When this Pokémon has 1/3 or less of its HP remaining, its Grass-type moves inflict 1.5× as much regular damage.
When this Pokémon uses or loses its held item, its Speed is doubled. If it gains another item or leaves battle, this bonus is lost.
This includes when the Pokémon drops its item because of Knock Off. This bonus does not count as a stat modifier. There is no notification when this ability takes effect.
Work in progress ... Essentials | ||||||
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Species | Forest Pokémon | National Pokédex | 254 | Introduced in | 3 | |
Shape | Footprint | Color | Green | |||
Height | 1.7 m | Weight | 52.2 kg |
Breeding & Training | ||||||
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Egg groups | Monster; Dragon | Hatch counter | 20 | Capture rate | 45 | |
Base EXP | 239 | Growth rate | 1.059.860 | Base happiness | 70 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
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Treecko | GrovyleLevel up, starting at level 16 | SceptileLevel up, starting at level 36 |
Quick Sprite |
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Global Link Artwork |
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Flavor Text | |
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Omega Ruby Le foglie che crescono sul corpo di Sceptile hanno margini taglienti. Questo Pokémon è agilissimo, infatti salta da un ramo all’altro e piomba sui nemici sorprendendoli dall’alto. |
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Alpha Sapphire Sulla schiena di Sceptile crescono alcuni semi che si dice siano ricchi di nutrienti per gli alberi. Questo Pokémon coltiva amorevolmente le sue piante nella foresta. |
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X Le foglie che crescono sulle sue braccia tagliano anche grandi alberi. Nel suo habitat, è imbattibile. |
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Y Percorre agile e veloce la giungla abbattendo le prede con le affilate foglie che ha sugli arti anteriori. |
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Black 2, White 2 Le foglie che crescono sulle sue braccia tagliano anche grandi alberi. Nel suo habitat, è imbattibile. |
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Black, White Le foglie che crescono sulle sue braccia tagliano anche grandi alberi. Nel suo habitat, è imbattibile. |
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HeartGold, SoulSilver Percorre agile e veloce la giungla abbattendo le prede con le affilate foglie che ha sugli arti anteriori. |
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Platinum Le foglie che crescono sulle sue braccia tagliano anche grandi alberi. Nel suo habitat, è imbattibile. |
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Diamond, Pearl Le foglie che crescono sulle sue braccia tagliano anche grandi alberi. Nel suo habitat, è imbattibile. |
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FireRed, LeafGreen Le foglie sugli arti anteriori sono affilate come lame. È solito saltare di ramo in ramo per poi sferrare un attacco. |
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Emerald Nella giungla, nessuno è più potente di SCEPTILE. Coltiva amorevolmente alberi e piante e regola la sua temperatura corporea crogiolandosi al sole. |
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Ruby Le foglie che crescono sul corpo di SCEPTILE hanno margini taglienti. Questo POKéMON è agilissimo, infatti salta da un ramo all’altro e piomba sui nemici sorprendendoli dall’alto. |
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Sapphire Sulla schiena di SCEPTILE crescono alcuni semi. Si dice che germoglino con i fertilizzanti per le piante. Questo POKéMON coltiva amorevolmente le sue piante nella foresta. |
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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Stat | Base | Rank | IV | EPs | Value | |
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Punti Salute | 56.5 | 344 | ||||
Attacco | 60.4 | 269 | ||||
Difesa | 43 | 229 | ||||
Attacco Speciale | 83.7 | 309 | ||||
Difesa Speciale | 69.8 | 269 | ||||
Velocità | 95.3 | 339 | ||||
Media | 80.3 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
---|---|---|---|---|---|---|---|---|
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
0 | Dual Chop | 40 | 90% | 15 | Hits twice in one turn. | |||
— | Dual Chop | 40 | 90% | 15 | Hits twice in one turn. | |||
— | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |||
— | Leaf Storm | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |||
— | Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
— | Pound | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
— | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |||
— | Quick Attack | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
5 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |||
9 | Quick Attack | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
13 | Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |||
18 | Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |||
23 | Leaf Blade | 90 | 100% | 15 | Has an increased chance for a critical hit. | |||
28 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |||
33 | Slam | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | |||
39 | Detect | — | — | 5 | +4 | Prevents any moves from hitting the user this turn. | ||
45 | X-Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
51 | False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |||
57 | Quick Guard | — | — | 15 | +3 | Prevents any priority moves from hitting friendly Pokémon this turn. | ||
63 | Leaf Storm | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |||
69 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Imparata da Treecko ma non da Sceptile. Learned when a Pokémon reaches a certain level. | ||||||||
21 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
37 | Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
45 | Endeavor | * | 100% | 5 | Lowers the target's HP to equal the user's. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Treecko ma non da Sceptile. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Bullet Seed | 25 | 100% | 30 | Hits 2-5 times in one turn. | ||||
Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | ||||
Crush Claw | 75 | 95% | 10 | Has a 50% chance to lower the target's Defense by one stage. | ||||
Double Kick | 30 | 100% | 30 | Hits twice in one turn. | ||||
Dragon Breath | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | ||||
Endeavor | * | 100% | 5 | Lowers the target's HP to equal the user's. | ||||
Grass Whistle | — | 55% | 15 | Puts the target to sleep. | ||||
Grassy Terrain | — | — | 10 | For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power. | ||||
Leaf Storm | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | ||||
Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | ||||
Magical Leaf | 60 | — | 20 | Never misses. | ||||
Mud Sport | — | — | 15 | Halves all Electric-type damage. | ||||
Natural Gift | * | 100% | 15 | Power and type depend on the held berry. | ||||
Razor Wind | 80 | 100% | 10 | Requires a turn to charge before attacking. | ||||
Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | ||||
Worry Seed | — | 100% | 10 | Changes the target's ability to Insomnia. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |||
— | Drain Punch | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
— | Dual Chop | 40 | 90% | 15 | Hits twice in one turn. | |||
— | Endeavor | * | 100% | 5 | Lowers the target's HP to equal the user's. | |||
— | Focus Punch | 150 | 100% | 20 | -3 | If the user takes damage before attacking, the attack is canceled. | ||
— | Frenzy Plant | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
— | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
— | Grass Pledge | 80 | 100% | 10 | With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns. | |||
— | Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |||
— | Laser Focus | — | — | 30 | Guarantees a critical hit with the user's next move. | |||
— | Low Kick | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |||
— | Outrage | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |||
— | Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |||
— | Throat Chop | 80 | 100% | 15 | Prevents the target from using sound-based moves for two turns. | |||
— | Thunder Punch | 75 | 100% | 15 | Has a 10% chance to paralyze the target. | |||
— | Worry Seed | — | 100% | 10 | Changes the target's ability to Insomnia. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
01 | Work Up | — | — | 30 | Raises the user's Attack and Special Attack by one stage each. | |||
02 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
05 | Roar | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | ||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
20 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
22 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |||
26 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
31 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
39 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
47 | Low Sweep | 65 | 100% | 20 | Lowers the target's Speed by one stage. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
52 | Focus Blast | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
53 | Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
54 | False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |||
56 | Fling | * | 100% | 10 | Throws held item at the target; power depends on the item. | |||
59 | Brutal Swing | 60 | 100% | 20 | Inflicts regular damage with no additional effect. | |||
62 | Acrobatics | 55 | 100% | 15 | Has double power if the user has no held item. | |||
68 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
75 | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |||
78 | Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |||
80 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |||
81 | X-Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
86 | Grass Knot | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
96 | Nature Power | — | — | 20 | Uses a move which depends upon the terrain. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. | |||
Pokémon version Sun & Moon | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
0 | Dual Chop | 40 | 90% | 15 | Hits twice in one turn. | |||
— | Dual Chop | 40 | 90% | 15 | Hits twice in one turn. | |||
— | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |||
— | Leaf Storm | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |||
— | Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
— | Pound | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
— | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |||
— | Quick Attack | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
5 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |||
9 | Quick Attack | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
13 | Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |||
18 | Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |||
23 | Leaf Blade | 90 | 100% | 15 | Has an increased chance for a critical hit. | |||
28 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |||
33 | Slam | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | |||
39 | Detect | — | — | 5 | +4 | Prevents any moves from hitting the user this turn. | ||
45 | X-Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
51 | False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |||
57 | Quick Guard | — | — | 15 | +3 | Prevents any priority moves from hitting friendly Pokémon this turn. | ||
63 | Leaf Storm | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |||
69 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Imparata da Treecko ma non da Sceptile. Learned when a Pokémon reaches a certain level. | ||||||||
21 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
37 | Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
45 | Endeavor | * | 100% | 5 | Lowers the target's HP to equal the user's. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Treecko ma non da Sceptile. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Bullet Seed | 25 | 100% | 30 | Hits 2-5 times in one turn. | ||||
Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | ||||
Crush Claw | 75 | 95% | 10 | Has a 50% chance to lower the target's Defense by one stage. | ||||
Double Kick | 30 | 100% | 30 | Hits twice in one turn. | ||||
Dragon Breath | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | ||||
Endeavor | * | 100% | 5 | Lowers the target's HP to equal the user's. | ||||
Grass Whistle | — | 55% | 15 | Puts the target to sleep. | ||||
Grassy Terrain | — | — | 10 | For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power. | ||||
Leaf Storm | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | ||||
Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | ||||
Magical Leaf | 60 | — | 20 | Never misses. | ||||
Mud Sport | — | — | 15 | Halves all Electric-type damage. | ||||
Natural Gift | * | 100% | 15 | Power and type depend on the held berry. | ||||
Razor Wind | 80 | 100% | 10 | Requires a turn to charge before attacking. | ||||
Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | ||||
Worry Seed | — | 100% | 10 | Changes the target's ability to Insomnia. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Frenzy Plant | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
— | Grass Pledge | 80 | 100% | 10 | With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
01 | Work Up | — | — | 30 | Raises the user's Attack and Special Attack by one stage each. | |||
02 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
05 | Roar | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | ||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
20 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
22 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |||
26 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
31 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
39 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
47 | Low Sweep | 65 | 100% | 20 | Lowers the target's Speed by one stage. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
52 | Focus Blast | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
53 | Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
54 | False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |||
56 | Fling | * | 100% | 10 | Throws held item at the target; power depends on the item. | |||
59 | Brutal Swing | 60 | 100% | 20 | Inflicts regular damage with no additional effect. | |||
62 | Acrobatics | 55 | 100% | 15 | Has double power if the user has no held item. | |||
68 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
75 | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |||
78 | Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |||
80 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |||
81 | X-Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
86 | Grass Knot | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
96 | Nature Power | — | — | 20 | Uses a move which depends upon the terrain. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. | |||
Pokémon version Omega Ruby & Alpha Sapphire | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Leaf Storm | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |||
— | Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
— | Pound | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
— | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |||
— | Quick Attack | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
5 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |||
9 | Quick Attack | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
13 | Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |||
16 | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |||
18 | Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |||
23 | Leaf Blade | 90 | 100% | 15 | Has an increased chance for a critical hit. | |||
28 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |||
33 | Slam | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | |||
36 | Dual Chop | 40 | 90% | 15 | Hits twice in one turn. | |||
39 | Detect | — | — | 5 | +4 | Prevents any moves from hitting the user this turn. | ||
45 | X-Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
51 | False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |||
57 | Quick Guard | — | — | 15 | +3 | Prevents any priority moves from hitting friendly Pokémon this turn. | ||
63 | Leaf Storm | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |||
69 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Imparata da Treecko ma non da Sceptile. Learned when a Pokémon reaches a certain level. | ||||||||
21 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
37 | Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
45 | Endeavor | * | 100% | 5 | Lowers the target's HP to equal the user's. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Treecko ma non da Sceptile. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Bullet Seed | 25 | 100% | 30 | Hits 2-5 times in one turn. | ||||
Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | ||||
Crush Claw | 75 | 95% | 10 | Has a 50% chance to lower the target's Defense by one stage. | ||||
Double Kick | 30 | 100% | 30 | Hits twice in one turn. | ||||
Dragon Breath | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | ||||
Endeavor | * | 100% | 5 | Lowers the target's HP to equal the user's. | ||||
Grass Whistle | — | 55% | 15 | Puts the target to sleep. | ||||
Grassy Terrain | — | — | 10 | For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power. | ||||
Leaf Storm | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | ||||
Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | ||||
Magical Leaf | 60 | — | 20 | Never misses. | ||||
Mud Sport | — | — | 15 | Halves all Electric-type damage. | ||||
Natural Gift | * | 100% | 15 | Power and type depend on the held berry. | ||||
Razor Wind | 80 | 100% | 10 | Requires a turn to charge before attacking. | ||||
Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | ||||
Worry Seed | — | 100% | 10 | Changes the target's ability to Insomnia. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |||
— | Drain Punch | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
— | Dual Chop | 40 | 90% | 15 | Hits twice in one turn. | |||
— | Endeavor | * | 100% | 5 | Lowers the target's HP to equal the user's. | |||
— | Focus Punch | 150 | 100% | 20 | -3 | If the user takes damage before attacking, the attack is canceled. | ||
— | Frenzy Plant | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
— | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
— | Grass Pledge | 80 | 100% | 10 | With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns. | |||
— | Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |||
— | Low Kick | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |||
— | Outrage | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |||
— | Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |||
— | Thunder Punch | 75 | 100% | 15 | Has a 10% chance to paralyze the target. | |||
— | Worry Seed | — | 100% | 10 | Changes the target's ability to Insomnia. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
01 | Hone Claws | — | — | 15 | Raises the user's Attack and accuracy by one stage. | |||
02 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
05 | Roar | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | ||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
20 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
22 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |||
26 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
28 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |||
31 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
39 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
47 | Low Sweep | 65 | 100% | 20 | Lowers the target's Speed by one stage. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
52 | Focus Blast | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
53 | Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
54 | False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |||
56 | Fling | * | 100% | 10 | Throws held item at the target; power depends on the item. | |||
62 | Acrobatics | 55 | 100% | 15 | Has double power if the user has no held item. | |||
68 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
70 | Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |||
75 | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |||
78 | Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |||
80 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |||
81 | X-Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
86 | Grass Knot | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
94 | Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||
96 | Nature Power | — | — | 20 | Uses a move which depends upon the terrain. | |||
98 | Power-Up Punch | 40 | 100% | 20 | Raises the user's Attack by one stage after inflicting damage. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. | |||
H1 | Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |||
H4 | Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
H6 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |||
Pokémon version X & Y | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Leaf Storm | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |||
— | Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
— | Pound | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
— | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |||
— | Quick Attack | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
6 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |||
11 | Quick Attack | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
16 | X-Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
17 | Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |||
23 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |||
29 | Leaf Blade | 90 | 100% | 15 | Has an increased chance for a critical hit. | |||
35 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |||
43 | Slam | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | |||
51 | Detect | — | — | 5 | +4 | Prevents any moves from hitting the user this turn. | ||
59 | False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |||
67 | Leaf Storm | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Imparata da Treecko ma non da Sceptile. Learned when a Pokémon reaches a certain level. | ||||||||
26 | Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |||
46 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
50 | Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Imparata da Grovyle ma non da Sceptile. Learned when a Pokémon reaches a certain level. | ||||||||
16 | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Treecko ma non da Sceptile. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Bullet Seed | 25 | 100% | 30 | Hits 2-5 times in one turn. | ||||
Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | ||||
Crush Claw | 75 | 95% | 10 | Has a 50% chance to lower the target's Defense by one stage. | ||||
Double Kick | 30 | 100% | 30 | Hits twice in one turn. | ||||
Dragon Breath | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | ||||
Endeavor | * | 100% | 5 | Lowers the target's HP to equal the user's. | ||||
Grass Whistle | — | 55% | 15 | Puts the target to sleep. | ||||
Grassy Terrain | — | — | 10 | For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power. | ||||
Leaf Storm | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | ||||
Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | ||||
Magical Leaf | 60 | — | 20 | Never misses. | ||||
Mud Sport | — | — | 15 | Halves all Electric-type damage. | ||||
Natural Gift | * | 100% | 15 | Power and type depend on the held berry. | ||||
Razor Wind | 80 | 100% | 10 | Requires a turn to charge before attacking. | ||||
Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | ||||
Worry Seed | — | 100% | 10 | Changes the target's ability to Insomnia. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Frenzy Plant | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
— | Grass Pledge | 80 | 100% | 10 | With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
01 | Hone Claws | — | — | 15 | Raises the user's Attack and accuracy by one stage. | |||
02 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
05 | Roar | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | ||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
20 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
22 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |||
26 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
28 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |||
31 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
39 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
47 | Low Sweep | 65 | 100% | 20 | Lowers the target's Speed by one stage. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
52 | Focus Blast | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
53 | Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
54 | False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |||
56 | Fling | * | 100% | 10 | Throws held item at the target; power depends on the item. | |||
62 | Acrobatics | 55 | 100% | 15 | Has double power if the user has no held item. | |||
68 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
70 | Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |||
75 | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |||
78 | Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |||
80 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |||
81 | X-Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
86 | Grass Knot | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
94 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |||
96 | Nature Power | — | — | 20 | Uses a move which depends upon the terrain. | |||
98 | Power-Up Punch | 40 | 100% | 20 | Raises the user's Attack by one stage after inflicting damage. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. | |||
H1 | Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |||
H4 | Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
Pokémon version Black 2 & White 2 | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
— | Pound | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
— | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |||
— | Quick Attack | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
6 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |||
11 | Quick Attack | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
16 | X-Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
17 | Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |||
23 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |||
29 | Leaf Blade | 90 | 100% | 15 | Has an increased chance for a critical hit. | |||
35 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |||
43 | Slam | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | |||
51 | Detect | — | — | 5 | +4 | Prevents any moves from hitting the user this turn. | ||
59 | False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |||
67 | Leaf Storm | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Imparata da Treecko ma non da Sceptile. Learned when a Pokémon reaches a certain level. | ||||||||
26 | Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |||
46 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
51 | Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Imparata da Grovyle ma non da Sceptile. Learned when a Pokémon reaches a certain level. | ||||||||
16 | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Treecko ma non da Sceptile. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Bullet Seed | 25 | 100% | 30 | Hits 2-5 times in one turn. | ||||
Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | ||||
Crush Claw | 75 | 95% | 10 | Has a 50% chance to lower the target's Defense by one stage. | ||||
Double Kick | 30 | 100% | 30 | Hits twice in one turn. | ||||
Dragon Breath | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | ||||
Endeavor | * | 100% | 5 | Lowers the target's HP to equal the user's. | ||||
Grass Whistle | — | 55% | 15 | Puts the target to sleep. | ||||
Leaf Storm | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | ||||
Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | ||||
Magical Leaf | 60 | — | 20 | Never misses. | ||||
Mud Sport | — | — | 15 | Halves all Electric-type damage. | ||||
Natural Gift | * | 100% | 15 | Power and type depend on the held berry. | ||||
Razor Wind | 80 | 100% | 10 | Requires a turn to charge before attacking. | ||||
Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | ||||
Worry Seed | — | 100% | 10 | Changes the target's ability to Insomnia. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |||
— | Drain Punch | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
— | Endeavor | * | 100% | 5 | Lowers the target's HP to equal the user's. | |||
— | Frenzy Plant | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
— | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
— | Grass Pledge | 80 | 100% | 10 | With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns. | |||
— | Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |||
— | Low Kick | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |||
— | Outrage | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |||
— | Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
— | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |||
— | Thunder Punch | 75 | 100% | 15 | Has a 10% chance to paralyze the target. | |||
— | Worry Seed | — | 100% | 10 | Changes the target's ability to Insomnia. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
01 | Hone Claws | — | — | 15 | Raises the user's Attack and accuracy by one stage. | |||
02 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
05 | Roar | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | ||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
20 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
22 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |||
26 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
28 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |||
31 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
39 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
47 | Low Sweep | 65 | 100% | 20 | Lowers the target's Speed by one stage. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
52 | Focus Blast | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
53 | Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
54 | False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |||
56 | Fling | * | 100% | 10 | Throws held item at the target; power depends on the item. | |||
62 | Acrobatics | 55 | 100% | 15 | Has double power if the user has no held item. | |||
68 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
70 | Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |||
75 | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |||
78 | Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |||
80 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |||
81 | X-Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
86 | Grass Knot | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
94 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |||
H1 | Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |||
H4 | Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
Pokémon version Black & White | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
— | Pound | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
— | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |||
— | Quick Attack | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
6 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |||
11 | Quick Attack | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
16 | X-Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
17 | Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |||
23 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |||
29 | Leaf Blade | 90 | 100% | 15 | Has an increased chance for a critical hit. | |||
35 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |||
43 | Slam | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | |||
51 | Detect | — | — | 5 | +4 | Prevents any moves from hitting the user this turn. | ||
59 | False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |||
67 | Leaf Storm | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Imparata da Treecko ma non da Sceptile. Learned when a Pokémon reaches a certain level. | ||||||||
26 | Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |||
46 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
51 | Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Imparata da Grovyle ma non da Sceptile. Learned when a Pokémon reaches a certain level. | ||||||||
16 | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Treecko ma non da Sceptile. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Bullet Seed | 25 | 100% | 30 | Hits 2-5 times in one turn. | ||||
Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | ||||
Crush Claw | 75 | 95% | 10 | Has a 50% chance to lower the target's Defense by one stage. | ||||
Double Kick | 30 | 100% | 30 | Hits twice in one turn. | ||||
Dragon Breath | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | ||||
Endeavor | * | 100% | 5 | Lowers the target's HP to equal the user's. | ||||
Grass Whistle | — | 55% | 15 | Puts the target to sleep. | ||||
Leaf Storm | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | ||||
Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | ||||
Magical Leaf | 60 | — | 20 | Never misses. | ||||
Mud Sport | — | — | 15 | Halves all Electric-type damage. | ||||
Natural Gift | * | 100% | 15 | Power and type depend on the held berry. | ||||
Razor Wind | 80 | 100% | 10 | Requires a turn to charge before attacking. | ||||
Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | ||||
Worry Seed | — | 100% | 10 | Changes the target's ability to Insomnia. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Frenzy Plant | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
— | Grass Pledge | 80 | 100% | 10 | With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
01 | Hone Claws | — | — | 15 | Raises the user's Attack and accuracy by one stage. | |||
02 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
05 | Roar | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | ||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
20 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
22 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |||
26 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
28 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |||
31 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
39 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
47 | Low Sweep | 65 | 100% | 20 | Lowers the target's Speed by one stage. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
52 | Focus Blast | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
53 | Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
54 | False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |||
56 | Fling | * | 100% | 10 | Throws held item at the target; power depends on the item. | |||
62 | Acrobatics | 55 | 100% | 15 | Has double power if the user has no held item. | |||
68 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
70 | Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |||
75 | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |||
78 | Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |||
80 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |||
81 | X-Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
86 | Grass Knot | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
94 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |||
H1 | Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |||
H4 | Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
Pokémon version HeartGold & SoulSilver | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
— | Pound | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
— | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |||
— | Quick Attack | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
6 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |||
11 | Quick Attack | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
16 | X-Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
17 | Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |||
23 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |||
29 | Leaf Blade | 90 | 100% | 15 | Has an increased chance for a critical hit. | |||
35 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |||
43 | Slam | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | |||
51 | Detect | — | — | 5 | +4 | Prevents any moves from hitting the user this turn. | ||
59 | False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |||
67 | Leaf Storm | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Imparata da Treecko ma non da Sceptile. Learned when a Pokémon reaches a certain level. | ||||||||
26 | Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |||
46 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
51 | Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Imparata da Grovyle ma non da Sceptile. Learned when a Pokémon reaches a certain level. | ||||||||
16 | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Treecko ma non da Sceptile. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | ||||
Crush Claw | 75 | 95% | 10 | Has a 50% chance to lower the target's Defense by one stage. | ||||
Double Kick | 30 | 100% | 30 | Hits twice in one turn. | ||||
Dragon Breath | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | ||||
Endeavor | * | 100% | 5 | Lowers the target's HP to equal the user's. | ||||
Grass Whistle | — | 55% | 15 | Puts the target to sleep. | ||||
Leaf Storm | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | ||||
Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | ||||
Magical Leaf | 60 | — | 20 | Never misses. | ||||
Mud Sport | — | — | 15 | Halves all Electric-type damage. | ||||
Razor Wind | 80 | 100% | 10 | Requires a turn to charge before attacking. | ||||
Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | ||||
Worry Seed | — | 100% | 10 | Changes the target's ability to Insomnia. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Endeavor | * | 100% | 5 | Lowers the target's HP to equal the user's. | |||
— | Frenzy Plant | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
— | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |||
— | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
— | Low Kick | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |||
— | Mud-Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |||
— | Outrage | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |||
— | Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Swift | 60 | — | 20 | Never misses. | |||
— | Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |||
— | Thunder Punch | 75 | 100% | 15 | Has a 10% chance to paralyze the target. | |||
— | Worry Seed | — | 100% | 10 | Changes the target's ability to Insomnia. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
01 | Focus Punch | 150 | 100% | 20 | -3 | If the user takes damage before attacking, the attack is canceled. | ||
02 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
05 | Roar | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | ||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
09 | Bullet Seed | 25 | 100% | 30 | Hits 2-5 times in one turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
19 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
20 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
22 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |||
23 | Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |||
26 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
28 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |||
31 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
39 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
43 | Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
52 | Focus Blast | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
53 | Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
54 | False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |||
56 | Fling | * | 100% | 10 | Throws held item at the target; power depends on the item. | |||
58 | Endure | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | ||
59 | Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |||
60 | Drain Punch | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
68 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
70 | Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |||
75 | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |||
78 | Captivate | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |||
80 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |||
81 | X-Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
82 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
83 | Natural Gift | * | 100% | 15 | Power and type depend on the held berry. | |||
86 | Grass Knot | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
H1 | Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |||
H4 | Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
H6 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |||
H8 | Rock Climb | 90 | 85% | 20 | Has a 20% chance to confuse the target. | |||
Pokémon version Platinum | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
— | Pound | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
— | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |||
— | Quick Attack | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
6 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |||
11 | Quick Attack | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
16 | X-Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
17 | Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |||
23 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |||
29 | Leaf Blade | 90 | 100% | 15 | Has an increased chance for a critical hit. | |||
35 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |||
43 | Slam | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | |||
51 | Detect | — | — | 5 | +4 | Prevents any moves from hitting the user this turn. | ||
59 | False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |||
67 | Leaf Storm | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Imparata da Treecko ma non da Sceptile. Learned when a Pokémon reaches a certain level. | ||||||||
26 | Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |||
46 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
51 | Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Imparata da Grovyle ma non da Sceptile. Learned when a Pokémon reaches a certain level. | ||||||||
16 | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Treecko ma non da Sceptile. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | ||||
Crush Claw | 75 | 95% | 10 | Has a 50% chance to lower the target's Defense by one stage. | ||||
Double Kick | 30 | 100% | 30 | Hits twice in one turn. | ||||
Dragon Breath | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | ||||
Endeavor | * | 100% | 5 | Lowers the target's HP to equal the user's. | ||||
Grass Whistle | — | 55% | 15 | Puts the target to sleep. | ||||
Leaf Storm | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | ||||
Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | ||||
Magical Leaf | 60 | — | 20 | Never misses. | ||||
Mud Sport | — | — | 15 | Halves all Electric-type damage. | ||||
Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | ||||
Worry Seed | — | 100% | 10 | Changes the target's ability to Insomnia. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Endeavor | * | 100% | 5 | Lowers the target's HP to equal the user's. | |||
— | Frenzy Plant | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
— | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |||
— | Mud-Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |||
— | Outrage | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |||
— | Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Swift | 60 | — | 20 | Never misses. | |||
— | Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | |||
— | Thunder Punch | 75 | 100% | 15 | Has a 10% chance to paralyze the target. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
01 | Focus Punch | 150 | 100% | 20 | -3 | If the user takes damage before attacking, the attack is canceled. | ||
02 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
05 | Roar | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | ||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
09 | Bullet Seed | 25 | 100% | 30 | Hits 2-5 times in one turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
19 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
20 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
22 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |||
23 | Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |||
26 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
28 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |||
31 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
39 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
43 | Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
52 | Focus Blast | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
53 | Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
54 | False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |||
56 | Fling | * | 100% | 10 | Throws held item at the target; power depends on the item. | |||
58 | Endure | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | ||
59 | Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |||
60 | Drain Punch | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
68 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
70 | Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |||
75 | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |||
78 | Captivate | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |||
80 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |||
81 | X-Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
82 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
83 | Natural Gift | * | 100% | 15 | Power and type depend on the held berry. | |||
86 | Grass Knot | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
H1 | Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |||
H4 | Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
H6 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |||
H8 | Rock Climb | 90 | 85% | 20 | Has a 20% chance to confuse the target. | |||
Pokémon version Diamond & Pearl | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
— | Pound | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
— | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |||
— | Quick Attack | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
6 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |||
11 | Quick Attack | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
16 | X-Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
17 | Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |||
23 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |||
29 | Leaf Blade | 90 | 100% | 15 | Has an increased chance for a critical hit. | |||
35 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |||
43 | Slam | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | |||
51 | Detect | — | — | 5 | +4 | Prevents any moves from hitting the user this turn. | ||
59 | False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |||
67 | Leaf Storm | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Imparata da Treecko ma non da Sceptile. Learned when a Pokémon reaches a certain level. | ||||||||
26 | Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |||
46 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
51 | Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Imparata da Grovyle ma non da Sceptile. Learned when a Pokémon reaches a certain level. | ||||||||
16 | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Treecko ma non da Sceptile. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | ||||
Crush Claw | 75 | 95% | 10 | Has a 50% chance to lower the target's Defense by one stage. | ||||
Double Kick | 30 | 100% | 30 | Hits twice in one turn. | ||||
Dragon Breath | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | ||||
Endeavor | * | 100% | 5 | Lowers the target's HP to equal the user's. | ||||
Grass Whistle | — | 55% | 15 | Puts the target to sleep. | ||||
Leaf Storm | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | ||||
Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | ||||
Magical Leaf | 60 | — | 20 | Never misses. | ||||
Mud Sport | — | — | 15 | Halves all Electric-type damage. | ||||
Synthesis | — | — | 5 | Heals the user by half its max HP. Affected by weather. | ||||
Worry Seed | — | 100% | 10 | Changes the target's ability to Insomnia. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Frenzy Plant | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
01 | Focus Punch | 150 | 100% | 20 | -3 | If the user takes damage before attacking, the attack is canceled. | ||
02 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
05 | Roar | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | ||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
09 | Bullet Seed | 25 | 100% | 30 | Hits 2-5 times in one turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
19 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
20 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
22 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |||
23 | Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |||
26 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
28 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |||
31 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
39 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
43 | Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
52 | Focus Blast | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
53 | Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
54 | False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |||
56 | Fling | * | 100% | 10 | Throws held item at the target; power depends on the item. | |||
58 | Endure | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | ||
59 | Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |||
60 | Drain Punch | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
68 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
70 | Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |||
75 | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |||
78 | Captivate | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |||
80 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |||
81 | X-Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
82 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
83 | Natural Gift | * | 100% | 15 | Power and type depend on the held berry. | |||
86 | Grass Knot | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
H1 | Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |||
H4 | Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
H6 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |||
H8 | Rock Climb | 90 | 85% | 20 | Has a 20% chance to confuse the target. | |||
Pokémon version FireRed & LeafGreen | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Pound | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
— | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |||
— | Quick Attack | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
6 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |||
11 | Quick Attack | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
16 | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |||
17 | Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |||
23 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |||
29 | Leaf Blade | 90 | 100% | 15 | Has an increased chance for a critical hit. | |||
35 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |||
43 | Slam | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | |||
51 | Detect | — | — | 5 | +4 | Prevents any moves from hitting the user this turn. | ||
59 | False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Imparata da Treecko ma non da Sceptile. Learned when a Pokémon reaches a certain level. | ||||||||
26 | Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |||
46 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Treecko ma non da Sceptile. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | ||||
Crush Claw | 75 | 95% | 10 | Has a 50% chance to lower the target's Defense by one stage. | ||||
Dragon Breath | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | ||||
Endeavor | * | 100% | 5 | Lowers the target's HP to equal the user's. | ||||
Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | ||||
Mud Sport | — | — | 15 | Halves all Electric-type damage. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |||
— | Counter | * | 100% | 20 | -5 | Inflicts twice the damage the user received from the last physical hit it took. | ||
— | Double-Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |||
— | Mega Kick | 120 | 75% | 5 | Inflicts regular damage with no additional effect. | |||
— | Mega Punch | 80 | 85% | 20 | Inflicts regular damage with no additional effect. | |||
— | Mimic | — | — | 10 | Copies the target's last used move. | |||
— | Seismic Toss | * | 100% | 20 | Inflicts damage equal to the user's level. | |||
— | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
— | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
01 | Focus Punch | 150 | 100% | 20 | -3 | If the user takes damage before attacking, the attack is canceled. | ||
02 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
05 | Roar | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | ||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
09 | Bullet Seed | 25 | 100% | 30 | Hits 2-5 times in one turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
19 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
20 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
22 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |||
23 | Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |||
26 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
28 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |||
31 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
39 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
43 | Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
H1 | Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |||
H4 | Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
H5 | Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |||
H6 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |||
Pokémon version XD | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Pound | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
— | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |||
— | Quick Attack | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
6 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |||
11 | Quick Attack | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
16 | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |||
17 | Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |||
23 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |||
29 | Leaf Blade | 90 | 100% | 15 | Has an increased chance for a critical hit. | |||
35 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |||
43 | Slam | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | |||
51 | Detect | — | — | 5 | +4 | Prevents any moves from hitting the user this turn. | ||
59 | False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Imparata da Treecko ma non da Sceptile. Learned when a Pokémon reaches a certain level. | ||||||||
26 | Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |||
46 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |||
— | Double-Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |||
— | Mimic | — | — | 10 | Copies the target's last used move. | |||
— | Seismic Toss | * | 100% | 20 | Inflicts damage equal to the user's level. | |||
— | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
— | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
01 | Focus Punch | 150 | 100% | 20 | -3 | If the user takes damage before attacking, the attack is canceled. | ||
02 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
05 | Roar | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | ||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
09 | Bullet Seed | 25 | 100% | 30 | Hits 2-5 times in one turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
19 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
20 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
22 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |||
23 | Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |||
26 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
28 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |||
31 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
39 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
43 | Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
H1 | Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |||
H4 | Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
H5 | Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |||
H6 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |||
Pokémon version Colosseum | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Pound | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
— | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |||
— | Quick Attack | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
6 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |||
11 | Quick Attack | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
16 | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |||
17 | Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |||
23 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |||
29 | Leaf Blade | 90 | 100% | 15 | Has an increased chance for a critical hit. | |||
35 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |||
43 | Slam | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | |||
51 | Detect | — | — | 5 | +4 | Prevents any moves from hitting the user this turn. | ||
59 | False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Imparata da Treecko ma non da Sceptile. Learned when a Pokémon reaches a certain level. | ||||||||
26 | Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |||
46 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
01 | Focus Punch | 150 | 100% | 20 | -3 | If the user takes damage before attacking, the attack is canceled. | ||
02 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
05 | Roar | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | ||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
09 | Bullet Seed | 25 | 100% | 30 | Hits 2-5 times in one turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
19 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
20 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
22 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |||
23 | Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |||
26 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
28 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |||
31 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
39 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
43 | Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
H1 | Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |||
H4 | Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
H5 | Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |||
H6 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |||
Pokémon version Emerald | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Pound | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
— | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |||
— | Quick Attack | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
6 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |||
11 | Quick Attack | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
16 | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |||
17 | Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |||
23 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |||
29 | Leaf Blade | 90 | 100% | 15 | Has an increased chance for a critical hit. | |||
35 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |||
43 | Slam | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | |||
51 | Detect | — | — | 5 | +4 | Prevents any moves from hitting the user this turn. | ||
59 | False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Imparata da Treecko ma non da Sceptile. Learned when a Pokémon reaches a certain level. | ||||||||
26 | Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |||
46 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Treecko ma non da Sceptile. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | ||||
Crush Claw | 75 | 95% | 10 | Has a 50% chance to lower the target's Defense by one stage. | ||||
Dragon Breath | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | ||||
Endeavor | * | 100% | 5 | Lowers the target's HP to equal the user's. | ||||
Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | ||||
Mud Sport | — | — | 15 | Halves all Electric-type damage. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | |||
— | Counter | * | 100% | 20 | -5 | Inflicts twice the damage the user received from the last physical hit it took. | ||
— | Double-Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |||
— | Dynamic Punch | 100 | 50% | 5 | Has a 100% chance to confuse the target. | |||
— | Endure | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | ||
— | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |||
— | Mega Kick | 120 | 75% | 5 | Inflicts regular damage with no additional effect. | |||
— | Mega Punch | 80 | 85% | 20 | Inflicts regular damage with no additional effect. | |||
— | Mimic | — | — | 10 | Copies the target's last used move. | |||
— | Mud-Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |||
— | Seismic Toss | * | 100% | 20 | Inflicts damage equal to the user's level. | |||
— | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
— | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
— | Swift | 60 | — | 20 | Never misses. | |||
— | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |||
— | Thunder Punch | 75 | 100% | 15 | Has a 10% chance to paralyze the target. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
01 | Focus Punch | 150 | 100% | 20 | -3 | If the user takes damage before attacking, the attack is canceled. | ||
02 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
05 | Roar | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | ||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
09 | Bullet Seed | 25 | 100% | 30 | Hits 2-5 times in one turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
19 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
20 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
22 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |||
23 | Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |||
26 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
28 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |||
31 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
39 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
43 | Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
H1 | Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |||
H4 | Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
H5 | Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |||
H6 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |||
Pokémon version Ruby & Sapphire | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Pound | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
— | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |||
— | Quick Attack | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
6 | Absorb | 20 | 100% | 25 | Drains half the damage inflicted to heal the user. | |||
11 | Quick Attack | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
16 | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |||
17 | Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | |||
23 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |||
29 | Leaf Blade | 90 | 100% | 15 | Has an increased chance for a critical hit. | |||
35 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |||
43 | Slam | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | |||
51 | Detect | — | — | 5 | +4 | Prevents any moves from hitting the user this turn. | ||
59 | False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Imparata da Treecko ma non da Sceptile. Learned when a Pokémon reaches a certain level. | ||||||||
26 | Mega Drain | 40 | 100% | 15 | Drains half the damage inflicted to heal the user. | |||
46 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Treecko ma non da Sceptile. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | ||||
Crush Claw | 75 | 95% | 10 | Has a 50% chance to lower the target's Defense by one stage. | ||||
Dragon Breath | 60 | 100% | 20 | Has a 30% chance to paralyze the target. | ||||
Endeavor | * | 100% | 5 | Lowers the target's HP to equal the user's. | ||||
Leech Seed | — | 90% | 10 | Seeds the target, stealing HP from it every turn. | ||||
Mud Sport | — | — | 15 | Halves all Electric-type damage. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
01 | Focus Punch | 150 | 100% | 20 | -3 | If the user takes damage before attacking, the attack is canceled. | ||
02 | Dragon Claw | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
05 | Roar | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | ||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
09 | Bullet Seed | 25 | 100% | 30 | Hits 2-5 times in one turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
19 | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
20 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
22 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |||
23 | Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |||
26 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
28 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |||
31 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
39 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
43 | Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
H1 | Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |||
H4 | Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
H5 | Flash | — | 100% | 20 | Lowers the target's accuracy by one stage. | |||
H6 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. |