#373 Salamence

Salamence

Dragon Flying

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Intimidate

When this Pokémon enters battle, the opponent's Attack is lowered by one stage. In a double battle, both opponents are affected.

This ability also takes effect when acquired during a battle, but will not take effect again if lost and reobtained without leaving battle.

This ability has no effect on an opponent that has a Substitute.

Overworld: If the first Pokémon in the party has this ability, any random encounter with a Pokémon five or more levels lower than it has a 50% chance of being skipped.

Abilities nascosta » ottenibile in diversi modi

Moxie

This Pokémon's Attack rises one stage upon knocking out another Pokémon, even a friendly Pokémon.

This ability does not take effect when the Pokémon indirectly causes another Pokémon to faint, e.g. through poison or Spikes.

If this Pokémon knocks out a Pokémon with Mummy, the former's ability will change without taking effect.

Work in progress ... Essentials
Species Dragon Pokémon National Pokédex 373 Introduced in 3
Shape Footprint Salamence Color Blue
Height 1.5 m Weight 102.6 kg

Breeding & Training
Egg groups Dragon Hatch counter 40 Capture rate 45
Base EXP 270 Growth rate 1.250.000 Base happiness 35
Gender
50%
50%

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Salamence: linea evolutiva

Baby Base Fase 1 Fase 2
Bagon ShelgonLevel up, starting at level 30 SalamenceLevel up, starting at level 50

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Salamence: dove catturarlo

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Salamence: comments


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Salamence: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Alpha Sapphire
Evolvendosi in Salamence, questo Pokémon realizza finalmente il suo antico sogno di volare. Per esprimere la sua gioia, volteggia e turbina nel cielo sputando fiamme dalla bocca.
Omega Ruby
Salamence rappresenta la realizzazione del sogno atavico e irrinunciabile di volare. Si dice che questo forte desiderio abbia scatenato l’improvvisa mutazione delle sue cellule, portando infine alla crescita di ali meravigliose.
X
Quando è adirato diventa una furia. Con i suoi artigli laceranti e le fiammate che lancia può distruggere qualsiasi cosa.
Y
Quando è adirato diventa una furia. Volteggia nel cielo sputando fiamme che bruciano le campagne intorno.
Black 2, White 2
Il suo forte desiderio di volare ha provocato una mutazione cellulare e gli sono spuntate le ali.
Black, White
Il suo forte desiderio di volare ha provocato una mutazione cellulare e gli sono spuntate le ali.
HeartGold, SoulSilver
Quando è adirato diventa una furia. Volteggia nel cielo sputando fiamme che bruciano le campagne intorno.
Platinum
Il suo forte desiderio di volare ha provocato una mutazione cellulare e gli sono spuntate le ali.
Diamond, Pearl
Il suo forte desiderio di volare ha provocato una mutazione cellulare e gli sono spuntate le ali.
FireRed, LeafGreen
Quando è adirato diventa una furia. Con i suoi artigli laceranti e le fiammate che lancia può distruggere qualsiasi cosa.
Emerald
Pare che le ali di SALAMENCE siano il risultato di una mutazione cellulare avvenuta nel corso degli anni. Se si infuria perde completamente il controllo di sé.
Sapphire
Evolvendosi in SALAMENCE, questo POKéMON realizza finalmente il suo antico sogno di avere le ali. Per esprimere la sua gioia, volteggia e turbina nel cielo sputando fiamme dalla bocca.
Ruby
SALAMENCE rappresenta la realizzazione del sogno atavico e irrinunciabile delle ali. Si dice che questo forte desiderio abbia scatenato l’improvvisa mutazione delle sue cellule, portando infine alla crescita di ali meravigliose.

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Salamence: forme

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Salamence: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
95
86.3 394
Attacco
135 (3)
94.6 369
Difesa
80
63.6 259
Attacco Speciale
110
86.4 319
Difesa Speciale
80
63.9 259
Velocità
100
84.3 299
Media
100
91.7

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Salamence: verso

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Salamence: Pokémon compatibili

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Salamence: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
0Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

0Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Protect10+4

Prevents any moves from hitting the user this turn.

Dragon Tail6090%10-6

Ends wild battles. Forces trainers to switch Pokémon.

Fire Fang6595%15

Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch.

Thunder Fang6595%15

Has a $effectchance% chance to paralyze the target and a $effectchance% chance to make the target flinch.

Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

Ember40100%25

Has a 10% chance to burn the target.

Leer100%30

Lowers the target's Defense by one stage.

Bite60100%25

Has a 30% chance to make the target flinch.

4Ember40100%25

Has a 10% chance to burn the target.

7Leer100%30

Lowers the target's Defense by one stage.

10Bite60100%25

Has a 30% chance to make the target flinch.

13Dragon Breath60100%20

Has a 30% chance to paralyze the target.

17Headbutt70100%15

Has a 30% chance to make the target flinch.

21Focus Energy30

Increases the user's chance to score a critical hit.

25Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

29Dragon Claw80100%15

Inflicts regular damage with no additional effect.

35Zen Headbutt8090%15

Has a 20% chance to make the target flinch.

42Scary Face100%10

Lowers the target's Speed by two stages.

49Flamethrower90100%15

Has a 10% chance to burn the target.

63Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Bagon ma non da Salamence. Appears on a newly-hatched Pokémon, if the father had the same move.
Defense Curl40

Raises user's Defense by one stage.

Dragon Dance20

Raises the user's Attack and Speed by one stage.

Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

Dragon Rage*100%10

Inflicts 40 points of damage.

Dragon Rush10075%10

Has a 20% chance to make the target flinch.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Fire Fang6595%15

Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch.

Hydro Pump11080%5

Inflicts regular damage with no additional effect.

Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

Twister40100%20

Has a 20% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Draco Meteor13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

Heat Wave9590%10

Has a 10% chance to burn the target.

Hyper Voice90100%10

Inflicts regular damage with no additional effect.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Laser Focus30

Guarantees a critical hit with the user's next move.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Zen Headbutt8090%15

Has a 20% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Tutor: Imparata da Shelgon ma non da Salamence. Can be taught at any time by an NPC.
Iron Defense15

Raises the user's Defense by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
02Dragon Claw80100%15

Inflicts regular damage with no additional effect.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

59Brutal Swing60100%20

Inflicts regular damage with no additional effect.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

68Giga Impact15090%5

User foregoes its next turn to recharge.

71Stone Edge10080%5

Has an increased chance for a critical hit.

76Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

82Dragon Tail6090%10-6

Ends wild battles. Forces trainers to switch Pokémon.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
0Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

0Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Protect10+4

Prevents any moves from hitting the user this turn.

Dragon Tail6090%10-6

Ends wild battles. Forces trainers to switch Pokémon.

Fire Fang6595%15

Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch.

Thunder Fang6595%15

Has a $effectchance% chance to paralyze the target and a $effectchance% chance to make the target flinch.

Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

Ember40100%25

Has a 10% chance to burn the target.

Leer100%30

Lowers the target's Defense by one stage.

Bite60100%25

Has a 30% chance to make the target flinch.

4Ember40100%25

Has a 10% chance to burn the target.

7Leer100%30

Lowers the target's Defense by one stage.

10Bite60100%25

Has a 30% chance to make the target flinch.

13Dragon Breath60100%20

Has a 30% chance to paralyze the target.

17Headbutt70100%15

Has a 30% chance to make the target flinch.

21Focus Energy30

Increases the user's chance to score a critical hit.

25Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

29Dragon Claw80100%15

Inflicts regular damage with no additional effect.

35Zen Headbutt8090%15

Has a 20% chance to make the target flinch.

42Scary Face100%10

Lowers the target's Speed by two stages.

49Flamethrower90100%15

Has a 10% chance to burn the target.

63Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Bagon ma non da Salamence. Appears on a newly-hatched Pokémon, if the father had the same move.
Defense Curl40

Raises user's Defense by one stage.

Dragon Dance20

Raises the user's Attack and Speed by one stage.

Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

Dragon Rage*100%10

Inflicts 40 points of damage.

Dragon Rush10075%10

Has a 20% chance to make the target flinch.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Fire Fang6595%15

Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch.

Hydro Pump11080%5

Inflicts regular damage with no additional effect.

Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

Twister40100%20

Has a 20% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Draco Meteor13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
02Dragon Claw80100%15

Inflicts regular damage with no additional effect.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

59Brutal Swing60100%20

Inflicts regular damage with no additional effect.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

68Giga Impact15090%5

User foregoes its next turn to recharge.

71Stone Edge10080%5

Has an increased chance for a critical hit.

76Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

82Dragon Tail6090%10-6

Ends wild battles. Forces trainers to switch Pokémon.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Dragon Tail6090%10-6

Ends wild battles. Forces trainers to switch Pokémon.

Fire Fang6595%15

Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch.

Thunder Fang6595%15

Has a $effectchance% chance to paralyze the target and a $effectchance% chance to make the target flinch.

Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

Ember40100%25

Has a 10% chance to burn the target.

Leer100%30

Lowers the target's Defense by one stage.

Bite60100%25

Has a 30% chance to make the target flinch.

4Ember40100%25

Has a 10% chance to burn the target.

7Leer100%30

Lowers the target's Defense by one stage.

10Bite60100%25

Has a 30% chance to make the target flinch.

13Dragon Breath60100%20

Has a 30% chance to paralyze the target.

17Headbutt70100%15

Has a 30% chance to make the target flinch.

21Focus Energy30

Increases the user's chance to score a critical hit.

25Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

29Dragon Claw80100%15

Inflicts regular damage with no additional effect.

30Protect10+4

Prevents any moves from hitting the user this turn.

35Zen Headbutt8090%15

Has a 20% chance to make the target flinch.

42Scary Face100%10

Lowers the target's Speed by two stages.

49Flamethrower90100%15

Has a 10% chance to burn the target.

50Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

63Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Bagon ma non da Salamence. Appears on a newly-hatched Pokémon, if the father had the same move.
Defense Curl40

Raises user's Defense by one stage.

Dragon Dance20

Raises the user's Attack and Speed by one stage.

Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

Dragon Rage*100%10

Inflicts 40 points of damage.

Dragon Rush10075%10

Has a 20% chance to make the target flinch.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Fire Fang6595%15

Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch.

Hydro Pump11080%5

Inflicts regular damage with no additional effect.

Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

Twister40100%20

Has a 20% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Draco Meteor13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

Heat Wave9590%10

Has a 10% chance to burn the target.

Hyper Voice90100%10

Inflicts regular damage with no additional effect.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Zen Headbutt8090%15

Has a 20% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Tutor: Imparata da Shelgon ma non da Salamence. Can be taught at any time by an NPC.
Iron Defense15

Raises the user's Defense by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws15

Raises the user's Attack and accuracy by one stage.

02Dragon Claw80100%15

Inflicts regular damage with no additional effect.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

59Incinerate60100%15

Destroys the target's held berry.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

68Giga Impact15090%5

User foregoes its next turn to recharge.

71Stone Edge10080%5

Has an increased chance for a critical hit.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

82Dragon Tail6090%10-6

Ends wild battles. Forces trainers to switch Pokémon.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Fire Fang6595%15

Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch.

Thunder Fang6595%15

Has a $effectchance% chance to paralyze the target and a $effectchance% chance to make the target flinch.

Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

Bite60100%25

Has a 30% chance to make the target flinch.

Leer100%30

Lowers the target's Defense by one stage.

Headbutt70100%15

Has a 30% chance to make the target flinch.

5Bite60100%25

Has a 30% chance to make the target flinch.

10Leer100%30

Lowers the target's Defense by one stage.

16Headbutt70100%15

Has a 30% chance to make the target flinch.

20Focus Energy30

Increases the user's chance to score a critical hit.

25Ember40100%25

Has a 10% chance to burn the target.

30Protect10+4

Prevents any moves from hitting the user this turn.

32Dragon Breath60100%20

Has a 30% chance to paralyze the target.

37Zen Headbutt8090%15

Has a 20% chance to make the target flinch.

43Scary Face100%10

Lowers the target's Speed by two stages.

50Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

53Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

61Dragon Claw80100%15

Inflicts regular damage with no additional effect.

70Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

80Dragon Tail6090%10-6

Ends wild battles. Forces trainers to switch Pokémon.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Bagon ma non da Salamence. Appears on a newly-hatched Pokémon, if the father had the same move.
Defense Curl40

Raises user's Defense by one stage.

Dragon Dance20

Raises the user's Attack and Speed by one stage.

Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

Dragon Rage*100%10

Inflicts 40 points of damage.

Dragon Rush10075%10

Has a 20% chance to make the target flinch.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Fire Fang6595%15

Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch.

Hydro Pump11080%5

Inflicts regular damage with no additional effect.

Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

Twister40100%20

Has a 20% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Draco Meteor13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws15

Raises the user's Attack and accuracy by one stage.

02Dragon Claw80100%15

Inflicts regular damage with no additional effect.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

59Incinerate60100%15

Destroys the target's held berry.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

68Giga Impact15090%5

User foregoes its next turn to recharge.

71Stone Edge10080%5

Has an increased chance for a critical hit.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

82Dragon Tail6090%10-6

Ends wild battles. Forces trainers to switch Pokémon.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Black 2 & White 2
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Fire Fang6595%15

Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch.

Thunder Fang6595%15

Has a $effectchance% chance to paralyze the target and a $effectchance% chance to make the target flinch.

Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

Bite60100%25

Has a 30% chance to make the target flinch.

Leer100%30

Lowers the target's Defense by one stage.

Headbutt70100%15

Has a 30% chance to make the target flinch.

5Bite60100%25

Has a 30% chance to make the target flinch.

10Leer100%30

Lowers the target's Defense by one stage.

16Headbutt70100%15

Has a 30% chance to make the target flinch.

20Focus Energy30

Increases the user's chance to score a critical hit.

25Ember40100%25

Has a 10% chance to burn the target.

30Protect10+4

Prevents any moves from hitting the user this turn.

32Dragon Breath60100%20

Has a 30% chance to paralyze the target.

37Zen Headbutt8090%15

Has a 20% chance to make the target flinch.

43Scary Face100%10

Lowers the target's Speed by two stages.

50Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

53Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

61Dragon Claw80100%15

Inflicts regular damage with no additional effect.

70Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

80Dragon Tail6090%10-6

Ends wild battles. Forces trainers to switch Pokémon.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Bagon ma non da Salamence. Appears on a newly-hatched Pokémon, if the father had the same move.
Defense Curl40

Raises user's Defense by one stage.

Dragon Dance20

Raises the user's Attack and Speed by one stage.

Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

Dragon Rage*100%10

Inflicts 40 points of damage.

Dragon Rush10075%10

Has a 20% chance to make the target flinch.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Fire Fang6595%15

Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch.

Hydro Pump11080%5

Inflicts regular damage with no additional effect.

Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

Twister40100%20

Has a 20% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Draco Meteor13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

Heat Wave9590%10

Has a 10% chance to burn the target.

Hyper Voice90100%10

Inflicts regular damage with no additional effect.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

Roost10

Heals the user by half its max HP.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Zen Headbutt8090%15

Has a 20% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Tutor: Imparata da Shelgon ma non da Salamence. Can be taught at any time by an NPC.
Iron Defense15

Raises the user's Defense by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws15

Raises the user's Attack and accuracy by one stage.

02Dragon Claw80100%15

Inflicts regular damage with no additional effect.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

59Incinerate60100%15

Destroys the target's held berry.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

68Giga Impact15090%5

User foregoes its next turn to recharge.

71Stone Edge10080%5

Has an increased chance for a critical hit.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

82Dragon Tail6090%10-6

Ends wild battles. Forces trainers to switch Pokémon.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Black & White
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Fire Fang6595%15

Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch.

Thunder Fang6595%15

Has a $effectchance% chance to paralyze the target and a $effectchance% chance to make the target flinch.

Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

Bite60100%25

Has a 30% chance to make the target flinch.

Leer100%30

Lowers the target's Defense by one stage.

Headbutt70100%15

Has a 30% chance to make the target flinch.

5Bite60100%25

Has a 30% chance to make the target flinch.

10Leer100%30

Lowers the target's Defense by one stage.

16Headbutt70100%15

Has a 30% chance to make the target flinch.

20Focus Energy30

Increases the user's chance to score a critical hit.

25Ember40100%25

Has a 10% chance to burn the target.

30Protect10+4

Prevents any moves from hitting the user this turn.

32Dragon Breath60100%20

Has a 30% chance to paralyze the target.

37Zen Headbutt8090%15

Has a 20% chance to make the target flinch.

43Scary Face100%10

Lowers the target's Speed by two stages.

50Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

53Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

61Dragon Claw80100%15

Inflicts regular damage with no additional effect.

70Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

80Dragon Tail6090%10-6

Ends wild battles. Forces trainers to switch Pokémon.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Bagon ma non da Salamence. Appears on a newly-hatched Pokémon, if the father had the same move.
Defense Curl40

Raises user's Defense by one stage.

Dragon Dance20

Raises the user's Attack and Speed by one stage.

Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

Dragon Rage*100%10

Inflicts 40 points of damage.

Dragon Rush10075%10

Has a 20% chance to make the target flinch.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Fire Fang6595%15

Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch.

Hydro Pump11080%5

Inflicts regular damage with no additional effect.

Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

Twister40100%20

Has a 20% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Draco Meteor13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws15

Raises the user's Attack and accuracy by one stage.

02Dragon Claw80100%15

Inflicts regular damage with no additional effect.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

59Incinerate60100%15

Destroys the target's held berry.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

68Giga Impact15090%5

User foregoes its next turn to recharge.

71Stone Edge10080%5

Has an increased chance for a critical hit.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

82Dragon Tail6090%10-6

Ends wild battles. Forces trainers to switch Pokémon.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version HeartGold & SoulSilver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Fire Fang6595%15

Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch.

Thunder Fang6595%15

Has a $effectchance% chance to paralyze the target and a $effectchance% chance to make the target flinch.

Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

Bite60100%25

Has a 30% chance to make the target flinch.

Leer100%30

Lowers the target's Defense by one stage.

Headbutt70100%15

Has a 30% chance to make the target flinch.

5Bite60100%25

Has a 30% chance to make the target flinch.

10Leer100%30

Lowers the target's Defense by one stage.

16Headbutt70100%15

Has a 30% chance to make the target flinch.

20Focus Energy30

Increases the user's chance to score a critical hit.

25Ember40100%25

Has a 10% chance to burn the target.

30Protect10+4

Prevents any moves from hitting the user this turn.

32Dragon Breath60100%20

Has a 30% chance to paralyze the target.

37Zen Headbutt8090%15

Has a 20% chance to make the target flinch.

43Scary Face100%10

Lowers the target's Speed by two stages.

50Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

53Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

61Dragon Claw80100%15

Inflicts regular damage with no additional effect.

70Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Bagon ma non da Salamence. Appears on a newly-hatched Pokémon, if the father had the same move.
Dragon Dance20

Raises the user's Attack and Speed by one stage.

Dragon Rage*100%10

Inflicts 40 points of damage.

Dragon Rush10075%10

Has a 20% chance to make the target flinch.

Fire Fang6595%15

Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch.

Hydro Pump11080%5

Inflicts regular damage with no additional effect.

Shadow Claw70100%15

Has an increased chance for a critical hit.

Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

Twister40100%20

Has a 20% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Air Cutter6095%25

Has an increased chance for a critical hit.

Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Draco Meteor13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Headbutt70100%15

Has a 30% chance to make the target flinch.

Heat Wave9590%10

Has a 10% chance to burn the target.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Ominous Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Swift6020

Never misses.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Twister40100%20

Has a 20% chance to make the target flinch.

Zen Headbutt8090%15

Has a 20% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Tutor: Imparata da Shelgon ma non da Salamence. Can be taught at any time by an NPC.
Iron Defense15

Raises the user's Defense by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
02Dragon Claw80100%15

Inflicts regular damage with no additional effect.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

51Roost10

Heals the user by half its max HP.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

59Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

68Giga Impact15090%5

User foregoes its next turn to recharge.

71Stone Edge10080%5

Has an increased chance for a critical hit.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Platinum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Fire Fang6595%15

Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch.

Thunder Fang6595%15

Has a $effectchance% chance to paralyze the target and a $effectchance% chance to make the target flinch.

Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

Bite60100%25

Has a 30% chance to make the target flinch.

Leer100%30

Lowers the target's Defense by one stage.

Headbutt70100%15

Has a 30% chance to make the target flinch.

5Bite60100%25

Has a 30% chance to make the target flinch.

10Leer100%30

Lowers the target's Defense by one stage.

16Headbutt70100%15

Has a 30% chance to make the target flinch.

20Focus Energy30

Increases the user's chance to score a critical hit.

25Ember40100%25

Has a 10% chance to burn the target.

30Protect10+4

Prevents any moves from hitting the user this turn.

32Dragon Breath60100%20

Has a 30% chance to paralyze the target.

37Zen Headbutt8090%15

Has a 20% chance to make the target flinch.

43Scary Face100%10

Lowers the target's Speed by two stages.

50Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

53Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

61Dragon Claw80100%15

Inflicts regular damage with no additional effect.

70Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Bagon ma non da Salamence. Appears on a newly-hatched Pokémon, if the father had the same move.
Dragon Dance20

Raises the user's Attack and Speed by one stage.

Dragon Rage*100%10

Inflicts 40 points of damage.

Dragon Rush10075%10

Has a 20% chance to make the target flinch.

Fire Fang6595%15

Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch.

Hydro Pump11080%5

Inflicts regular damage with no additional effect.

Shadow Claw70100%15

Has an increased chance for a critical hit.

Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

Twister40100%20

Has a 20% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Air Cutter6095%25

Has an increased chance for a critical hit.

Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Draco Meteor13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Heat Wave9590%10

Has a 10% chance to burn the target.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Ominous Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Swift6020

Never misses.

Twister40100%20

Has a 20% chance to make the target flinch.

Zen Headbutt8090%15

Has a 20% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Tutor: Imparata da Shelgon ma non da Salamence. Can be taught at any time by an NPC.
Iron Defense15

Raises the user's Defense by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
02Dragon Claw80100%15

Inflicts regular damage with no additional effect.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

51Roost10

Heals the user by half its max HP.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

59Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

68Giga Impact15090%5

User foregoes its next turn to recharge.

71Stone Edge10080%5

Has an increased chance for a critical hit.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Diamond & Pearl
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Fire Fang6595%15

Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch.

Thunder Fang6595%15

Has a $effectchance% chance to paralyze the target and a $effectchance% chance to make the target flinch.

Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

Bite60100%25

Has a 30% chance to make the target flinch.

Leer100%30

Lowers the target's Defense by one stage.

Headbutt70100%15

Has a 30% chance to make the target flinch.

5Bite60100%25

Has a 30% chance to make the target flinch.

10Leer100%30

Lowers the target's Defense by one stage.

16Headbutt70100%15

Has a 30% chance to make the target flinch.

20Focus Energy30

Increases the user's chance to score a critical hit.

25Ember40100%25

Has a 10% chance to burn the target.

30Protect10+4

Prevents any moves from hitting the user this turn.

32Dragon Breath60100%20

Has a 30% chance to paralyze the target.

37Zen Headbutt8090%15

Has a 20% chance to make the target flinch.

43Scary Face100%10

Lowers the target's Speed by two stages.

50Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

53Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

61Dragon Claw80100%15

Inflicts regular damage with no additional effect.

70Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Bagon ma non da Salamence. Appears on a newly-hatched Pokémon, if the father had the same move.
Dragon Dance20

Raises the user's Attack and Speed by one stage.

Dragon Rage*100%10

Inflicts 40 points of damage.

Dragon Rush10075%10

Has a 20% chance to make the target flinch.

Fire Fang6595%15

Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch.

Hydro Pump11080%5

Inflicts regular damage with no additional effect.

Shadow Claw70100%15

Has an increased chance for a critical hit.

Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

Twister40100%20

Has a 20% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Draco Meteor13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
02Dragon Claw80100%15

Inflicts regular damage with no additional effect.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

51Roost10

Heals the user by half its max HP.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

59Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

68Giga Impact15090%5

User foregoes its next turn to recharge.

71Stone Edge10080%5

Has an increased chance for a critical hit.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version FireRed & LeafGreen
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

Bite60100%25

Has a 30% chance to make the target flinch.

Leer100%30

Lowers the target's Defense by one stage.

Headbutt70100%15

Has a 30% chance to make the target flinch.

5Bite60100%25

Has a 30% chance to make the target flinch.

9Leer100%30

Lowers the target's Defense by one stage.

17Headbutt70100%15

Has a 30% chance to make the target flinch.

21Focus Energy30

Increases the user's chance to score a critical hit.

25Ember40100%25

Has a 10% chance to burn the target.

30Protect10+4

Prevents any moves from hitting the user this turn.

38Dragon Breath60100%20

Has a 30% chance to paralyze the target.

47Scary Face100%10

Lowers the target's Speed by two stages.

50Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

61Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

79Dragon Claw80100%15

Inflicts regular damage with no additional effect.

93Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Bagon ma non da Salamence. Appears on a newly-hatched Pokémon, if the father had the same move.
Dragon Dance20

Raises the user's Attack and Speed by one stage.

Dragon Rage*100%10

Inflicts 40 points of damage.

Hydro Pump11080%5

Inflicts regular damage with no additional effect.

Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

Twister40100%20

Has a 20% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Mimic10

Copies the target's last used move.

Rock Slide7590%10

Has a 30% chance to make the target flinch.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
02Dragon Claw80100%15

Inflicts regular damage with no additional effect.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version XD
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

Bite60100%25

Has a 30% chance to make the target flinch.

Leer100%30

Lowers the target's Defense by one stage.

Headbutt70100%15

Has a 30% chance to make the target flinch.

5Bite60100%25

Has a 30% chance to make the target flinch.

9Leer100%30

Lowers the target's Defense by one stage.

17Headbutt70100%15

Has a 30% chance to make the target flinch.

21Focus Energy30

Increases the user's chance to score a critical hit.

25Ember40100%25

Has a 10% chance to burn the target.

30Protect10+4

Prevents any moves from hitting the user this turn.

38Dragon Breath60100%20

Has a 30% chance to paralyze the target.

47Scary Face100%10

Lowers the target's Speed by two stages.

50Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

61Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

79Dragon Claw80100%15

Inflicts regular damage with no additional effect.

93Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Mimic10

Copies the target's last used move.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
02Dragon Claw80100%15

Inflicts regular damage with no additional effect.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Colosseum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

Bite60100%25

Has a 30% chance to make the target flinch.

Leer100%30

Lowers the target's Defense by one stage.

Headbutt70100%15

Has a 30% chance to make the target flinch.

5Bite60100%25

Has a 30% chance to make the target flinch.

9Leer100%30

Lowers the target's Defense by one stage.

17Headbutt70100%15

Has a 30% chance to make the target flinch.

21Focus Energy30

Increases the user's chance to score a critical hit.

25Ember40100%25

Has a 10% chance to burn the target.

30Protect10+4

Prevents any moves from hitting the user this turn.

38Dragon Breath60100%20

Has a 30% chance to paralyze the target.

47Scary Face100%10

Lowers the target's Speed by two stages.

50Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

61Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

79Dragon Claw80100%15

Inflicts regular damage with no additional effect.

93Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
02Dragon Claw80100%15

Inflicts regular damage with no additional effect.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Emerald
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

Bite60100%25

Has a 30% chance to make the target flinch.

Leer100%30

Lowers the target's Defense by one stage.

Headbutt70100%15

Has a 30% chance to make the target flinch.

5Bite60100%25

Has a 30% chance to make the target flinch.

9Leer100%30

Lowers the target's Defense by one stage.

17Headbutt70100%15

Has a 30% chance to make the target flinch.

21Focus Energy30

Increases the user's chance to score a critical hit.

25Ember40100%25

Has a 10% chance to burn the target.

30Protect10+4

Prevents any moves from hitting the user this turn.

38Dragon Breath60100%20

Has a 30% chance to paralyze the target.

47Scary Face100%10

Lowers the target's Speed by two stages.

50Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

61Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

79Dragon Claw80100%15

Inflicts regular damage with no additional effect.

93Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Bagon ma non da Salamence. Appears on a newly-hatched Pokémon, if the father had the same move.
Dragon Dance20

Raises the user's Attack and Speed by one stage.

Dragon Rage*100%10

Inflicts 40 points of damage.

Hydro Pump11080%5

Inflicts regular damage with no additional effect.

Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

Twister40100%20

Has a 20% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Defense Curl40

Raises user's Defense by one stage.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Mimic10

Copies the target's last used move.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Rock Slide7590%10

Has a 30% chance to make the target flinch.

Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

Swift6020

Never misses.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
02Dragon Claw80100%15

Inflicts regular damage with no additional effect.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Ruby & Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

Bite60100%25

Has a 30% chance to make the target flinch.

Leer100%30

Lowers the target's Defense by one stage.

Headbutt70100%15

Has a 30% chance to make the target flinch.

5Bite60100%25

Has a 30% chance to make the target flinch.

9Leer100%30

Lowers the target's Defense by one stage.

17Headbutt70100%15

Has a 30% chance to make the target flinch.

21Focus Energy30

Increases the user's chance to score a critical hit.

25Ember40100%25

Has a 10% chance to burn the target.

30Protect10+4

Prevents any moves from hitting the user this turn.

38Dragon Breath60100%20

Has a 30% chance to paralyze the target.

47Scary Face100%10

Lowers the target's Speed by two stages.

50Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

61Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

79Dragon Claw80100%15

Inflicts regular damage with no additional effect.

93Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Bagon ma non da Salamence. Appears on a newly-hatched Pokémon, if the father had the same move.
Dragon Dance20

Raises the user's Attack and Speed by one stage.

Dragon Rage*100%10

Inflicts 40 points of damage.

Hydro Pump11080%5

Inflicts regular damage with no additional effect.

Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

Twister40100%20

Has a 20% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
02Dragon Claw80100%15

Inflicts regular damage with no additional effect.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

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