#28 Sandslash

Sandslash

Ground

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Sand Veil

During a sandstorm, this Pokémon has 1.25× its evasion, and it does not take sandstorm damage regardless of type.

The evasion bonus does not count as a stat modifier.

Overworld: If the lead Pokémon has this ability, the wild encounter rate is halved in a sandstorm.

Abilities nascosta » ottenibile in diversi modi

Sand Rush

This Pokémon's Speed is doubled during a sandstorm, and it does not take sandstorm damage, regardless of type.

Work in progress ... Essentials
Species Mouse Pokémon National Pokédex 28 Introduced in 1
Shape Footprint Sandslash Color Yellow
Height 1 m Weight 29.5 kg

Breeding & Training
Egg groups Field Hatch counter 20 Capture rate 90
Base EXP 158 Growth rate 1.000.000 Base happiness 70
Gender
50%
50%

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Sandslash: linea evolutiva

Baby Base Fase 1 Fase 2
Sandshrew SandslashLevel up, starting at level 22

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Sandslash: dove catturarlo

X
Walking in tall grass or a cave
  • Route 18
  • Terminus Cave, Unknown Area 343
  • Terminus Cave, Unknown Area 344
  • Terminus Cave, Unknown Area 345
  • Terminus Cave, Unknown Area 347
  • Terminus Cave, Unknown Area 348
Walking in red flowers
  • Route 18
Y
Walking in tall grass or a cave
  • Route 18
  • Terminus Cave, Unknown Area 343
  • Terminus Cave, Unknown Area 344
  • Terminus Cave, Unknown Area 345
  • Terminus Cave, Unknown Area 347
  • Terminus Cave, Unknown Area 348
Walking in red flowers
  • Route 18
Black 2
Walking in tall grass or a cave
  • Relic Castle, c
  • Route 15
Walking in dark grass
  • Route 15
White 2
Walking in tall grass or a cave
  • Relic Castle, c
  • Route 15
Walking in dark grass
  • Route 15
Black
Walking in tall grass or a cave
  • Relic Castle, c
White
Walking in tall grass or a cave
  • Relic Castle, c
HeartGold
Walking in tall grass or a cave
  • Mt. Moon, 1F
  • Mt. Moon, 2F
  • Route 26
  • Route 27
Platinum
Walking in tall grass or a cave
  • Route 228
Diamond
Walking in tall grass or a cave
  • Route 228
Pearl
Walking in tall grass or a cave
  • Route 228
LeafGreen
Walking in tall grass or a cave
  • Route 23
  • Victory Road, 1F
  • Victory Road, 2F
  • Victory Road, 3F
Crystal
Walking in tall grass or a cave
  • Route 26
  • Victory Road, 1F
  • Victory Road, 2F
  • Victory Road, 3F
Gold
Walking in tall grass or a cave
  • Mt. Moon, 1F
  • Route 26
  • Route 27
Yellow
Walking in tall grass or a cave
  • Cerulean Cave, 1F
  • Cerulean Cave, 2F
Blue
Walking in tall grass or a cave
  • Cerulean Cave, 1F
  • Cerulean Cave, B1F
  • Route 23

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Sandslash: comments


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Sandslash: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby
Il corpo di Sandslash è ricoperto da aculei coriacei, costituiti da parti di corazza indurita. I vecchi aculei cadono una volta all’anno per essere sostituiti dai nuovi che crescono sotto i precedenti.
Alpha Sapphire
Sandslash arrotola il proprio corpo come fosse una sfera ricoperta di grandi aculei, che usa in lotta per far tentennare il nemico. Poi gli si scaglia contro per colpirlo selvaggiamente con gli artigli affilati.
Y
Se in pericolo si chiude a riccio. In questa forma può rotolare, attaccare e scappare.
X
Se scava molto velocemente gli si consumano le punte e gli artigli, ma gli ricrescono in un giorno.
Black 2, White 2
Si lancia all'attacco formando una palla con il corpo. Le formazioni coriacee sul dorso possono ferire il nemico.
Black, White
Si arrotola come una palla e rotola sul dorso verso i nemici. Gli aculei aguzzi provocano gravi danni.
HeartGold
Per nascondersi può girare su se stesso velocemente e provocare una tempesta di polvere accecante.
SoulSilver
Se scava molto velocemente gli si consumano le punte e gli artigli, ma gli ricrescono in un giorno.
Platinum
Si arrotola come una palla e rotola sul dorso verso i nemici. Gli aculei aguzzi provocano gravi danni.
Diamond, Pearl
Si arrotola come una palla e rotola sul dorso verso i nemici. Gli aculei aguzzi provocano gravi danni.
FireRed
Attacca con gli aculei sul dorso e gli artigli affilati, per poi fuggire rapidamente.
LeafGreen
Se in pericolo si chiude a riccio. In questa forma può rotolare, attaccare e scappare.
Emerald
SANDSLASH si chiude a riccio per proteggersi dagli attacchi nemici e da ondate di calore nelle giornate estremamente calde.
Ruby
Il corpo di SANDSLASH è ricoperto da aculei coriacei, costituiti da parti di corazza indurita. I vecchi aculei cadono una volta all’anno per essere sostituiti dai nuovi che crescono sotto i precedenti.
Sapphire
SANDSLASH arrotola il proprio corpo come fosse una sfera ricoperta di grandi aculei, che usa in lotta per far tentennare il nemico. Poi gli si scaglia contro per colpirlo selvaggiamente con gli artigli affilati.

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Sandslash: forme

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Sandslash: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
75
65.5 354
Attacco
100
74.9 299
Difesa
110 (2)
88 319
Attacco Speciale
45
21 189
Difesa Speciale
55
30.1 209
Velocità
65
47.8 229
Media
75
48.7

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Sandslash: verso

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Sandslash: Pokémon compatibili

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Sandslash: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
0Crush Claw7595%10

Has a 50% chance to lower the target's Defense by one stage.

Crush Claw7595%10

Has a 50% chance to lower the target's Defense by one stage.

Scratch40100%35

Inflicts regular damage with no additional effect.

Defense Curl40

Raises user's Defense by one stage.

Sand Attack100%15

Lowers the target's accuracy by one stage.

Poison Sting15100%35

Has a 30% chance to poison the target.

3Sand Attack100%15

Lowers the target's accuracy by one stage.

5Poison Sting15100%35

Has a 30% chance to poison the target.

7Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

9Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

11Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

14Magnitude*100%30

Power varies randomly from 10 to 150.

17Swift6020

Never misses.

20Fury Swipes1880%15

Hits 2-5 times in one turn.

24Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

28Slash70100%20

Has an increased chance for a critical hit.

33Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

38Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

43Swords Dance20

Raises the user's Attack by two stages.

48Sandstorm10

Changes the weather to a sandstorm for five turns.

53Earthquake100100%10

Inflicts regular damage and can hit Dig users.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Sandshrew ma non da Sandslash. Appears on a newly-hatched Pokémon, if the father had the same move.
Chip Away70100%20

Ignores the target's stat modifiers.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Crush Claw7595%10

Has a 50% chance to lower the target's Defense by one stage.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Hone Claws15

Raises the user's Attack and accuracy by one stage.

Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

Night Slash70100%15

Has an increased chance for a critical hit.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Rock Climb9085%20

Has a 20% chance to confuse the target.

Rototiller10

Raises the Attack and Special Attack of all Grass Pokémon in battle.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Covet60100%25

Takes the target's item.

Drill Run8095%10

Has an increased chance for a critical hit.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Ice Punch75100%15

Has a 10% chance to freeze the target.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Iron Defense15

Raises the user's Defense by two stages.

Iron Head80100%15

Has a 30% chance to make the target flinch.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Knock Off65100%20

Target drops its held item.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

Stomping Tantrum75100%10

Has double power if the user's last move failed.

Super Fang*90%10

Inflicts damage equal to half the target's HP.

Throat Chop80100%15

Prevents the target from using sound-based moves for two turns.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

68Giga Impact15090%5

User foregoes its next turn to recharge.

71Stone Edge10080%5

Has an increased chance for a critical hit.

74Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

75Swords Dance20

Raises the user's Attack by two stages.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
0Crush Claw7595%10

Has a 50% chance to lower the target's Defense by one stage.

Crush Claw7595%10

Has a 50% chance to lower the target's Defense by one stage.

Scratch40100%35

Inflicts regular damage with no additional effect.

Defense Curl40

Raises user's Defense by one stage.

Sand Attack100%15

Lowers the target's accuracy by one stage.

Poison Sting15100%35

Has a 30% chance to poison the target.

3Sand Attack100%15

Lowers the target's accuracy by one stage.

5Poison Sting15100%35

Has a 30% chance to poison the target.

7Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

9Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

11Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

14Magnitude*100%30

Power varies randomly from 10 to 150.

17Swift6020

Never misses.

20Fury Swipes1880%15

Hits 2-5 times in one turn.

24Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

28Slash70100%20

Has an increased chance for a critical hit.

33Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

38Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

43Swords Dance20

Raises the user's Attack by two stages.

48Sandstorm10

Changes the weather to a sandstorm for five turns.

53Earthquake100100%10

Inflicts regular damage and can hit Dig users.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Sandshrew ma non da Sandslash. Appears on a newly-hatched Pokémon, if the father had the same move.
Chip Away70100%20

Ignores the target's stat modifiers.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Crush Claw7595%10

Has a 50% chance to lower the target's Defense by one stage.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

Night Slash70100%15

Has an increased chance for a critical hit.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Rock Climb9085%20

Has a 20% chance to confuse the target.

Rototiller10

Raises the Attack and Special Attack of all Grass Pokémon in battle.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

68Giga Impact15090%5

User foregoes its next turn to recharge.

71Stone Edge10080%5

Has an increased chance for a critical hit.

74Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

75Swords Dance20

Raises the user's Attack by two stages.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Defense Curl40

Raises user's Defense by one stage.

Sand Attack100%15

Lowers the target's accuracy by one stage.

Poison Sting15100%35

Has a 30% chance to poison the target.

3Sand Attack100%15

Lowers the target's accuracy by one stage.

5Poison Sting15100%35

Has a 30% chance to poison the target.

7Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

9Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

11Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

14Magnitude*100%30

Power varies randomly from 10 to 150.

17Swift6020

Never misses.

20Fury Swipes1880%15

Hits 2-5 times in one turn.

22Crush Claw7595%10

Has a 50% chance to lower the target's Defense by one stage.

24Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

28Slash70100%20

Has an increased chance for a critical hit.

33Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

38Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

43Swords Dance20

Raises the user's Attack by two stages.

48Sandstorm10

Changes the weather to a sandstorm for five turns.

53Earthquake100100%10

Inflicts regular damage and can hit Dig users.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Sandshrew ma non da Sandslash. Appears on a newly-hatched Pokémon, if the father had the same move.
Chip Away70100%20

Ignores the target's stat modifiers.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Crush Claw7595%10

Has a 50% chance to lower the target's Defense by one stage.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

Night Slash70100%15

Has an increased chance for a critical hit.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Rock Climb9085%20

Has a 20% chance to confuse the target.

Rototiller10

Raises the Attack and Special Attack of all Grass Pokémon in battle.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Covet60100%25

Takes the target's item.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Knock Off65100%20

Target drops its held item.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

Super Fang*90%10

Inflicts damage equal to half the target's HP.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws15

Raises the user's Attack and accuracy by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

68Giga Impact15090%5

User foregoes its next turn to recharge.

71Stone Edge10080%5

Has an increased chance for a critical hit.

74Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

75Swords Dance20

Raises the user's Attack by two stages.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Defense Curl40

Raises user's Defense by one stage.

Sand Attack100%15

Lowers the target's accuracy by one stage.

Poison Sting15100%35

Has a 30% chance to poison the target.

3Sand Attack100%15

Lowers the target's accuracy by one stage.

5Poison Sting15100%35

Has a 30% chance to poison the target.

7Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

9Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

11Swift6020

Never misses.

14Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

17Magnitude*100%30

Power varies randomly from 10 to 150.

20Fury Swipes1880%15

Hits 2-5 times in one turn.

22Crush Claw7595%10

Has a 50% chance to lower the target's Defense by one stage.

23Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

26Slash70100%20

Has an increased chance for a critical hit.

30Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

34Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

38Swords Dance20

Raises the user's Attack by two stages.

42Sandstorm10

Changes the weather to a sandstorm for five turns.

46Earthquake100100%10

Inflicts regular damage and can hit Dig users.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Sandshrew ma non da Sandslash. Appears on a newly-hatched Pokémon, if the father had the same move.
Chip Away70100%20

Ignores the target's stat modifiers.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Crush Claw7595%10

Has a 50% chance to lower the target's Defense by one stage.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

Night Slash70100%15

Has an increased chance for a critical hit.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Rock Climb9085%20

Has a 20% chance to confuse the target.

Rototiller10

Raises the Attack and Special Attack of all Grass Pokémon in battle.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws15

Raises the user's Attack and accuracy by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

68Giga Impact15090%5

User foregoes its next turn to recharge.

71Stone Edge10080%5

Has an increased chance for a critical hit.

74Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

75Swords Dance20

Raises the user's Attack by two stages.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Black 2 & White 2
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Defense Curl40

Raises user's Defense by one stage.

Sand Attack100%15

Lowers the target's accuracy by one stage.

Poison Sting15100%35

Has a 30% chance to poison the target.

3Sand Attack100%15

Lowers the target's accuracy by one stage.

5Poison Sting15100%35

Has a 30% chance to poison the target.

7Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

9Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

11Swift6020

Never misses.

14Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

17Magnitude*100%30

Power varies randomly from 10 to 150.

20Fury Swipes1880%15

Hits 2-5 times in one turn.

22Crush Claw7595%10

Has a 50% chance to lower the target's Defense by one stage.

23Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

26Slash70100%20

Has an increased chance for a critical hit.

30Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

34Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

38Swords Dance20

Raises the user's Attack by two stages.

42Sandstorm10

Changes the weather to a sandstorm for five turns.

46Earthquake100100%10

Inflicts regular damage and can hit Dig users.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Sandshrew ma non da Sandslash. Appears on a newly-hatched Pokémon, if the father had the same move.
Chip Away70100%20

Ignores the target's stat modifiers.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Crush Claw7595%10

Has a 50% chance to lower the target's Defense by one stage.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

Night Slash70100%15

Has an increased chance for a critical hit.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Rock Climb9085%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Covet60100%25

Takes the target's item.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Knock Off65100%20

Target drops its held item.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

Super Fang*90%10

Inflicts damage equal to half the target's HP.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws15

Raises the user's Attack and accuracy by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

68Giga Impact15090%5

User foregoes its next turn to recharge.

71Stone Edge10080%5

Has an increased chance for a critical hit.

74Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

75Swords Dance20

Raises the user's Attack by two stages.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Black & White
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Defense Curl40

Raises user's Defense by one stage.

Sand Attack100%15

Lowers the target's accuracy by one stage.

3Defense Curl40

Raises user's Defense by one stage.

7Sand Attack100%15

Lowers the target's accuracy by one stage.

9Poison Sting15100%35

Has a 30% chance to poison the target.

13Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

15Swift6020

Never misses.

19Fury Swipes1880%15

Hits 2-5 times in one turn.

21Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

22Crush Claw7595%10

Has a 50% chance to lower the target's Defense by one stage.

28Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

33Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

40Slash70100%20

Has an increased chance for a critical hit.

45Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

52Sandstorm10

Changes the weather to a sandstorm for five turns.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Sandshrew ma non da Sandslash. Appears on a newly-hatched Pokémon, if the father had the same move.
Chip Away70100%20

Ignores the target's stat modifiers.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Crush Claw7595%10

Has a 50% chance to lower the target's Defense by one stage.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

Night Slash70100%15

Has an increased chance for a critical hit.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Rock Climb9085%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws15

Raises the user's Attack and accuracy by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

68Giga Impact15090%5

User foregoes its next turn to recharge.

71Stone Edge10080%5

Has an increased chance for a critical hit.

74Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

75Swords Dance20

Raises the user's Attack by two stages.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version HeartGold & SoulSilver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Defense Curl40

Raises user's Defense by one stage.

Sand Attack100%15

Lowers the target's accuracy by one stage.

3Defense Curl40

Raises user's Defense by one stage.

7Sand Attack100%15

Lowers the target's accuracy by one stage.

9Poison Sting15100%35

Has a 30% chance to poison the target.

13Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

15Swift6020

Never misses.

19Fury Swipes1880%15

Hits 2-5 times in one turn.

21Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

22Crush Claw7595%10

Has a 50% chance to lower the target's Defense by one stage.

28Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

33Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

40Slash70100%20

Has an increased chance for a critical hit.

45Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

52Sandstorm10

Changes the weather to a sandstorm for five turns.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Sandshrew ma non da Sandslash. Appears on a newly-hatched Pokémon, if the father had the same move.
Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Crush Claw7595%10

Has a 50% chance to lower the target's Defense by one stage.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

Night Slash70100%15

Has an increased chance for a critical hit.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Rock Slide7590%10

Has a 30% chance to make the target flinch.

Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

Swords Dance20

Raises the user's Attack by two stages.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Headbutt70100%15

Has a 30% chance to make the target flinch.

Knock Off65100%20

Target drops its held item.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Super Fang*90%10

Inflicts damage equal to half the target's HP.

Swift6020

Never misses.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

68Giga Impact15090%5

User foregoes its next turn to recharge.

71Stone Edge10080%5

Has an increased chance for a critical hit.

74Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

75Swords Dance20

Raises the user's Attack by two stages.

76Stealth Rock20

Causes damage when opposing Pokémon switch in.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H8Rock Climb9085%20

Has a 20% chance to confuse the target.

Pokémon version Platinum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Defense Curl40

Raises user's Defense by one stage.

Sand Attack100%15

Lowers the target's accuracy by one stage.

3Defense Curl40

Raises user's Defense by one stage.

7Sand Attack100%15

Lowers the target's accuracy by one stage.

9Poison Sting15100%35

Has a 30% chance to poison the target.

13Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

15Swift6020

Never misses.

19Fury Swipes1880%15

Hits 2-5 times in one turn.

21Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

22Crush Claw7595%10

Has a 50% chance to lower the target's Defense by one stage.

28Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

33Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

40Slash70100%20

Has an increased chance for a critical hit.

45Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

52Sandstorm10

Changes the weather to a sandstorm for five turns.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Sandshrew ma non da Sandslash. Appears on a newly-hatched Pokémon, if the father had the same move.
Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Crush Claw7595%10

Has a 50% chance to lower the target's Defense by one stage.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

Night Slash70100%15

Has an increased chance for a critical hit.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Rock Slide7590%10

Has a 30% chance to make the target flinch.

Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

Swords Dance20

Raises the user's Attack by two stages.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Knock Off65100%20

Target drops its held item.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Swift6020

Never misses.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

68Giga Impact15090%5

User foregoes its next turn to recharge.

71Stone Edge10080%5

Has an increased chance for a critical hit.

74Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

75Swords Dance20

Raises the user's Attack by two stages.

76Stealth Rock20

Causes damage when opposing Pokémon switch in.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H8Rock Climb9085%20

Has a 20% chance to confuse the target.

Pokémon version Diamond & Pearl
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Defense Curl40

Raises user's Defense by one stage.

Sand Attack100%15

Lowers the target's accuracy by one stage.

3Defense Curl40

Raises user's Defense by one stage.

7Sand Attack100%15

Lowers the target's accuracy by one stage.

9Poison Sting15100%35

Has a 30% chance to poison the target.

13Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

15Swift6020

Never misses.

19Fury Swipes1880%15

Hits 2-5 times in one turn.

21Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

22Crush Claw7595%10

Has a 50% chance to lower the target's Defense by one stage.

28Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

33Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

40Slash70100%20

Has an increased chance for a critical hit.

45Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

52Sandstorm10

Changes the weather to a sandstorm for five turns.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Sandshrew ma non da Sandslash. Appears on a newly-hatched Pokémon, if the father had the same move.
Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Crush Claw7595%10

Has a 50% chance to lower the target's Defense by one stage.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

Night Slash70100%15

Has an increased chance for a critical hit.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Rock Slide7590%10

Has a 30% chance to make the target flinch.

Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

Swords Dance20

Raises the user's Attack by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

68Giga Impact15090%5

User foregoes its next turn to recharge.

71Stone Edge10080%5

Has an increased chance for a critical hit.

74Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

75Swords Dance20

Raises the user's Attack by two stages.

76Stealth Rock20

Causes damage when opposing Pokémon switch in.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H8Rock Climb9085%20

Has a 20% chance to confuse the target.

Pokémon version FireRed & LeafGreen
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Defense Curl40

Raises user's Defense by one stage.

Sand Attack100%15

Lowers the target's accuracy by one stage.

6Defense Curl40

Raises user's Defense by one stage.

11Sand Attack100%15

Lowers the target's accuracy by one stage.

17Poison Sting15100%35

Has a 30% chance to poison the target.

24Slash70100%20

Has an increased chance for a critical hit.

33Swift6020

Never misses.

42Fury Swipes1880%15

Hits 2-5 times in one turn.

52Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

62Sandstorm10

Changes the weather to a sandstorm for five turns.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Sandshrew ma non da Sandslash. Appears on a newly-hatched Pokémon, if the father had the same move.
Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Crush Claw7595%10

Has a 50% chance to lower the target's Defense by one stage.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Rock Slide7590%10

Has a 30% chance to make the target flinch.

Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

Swords Dance20

Raises the user's Attack by two stages.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Mimic10

Copies the target's last used move.

Rock Slide7590%10

Has a 30% chance to make the target flinch.

Seismic Toss*100%20

Inflicts damage equal to the user's level.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swords Dance20

Raises the user's Attack by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version XD
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Defense Curl40

Raises user's Defense by one stage.

Sand Attack100%15

Lowers the target's accuracy by one stage.

6Defense Curl40

Raises user's Defense by one stage.

11Sand Attack100%15

Lowers the target's accuracy by one stage.

17Poison Sting15100%35

Has a 30% chance to poison the target.

24Slash70100%20

Has an increased chance for a critical hit.

33Swift6020

Never misses.

42Fury Swipes1880%15

Hits 2-5 times in one turn.

52Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

62Sandstorm10

Changes the weather to a sandstorm for five turns.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Mimic10

Copies the target's last used move.

Seismic Toss*100%20

Inflicts damage equal to the user's level.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Colosseum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Defense Curl40

Raises user's Defense by one stage.

Sand Attack100%15

Lowers the target's accuracy by one stage.

6Defense Curl40

Raises user's Defense by one stage.

11Sand Attack100%15

Lowers the target's accuracy by one stage.

17Poison Sting15100%35

Has a 30% chance to poison the target.

24Slash70100%20

Has an increased chance for a critical hit.

33Swift6020

Never misses.

42Fury Swipes1880%15

Hits 2-5 times in one turn.

52Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

62Sandstorm10

Changes the weather to a sandstorm for five turns.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Emerald
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Defense Curl40

Raises user's Defense by one stage.

Sand Attack100%15

Lowers the target's accuracy by one stage.

6Defense Curl40

Raises user's Defense by one stage.

11Sand Attack100%15

Lowers the target's accuracy by one stage.

17Poison Sting15100%35

Has a 30% chance to poison the target.

24Slash70100%20

Has an increased chance for a critical hit.

33Swift6020

Never misses.

42Fury Swipes1880%15

Hits 2-5 times in one turn.

52Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

62Sandstorm10

Changes the weather to a sandstorm for five turns.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Sandshrew ma non da Sandslash. Appears on a newly-hatched Pokémon, if the father had the same move.
Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Crush Claw7595%10

Has a 50% chance to lower the target's Defense by one stage.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Rock Slide7590%10

Has a 30% chance to make the target flinch.

Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

Swords Dance20

Raises the user's Attack by two stages.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Defense Curl40

Raises user's Defense by one stage.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Dynamic Punch10050%5

Has a 100% chance to confuse the target.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Mimic10

Copies the target's last used move.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Rock Slide7590%10

Has a 30% chance to make the target flinch.

Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Seismic Toss*100%20

Inflicts damage equal to the user's level.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

Swift6020

Never misses.

Swords Dance20

Raises the user's Attack by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Ruby & Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Defense Curl40

Raises user's Defense by one stage.

Sand Attack100%15

Lowers the target's accuracy by one stage.

6Defense Curl40

Raises user's Defense by one stage.

11Sand Attack100%15

Lowers the target's accuracy by one stage.

17Poison Sting15100%35

Has a 30% chance to poison the target.

24Slash70100%20

Has an increased chance for a critical hit.

33Swift6020

Never misses.

42Fury Swipes1880%15

Hits 2-5 times in one turn.

52Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

62Sandstorm10

Changes the weather to a sandstorm for five turns.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Sandshrew ma non da Sandslash. Appears on a newly-hatched Pokémon, if the father had the same move.
Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Crush Claw7595%10

Has a 50% chance to lower the target's Defense by one stage.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Rock Slide7590%10

Has a 30% chance to make the target flinch.

Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

Swords Dance20

Raises the user's Attack by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Crystal
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Defense Curl40

Raises user's Defense by one stage.

Sand Attack100%15

Lowers the target's accuracy by one stage.

6Defense Curl40

Raises user's Defense by one stage.

11Sand Attack100%15

Lowers the target's accuracy by one stage.

17Poison Sting15100%35

Has a 30% chance to poison the target.

24Slash70100%20

Has an increased chance for a critical hit.

33Swift6020

Never misses.

42Fury Swipes1880%15

Hits 2-5 times in one turn.

52Sandstorm10

Changes the weather to a sandstorm for five turns.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Sandshrew ma non da Sandslash. Appears on a newly-hatched Pokémon, if the father had the same move.
Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Dynamic Punch10050%5

Has a 100% chance to confuse the target.

02Headbutt70100%15

Has a 30% chance to make the target flinch.

03Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

04Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Endure10+4

Prevents the user's HP from lowering below 1 this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

32Double Team15

Raises the user's evasion by one stage.

34Swagger85%15

Raises the target's Attack by two stages and confuses the target.

35Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Swift6020

Never misses.

40Defense Curl40

Raises user's Defense by one stage.

43Detect5+4

Prevents any moves from hitting the user this turn.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

49Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Gold & Silver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Defense Curl40

Raises user's Defense by one stage.

Sand Attack100%15

Lowers the target's accuracy by one stage.

6Defense Curl40

Raises user's Defense by one stage.

11Sand Attack100%15

Lowers the target's accuracy by one stage.

17Poison Sting15100%35

Has a 30% chance to poison the target.

24Slash70100%20

Has an increased chance for a critical hit.

33Swift6020

Never misses.

42Fury Swipes1880%15

Hits 2-5 times in one turn.

52Sandstorm10

Changes the weather to a sandstorm for five turns.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Sandshrew ma non da Sandslash. Appears on a newly-hatched Pokémon, if the father had the same move.
Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Dynamic Punch10050%5

Has a 100% chance to confuse the target.

02Headbutt70100%15

Has a 30% chance to make the target flinch.

03Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

04Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Endure10+4

Prevents the user's HP from lowering below 1 this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

32Double Team15

Raises the user's evasion by one stage.

34Swagger85%15

Raises the target's Attack by two stages and confuses the target.

35Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Swift6020

Never misses.

40Defense Curl40

Raises user's Defense by one stage.

43Detect5+4

Prevents any moves from hitting the user this turn.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

49Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Yellow
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Sand Attack100%15

Lowers the target's accuracy by one stage.

10Sand Attack100%15

Lowers the target's accuracy by one stage.

17Slash70100%20

Has an increased chance for a critical hit.

27Poison Sting15100%35

Has a 30% chance to poison the target.

36Swift6020

Never misses.

47Fury Swipes1880%15

Hits 2-5 times in one turn.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Swords Dance20

Raises the user's Attack by two stages.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Body Slam85100%15

Has a 30% chance to paralyze the target.

09Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

10Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Submission8080%20

User receives 1/4 the damage it inflicts in recoil.

19Seismic Toss*100%20

Inflicts damage equal to the user's level.

20Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Fissure*30%5

Causes a one-hit KO.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Mimic10

Copies the target's last used move.

32Double Team15

Raises the user's evasion by one stage.

34Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

39Swift6020

Never misses.

40Skull Bash130100%10

Raises the user's Defense by one stage. User charges for one turn before attacking.

44Rest10

User sleeps for two turns, completely healing itself.

48Rock Slide7590%10

Has a 30% chance to make the target flinch.

50Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Red & Blue
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Sand Attack100%15

Lowers the target's accuracy by one stage.

10Sand Attack100%15

Lowers the target's accuracy by one stage.

17Slash70100%20

Has an increased chance for a critical hit.

27Poison Sting15100%35

Has a 30% chance to poison the target.

36Swift6020

Never misses.

47Fury Swipes1880%15

Hits 2-5 times in one turn.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Swords Dance20

Raises the user's Attack by two stages.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Body Slam85100%15

Has a 30% chance to paralyze the target.

09Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

10Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Submission8080%20

User receives 1/4 the damage it inflicts in recoil.

19Seismic Toss*100%20

Inflicts damage equal to the user's level.

20Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Fissure*30%5

Causes a one-hit KO.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Mimic10

Copies the target's last used move.

32Double Team15

Raises the user's evasion by one stage.

34Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

39Swift6020

Never misses.

40Skull Bash130100%10

Raises the user's Defense by one stage. User charges for one turn before attacking.

44Rest10

User sleeps for two turns, completely healing itself.

48Rock Slide7590%10

Has a 30% chance to make the target flinch.

50Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

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