#60 Poliwag

Poliwag

Water

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Water Absorb

Whenever a Water-type move hits this Pokémon, it heals for 1/4 of its maximum HP, negating any other effect on it.

Water moves will ignore this Pokémon's Substitute.

Damp

While this Pokémon is in battle, Self Destruct and Explosion will fail and Aftermath will not take effect.

Abilities nascosta » ottenibile in diversi modi

Swift Swim

This Pokémon's Speed is doubled during rain.

This bonus does not count as a stat modifier.

Work in progress ... Essentials
Species Tadpole Pokémon National Pokédex 60 Introduced in 1
Shape Footprint Poliwag Color Blue
Height 0.6 m Weight 12.4 kg

Breeding & Training
Egg groups Water 1 Hatch counter 20 Capture rate 255
Base EXP 60 Growth rate 1.059.860 Base happiness 70
Gender
50%
50%

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Poliwag: linea evolutiva

Baby Base Fase 1 Fase 2
Poliwag PoliwhirlLevel up, starting at level 25 PoliwrathUse a Water Stone
PolitoedTrade, while holding a King’s Rock

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Poliwag: dove catturarlo

X
Fishing with an Old Rod
  • Couriway Town
  • Frost Cavern, Unknown Area 313
  • Frost Cavern, Unknown Area 315
  • Laverre City
  • Pokémon Village
  • Route 14
  • Route 15
  • Route 16
  • Route 19
  • Route 21
  • Victory Road, Unknown Area 322
  • Victory Road, Unknown Area 327
  • Victory Road, Unknown Area 328
Y
Fishing with an Old Rod
  • Couriway Town
  • Frost Cavern, Unknown Area 313
  • Frost Cavern, Unknown Area 315
  • Laverre City
  • Pokémon Village
  • Route 14
  • Route 15
  • Route 16
  • Route 19
  • Route 21
  • Victory Road, Unknown Area 322
  • Victory Road, Unknown Area 327
  • Victory Road, Unknown Area 328
Black 2
Fishing with a Super Rod
  • Clay Tunnel
  • Floccesy Ranch, outer
  • Floccesy Ranch, inner
  • Giant Chasm
  • Lostlorn Forest
  • Relic Passage, Relic Castle entrance
  • Route 19
  • Route 20
  • Route 23
  • Route 6
  • Victory Road, unknown area 71
  • Victory Road, unknown area 73
  • Victory Road, unknown area 75
  • Victory Road, unknown area 78
  • Victory Road, unknown area 79
  • Wellspring Cave
White 2
Fishing with a Super Rod
  • Clay Tunnel
  • Floccesy Ranch, outer
  • Floccesy Ranch, inner
  • Giant Chasm
  • Lostlorn Forest
  • Relic Passage, Relic Castle entrance
  • Route 19
  • Route 20
  • Route 23
  • Route 6
  • Victory Road, unknown area 71
  • Victory Road, unknown area 73
  • Victory Road, unknown area 75
  • Victory Road, unknown area 78
  • Victory Road, unknown area 79
  • Wellspring Cave
Black
Fishing with a Super Rod
  • Challenger's Cave, B2F
  • Giant Chasm
  • Giant Chasm, forest cave
  • Route 6
  • Victory Road, Unknown Area 53
  • Victory Road, Unknown Area 58
  • Wellspring Cave
White
Fishing with a Super Rod
  • Challenger's Cave, B2F
  • Giant Chasm
  • Giant Chasm, forest cave
  • Route 6
  • Victory Road, Unknown Area 53
  • Victory Road, Unknown Area 58
  • Wellspring Cave
HeartGold
Fishing with an Old Rod
  • Blackthorn City
  • Ecruteak City
  • Ilex Forest
  • Mt. Silver, outside
  • Route 22
  • Route 28
  • Route 30
  • Route 31
  • Route 35
  • Route 43
  • Route 44
  • Route 45
  • Route 6
  • Ruins of Alph, Outside
  • Unknown; all Poliwag
  • Violet City
  • Viridian City
Fishing with a Good Rod
  • Blackthorn City
  • Cerulean Cave, 1F
  • Cerulean Cave, 2F
  • Cerulean Cave, B1F
  • Ecruteak City
  • Ilex Forest
  • Mt. Moon, Mt. Moon Square
  • Mt. Silver, outside
  • Route 22
  • Route 28
  • Route 30
  • Route 31
  • Route 35
  • Route 43
  • Route 44
  • Route 45
  • Route 47, cave gate
  • Route 6
  • Ruins of Alph, Outside
  • Unknown; all Poliwag
  • Violet City
  • Viridian City
Fishing with a Super Rod
  • Blackthorn City
  • Cerulean Cave, 1F
  • Cerulean Cave, 2F
  • Cerulean Cave, B1F
  • Ecruteak City
  • Ilex Forest
  • Mt. Moon, Mt. Moon Square
  • Mt. Silver, outside
  • Route 22
  • Route 28
  • Route 30
  • Route 31
  • Route 35
  • Route 43
  • Route 44
  • Route 45
  • Route 47, cave gate
  • Route 6
  • Ruins of Alph, Outside
  • Unknown; all Poliwag
  • Violet City
  • Viridian City
Surfing
  • Ecruteak City
  • Mt. Moon, Mt. Moon Square
  • Mt. Silver, outside
  • Route 22
  • Route 28
  • Route 30
  • Route 31
  • Route 44
  • Unknown; all Poliwag
  • Violet City
  • Viridian City
SoulSilver
Fishing with an Old Rod
  • Blackthorn City
  • Ecruteak City
  • Ilex Forest
  • Mt. Silver, outside
  • Route 22
  • Route 28
  • Route 30
  • Route 31
  • Route 35
  • Route 43
  • Route 44
  • Route 45
  • Route 6
  • Ruins of Alph, Outside
  • Unknown; all Poliwag
  • Violet City
  • Viridian City
Fishing with a Good Rod
  • Blackthorn City
  • Cerulean Cave, 1F
  • Cerulean Cave, 2F
  • Cerulean Cave, B1F
  • Ecruteak City
  • Ilex Forest
  • Mt. Moon, Mt. Moon Square
  • Mt. Silver, outside
  • Route 22
  • Route 28
  • Route 30
  • Route 31
  • Route 35
  • Route 43
  • Route 44
  • Route 45
  • Route 47, cave gate
  • Route 6
  • Ruins of Alph, Outside
  • Unknown; all Poliwag
  • Violet City
  • Viridian City
Fishing with a Super Rod
  • Blackthorn City
  • Cerulean Cave, 1F
  • Cerulean Cave, 2F
  • Cerulean Cave, B1F
  • Ecruteak City
  • Ilex Forest
  • Mt. Moon, Mt. Moon Square
  • Mt. Silver, outside
  • Route 22
  • Route 28
  • Route 30
  • Route 31
  • Route 35
  • Route 43
  • Route 44
  • Route 45
  • Route 47, cave gate
  • Route 6
  • Ruins of Alph, Outside
  • Unknown; all Poliwag
  • Violet City
  • Viridian City
Surfing
  • Ecruteak City
  • Mt. Moon, Mt. Moon Square
  • Mt. Silver, outside
  • Route 22
  • Route 28
  • Route 30
  • Route 31
  • Route 44
  • Unknown; all Poliwag
  • Violet City
  • Viridian City
Platinum
Surfing
  • Route 227
  • Route 228
Diamond
Fishing with a Good Rod
  • Route 225
Surfing
  • Route 227
  • Route 228
Pearl
Fishing with a Good Rod
  • Route 225
Surfing
  • Route 227
  • Route 228
FireRed
Fishing with a Good Rod
  • Berry Forest
  • Cape Brink
  • Cerulean Cave, 1F
  • Cerulean Cave, B1F
  • Four Island
  • Fuchsia City
  • Icefall Cave, entrance
  • Route 22
  • Route 23
  • Route 25
  • Route 6
  • Ruin Valley
  • Safari Zone, middle
  • Safari Zone, Area 1, east
  • Safari Zone, Area 2, north
  • Safari Zone, Area 3, west
  • Viridian City
Fishing with a Super Rod
  • Cape Brink
  • Cerulean Cave, 1F
  • Cerulean Cave, B1F
  • Four Island
  • Icefall Cave, entrance
  • Route 22
  • Route 23
  • Route 25
  • Route 6
  • Ruin Valley
  • Viridian City
LeafGreen
Fishing with a Good Rod
  • Berry Forest
  • Cape Brink
  • Cerulean Cave, 1F
  • Cerulean Cave, B1F
  • Four Island
  • Fuchsia City
  • Icefall Cave, entrance
  • Route 22
  • Route 23
  • Route 25
  • Route 6
  • Ruin Valley
  • Safari Zone, middle
  • Safari Zone, Area 1, east
  • Safari Zone, Area 2, north
  • Safari Zone, Area 3, west
  • Viridian City
Fishing with a Super Rod
  • Cape Brink
  • Cerulean Cave, 1F
  • Cerulean Cave, B1F
  • Four Island
  • Icefall Cave, entrance
  • Route 22
  • Route 23
  • Route 25
  • Route 6
  • Ruin Valley
  • Viridian City
Crystal
Walking in tall grass or a cave
  • Route 22
  • Route 30
  • Route 31
  • Route 44
Fishing with an Old Rod
  • Blackthorn City
  • Ecruteak City
  • Ilex Forest
  • Mt. Silver, outside
  • Route 22
  • Route 28
  • Route 30
  • Route 31
  • Route 35
  • Route 43
  • Route 44
  • Route 6
  • Ruins of Alph, Outside
  • Violet City
Fishing with a Good Rod
  • Blackthorn City
  • Ecruteak City
  • Ilex Forest
  • Mt. Silver, outside
  • Route 22
  • Route 28
  • Route 30
  • Route 31
  • Route 35
  • Route 43
  • Route 44
  • Route 6
  • Ruins of Alph, Outside
  • Violet City
Fishing with a Super Rod
  • Blackthorn City
  • Ecruteak City
  • Ilex Forest
  • Mt. Silver, outside
  • Route 22
  • Route 28
  • Route 30
  • Route 31
  • Route 35
  • Route 43
  • Route 44
  • Route 6
  • Ruins of Alph, Outside
  • Violet City
Surfing
  • Ecruteak City
  • Mt. Silver, outside
  • Route 22
  • Route 28
  • Route 30
  • Route 31
  • Route 44
  • Violet City
  • Viridian City
Gold
Fishing with an Old Rod
  • Blackthorn City
  • Ecruteak City
  • Ilex Forest
  • Mt. Silver, outside
  • Route 22
  • Route 28
  • Route 30
  • Route 31
  • Route 35
  • Route 43
  • Route 44
  • Route 6
  • Ruins of Alph, Outside
  • Violet City
Fishing with a Good Rod
  • Blackthorn City
  • Ecruteak City
  • Ilex Forest
  • Mt. Silver, outside
  • Route 22
  • Route 28
  • Route 30
  • Route 31
  • Route 35
  • Route 43
  • Route 44
  • Route 6
  • Ruins of Alph, Outside
  • Violet City
Fishing with a Super Rod
  • Blackthorn City
  • Ecruteak City
  • Ilex Forest
  • Mt. Silver, outside
  • Route 22
  • Route 28
  • Route 30
  • Route 31
  • Route 35
  • Route 43
  • Route 44
  • Route 6
  • Ruins of Alph, Outside
  • Violet City
Surfing
  • Ecruteak City
  • Mt. Silver, outside
  • Route 22
  • Route 28
  • Route 30
  • Route 31
  • Route 44
  • Violet City
  • Viridian City
Silver
Fishing with an Old Rod
  • Blackthorn City
  • Ecruteak City
  • Ilex Forest
  • Mt. Silver, outside
  • Route 22
  • Route 28
  • Route 30
  • Route 31
  • Route 35
  • Route 43
  • Route 44
  • Route 6
  • Ruins of Alph, Outside
  • Violet City
Fishing with a Good Rod
  • Blackthorn City
  • Ecruteak City
  • Ilex Forest
  • Mt. Silver, outside
  • Route 22
  • Route 28
  • Route 30
  • Route 31
  • Route 35
  • Route 43
  • Route 44
  • Route 6
  • Ruins of Alph, Outside
  • Violet City
Fishing with a Super Rod
  • Blackthorn City
  • Ecruteak City
  • Ilex Forest
  • Mt. Silver, outside
  • Route 22
  • Route 28
  • Route 30
  • Route 31
  • Route 35
  • Route 43
  • Route 44
  • Route 6
  • Ruins of Alph, Outside
  • Violet City
Surfing
  • Ecruteak City
  • Mt. Silver, outside
  • Route 22
  • Route 28
  • Route 30
  • Route 31
  • Route 44
  • Violet City
  • Viridian City
Yellow
Fishing with a Good Rod
  • Celadon City
  • Cerulean Cave, 1F
  • Cerulean Cave, B1F
  • Cerulean City
  • Cinnabar Island
  • Fuchsia City
  • Pallet Town
  • Route 10
  • Route 11
  • Route 12
  • Route 13
  • Route 17
  • Route 18
  • Route 22
  • Route 23
  • Route 24
  • Route 25
  • Route 6
  • Safari Zone, middle
  • Safari Zone, Area 1, east
  • Safari Zone, Area 2, north
  • Safari Zone, Area 3, west
  • Sea Route 19
  • Sea Route 20
  • Sea Route 21
  • Seafoam Islands, B3F
  • Seafoam Islands, B4F
  • Vermilion City
  • Viridian City
Fishing with a Super Rod
  • Route 22
  • Route 23
  • Viridian City
Red
Fishing with a Good Rod
  • Celadon City
  • Cerulean Cave, 1F
  • Cerulean Cave, B1F
  • Cerulean City
  • Cinnabar Island
  • Fuchsia City
  • Pallet Town
  • Route 10
  • Route 11
  • Route 12
  • Route 13
  • Route 17
  • Route 18
  • Route 22
  • Route 23
  • Route 24
  • Route 25
  • Route 6
  • Safari Zone, middle
  • Safari Zone, Area 1, east
  • Safari Zone, Area 2, north
  • Safari Zone, Area 3, west
  • Sea Route 19
  • Sea Route 20
  • Sea Route 21
  • Seafoam Islands, B3F
  • Seafoam Islands, B4F
  • Vermilion City
  • Vermilion City, S.S. Anne dock
  • Viridian City
Fishing with a Super Rod
  • Pallet Town
  • Route 22
  • Viridian City
Blue
Fishing with a Good Rod
  • Celadon City
  • Cerulean Cave, 1F
  • Cerulean Cave, B1F
  • Cerulean City
  • Cinnabar Island
  • Fuchsia City
  • Pallet Town
  • Route 10
  • Route 11
  • Route 12
  • Route 13
  • Route 17
  • Route 18
  • Route 22
  • Route 23
  • Route 24
  • Route 25
  • Route 6
  • Safari Zone, middle
  • Safari Zone, Area 1, east
  • Safari Zone, Area 2, north
  • Safari Zone, Area 3, west
  • Sea Route 19
  • Sea Route 20
  • Sea Route 21
  • Seafoam Islands, B3F
  • Seafoam Islands, B4F
  • Vermilion City
  • Vermilion City, S.S. Anne dock
  • Viridian City
Fishing with a Super Rod
  • Pallet Town
  • Route 22
  • Viridian City

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Poliwag: comments


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Poliwag: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby, Alpha Sapphire
Poliwag ha una pelle molto sottile, attraverso cui è possibile intravedere i suoi organi interni spiraliformi. Nonostante il suo esiguo spessore, la pelle è molto elastica. Anche le zanne più affilate non riescono a lacerarla.
X
Dalla pelle nera, lucida, umida e sottile si intravedono gli organi interni, che formano una spirale.
Y
La spirale che ha sulla pancia varia da zona a zona. È molto più bravo nel nuoto che nella corsa.
Black 2, White 2
La sua pelle è così sottile che si intravedono gli organi. Cammina a fatica sulle zampe poco sviluppate.
Black, White
La sua pelle è così sottile che si intravedono gli organi. Cammina a fatica sulle zampe poco sviluppate.
SoulSilver
La direzione della spirale sulla pancia varia da zona a zona. Si dice che dipenda dall’equatore.
HeartGold
Non potendo camminare sulle sue gambe appena spuntate, non fa che nuotare avanti e indietro.
Platinum
La sua pelle è così sottile che si intravedono gli organi. Cammina a fatica sulle zampe poco sviluppate.
Diamond, Pearl
La sua pelle è così sottile che si intravedono gli organi. Cammina a fatica sulle zampe poco sviluppate.
FireRed
Dalla pelle nera, lucida, umida e sottile si intravedono gli organi interni, che formano una spirale.
LeafGreen
Le sue zampe poco sviluppate gli impediscono di correre. Per questo motivo preferisce nuotare.
Emerald
POLIWAG ha una pelle molto sottile attraverso cui si vedono i suoi organi spiraliformi. Essa è così elastica che neppure zanne affilatissime riescono a lacerarla.
Ruby, Sapphire
POLIWAG ha una pelle molto sottile, attraverso cui è possibile intravedere i suoi organi interni spiraliformi. Nonostante il suo esiguo spessore, la pelle è molto elastica. Anche le zanne più affilate non riescono a lacerarla.

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Poliwag: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
40
9.5 284
Attacco
50
17 199
Difesa
40
10.6 179
Attacco Speciale
40
14.5 179
Difesa Speciale
40
10.1 179
Velocità
90 (1)
73.3 279
Media
50
13.4

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Poliwag: verso

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Poliwag: Pokémon compatibili

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Poliwag: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Water Sport15

Halves all Fire-type damage.

5Water Gun40100%25

Inflicts regular damage with no additional effect.

8Hypnosis60%20

Puts the target to sleep.

11Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

15Double Slap1585%10

Hits 2-5 times in one turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Body Slam85100%15

Has a 30% chance to paralyze the target.

25Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

28Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

31Belly Drum10

User pays half its max HP to max out its Attack.

35Wake-Up Slap70100%10

If the target is asleep, has double power and wakes it up.

38Hydro Pump11080%5

Inflicts regular damage with no additional effect.

41Mud Bomb6585%10

Has a 30% chance to lower the target's accuracy by one stage.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Ice Ball3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Mind Reader5

Ensures that the user's next move will hit the target.

Mist30

Protects the user's stats from being changed by enemy moves.

Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

Refresh20

Cleanses the user of a burn, paralysis, or poison.

Splash40

Does nothing.

Water Pulse60100%20

Has a 20% chance to confuse the target.

Water Sport15

Halves all Fire-type damage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Endeavor*100%5

Lowers the target's HP to equal the user's.

Helping Hand20+5

Ally's next move inflicts half more damage.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Water Pulse60100%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

55Scald80100%15

Has a 30% chance to burn the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Surf90100%15

Inflicts regular damage and can hit Dive users.

98Waterfall80100%15

Has a 20% chance to make the target flinch.

100Confide20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Water Sport15

Halves all Fire-type damage.

5Water Gun40100%25

Inflicts regular damage with no additional effect.

8Hypnosis60%20

Puts the target to sleep.

11Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

15Double Slap1585%10

Hits 2-5 times in one turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Body Slam85100%15

Has a 30% chance to paralyze the target.

25Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

28Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

31Belly Drum10

User pays half its max HP to max out its Attack.

35Wake-Up Slap70100%10

If the target is asleep, has double power and wakes it up.

38Hydro Pump11080%5

Inflicts regular damage with no additional effect.

41Mud Bomb6585%10

Has a 30% chance to lower the target's accuracy by one stage.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Ice Ball3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Mind Reader5

Ensures that the user's next move will hit the target.

Mist30

Protects the user's stats from being changed by enemy moves.

Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

Refresh20

Cleanses the user of a burn, paralysis, or poison.

Splash40

Does nothing.

Water Pulse60100%20

Has a 20% chance to confuse the target.

Water Sport15

Halves all Fire-type damage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

55Scald80100%15

Has a 30% chance to burn the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Surf90100%15

Inflicts regular damage and can hit Dive users.

98Waterfall80100%15

Has a 20% chance to make the target flinch.

100Confide20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Water Sport15

Halves all Fire-type damage.

5Water Gun40100%25

Inflicts regular damage with no additional effect.

8Hypnosis60%20

Puts the target to sleep.

11Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

15Double Slap1585%10

Hits 2-5 times in one turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Body Slam85100%15

Has a 30% chance to paralyze the target.

25Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

28Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

31Belly Drum10

User pays half its max HP to max out its Attack.

35Wake-Up Slap70100%10

If the target is asleep, has double power and wakes it up.

38Hydro Pump11080%5

Inflicts regular damage with no additional effect.

41Mud Bomb6585%10

Has a 30% chance to lower the target's accuracy by one stage.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Ice Ball3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Mind Reader5

Ensures that the user's next move will hit the target.

Mist30

Protects the user's stats from being changed by enemy moves.

Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

Refresh20

Cleanses the user of a burn, paralysis, or poison.

Splash40

Does nothing.

Water Pulse60100%20

Has a 20% chance to confuse the target.

Water Sport15

Halves all Fire-type damage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Endeavor*100%5

Lowers the target's HP to equal the user's.

Helping Hand20+5

Ally's next move inflicts half more damage.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Water Pulse60100%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

55Scald80100%15

Has a 30% chance to burn the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

H7Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Water Sport15

Halves all Fire-type damage.

5Water Gun40100%25

Inflicts regular damage with no additional effect.

8Hypnosis60%20

Puts the target to sleep.

11Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

15Double Slap1585%10

Hits 2-5 times in one turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Body Slam85100%15

Has a 30% chance to paralyze the target.

25Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

28Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

31Belly Drum10

User pays half its max HP to max out its Attack.

35Wake-Up Slap70100%10

If the target is asleep, has double power and wakes it up.

38Hydro Pump11080%5

Inflicts regular damage with no additional effect.

41Mud Bomb6585%10

Has a 30% chance to lower the target's accuracy by one stage.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Ice Ball3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Mind Reader5

Ensures that the user's next move will hit the target.

Mist30

Protects the user's stats from being changed by enemy moves.

Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

Refresh20

Cleanses the user of a burn, paralysis, or poison.

Splash40

Does nothing.

Water Pulse60100%20

Has a 20% chance to confuse the target.

Water Sport15

Halves all Fire-type damage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

55Scald80100%15

Has a 30% chance to burn the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

Pokémon version Black 2 & White 2
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Water Sport15

Halves all Fire-type damage.

5Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

8Hypnosis60%20

Puts the target to sleep.

11Water Gun40100%25

Inflicts regular damage with no additional effect.

15Double Slap1585%10

Hits 2-5 times in one turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Body Slam85100%15

Has a 30% chance to paralyze the target.

25Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

28Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

31Belly Drum10

User pays half its max HP to max out its Attack.

35Wake-Up Slap70100%10

If the target is asleep, has double power and wakes it up.

38Hydro Pump11080%5

Inflicts regular damage with no additional effect.

41Mud Bomb6585%10

Has a 30% chance to lower the target's accuracy by one stage.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Ice Ball3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Mind Reader5

Ensures that the user's next move will hit the target.

Mist30

Protects the user's stats from being changed by enemy moves.

Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

Refresh20

Cleanses the user of a burn, paralysis, or poison.

Splash40

Does nothing.

Water Pulse60100%20

Has a 20% chance to confuse the target.

Water Sport15

Halves all Fire-type damage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Endeavor*100%5

Lowers the target's HP to equal the user's.

Helping Hand20+5

Ally's next move inflicts half more damage.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

55Scald80100%15

Has a 30% chance to burn the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

H6Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Pokémon version Black & White
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Water Sport15

Halves all Fire-type damage.

5Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

8Hypnosis60%20

Puts the target to sleep.

11Water Gun40100%25

Inflicts regular damage with no additional effect.

15Double Slap1585%10

Hits 2-5 times in one turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Body Slam85100%15

Has a 30% chance to paralyze the target.

25Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

28Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

31Belly Drum10

User pays half its max HP to max out its Attack.

35Wake-Up Slap70100%10

If the target is asleep, has double power and wakes it up.

38Hydro Pump11080%5

Inflicts regular damage with no additional effect.

41Mud Bomb6585%10

Has a 30% chance to lower the target's accuracy by one stage.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Ice Ball3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Mind Reader5

Ensures that the user's next move will hit the target.

Mist30

Protects the user's stats from being changed by enemy moves.

Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

Refresh20

Cleanses the user of a burn, paralysis, or poison.

Splash40

Does nothing.

Water Pulse60100%20

Has a 20% chance to confuse the target.

Water Sport15

Halves all Fire-type damage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

55Scald80100%15

Has a 30% chance to burn the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

H6Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Pokémon version HeartGold & SoulSilver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Water Sport15

Halves all Fire-type damage.

5Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

8Hypnosis60%20

Puts the target to sleep.

11Water Gun40100%25

Inflicts regular damage with no additional effect.

15Double Slap1585%10

Hits 2-5 times in one turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Body Slam85100%15

Has a 30% chance to paralyze the target.

25Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

28Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

31Belly Drum10

User pays half its max HP to max out its Attack.

35Wake-Up Slap70100%10

If the target is asleep, has double power and wakes it up.

38Hydro Pump11080%5

Inflicts regular damage with no additional effect.

41Mud Bomb6585%10

Has a 30% chance to lower the target's accuracy by one stage.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Ice Ball3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Mind Reader5

Ensures that the user's next move will hit the target.

Mist30

Protects the user's stats from being changed by enemy moves.

Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

Refresh20

Cleanses the user of a burn, paralysis, or poison.

Splash40

Does nothing.

Water Sport15

Halves all Fire-type damage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Headbutt70100%15

Has a 30% chance to make the target flinch.

Helping Hand20+5

Ally's next move inflicts half more damage.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Whirlpool3585%15

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

H7Waterfall80100%15

Has a 20% chance to make the target flinch.

Pokémon version Platinum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Water Sport15

Halves all Fire-type damage.

5Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

8Hypnosis60%20

Puts the target to sleep.

11Water Gun40100%25

Inflicts regular damage with no additional effect.

15Double Slap1585%10

Hits 2-5 times in one turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Body Slam85100%15

Has a 30% chance to paralyze the target.

25Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

28Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

31Belly Drum10

User pays half its max HP to max out its Attack.

35Wake-Up Slap70100%10

If the target is asleep, has double power and wakes it up.

38Hydro Pump11080%5

Inflicts regular damage with no additional effect.

41Mud Bomb6585%10

Has a 30% chance to lower the target's accuracy by one stage.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Ice Ball3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Mind Reader5

Ensures that the user's next move will hit the target.

Mist30

Protects the user's stats from being changed by enemy moves.

Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

Refresh20

Cleanses the user of a burn, paralysis, or poison.

Splash40

Does nothing.

Water Sport15

Halves all Fire-type damage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Helping Hand20+5

Ally's next move inflicts half more damage.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H7Waterfall80100%15

Has a 20% chance to make the target flinch.

Pokémon version Diamond & Pearl
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Water Sport15

Halves all Fire-type damage.

5Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

8Hypnosis60%20

Puts the target to sleep.

11Water Gun40100%25

Inflicts regular damage with no additional effect.

15Double Slap1585%10

Hits 2-5 times in one turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Body Slam85100%15

Has a 30% chance to paralyze the target.

25Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

28Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

31Belly Drum10

User pays half its max HP to max out its Attack.

35Wake-Up Slap70100%10

If the target is asleep, has double power and wakes it up.

38Hydro Pump11080%5

Inflicts regular damage with no additional effect.

41Mud Bomb6585%10

Has a 30% chance to lower the target's accuracy by one stage.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Ice Ball3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Mind Reader5

Ensures that the user's next move will hit the target.

Mist30

Protects the user's stats from being changed by enemy moves.

Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

Refresh20

Cleanses the user of a burn, paralysis, or poison.

Splash40

Does nothing.

Water Sport15

Halves all Fire-type damage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H7Waterfall80100%15

Has a 20% chance to make the target flinch.

Pokémon version FireRed & LeafGreen
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

7Hypnosis60%20

Puts the target to sleep.

13Water Gun40100%25

Inflicts regular damage with no additional effect.

19Double Slap1585%10

Hits 2-5 times in one turn.

25Rain Dance5

Changes the weather to rain for five turns.

31Body Slam85100%15

Has a 30% chance to paralyze the target.

37Belly Drum10

User pays half its max HP to max out its Attack.

43Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Ice Ball3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Mind Reader5

Ensures that the user's next move will hit the target.

Mist30

Protects the user's stats from being changed by enemy moves.

Splash40

Does nothing.

Water Sport15

Halves all Fire-type damage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Mimic10

Copies the target's last used move.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H7Waterfall80100%15

Has a 20% chance to make the target flinch.

H8Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Pokémon version XD
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

7Hypnosis60%20

Puts the target to sleep.

13Water Gun40100%25

Inflicts regular damage with no additional effect.

19Double Slap1585%10

Hits 2-5 times in one turn.

25Rain Dance5

Changes the weather to rain for five turns.

31Body Slam85100%15

Has a 30% chance to paralyze the target.

37Belly Drum10

User pays half its max HP to max out its Attack.

43Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Mimic10

Copies the target's last used move.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H7Waterfall80100%15

Has a 20% chance to make the target flinch.

H8Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Pokémon version Colosseum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

7Hypnosis60%20

Puts the target to sleep.

13Water Gun40100%25

Inflicts regular damage with no additional effect.

19Double Slap1585%10

Hits 2-5 times in one turn.

25Rain Dance5

Changes the weather to rain for five turns.

31Body Slam85100%15

Has a 30% chance to paralyze the target.

37Belly Drum10

User pays half its max HP to max out its Attack.

43Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H7Waterfall80100%15

Has a 20% chance to make the target flinch.

H8Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Pokémon version Emerald
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

7Hypnosis60%20

Puts the target to sleep.

13Water Gun40100%25

Inflicts regular damage with no additional effect.

19Double Slap1585%10

Hits 2-5 times in one turn.

25Rain Dance5

Changes the weather to rain for five turns.

31Body Slam85100%15

Has a 30% chance to paralyze the target.

37Belly Drum10

User pays half its max HP to max out its Attack.

43Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Ice Ball3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Mind Reader5

Ensures that the user's next move will hit the target.

Mist30

Protects the user's stats from being changed by enemy moves.

Splash40

Does nothing.

Water Sport15

Halves all Fire-type damage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Defense Curl40

Raises user's Defense by one stage.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Mimic10

Copies the target's last used move.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H7Waterfall80100%15

Has a 20% chance to make the target flinch.

H8Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Pokémon version Ruby & Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

7Hypnosis60%20

Puts the target to sleep.

13Water Gun40100%25

Inflicts regular damage with no additional effect.

19Double Slap1585%10

Hits 2-5 times in one turn.

25Rain Dance5

Changes the weather to rain for five turns.

31Body Slam85100%15

Has a 30% chance to paralyze the target.

37Belly Drum10

User pays half its max HP to max out its Attack.

43Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Ice Ball3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Mind Reader5

Ensures that the user's next move will hit the target.

Mist30

Protects the user's stats from being changed by enemy moves.

Splash40

Does nothing.

Water Sport15

Halves all Fire-type damage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H7Waterfall80100%15

Has a 20% chance to make the target flinch.

H8Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Pokémon version Crystal
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

7Hypnosis60%20

Puts the target to sleep.

13Water Gun40100%25

Inflicts regular damage with no additional effect.

19Double Slap1585%10

Hits 2-5 times in one turn.

25Rain Dance5

Changes the weather to rain for five turns.

31Body Slam85100%15

Has a 30% chance to paralyze the target.

37Belly Drum10

User pays half its max HP to max out its Attack.

43Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Mind Reader5

Ensures that the user's next move will hit the target.

Mist30

Protects the user's stats from being changed by enemy moves.

Splash40

Does nothing.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Ice Beam90100%10

Has a 10% chance to freeze the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
02Headbutt70100%15

Has a 30% chance to make the target flinch.

03Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

14Blizzard11070%5

Has a 10% chance to freeze the target.

16Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

20Endure10+4

Prevents the user's HP from lowering below 1 this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

34Swagger85%15

Raises the target's Attack by two stages and confuses the target.

35Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

40Defense Curl40

Raises user's Defense by one stage.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H6Whirlpool3585%15

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

H7Waterfall80100%15

Has a 20% chance to make the target flinch.

Pokémon version Gold & Silver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

7Hypnosis60%20

Puts the target to sleep.

13Water Gun40100%25

Inflicts regular damage with no additional effect.

19Double Slap1585%10

Hits 2-5 times in one turn.

25Rain Dance5

Changes the weather to rain for five turns.

31Body Slam85100%15

Has a 30% chance to paralyze the target.

37Belly Drum10

User pays half its max HP to max out its Attack.

43Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Mind Reader5

Ensures that the user's next move will hit the target.

Mist30

Protects the user's stats from being changed by enemy moves.

Splash40

Does nothing.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
02Headbutt70100%15

Has a 30% chance to make the target flinch.

03Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

14Blizzard11070%5

Has a 10% chance to freeze the target.

16Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

20Endure10+4

Prevents the user's HP from lowering below 1 this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

34Swagger85%15

Raises the target's Attack by two stages and confuses the target.

35Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

40Defense Curl40

Raises user's Defense by one stage.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H6Whirlpool3585%15

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

H7Waterfall80100%15

Has a 20% chance to make the target flinch.

Pokémon version Yellow
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

16Hypnosis60%20

Puts the target to sleep.

19Water Gun40100%25

Inflicts regular damage with no additional effect.

25Double Slap1585%10

Hits 2-5 times in one turn.

31Body Slam85100%15

Has a 30% chance to paralyze the target.

38Amnesia20

Raises the user's Special Defense by two stages.

45Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Body Slam85100%15

Has a 30% chance to paralyze the target.

09Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

10Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

11Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

12Water Gun40100%25

Inflicts regular damage with no additional effect.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

20Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

31Mimic10

Copies the target's last used move.

32Double Team15

Raises the user's evasion by one stage.

34Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

40Skull Bash130100%10

Raises the user's Defense by one stage. User charges for one turn before attacking.

44Rest10

User sleeps for two turns, completely healing itself.

46Psywave*100%15

Inflicts damage between 50% and 150% of the user's level.

50Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

Pokémon version Red & Blue
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

16Hypnosis60%20

Puts the target to sleep.

19Water Gun40100%25

Inflicts regular damage with no additional effect.

25Double Slap1585%10

Hits 2-5 times in one turn.

31Body Slam85100%15

Has a 30% chance to paralyze the target.

38Amnesia20

Raises the user's Special Defense by two stages.

45Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Body Slam85100%15

Has a 30% chance to paralyze the target.

09Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

10Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

11Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

12Water Gun40100%25

Inflicts regular damage with no additional effect.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

20Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

31Mimic10

Copies the target's last used move.

32Double Team15

Raises the user's evasion by one stage.

34Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

40Skull Bash130100%10

Raises the user's Defense by one stage. User charges for one turn before attacking.

44Rest10

User sleeps for two turns, completely healing itself.

46Psywave*100%15

Inflicts damage between 50% and 150% of the user's level.

50Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

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