#61 Poliwhirl

Poliwhirl

Water

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Water Absorb

Whenever a Water-type move hits this Pokémon, it heals for 1/4 of its maximum HP, negating any other effect on it.

Water moves will ignore this Pokémon's Substitute.

Damp

While this Pokémon is in battle, Self Destruct and Explosion will fail and Aftermath will not take effect.

Abilities nascosta » ottenibile in diversi modi

Swift Swim

This Pokémon's Speed is doubled during rain.

This bonus does not count as a stat modifier.

Work in progress ... Essentials
Species Tadpole Pokémon National Pokédex 61 Introduced in 1
Shape Footprint Poliwhirl Color Blue
Height 1 m Weight 20 kg

Breeding & Training
Egg groups Water 1 Hatch counter 20 Capture rate 120
Base EXP 135 Growth rate 1.059.860 Base happiness 70
Gender
50%
50%

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Poliwhirl: linea evolutiva

Baby Base Fase 1 Fase 2
Poliwag PoliwhirlLevel up, starting at level 25 PoliwrathUse a Water Stone
PolitoedTrade, while holding a King’s Rock

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Poliwhirl: dove catturarlo

X
Fishing with a Good Rod
  • Couriway Town
  • Frost Cavern, Unknown Area 313
  • Frost Cavern, Unknown Area 315
  • Laverre City
  • Pokémon Village
  • Route 14
  • Route 15
  • Route 16
  • Route 19
  • Route 21
  • Victory Road, Unknown Area 322
  • Victory Road, Unknown Area 327
  • Victory Road, Unknown Area 328
Fishing with a Super Rod
  • Couriway Town
  • Frost Cavern, Unknown Area 313
  • Frost Cavern, Unknown Area 315
  • Laverre City
  • Pokémon Village
  • Route 14
  • Route 15
  • Route 16
  • Route 19
  • Route 21
  • Victory Road, Unknown Area 322
  • Victory Road, Unknown Area 327
  • Victory Road, Unknown Area 328
Surfing
  • Frost Cavern, Unknown Area 313
  • Frost Cavern, Unknown Area 315
  • Pokémon Village
  • Victory Road, Unknown Area 322
  • Victory Road, Unknown Area 328
Y
Fishing with a Good Rod
  • Couriway Town
  • Frost Cavern, Unknown Area 313
  • Frost Cavern, Unknown Area 315
  • Laverre City
  • Pokémon Village
  • Route 14
  • Route 15
  • Route 16
  • Route 19
  • Route 21
  • Victory Road, Unknown Area 322
  • Victory Road, Unknown Area 327
  • Victory Road, Unknown Area 328
Fishing with a Super Rod
  • Couriway Town
  • Frost Cavern, Unknown Area 313
  • Frost Cavern, Unknown Area 315
  • Laverre City
  • Pokémon Village
  • Route 14
  • Route 15
  • Route 16
  • Route 19
  • Route 21
  • Victory Road, Unknown Area 322
  • Victory Road, Unknown Area 327
  • Victory Road, Unknown Area 328
Surfing
  • Frost Cavern, Unknown Area 313
  • Frost Cavern, Unknown Area 315
  • Pokémon Village
  • Victory Road, Unknown Area 322
  • Victory Road, Unknown Area 328
Black 2
Fishing in dark spots
  • Clay Tunnel
  • Floccesy Ranch, outer
  • Floccesy Ranch, inner
  • Giant Chasm
  • Lostlorn Forest
  • Relic Passage, Relic Castle entrance
  • Route 19
  • Route 20
  • Route 23
  • Route 6
  • Victory Road, unknown area 71
  • Victory Road, unknown area 73
  • Victory Road, unknown area 75
  • Victory Road, unknown area 78
  • Victory Road, unknown area 79
  • Wellspring Cave
White 2
Fishing in dark spots
  • Clay Tunnel
  • Floccesy Ranch, outer
  • Floccesy Ranch, inner
  • Giant Chasm
  • Lostlorn Forest
  • Relic Passage, Relic Castle entrance
  • Route 19
  • Route 20
  • Route 23
  • Route 6
  • Victory Road, unknown area 71
  • Victory Road, unknown area 73
  • Victory Road, unknown area 75
  • Victory Road, unknown area 78
  • Victory Road, unknown area 79
  • Wellspring Cave
Black
Fishing with a Super Rod
  • Challenger's Cave, B2F
  • Giant Chasm
  • Giant Chasm, forest cave
  • Route 6
  • Victory Road, Unknown Area 53
  • Victory Road, Unknown Area 58
  • Wellspring Cave
Fishing in dark spots
  • Challenger's Cave, B2F
  • Giant Chasm
  • Giant Chasm, forest cave
  • Route 6
  • Victory Road, Unknown Area 53
  • Victory Road, Unknown Area 58
  • Wellspring Cave
White
Fishing with a Super Rod
  • Challenger's Cave, B2F
  • Giant Chasm
  • Giant Chasm, forest cave
  • Route 6
  • Victory Road, Unknown Area 53
  • Victory Road, Unknown Area 58
  • Wellspring Cave
Fishing in dark spots
  • Challenger's Cave, B2F
  • Giant Chasm
  • Giant Chasm, forest cave
  • Route 6
  • Victory Road, Unknown Area 53
  • Victory Road, Unknown Area 58
  • Wellspring Cave
HeartGold
Fishing with a Super Rod
  • Cerulean Cave, 1F
  • Cerulean Cave, 2F
  • Cerulean Cave, B1F
Surfing
  • Ecruteak City
  • Mt. Silver, outside
  • Route 22
  • Route 28
  • Route 30
  • Route 31
  • Route 44
  • Violet City
  • Viridian City
SoulSilver
Fishing with a Super Rod
  • Cerulean Cave, 1F
  • Cerulean Cave, 2F
  • Cerulean Cave, B1F
Surfing
  • Ecruteak City
  • Mt. Silver, outside
  • Route 22
  • Route 28
  • Route 30
  • Route 31
  • Route 44
  • Violet City
  • Viridian City
Platinum
Surfing
  • Route 227
  • Route 228
Diamond
Fishing with a Super Rod
  • Route 225
Surfing
  • Route 225
  • Route 227
  • Route 228
Pearl
Fishing with a Super Rod
  • Route 225
Surfing
  • Route 225
  • Route 227
  • Route 228
FireRed
Fishing with a Super Rod
  • Cape Brink
  • Cerulean Cave, 1F
  • Cerulean Cave, B1F
  • Four Island
  • Icefall Cave, entrance
  • Route 22
  • Route 23
  • Route 25
  • Route 6
  • Ruin Valley
  • Viridian City
LeafGreen
Fishing with a Super Rod
  • Cape Brink
  • Cerulean Cave, 1F
  • Cerulean Cave, B1F
  • Four Island
  • Icefall Cave, entrance
  • Route 22
  • Route 23
  • Route 25
  • Route 6
  • Ruin Valley
  • Viridian City
Crystal
Walking in tall grass or a cave
  • Mt. Silver, outside
  • Route 28
  • Route 44
Surfing
  • Ecruteak City
  • Mt. Silver, outside
  • Route 22
  • Route 28
  • Route 30
  • Route 31
  • Route 44
  • Violet City
  • Viridian City
Gold
Surfing
  • Ecruteak City
  • Mt. Silver, outside
  • Route 22
  • Route 28
  • Route 30
  • Route 31
  • Route 44
  • Violet City
  • Viridian City
Silver
Surfing
  • Ecruteak City
  • Mt. Silver, outside
  • Route 22
  • Route 28
  • Route 30
  • Route 31
  • Route 44
  • Violet City
  • Viridian City
Yellow
Fishing with a Super Rod
  • Route 22
  • Route 23
Red
Fishing with a Super Rod
  • Celadon City
  • Route 10
Blue
Fishing with a Super Rod
  • Celadon City
  • Route 10

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Poliwhirl: comments


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Poliwhirl: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby, Alpha Sapphire
La superficie del corpo di Poliwhirl è sempre umida e unta di fluido oleoso. Grazie a questa pellicola viscida, nella lotta riesce a sfuggire agilmente alle grinfie del nemico.
X
Capace di vivere dentro o fuori dall’acqua. Sulla terraferma suda per mantenere il suo corpo unto.
Y
Ha arti inferiori molto sviluppati. Può vivere anche sulla terraferma, ma preferisce l’acqua.
Black 2, White 2
Il disegno spiraliforme sulla pancia ondeggia leggermente. Chi lo fissa, piano piano si assopisce.
Black, White
Il disegno spiraliforme sulla pancia ondeggia leggermente. Chi lo fissa, piano piano si assopisce.
SoulSilver
Ha la pelle umida su gran parte del corpo. Quella della spirale che ha sulla pancia è liscia.
HeartGold
La spirale disegnata sulla pancia gira piano. Fissandola, si cade lentamente addormentati.
Platinum
Il disegno spiraliforme sulla pancia ondeggia leggermente. Chi lo fissa, piano piano si assopisce.
Diamond, Pearl
Il disegno spiraliforme sulla pancia ondeggia leggermente. Chi lo fissa, piano piano si assopisce.
LeafGreen
Capace di vivere dentro o fuori dall’acqua. Sulla terraferma suda per mantenere il suo corpo unto.
FireRed
Ha arti inferiori molto sviluppati. Può vivere anche sulla terraferma, ma preferisce l’acqua.
Emerald
Il corpo di POLIWHIRL è sempre umido e unto di fluido oleoso. Grazie a tale pellicola viscida, in lotta riesce a sfuggire agilmente alle grinfie del nemico.
Ruby, Sapphire
La superficie del corpo di POLIWHIRL è sempre umida e unta di fluido oleoso. Grazie a questa pellicola viscida, in lotta riesce a sfuggire agilmente alle grinfie del nemico.

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Poliwhirl: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
65
47.9 334
Attacco
65
36.4 229
Difesa
65
43 229
Attacco Speciale
50
27.2 199
Difesa Speciale
50
22.7 199
Velocità
90 (2)
73.3 279
Media
64
34

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Poliwhirl: verso

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Poliwhirl: Pokémon compatibili

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Poliwhirl: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Water Sport15

Halves all Fire-type damage.

Water Gun40100%25

Inflicts regular damage with no additional effect.

Hypnosis60%20

Puts the target to sleep.

5Water Gun40100%25

Inflicts regular damage with no additional effect.

8Hypnosis60%20

Puts the target to sleep.

11Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

15Double Slap1585%10

Hits 2-5 times in one turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Body Slam85100%15

Has a 30% chance to paralyze the target.

27Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

32Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

37Belly Drum10

User pays half its max HP to max out its Attack.

43Wake-Up Slap70100%10

If the target is asleep, has double power and wakes it up.

48Hydro Pump11080%5

Inflicts regular damage with no additional effect.

53Mud Bomb6585%10

Has a 30% chance to lower the target's accuracy by one stage.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Poliwag ma non da Poliwhirl. Appears on a newly-hatched Pokémon, if the father had the same move.
Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Ice Ball3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Mind Reader5

Ensures that the user's next move will hit the target.

Mist30

Protects the user's stats from being changed by enemy moves.

Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

Refresh20

Cleanses the user of a burn, paralysis, or poison.

Splash40

Does nothing.

Water Pulse60100%20

Has a 20% chance to confuse the target.

Water Sport15

Halves all Fire-type damage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Endeavor*100%5

Lowers the target's HP to equal the user's.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Helping Hand20+5

Ally's next move inflicts half more damage.

Ice Punch75100%15

Has a 10% chance to freeze the target.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Water Pulse60100%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

55Scald80100%15

Has a 30% chance to burn the target.

56Fling*100%10

Throws held item at the target; power depends on the item.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Surf90100%15

Inflicts regular damage and can hit Dive users.

98Waterfall80100%15

Has a 20% chance to make the target flinch.

100Confide20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Water Sport15

Halves all Fire-type damage.

Water Gun40100%25

Inflicts regular damage with no additional effect.

Hypnosis60%20

Puts the target to sleep.

5Water Gun40100%25

Inflicts regular damage with no additional effect.

8Hypnosis60%20

Puts the target to sleep.

11Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

15Double Slap1585%10

Hits 2-5 times in one turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Body Slam85100%15

Has a 30% chance to paralyze the target.

27Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

32Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

37Belly Drum10

User pays half its max HP to max out its Attack.

43Wake-Up Slap70100%10

If the target is asleep, has double power and wakes it up.

48Hydro Pump11080%5

Inflicts regular damage with no additional effect.

53Mud Bomb6585%10

Has a 30% chance to lower the target's accuracy by one stage.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Poliwag ma non da Poliwhirl. Appears on a newly-hatched Pokémon, if the father had the same move.
Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Ice Ball3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Mind Reader5

Ensures that the user's next move will hit the target.

Mist30

Protects the user's stats from being changed by enemy moves.

Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

Refresh20

Cleanses the user of a burn, paralysis, or poison.

Splash40

Does nothing.

Water Pulse60100%20

Has a 20% chance to confuse the target.

Water Sport15

Halves all Fire-type damage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

55Scald80100%15

Has a 30% chance to burn the target.

56Fling*100%10

Throws held item at the target; power depends on the item.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Surf90100%15

Inflicts regular damage and can hit Dive users.

98Waterfall80100%15

Has a 20% chance to make the target flinch.

100Confide20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Water Sport15

Halves all Fire-type damage.

Water Gun40100%25

Inflicts regular damage with no additional effect.

Hypnosis60%20

Puts the target to sleep.

5Water Gun40100%25

Inflicts regular damage with no additional effect.

8Hypnosis60%20

Puts the target to sleep.

11Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

15Double Slap1585%10

Hits 2-5 times in one turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Body Slam85100%15

Has a 30% chance to paralyze the target.

27Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

32Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

37Belly Drum10

User pays half its max HP to max out its Attack.

43Wake-Up Slap70100%10

If the target is asleep, has double power and wakes it up.

48Hydro Pump11080%5

Inflicts regular damage with no additional effect.

53Mud Bomb6585%10

Has a 30% chance to lower the target's accuracy by one stage.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Poliwag ma non da Poliwhirl. Appears on a newly-hatched Pokémon, if the father had the same move.
Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Ice Ball3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Mind Reader5

Ensures that the user's next move will hit the target.

Mist30

Protects the user's stats from being changed by enemy moves.

Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

Refresh20

Cleanses the user of a burn, paralysis, or poison.

Splash40

Does nothing.

Water Pulse60100%20

Has a 20% chance to confuse the target.

Water Sport15

Halves all Fire-type damage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Endeavor*100%5

Lowers the target's HP to equal the user's.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Helping Hand20+5

Ally's next move inflicts half more damage.

Ice Punch75100%15

Has a 10% chance to freeze the target.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Water Pulse60100%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

55Scald80100%15

Has a 30% chance to burn the target.

56Fling*100%10

Throws held item at the target; power depends on the item.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

98Power-Up Punch40100%20

Raises the user's Attack by one stage after inflicting damage.

100Confide20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H7Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Water Sport15

Halves all Fire-type damage.

Water Gun40100%25

Inflicts regular damage with no additional effect.

Hypnosis60%20

Puts the target to sleep.

5Water Gun40100%25

Inflicts regular damage with no additional effect.

8Hypnosis60%20

Puts the target to sleep.

11Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

15Double Slap1585%10

Hits 2-5 times in one turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Body Slam85100%15

Has a 30% chance to paralyze the target.

27Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

32Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

37Belly Drum10

User pays half its max HP to max out its Attack.

43Wake-Up Slap70100%10

If the target is asleep, has double power and wakes it up.

48Hydro Pump11080%5

Inflicts regular damage with no additional effect.

53Mud Bomb6585%10

Has a 30% chance to lower the target's accuracy by one stage.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Poliwag ma non da Poliwhirl. Appears on a newly-hatched Pokémon, if the father had the same move.
Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Ice Ball3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Mind Reader5

Ensures that the user's next move will hit the target.

Mist30

Protects the user's stats from being changed by enemy moves.

Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

Refresh20

Cleanses the user of a burn, paralysis, or poison.

Splash40

Does nothing.

Water Pulse60100%20

Has a 20% chance to confuse the target.

Water Sport15

Halves all Fire-type damage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

55Scald80100%15

Has a 30% chance to burn the target.

56Fling*100%10

Throws held item at the target; power depends on the item.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

98Power-Up Punch40100%20

Raises the user's Attack by one stage after inflicting damage.

100Confide20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

Pokémon version Black 2 & White 2
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Water Sport15

Halves all Fire-type damage.

Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

Hypnosis60%20

Puts the target to sleep.

5Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

8Hypnosis60%20

Puts the target to sleep.

11Water Gun40100%25

Inflicts regular damage with no additional effect.

15Double Slap1585%10

Hits 2-5 times in one turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Body Slam85100%15

Has a 30% chance to paralyze the target.

27Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

32Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

37Belly Drum10

User pays half its max HP to max out its Attack.

43Wake-Up Slap70100%10

If the target is asleep, has double power and wakes it up.

48Hydro Pump11080%5

Inflicts regular damage with no additional effect.

53Mud Bomb6585%10

Has a 30% chance to lower the target's accuracy by one stage.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Poliwag ma non da Poliwhirl. Appears on a newly-hatched Pokémon, if the father had the same move.
Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Ice Ball3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Mind Reader5

Ensures that the user's next move will hit the target.

Mist30

Protects the user's stats from being changed by enemy moves.

Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

Refresh20

Cleanses the user of a burn, paralysis, or poison.

Splash40

Does nothing.

Water Pulse60100%20

Has a 20% chance to confuse the target.

Water Sport15

Halves all Fire-type damage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Endeavor*100%5

Lowers the target's HP to equal the user's.

Helping Hand20+5

Ally's next move inflicts half more damage.

Ice Punch75100%15

Has a 10% chance to freeze the target.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

55Scald80100%15

Has a 30% chance to burn the target.

56Fling*100%10

Throws held item at the target; power depends on the item.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

H6Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Pokémon version Black & White
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Water Sport15

Halves all Fire-type damage.

Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

Hypnosis60%20

Puts the target to sleep.

5Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

8Hypnosis60%20

Puts the target to sleep.

11Water Gun40100%25

Inflicts regular damage with no additional effect.

15Double Slap1585%10

Hits 2-5 times in one turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Body Slam85100%15

Has a 30% chance to paralyze the target.

27Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

32Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

37Belly Drum10

User pays half its max HP to max out its Attack.

43Wake-Up Slap70100%10

If the target is asleep, has double power and wakes it up.

48Hydro Pump11080%5

Inflicts regular damage with no additional effect.

53Mud Bomb6585%10

Has a 30% chance to lower the target's accuracy by one stage.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Poliwag ma non da Poliwhirl. Appears on a newly-hatched Pokémon, if the father had the same move.
Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Ice Ball3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Mind Reader5

Ensures that the user's next move will hit the target.

Mist30

Protects the user's stats from being changed by enemy moves.

Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

Refresh20

Cleanses the user of a burn, paralysis, or poison.

Splash40

Does nothing.

Water Pulse60100%20

Has a 20% chance to confuse the target.

Water Sport15

Halves all Fire-type damage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

55Scald80100%15

Has a 30% chance to burn the target.

56Fling*100%10

Throws held item at the target; power depends on the item.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

H6Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Pokémon version HeartGold & SoulSilver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Water Sport15

Halves all Fire-type damage.

Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

Hypnosis60%20

Puts the target to sleep.

5Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

8Hypnosis60%20

Puts the target to sleep.

11Water Gun40100%25

Inflicts regular damage with no additional effect.

15Double Slap1585%10

Hits 2-5 times in one turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Body Slam85100%15

Has a 30% chance to paralyze the target.

27Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

32Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

37Belly Drum10

User pays half its max HP to max out its Attack.

43Wake-Up Slap70100%10

If the target is asleep, has double power and wakes it up.

48Hydro Pump11080%5

Inflicts regular damage with no additional effect.

53Mud Bomb6585%10

Has a 30% chance to lower the target's accuracy by one stage.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Poliwag ma non da Poliwhirl. Appears on a newly-hatched Pokémon, if the father had the same move.
Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Ice Ball3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Mind Reader5

Ensures that the user's next move will hit the target.

Mist30

Protects the user's stats from being changed by enemy moves.

Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

Refresh20

Cleanses the user of a burn, paralysis, or poison.

Splash40

Does nothing.

Water Sport15

Halves all Fire-type damage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Headbutt70100%15

Has a 30% chance to make the target flinch.

Helping Hand20+5

Ally's next move inflicts half more damage.

Ice Punch75100%15

Has a 10% chance to freeze the target.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

56Fling*100%10

Throws held item at the target; power depends on the item.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Whirlpool3585%15

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H7Waterfall80100%15

Has a 20% chance to make the target flinch.

Pokémon version Platinum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Water Sport15

Halves all Fire-type damage.

Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

Hypnosis60%20

Puts the target to sleep.

5Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

8Hypnosis60%20

Puts the target to sleep.

11Water Gun40100%25

Inflicts regular damage with no additional effect.

15Double Slap1585%10

Hits 2-5 times in one turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Body Slam85100%15

Has a 30% chance to paralyze the target.

27Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

32Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

37Belly Drum10

User pays half its max HP to max out its Attack.

43Wake-Up Slap70100%10

If the target is asleep, has double power and wakes it up.

48Hydro Pump11080%5

Inflicts regular damage with no additional effect.

53Mud Bomb6585%10

Has a 30% chance to lower the target's accuracy by one stage.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Poliwag ma non da Poliwhirl. Appears on a newly-hatched Pokémon, if the father had the same move.
Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Ice Ball3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Mind Reader5

Ensures that the user's next move will hit the target.

Mist30

Protects the user's stats from being changed by enemy moves.

Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

Refresh20

Cleanses the user of a burn, paralysis, or poison.

Splash40

Does nothing.

Water Sport15

Halves all Fire-type damage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Helping Hand20+5

Ally's next move inflicts half more damage.

Ice Punch75100%15

Has a 10% chance to freeze the target.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

56Fling*100%10

Throws held item at the target; power depends on the item.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H7Waterfall80100%15

Has a 20% chance to make the target flinch.

Pokémon version Diamond & Pearl
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Water Sport15

Halves all Fire-type damage.

Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

Hypnosis60%20

Puts the target to sleep.

5Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

8Hypnosis60%20

Puts the target to sleep.

11Water Gun40100%25

Inflicts regular damage with no additional effect.

15Double Slap1585%10

Hits 2-5 times in one turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Body Slam85100%15

Has a 30% chance to paralyze the target.

27Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

32Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

37Belly Drum10

User pays half its max HP to max out its Attack.

43Wake-Up Slap70100%10

If the target is asleep, has double power and wakes it up.

48Hydro Pump11080%5

Inflicts regular damage with no additional effect.

53Mud Bomb6585%10

Has a 30% chance to lower the target's accuracy by one stage.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Poliwag ma non da Poliwhirl. Appears on a newly-hatched Pokémon, if the father had the same move.
Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Ice Ball3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Mind Reader5

Ensures that the user's next move will hit the target.

Mist30

Protects the user's stats from being changed by enemy moves.

Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

Refresh20

Cleanses the user of a burn, paralysis, or poison.

Splash40

Does nothing.

Water Sport15

Halves all Fire-type damage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

56Fling*100%10

Throws held item at the target; power depends on the item.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H7Waterfall80100%15

Has a 20% chance to make the target flinch.

Pokémon version FireRed & LeafGreen
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

Hypnosis60%20

Puts the target to sleep.

Water Gun40100%25

Inflicts regular damage with no additional effect.

7Hypnosis60%20

Puts the target to sleep.

13Water Gun40100%25

Inflicts regular damage with no additional effect.

19Double Slap1585%10

Hits 2-5 times in one turn.

27Rain Dance5

Changes the weather to rain for five turns.

35Body Slam85100%15

Has a 30% chance to paralyze the target.

43Belly Drum10

User pays half its max HP to max out its Attack.

51Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Poliwag ma non da Poliwhirl. Appears on a newly-hatched Pokémon, if the father had the same move.
Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Ice Ball3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Mind Reader5

Ensures that the user's next move will hit the target.

Mist30

Protects the user's stats from being changed by enemy moves.

Splash40

Does nothing.

Water Sport15

Halves all Fire-type damage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Mega Kick12075%5

Inflicts regular damage with no additional effect.

Mega Punch8085%20

Inflicts regular damage with no additional effect.

Metronome10

Randomly selects and uses any move in the game.

Mimic10

Copies the target's last used move.

Seismic Toss*100%20

Inflicts damage equal to the user's level.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H7Waterfall80100%15

Has a 20% chance to make the target flinch.

H8Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Pokémon version XD
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

Hypnosis60%20

Puts the target to sleep.

Water Gun40100%25

Inflicts regular damage with no additional effect.

7Hypnosis60%20

Puts the target to sleep.

13Water Gun40100%25

Inflicts regular damage with no additional effect.

19Double Slap1585%10

Hits 2-5 times in one turn.

27Rain Dance5

Changes the weather to rain for five turns.

35Body Slam85100%15

Has a 30% chance to paralyze the target.

43Belly Drum10

User pays half its max HP to max out its Attack.

51Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Mimic10

Copies the target's last used move.

Seismic Toss*100%20

Inflicts damage equal to the user's level.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H7Waterfall80100%15

Has a 20% chance to make the target flinch.

H8Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Pokémon version Colosseum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

Hypnosis60%20

Puts the target to sleep.

Water Gun40100%25

Inflicts regular damage with no additional effect.

7Hypnosis60%20

Puts the target to sleep.

13Water Gun40100%25

Inflicts regular damage with no additional effect.

19Double Slap1585%10

Hits 2-5 times in one turn.

27Rain Dance5

Changes the weather to rain for five turns.

35Body Slam85100%15

Has a 30% chance to paralyze the target.

43Belly Drum10

User pays half its max HP to max out its Attack.

51Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H7Waterfall80100%15

Has a 20% chance to make the target flinch.

H8Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Pokémon version Emerald
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

Hypnosis60%20

Puts the target to sleep.

Water Gun40100%25

Inflicts regular damage with no additional effect.

7Hypnosis60%20

Puts the target to sleep.

13Water Gun40100%25

Inflicts regular damage with no additional effect.

19Double Slap1585%10

Hits 2-5 times in one turn.

27Rain Dance5

Changes the weather to rain for five turns.

35Body Slam85100%15

Has a 30% chance to paralyze the target.

43Belly Drum10

User pays half its max HP to max out its Attack.

51Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Poliwag ma non da Poliwhirl. Appears on a newly-hatched Pokémon, if the father had the same move.
Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Ice Ball3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Mind Reader5

Ensures that the user's next move will hit the target.

Mist30

Protects the user's stats from being changed by enemy moves.

Splash40

Does nothing.

Water Sport15

Halves all Fire-type damage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Defense Curl40

Raises user's Defense by one stage.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Ice Punch75100%15

Has a 10% chance to freeze the target.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Mega Kick12075%5

Inflicts regular damage with no additional effect.

Mega Punch8085%20

Inflicts regular damage with no additional effect.

Metronome10

Randomly selects and uses any move in the game.

Mimic10

Copies the target's last used move.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Seismic Toss*100%20

Inflicts damage equal to the user's level.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H7Waterfall80100%15

Has a 20% chance to make the target flinch.

H8Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Pokémon version Ruby & Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

Hypnosis60%20

Puts the target to sleep.

Water Gun40100%25

Inflicts regular damage with no additional effect.

7Hypnosis60%20

Puts the target to sleep.

13Water Gun40100%25

Inflicts regular damage with no additional effect.

19Double Slap1585%10

Hits 2-5 times in one turn.

27Rain Dance5

Changes the weather to rain for five turns.

35Body Slam85100%15

Has a 30% chance to paralyze the target.

43Belly Drum10

User pays half its max HP to max out its Attack.

51Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Poliwag ma non da Poliwhirl. Appears on a newly-hatched Pokémon, if the father had the same move.
Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Ice Ball3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Mind Reader5

Ensures that the user's next move will hit the target.

Mist30

Protects the user's stats from being changed by enemy moves.

Splash40

Does nothing.

Water Sport15

Halves all Fire-type damage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H7Waterfall80100%15

Has a 20% chance to make the target flinch.

H8Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Pokémon version Crystal
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

Hypnosis60%20

Puts the target to sleep.

Water Gun40100%25

Inflicts regular damage with no additional effect.

7Hypnosis60%20

Puts the target to sleep.

13Water Gun40100%25

Inflicts regular damage with no additional effect.

19Double Slap1585%10

Hits 2-5 times in one turn.

27Rain Dance5

Changes the weather to rain for five turns.

35Body Slam85100%15

Has a 30% chance to paralyze the target.

43Belly Drum10

User pays half its max HP to max out its Attack.

51Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Poliwag ma non da Poliwhirl. Appears on a newly-hatched Pokémon, if the father had the same move.
Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Mind Reader5

Ensures that the user's next move will hit the target.

Mist30

Protects the user's stats from being changed by enemy moves.

Splash40

Does nothing.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Ice Beam90100%10

Has a 10% chance to freeze the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
02Headbutt70100%15

Has a 30% chance to make the target flinch.

03Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

14Blizzard11070%5

Has a 10% chance to freeze the target.

16Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

20Endure10+4

Prevents the user's HP from lowering below 1 this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

31Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

32Double Team15

Raises the user's evasion by one stage.

33Ice Punch75100%15

Has a 10% chance to freeze the target.

34Swagger85%15

Raises the target's Attack by two stages and confuses the target.

35Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

40Defense Curl40

Raises user's Defense by one stage.

43Detect5+4

Prevents any moves from hitting the user this turn.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Whirlpool3585%15

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

H7Waterfall80100%15

Has a 20% chance to make the target flinch.

Pokémon version Gold & Silver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

Hypnosis60%20

Puts the target to sleep.

Water Gun40100%25

Inflicts regular damage with no additional effect.

7Hypnosis60%20

Puts the target to sleep.

13Water Gun40100%25

Inflicts regular damage with no additional effect.

19Double Slap1585%10

Hits 2-5 times in one turn.

27Rain Dance5

Changes the weather to rain for five turns.

35Body Slam85100%15

Has a 30% chance to paralyze the target.

43Belly Drum10

User pays half its max HP to max out its Attack.

51Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Poliwag ma non da Poliwhirl. Appears on a newly-hatched Pokémon, if the father had the same move.
Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Mind Reader5

Ensures that the user's next move will hit the target.

Mist30

Protects the user's stats from being changed by enemy moves.

Splash40

Does nothing.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
02Headbutt70100%15

Has a 30% chance to make the target flinch.

03Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

14Blizzard11070%5

Has a 10% chance to freeze the target.

16Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

20Endure10+4

Prevents the user's HP from lowering below 1 this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

31Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

32Double Team15

Raises the user's evasion by one stage.

33Ice Punch75100%15

Has a 10% chance to freeze the target.

34Swagger85%15

Raises the target's Attack by two stages and confuses the target.

35Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

40Defense Curl40

Raises user's Defense by one stage.

43Detect5+4

Prevents any moves from hitting the user this turn.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Whirlpool3585%15

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

H7Waterfall80100%15

Has a 20% chance to make the target flinch.

Pokémon version Yellow
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

Hypnosis60%20

Puts the target to sleep.

Water Gun40100%25

Inflicts regular damage with no additional effect.

16Hypnosis60%20

Puts the target to sleep.

19Water Gun40100%25

Inflicts regular damage with no additional effect.

26Double Slap1585%10

Hits 2-5 times in one turn.

33Body Slam85100%15

Has a 30% chance to paralyze the target.

41Amnesia20

Raises the user's Special Defense by two stages.

49Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Mega Punch8085%20

Inflicts regular damage with no additional effect.

05Mega Kick12075%5

Inflicts regular damage with no additional effect.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Body Slam85100%15

Has a 30% chance to paralyze the target.

09Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

10Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

11Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

12Water Gun40100%25

Inflicts regular damage with no additional effect.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Submission8080%20

User receives 1/4 the damage it inflicts in recoil.

18Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

19Seismic Toss*100%20

Inflicts damage equal to the user's level.

20Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Fissure*30%5

Causes a one-hit KO.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

31Mimic10

Copies the target's last used move.

32Double Team15

Raises the user's evasion by one stage.

34Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

35Metronome10

Randomly selects and uses any move in the game.

40Skull Bash130100%10

Raises the user's Defense by one stage. User charges for one turn before attacking.

44Rest10

User sleeps for two turns, completely healing itself.

46Psywave*100%15

Inflicts damage between 50% and 150% of the user's level.

50Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Red & Blue
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

Hypnosis60%20

Puts the target to sleep.

Water Gun40100%25

Inflicts regular damage with no additional effect.

16Hypnosis60%20

Puts the target to sleep.

19Water Gun40100%25

Inflicts regular damage with no additional effect.

26Double Slap1585%10

Hits 2-5 times in one turn.

33Body Slam85100%15

Has a 30% chance to paralyze the target.

41Amnesia20

Raises the user's Special Defense by two stages.

49Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Mega Punch8085%20

Inflicts regular damage with no additional effect.

05Mega Kick12075%5

Inflicts regular damage with no additional effect.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Body Slam85100%15

Has a 30% chance to paralyze the target.

09Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

10Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

11Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

12Water Gun40100%25

Inflicts regular damage with no additional effect.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Submission8080%20

User receives 1/4 the damage it inflicts in recoil.

18Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

19Seismic Toss*100%20

Inflicts damage equal to the user's level.

20Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Fissure*30%5

Causes a one-hit KO.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

31Mimic10

Copies the target's last used move.

32Double Team15

Raises the user's evasion by one stage.

34Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

35Metronome10

Randomly selects and uses any move in the game.

40Skull Bash130100%10

Raises the user's Defense by one stage. User charges for one turn before attacking.

44Rest10

User sleeps for two turns, completely healing itself.

46Psywave*100%15

Inflicts damage between 50% and 150% of the user's level.

50Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H4Strength80100%15

Inflicts regular damage with no additional effect.

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