.

29Air Slash7595%15

Has a 30% chance to make the target flinch.

32Razor Wind80100%10

Requires a turn to charge before attacking.

36Feather Dance100%15

Lowers the target's Attack by two stages.

39Swagger85%15

Raises the target's Attack by two stages and confuses the target.

43Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

46Tailwind15

For three turns, friendly Pokémon have doubled Speed.

50Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Bestow15

Gives the user's held item to the target.

Hypnosis60%20

Puts the target to sleep.

Lucky Chant30

Prevents the target from scoring critical hits for five turns.

Morning Sun5

Heals the user by half its max HP. Affected by weather.

Night Slash70100%15

Has an increased chance for a critical hit.

Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Wish10

User will recover half its max HP at the end of the next turn.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Black 2 & White 2
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

4Growl100%40

Lowers the target's Attack by one stage.

8Leer100%30

Lowers the target's Defense by one stage.

11Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

15Air Cutter6095%25

Has an increased chance for a critical hit.

18Roost10

Heals the user by half its max HP.

22Detect5+4

Prevents any moves from hitting the user this turn.

25Taunt100%20

For the next few turns, the target can only use damaging moves.

29Air Slash7595%15

Has a 30% chance to make the target flinch.

32Razor Wind80100%10

Requires a turn to charge before attacking.

36Feather Dance100%15

Lowers the target's Attack by two stages.

39Swagger85%15

Raises the target's Attack by two stages and confuses the target.

43Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

46Tailwind15

For three turns, friendly Pokémon have doubled Speed.

50Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Bestow15

Gives the user's held item to the target.

Hypnosis60%20

Puts the target to sleep.

Lucky Chant30

Prevents the target from scoring critical hits for five turns.

Morning Sun5

Heals the user by half its max HP. Affected by weather.

Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Wish10

User will recover half its max HP at the end of the next turn.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Heat Wave9590%10

Has a 10% chance to burn the target.

Roost10

Heals the user by half its max HP.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

83Work Up30

Raises the user's Attack and Special Attack by one stage each.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Pluck60100%20

If target has a berry, inflicts double damage and uses the berry.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Black & White
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

4Growl100%40

Lowers the target's Attack by one stage.

8Leer100%30

Lowers the target's Defense by one stage.

11Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

15Air Cutter6095%25

Has an increased chance for a critical hit.

18Roost10

Heals the user by half its max HP.

22Detect5+4

Prevents any moves from hitting the user this turn.

25Taunt100%20

For the next few turns, the target can only use damaging moves.

29Air Slash7595%15

Has a 30% chance to make the target flinch.

32Razor Wind80100%10

Requires a turn to charge before attacking.

36Feather Dance100%15

Lowers the target's Attack by two stages.

39Swagger85%15

Raises the target's Attack by two stages and confuses the target.

43Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

46Tailwind15

For three turns, friendly Pokémon have doubled Speed.

50Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Bestow15

Gives the user's held item to the target.

Hypnosis60%20

Puts the target to sleep.

Lucky Chant30

Prevents the target from scoring critical hits for five turns.

Morning Sun5

Heals the user by half its max HP. Affected by weather.

Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Wish10

User will recover half its max HP at the end of the next turn.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

83Work Up30

Raises the user's Attack and Special Attack by one stage each.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Pluck60100%20

If target has a berry, inflicts double damage and uses the berry.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

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