When this Pokémon is at full HP, any hit that would knock it out will instead leave it with 1 HP. Regardless of its current HP, it is also immune to the one-hit KO moves: Fissure, Guillotine, Horn Drill, and Sheer Cold.
If this Pokémon is holding a Focus Sash, this ability takes precedence and the item will not be consumed.
Whenever a physical move hits this Pokémon, its Speed rises one stage and its Defense falls one stage.
This ability triggers on every hit of a multiple-hit move.
During a sandstorm, this Pokémon's Rock-, Ground-, and Steel-type moves have 1.3× their base power. This Pokémon does not take sandstorm damage, regardless of type.
Work in progress ... Essentials | ||||||
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Species | Mantle Pokémon | National Pokédex | 524 | Introduced in | 5 | |
Shape | Footprint | Color | Blue | |||
Height | 0.4 m | Weight | 18 kg |
Breeding & Training | ||||||
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Egg groups | Mineral | Hatch counter | 15 | Capture rate | 255 | |
Base EXP | 56 | Growth rate | 1.059.860 | Base happiness | 70 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
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Roggenrola | BoldoreLevel up, starting at level 25 | GigalithTrade |
Quick Sprite |
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Global Link Artwork |
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Flavor Text | |
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Omega Ruby Ha un solo orecchio di forma esagonale. Essendo stato compresso sotto terra, il suo corpo è duro quasi come l’acciaio. |
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Alpha Sapphire Scoperto nelle spaccature del terreno dopo il grande terremoto di 100 anni fa. Ha all’interno un nucleo di energia. |
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X Ha un solo orecchio di forma esagonale. Essendo stato compresso sotto terra, il suo corpo è duro quasi come l’acciaio. |
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Y Scoperto nelle spaccature del terreno dopo il grande terremoto di 100 anni fa. Ha all’interno un nucleo di energia. |
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Black 2, White 2 La conca esagonale è il suo orecchio. Ha l'abitudine di camminare nella direzione dalla quale proviene il rumore. |
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Black Ha un solo orecchio di forma esagonale. Essendo stato compresso sotto terra, il suo corpo è duro quasi come l'acciaio. |
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White Scoperto nelle spaccature del terreno dopo il grande terremoto di 100 anni fa. Ha all’interno un nucleo di energia. |
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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Stat | Base | Rank | IV | EPs | Value | |
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Punti Salute | 29.7 | 314 | ||||
Attacco | 48.9 | 249 | ||||
Difesa | 68.4 | 269 | ||||
Attacco Speciale | 2.8 | 149 | ||||
Difesa Speciale | 1.3 | 149 | ||||
Velocità | 1.3 | 129 | ||||
Media | 8.5 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
---|---|---|---|---|---|---|---|---|
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
4 | Harden | — | — | 30 | Raises the user's Defense by one stage. | |||
7 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |||
10 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
14 | Rock Blast | 25 | 90% | 10 | Hits 2-5 times in one turn. | |||
17 | Mud-Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |||
20 | Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |||
23 | Smack Down | 50 | 100% | 15 | Removes any immunity to Ground damage. | |||
27 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |||
30 | Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. | |||
33 | Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |||
36 | Stone Edge | 100 | 80% | 5 | Has an increased chance for a critical hit. | |||
40 | Explosion | 250 | 100% | 5 | User faints. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Autotomize | — | — | 15 | Raises the user's Speed by two stages and halves the user's weight. | ||||
Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||||
Gravity | — | — | 5 | Disables moves and immunities that involve flying or levitating for five turns. | ||||
Heavy Slam | * | 100% | 10 | Power is higher when the user weighs more than the target, up to a maximum of 120. | ||||
Lock-On | — | — | 5 | Ensures that the user's next move will hit the target. | ||||
Magnitude | * | 100% | 30 | Power varies randomly from 10 to 150. | ||||
Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | ||||
Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | ||||
Wide Guard | — | — | 10 | +3 | Prevents any multi-target moves from hitting friendly Pokémon this turn. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Block | — | — | 5 | Prevents the target from leaving battle. | |||
— | Earth Power | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
— | Gravity | — | — | 5 | Disables moves and immunities that involve flying or levitating for five turns. | |||
— | Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
23 | Smack Down | 50 | 100% | 15 | Removes any immunity to Ground damage. | |||
26 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
37 | Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |||
39 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
64 | Explosion | 250 | 100% | 5 | User faints. | |||
69 | Rock Polish | — | — | 20 | Raises the user's Speed by two stages. | |||
71 | Stone Edge | 100 | 80% | 5 | Has an increased chance for a critical hit. | |||
78 | Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |||
80 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
91 | Flash Cannon | 80 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
96 | Nature Power | — | — | 20 | Uses a move which depends upon the terrain. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. | |||
Pokémon version Sun & Moon | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
4 | Harden | — | — | 30 | Raises the user's Defense by one stage. | |||
7 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |||
10 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
14 | Rock Blast | 25 | 90% | 10 | Hits 2-5 times in one turn. | |||
17 | Mud-Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |||
20 | Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |||
23 | Smack Down | 50 | 100% | 15 | Removes any immunity to Ground damage. | |||
27 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |||
30 | Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. | |||
33 | Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |||
36 | Stone Edge | 100 | 80% | 5 | Has an increased chance for a critical hit. | |||
40 | Explosion | 250 | 100% | 5 | User faints. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Autotomize | — | — | 15 | Raises the user's Speed by two stages and halves the user's weight. | ||||
Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||||
Gravity | — | — | 5 | Disables moves and immunities that involve flying or levitating for five turns. | ||||
Heavy Slam | * | 100% | 10 | Power is higher when the user weighs more than the target, up to a maximum of 120. | ||||
Lock-On | — | — | 5 | Ensures that the user's next move will hit the target. | ||||
Magnitude | * | 100% | 30 | Power varies randomly from 10 to 150. | ||||
Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | ||||
Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | ||||
Wide Guard | — | — | 10 | +3 | Prevents any multi-target moves from hitting friendly Pokémon this turn. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
23 | Smack Down | 50 | 100% | 15 | Removes any immunity to Ground damage. | |||
26 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
37 | Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |||
39 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
64 | Explosion | 250 | 100% | 5 | User faints. | |||
69 | Rock Polish | — | — | 20 | Raises the user's Speed by two stages. | |||
71 | Stone Edge | 100 | 80% | 5 | Has an increased chance for a critical hit. | |||
78 | Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |||
80 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
91 | Flash Cannon | 80 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
96 | Nature Power | — | — | 20 | Uses a move which depends upon the terrain. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. | |||
Pokémon version Omega Ruby & Alpha Sapphire | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
4 | Harden | — | — | 30 | Raises the user's Defense by one stage. | |||
7 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |||
10 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
14 | Rock Blast | 25 | 90% | 10 | Hits 2-5 times in one turn. | |||
17 | Mud-Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |||
20 | Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |||
23 | Smack Down | 50 | 100% | 15 | Removes any immunity to Ground damage. | |||
27 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |||
30 | Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. | |||
33 | Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |||
36 | Stone Edge | 100 | 80% | 5 | Has an increased chance for a critical hit. | |||
40 | Explosion | 250 | 100% | 5 | User faints. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Autotomize | — | — | 15 | Raises the user's Speed by two stages and halves the user's weight. | ||||
Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||||
Gravity | — | — | 5 | Disables moves and immunities that involve flying or levitating for five turns. | ||||
Heavy Slam | * | 100% | 10 | Power is higher when the user weighs more than the target, up to a maximum of 120. | ||||
Lock-On | — | — | 5 | Ensures that the user's next move will hit the target. | ||||
Magnitude | * | 100% | 30 | Power varies randomly from 10 to 150. | ||||
Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | ||||
Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | ||||
Wide Guard | — | — | 10 | +3 | Prevents any multi-target moves from hitting friendly Pokémon this turn. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Block | — | — | 5 | Prevents the target from leaving battle. | |||
— | Earth Power | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
— | Gravity | — | — | 5 | Disables moves and immunities that involve flying or levitating for five turns. | |||
— | Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
23 | Smack Down | 50 | 100% | 15 | Removes any immunity to Ground damage. | |||
26 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
37 | Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |||
39 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
64 | Explosion | 250 | 100% | 5 | User faints. | |||
69 | Rock Polish | — | — | 20 | Raises the user's Speed by two stages. | |||
71 | Stone Edge | 100 | 80% | 5 | Has an increased chance for a critical hit. | |||
78 | Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |||
80 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
91 | Flash Cannon | 80 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
94 | Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||
96 | Nature Power | — | — | 20 | Uses a move which depends upon the terrain. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. | |||
H4 | Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
H6 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |||
Pokémon version X & Y | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
4 | Harden | — | — | 30 | Raises the user's Defense by one stage. | |||
7 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |||
10 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
14 | Rock Blast | 25 | 90% | 10 | Hits 2-5 times in one turn. | |||
17 | Mud-Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |||
20 | Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |||
23 | Smack Down | 50 | 100% | 15 | Removes any immunity to Ground damage. | |||
27 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |||
30 | Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. | |||
33 | Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |||
36 | Stone Edge | 100 | 80% | 5 | Has an increased chance for a critical hit. | |||
40 | Explosion | 250 | 100% | 5 | User faints. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Autotomize | — | — | 15 | Raises the user's Speed by two stages and halves the user's weight. | ||||
Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||||
Gravity | — | — | 5 | Disables moves and immunities that involve flying or levitating for five turns. | ||||
Heavy Slam | * | 100% | 10 | Power is higher when the user weighs more than the target, up to a maximum of 120. | ||||
Lock-On | — | — | 5 | Ensures that the user's next move will hit the target. | ||||
Magnitude | * | 100% | 30 | Power varies randomly from 10 to 150. | ||||
Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | ||||
Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | ||||
Wide Guard | — | — | 10 | +3 | Prevents any multi-target moves from hitting friendly Pokémon this turn. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
23 | Smack Down | 50 | 100% | 15 | Removes any immunity to Ground damage. | |||
26 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
37 | Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |||
39 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
64 | Explosion | 250 | 100% | 5 | User faints. | |||
69 | Rock Polish | — | — | 20 | Raises the user's Speed by two stages. | |||
71 | Stone Edge | 100 | 80% | 5 | Has an increased chance for a critical hit. | |||
78 | Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |||
80 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
91 | Flash Cannon | 80 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
94 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |||
96 | Nature Power | — | — | 20 | Uses a move which depends upon the terrain. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. | |||
H4 | Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
Pokémon version Black 2 & White 2 | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
4 | Harden | — | — | 30 | Raises the user's Defense by one stage. | |||
7 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |||
10 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
14 | Rock Blast | 25 | 90% | 10 | Hits 2-5 times in one turn. | |||
17 | Mud-Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |||
20 | Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |||
23 | Smack Down | 50 | 100% | 15 | Removes any immunity to Ground damage. | |||
27 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |||
30 | Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. | |||
33 | Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |||
36 | Stone Edge | 100 | 80% | 5 | Has an increased chance for a critical hit. | |||
40 | Explosion | 250 | 100% | 5 | User faints. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Autotomize | — | — | 15 | Raises the user's Speed by two stages and halves the user's weight. | ||||
Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||||
Gravity | — | — | 5 | Disables moves and immunities that involve flying or levitating for five turns. | ||||
Heavy Slam | * | 100% | 10 | Power is higher when the user weighs more than the target, up to a maximum of 120. | ||||
Lock-On | — | — | 5 | Ensures that the user's next move will hit the target. | ||||
Magnitude | * | 100% | 30 | Power varies randomly from 10 to 150. | ||||
Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | ||||
Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Block | — | — | 5 | Prevents the target from leaving battle. | |||
— | Earth Power | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
— | Gravity | — | — | 5 | Disables moves and immunities that involve flying or levitating for five turns. | |||
— | Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |||
— | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
23 | Smack Down | 50 | 100% | 15 | Removes any immunity to Ground damage. | |||
26 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
37 | Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |||
39 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
64 | Explosion | 250 | 100% | 5 | User faints. | |||
69 | Rock Polish | — | — | 20 | Raises the user's Speed by two stages. | |||
71 | Stone Edge | 100 | 80% | 5 | Has an increased chance for a critical hit. | |||
78 | Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |||
80 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
91 | Flash Cannon | 80 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
94 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |||
H4 | Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
Pokémon version Black & White | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Tackle | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
4 | Harden | — | — | 30 | Raises the user's Defense by one stage. | |||
7 | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |||
10 | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
14 | Rock Blast | 25 | 90% | 10 | Hits 2-5 times in one turn. | |||
17 | Mud-Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |||
20 | Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |||
23 | Smack Down | 50 | 100% | 15 | Removes any immunity to Ground damage. | |||
27 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |||
30 | Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. | |||
33 | Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |||
36 | Stone Edge | 100 | 80% | 5 | Has an increased chance for a critical hit. | |||
40 | Explosion | 250 | 100% | 5 | User faints. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Autotomize | — | — | 15 | Raises the user's Speed by two stages and halves the user's weight. | ||||
Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||||
Gravity | — | — | 5 | Disables moves and immunities that involve flying or levitating for five turns. | ||||
Heavy Slam | * | 100% | 10 | Power is higher when the user weighs more than the target, up to a maximum of 120. | ||||
Lock-On | — | — | 5 | Ensures that the user's next move will hit the target. | ||||
Magnitude | * | 100% | 30 | Power varies randomly from 10 to 150. | ||||
Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | ||||
Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
23 | Smack Down | 50 | 100% | 15 | Removes any immunity to Ground damage. | |||
26 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
37 | Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |||
39 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
64 | Explosion | 250 | 100% | 5 | User faints. | |||
69 | Rock Polish | — | — | 20 | Raises the user's Speed by two stages. | |||
71 | Stone Edge | 100 | 80% | 5 | Has an increased chance for a critical hit. | |||
78 | Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |||
80 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
91 | Flash Cannon | 80 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
94 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |||
H4 | Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. |