When this Pokémon faints from an opponent's move, that opponent takes damage equal to the HP this Pokémon had remaining.
This Pokémon ignores other Pokémon's stat modifiers for the purposes of damage and accuracy calculation.
Effectively, this affects modifiers of every stat except Speed.
The power of Punishment and Stored Power is calculated as usual. When this Pokémon hurts itself in confusion, its stat modifiers affect damage as usual.
Work in progress ... Essentials | ||||||
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Species | Sea Cucumber Pokémon | National Pokédex | 771 | Introduced in | 7 | |
Shape | Footprint | Color | Black | |||
Height | 0.3 m | Weight | 1.2 kg |
Breeding & Training | ||||||
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Egg groups | Water 1 | Hatch counter | 15 | Capture rate | 60 | |
Base EXP | 144 | Growth rate | 800.000 | Base happiness | 70 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
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Pyukumuku |
Quick Sprite |
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Global Link Artwork |
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Flavor Text | |
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Nessuna descrizione Attualmente non è presente nessuna descrizione, probabilmente questo Pokémon non è ancora stato scoperto in Italia |
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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Stat | Base | Rank | IV | EPs | Value | |
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Punti Salute | 29.7 | 314 | ||||
Attacco | 29.7 | 219 | ||||
Difesa | 95.3 | 359 | ||||
Attacco Speciale | 5.6 | 159 | ||||
Difesa Speciale | 96.6 | 359 | ||||
Velocità | 0.2 | 109 | ||||
Media | 39.9 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
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Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Baton Pass | — | — | 40 | Allows the trainer to switch out the user and pass effects along to its replacement. | |||
— | Water Sport | — | — | 15 | Halves all Fire-type damage. | |||
— | Mud Sport | — | — | 15 | Halves all Electric-type damage. | |||
— | Harden | — | — | 30 | Raises the user's Defense by one stage. | |||
— | Bide | * | — | 10 | +1 | User waits for two turns, then hits back for twice the damage it took. | ||
5 | Helping Hand | — | — | 20 | +5 | Ally's next move inflicts half more damage. | ||
9 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |||
13 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |||
17 | Counter | * | 100% | 20 | -5 | Inflicts twice the damage the user received from the last physical hit it took. | ||
21 | Purify | — | — | 20 | Cures the target of a major status ailment and heals the user for 50% of its max HP. | |||
25 | Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |||
29 | Gastro Acid | — | 100% | 10 | Nullifies target's ability until it leaves battle. | |||
33 | Pain Split | — | — | 20 | Sets the user's and targets's HP to the average of their current HP. | |||
37 | Recover | — | — | 10 | Heals the user by half its max HP. | |||
41 | Soak | — | 100% | 20 | Changes the target's type to Water. | |||
45 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
49 | Memento | — | 100% | 10 | Lowers the target's Attack and Special Attack by two stages. User faints. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Bestow | — | — | 15 | Gives the user's held item to the target. | ||||
Endure | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | |||
Spite | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | ||||
Tickle | — | 100% | 20 | Lowers the target's Attack and Defense by one stage. | ||||
Venom Drench | — | 100% | 20 | Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Block | — | — | 5 | Prevents the target from leaving battle. | |||
— | Gastro Acid | — | 100% | 10 | Nullifies target's ability until it leaves battle. | |||
— | Helping Hand | — | — | 20 | +5 | Ally's next move inflicts half more damage. | ||
— | Pain Split | — | — | 20 | Sets the user's and targets's HP to the average of their current HP. | |||
— | Recycle | — | — | 10 | User recovers the item it last used up. | |||
— | Spite | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
07 | Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |||
12 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |||
16 | Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
20 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
33 | Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
60 | Quash | — | 100% | 15 | Makes the target act last this turn. | |||
77 | Psych Up | — | — | 10 | Discards the user's stat changes and copies the target's. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. | |||
Pokémon version Sun & Moon | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Baton Pass | — | — | 40 | Allows the trainer to switch out the user and pass effects along to its replacement. | |||
— | Water Sport | — | — | 15 | Halves all Fire-type damage. | |||
— | Mud Sport | — | — | 15 | Halves all Electric-type damage. | |||
— | Harden | — | — | 30 | Raises the user's Defense by one stage. | |||
— | Bide | * | — | 10 | +1 | User waits for two turns, then hits back for twice the damage it took. | ||
5 | Helping Hand | — | — | 20 | +5 | Ally's next move inflicts half more damage. | ||
9 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |||
13 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |||
17 | Counter | * | 100% | 20 | -5 | Inflicts twice the damage the user received from the last physical hit it took. | ||
21 | Purify | — | — | 20 | Cures the target of a major status ailment and heals the user for 50% of its max HP. | |||
25 | Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | |||
29 | Gastro Acid | — | 100% | 10 | Nullifies target's ability until it leaves battle. | |||
33 | Pain Split | — | — | 20 | Sets the user's and targets's HP to the average of their current HP. | |||
37 | Recover | — | — | 10 | Heals the user by half its max HP. | |||
41 | Soak | — | 100% | 20 | Changes the target's type to Water. | |||
45 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
49 | Memento | — | 100% | 10 | Lowers the target's Attack and Special Attack by two stages. User faints. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Bestow | — | — | 15 | Gives the user's held item to the target. | ||||
Endure | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | |||
Tickle | — | 100% | 20 | Lowers the target's Attack and Defense by one stage. | ||||
Venom Drench | — | 100% | 20 | Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
07 | Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |||
12 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |||
16 | Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
20 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
33 | Reflect | — | — | 20 | Reduces damage from physical attacks by half. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
60 | Quash | — | 100% | 15 | Makes the target act last this turn. | |||
77 | Psych Up | — | — | 10 | Discards the user's stat changes and copies the target's. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |