#90 Shellder

Shellder

Water

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Shell Armor

Moves cannot score critical hits against this Pokémon.

This ability functions identically to Battle Armor.

Skill Link

This Pokémon always hits five times with two-to-five-hit moves, such as Icicle Spear. It also bypasses the accuracy checks on Triple Kick's second and third hits.

Abilities nascosta » ottenibile in diversi modi

Overcoat

This Pokémon does not take damage from weather.

Work in progress ... Essentials
Species Bivalve Pokémon National Pokédex 90 Introduced in 1
Shape Footprint Shellder Color Purple
Height 0.3 m Weight 4 kg

Breeding & Training
Egg groups Water 3 Hatch counter 20 Capture rate 190
Base EXP 61 Growth rate 1.250.000 Base happiness 70
Gender
50%
50%

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Shellder: linea evolutiva

Baby Base Fase 1 Fase 2
Shellder CloysterUse a Water Stone

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Shellder: dove catturarlo

Y
Fishing with a Good Rod
  • Route 8
Black 2
Fishing with a Super Rod
  • Humilau City
  • Route 13
  • Seaside Cave, 1F
  • Undella Town
Fishing in dark spots
  • Humilau City
  • Route 13
  • Seaside Cave, 1F
  • Undella Town
White 2
Fishing with a Super Rod
  • Humilau City
  • Route 13
  • Seaside Cave, 1F
  • Undella Town
Fishing in dark spots
  • Humilau City
  • Route 13
  • Seaside Cave, 1F
  • Undella Town
Black
Fishing with a Super Rod
  • Route 13
  • Undella Bay
  • Undella Town
Fishing in dark spots
  • Route 13
  • Undella Bay
  • Undella Town
White
Fishing with a Super Rod
  • Route 13
  • Undella Bay
  • Undella Town
Fishing in dark spots
  • Route 13
  • Undella Bay
  • Undella Town
HeartGold
Fishing with a Good Rod
  • Cinnabar Island
  • New Bark Town
  • Pallet Town
  • Route 26
  • Route 27
  • Route 47
  • Sea Route 20
  • Sea Route 21
  • Sea Route 41
  • Vermilion City
  • Vermilion City, S.S. Anne dock
Fishing with a Super Rod
  • Cinnabar Island
  • New Bark Town
  • Pallet Town
  • Route 26
  • Route 27
  • Route 47
  • Sea Route 20
  • Sea Route 21
  • Sea Route 41
  • Vermilion City
  • Vermilion City, S.S. Anne dock
SoulSilver
Fishing with a Good Rod
  • Cinnabar Island
  • New Bark Town
  • Pallet Town
  • Route 26
  • Route 27
  • Route 47
  • Sea Route 20
  • Sea Route 21
  • Sea Route 41
  • Vermilion City
  • Vermilion City, S.S. Anne dock
Fishing with a Super Rod
  • Cinnabar Island
  • New Bark Town
  • Pallet Town
  • Route 26
  • Route 27
  • Route 47
  • Sea Route 20
  • Sea Route 21
  • Sea Route 41
  • Vermilion City
  • Vermilion City, S.S. Anne dock
Platinum
Fishing with a Super Rod
  • Fuego Ironworks
  • Route 205, south, towards Floaroma Town
  • Valley Windworks
Diamond
Fishing with a Super Rod
  • Fuego Ironworks
  • Route 205, south, towards Floaroma Town
  • Valley Windworks
Pearl
Fishing with a Super Rod
  • Fuego Ironworks
  • Route 205, south, towards Floaroma Town
  • Valley Windworks
FireRed
Fishing with a Super Rod
  • Cinnabar Island
  • Five Island
  • Icefall Cave, waterfall
  • One Island
  • Pallet Town
  • S.S. Anne
  • Vermilion City
Crystal
Fishing with a Good Rod
  • Cinnabar Island
  • New Bark Town
  • Pallet Town
  • Route 26
  • Route 27
  • Sea Route 20
  • Sea Route 21
  • Sea Route 41
  • Vermilion City
  • Vermilion City, S.S. Anne dock
Fishing with a Super Rod
  • Cinnabar Island
  • New Bark Town
  • Pallet Town
  • Route 26
  • Route 27
  • Sea Route 20
  • Sea Route 21
  • Sea Route 41
  • Vermilion City
  • Vermilion City, S.S. Anne dock
Gold
Fishing with a Good Rod
  • Cinnabar Island
  • New Bark Town
  • Pallet Town
  • Route 26
  • Route 27
  • Sea Route 20
  • Sea Route 21
  • Sea Route 41
  • Vermilion City
  • Vermilion City, S.S. Anne dock
Fishing with a Super Rod
  • Cinnabar Island
  • New Bark Town
  • Pallet Town
  • Route 26
  • Route 27
  • Sea Route 20
  • Sea Route 21
  • Sea Route 41
  • Vermilion City
  • Vermilion City, S.S. Anne dock
Silver
Fishing with a Good Rod
  • Cinnabar Island
  • New Bark Town
  • Pallet Town
  • Route 26
  • Route 27
  • Sea Route 20
  • Sea Route 21
  • Sea Route 41
  • Vermilion City
  • Vermilion City, S.S. Anne dock
Fishing with a Super Rod
  • Cinnabar Island
  • New Bark Town
  • Pallet Town
  • Route 26
  • Route 27
  • Sea Route 20
  • Sea Route 21
  • Sea Route 41
  • Vermilion City
  • Vermilion City, S.S. Anne dock
Yellow
Fishing with a Super Rod
  • Route 17
  • Route 18
  • Vermilion City, S.S. Anne dock
Red
Walking in tall grass or a cave
  • Seafoam Islands, 1F
  • Seafoam Islands, B1F
  • Seafoam Islands, B2F
  • Seafoam Islands, B3F
  • Seafoam Islands, B4F
Fishing with a Super Rod
  • Cinnabar Island
  • Route 11
  • Route 6
  • Sea Route 19
  • Sea Route 20
  • Sea Route 21
  • Seafoam Islands, B3F
  • Seafoam Islands, B4F
  • Vermilion City
  • Vermilion City, S.S. Anne dock
Blue
Walking in tall grass or a cave
  • Seafoam Islands, B1F
  • Seafoam Islands, B2F
Fishing with a Super Rod
  • Cinnabar Island
  • Route 11
  • Route 6
  • Sea Route 19
  • Sea Route 20
  • Sea Route 21
  • Seafoam Islands, B3F
  • Seafoam Islands, B4F
  • Vermilion City
  • Vermilion City, S.S. Anne dock

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Shellder: comments


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Shellder: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby, Alpha Sapphire
Di notte Shellder usa la sua lingua larga per scavare una buca sul fondo del mare e infilarcisi per dormire. Quando dorme chiude la conchiglia ma lascia la lingua fuori a penzoloni.
X
La sua conchiglia dura respinge ogni tipo di attacco. È vulnerabile solo quando apre il guscio.
Y
Mentre attanaglia il nemico diviene vulnerabile, perciò usa questa tecnica come ultima risorsa.
Black 2, White 2
Nuota all'indietro aprendo e chiudendo le due valve. La lingua è sempre fuori a penzoloni.
Black, White
Nuota all'indietro aprendo e chiudendo le due valve. La lingua è sempre fuori a penzoloni.
SoulSilver
La sabbia trattenuta dai gusci si mischia ai fluidi corporei formando perle bellissime.
HeartGold
Nuota all’indietro aprendo e chiudendo le due parti del guscio. È sorprendentemente rapido.
Platinum
Nuota all’indietro aprendo e chiudendo le due valve. La lingua è sempre fuori a penzoloni.
Diamond, Pearl
Nuota all’indietro aprendo e chiudendo le due valve. La lingua è sempre fuori a penzoloni.
FireRed
La conchiglia esterna è più dura del diamante. L’interno, invece, è sorprendentemente morbido.
LeafGreen
La sua conchiglia dura respinge ogni tipo di attacco. È vulnerabile solo quando apre il guscio.
Emerald
Di notte SHELLDER dorme in una buca sul fondo del mare scavata con la sua lingua larga. Dormendo chiude la conchiglia, ma lascia la lingua fuori a penzoloni.
Ruby, Sapphire
Di notte SHELLDER usa la sua lingua larga per scavare una buca sul fondo del mare e infilarcisi per dormire. Quando dorme chiude la conchiglia ma lascia la lingua fuori a penzoloni.

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Shellder: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
30
2.1 264
Attacco
65
36.4 229
Difesa
100 (1)
82 299
Attacco Speciale
45
21 189
Difesa Speciale
25
1.3 149
Velocità
40
17.2 179
Media
50
16

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Shellder: verso

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Shellder: Pokémon compatibili

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Shellder: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Water Gun40100%25

Inflicts regular damage with no additional effect.

4Withdraw40

Raises the user's Defense by one stage.

8Supersonic55%20

Confuses the target.

13Icicle Spear25100%30

Hits 2-5 times in one turn.

16Protect10+4

Prevents any moves from hitting the user this turn.

20Leer100%30

Lowers the target's Defense by one stage.

25Clamp3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

28Ice Shard40100%30+1

Inflicts regular damage with no additional effect.

32Razor Shell7595%10

Has a 50% chance to lower the target's Defense by one stage.

37Aurora Beam65100%20

Has a 10% chance to lower the target's Attack by one stage.

40Whirlpool3585%15

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

44Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

49Iron Defense15

Raises the user's Defense by two stages.

52Ice Beam90100%10

Has a 10% chance to freeze the target.

56Shell Smash15

Raises user's Attack, Special Attack, and Speed by two stages. Lower user's Defense and Special Defense by one stage.

61Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Aqua Ring20

Restores 1/16 of the user's max HP each turn.

Avalanche60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

Barrier20

Raises the user's Defense by two stages.

Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

Icicle Spear25100%30

Hits 2-5 times in one turn.

Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Rock Blast2590%10

Hits 2-5 times in one turn.

Screech85%40

Lowers the target's Defense by two stages.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

Twineedle25100%20

Hits twice in the same turn. Has a 20% chance to poison the target.

Water Pulse60100%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Iron Defense15

Raises the user's Defense by two stages.

Liquidation85100%10

Has a 20% chance to lower the target's Defense by one stage.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Water Pulse60100%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

64Explosion250100%5

User faints.

66Payback50100%10

Power is doubled if the target has already moved this turn.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Surf90100%15

Inflicts regular damage and can hit Dive users.

100Confide20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Water Gun40100%25

Inflicts regular damage with no additional effect.

4Withdraw40

Raises the user's Defense by one stage.

8Supersonic55%20

Confuses the target.

13Icicle Spear25100%30

Hits 2-5 times in one turn.

16Protect10+4

Prevents any moves from hitting the user this turn.

20Leer100%30

Lowers the target's Defense by one stage.

25Clamp3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

28Ice Shard40100%30+1

Inflicts regular damage with no additional effect.

32Razor Shell7595%10

Has a 50% chance to lower the target's Defense by one stage.

37Aurora Beam65100%20

Has a 10% chance to lower the target's Attack by one stage.

40Whirlpool3585%15

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

44Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

49Iron Defense15

Raises the user's Defense by two stages.

52Ice Beam90100%10

Has a 10% chance to freeze the target.

56Shell Smash15

Raises user's Attack, Special Attack, and Speed by two stages. Lower user's Defense and Special Defense by one stage.

61Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Aqua Ring20

Restores 1/16 of the user's max HP each turn.

Avalanche60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

Barrier20

Raises the user's Defense by two stages.

Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

Icicle Spear25100%30

Hits 2-5 times in one turn.

Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Rock Blast2590%10

Hits 2-5 times in one turn.

Screech85%40

Lowers the target's Defense by two stages.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

Twineedle25100%20

Hits twice in the same turn. Has a 20% chance to poison the target.

Water Pulse60100%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

64Explosion250100%5

User faints.

66Payback50100%10

Power is doubled if the target has already moved this turn.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Surf90100%15

Inflicts regular damage and can hit Dive users.

100Confide20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

4Withdraw40

Raises the user's Defense by one stage.

8Supersonic55%20

Confuses the target.

13Icicle Spear25100%30

Hits 2-5 times in one turn.

16Protect10+4

Prevents any moves from hitting the user this turn.

20Leer100%30

Lowers the target's Defense by one stage.

25Clamp3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

28Ice Shard40100%30+1

Inflicts regular damage with no additional effect.

32Razor Shell7595%10

Has a 50% chance to lower the target's Defense by one stage.

37Aurora Beam65100%20

Has a 10% chance to lower the target's Attack by one stage.

40Whirlpool3585%15

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

44Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

49Iron Defense15

Raises the user's Defense by two stages.

52Ice Beam90100%10

Has a 10% chance to freeze the target.

56Shell Smash15

Raises user's Attack, Special Attack, and Speed by two stages. Lower user's Defense and Special Defense by one stage.

61Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Aqua Ring20

Restores 1/16 of the user's max HP each turn.

Avalanche60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

Barrier20

Raises the user's Defense by two stages.

Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

Icicle Spear25100%30

Hits 2-5 times in one turn.

Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Rock Blast2590%10

Hits 2-5 times in one turn.

Screech85%40

Lowers the target's Defense by two stages.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

Twineedle25100%20

Hits twice in the same turn. Has a 20% chance to poison the target.

Water Pulse60100%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Iron Defense15

Raises the user's Defense by two stages.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Water Pulse60100%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

64Explosion250100%5

User faints.

66Payback50100%10

Power is doubled if the target has already moved this turn.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H7Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

4Withdraw40

Raises the user's Defense by one stage.

8Supersonic55%20

Confuses the target.

13Icicle Spear25100%30

Hits 2-5 times in one turn.

16Protect10+4

Prevents any moves from hitting the user this turn.

20Leer100%30

Lowers the target's Defense by one stage.

25Clamp3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

28Ice Shard40100%30+1

Inflicts regular damage with no additional effect.

32Razor Shell7595%10

Has a 50% chance to lower the target's Defense by one stage.

37Aurora Beam65100%20

Has a 10% chance to lower the target's Attack by one stage.

40Whirlpool3585%15

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

44Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

49Iron Defense15

Raises the user's Defense by two stages.

52Ice Beam90100%10

Has a 10% chance to freeze the target.

56Shell Smash15

Raises user's Attack, Special Attack, and Speed by two stages. Lower user's Defense and Special Defense by one stage.

61Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Aqua Ring20

Restores 1/16 of the user's max HP each turn.

Avalanche60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

Barrier20

Raises the user's Defense by two stages.

Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

Icicle Spear25100%30

Hits 2-5 times in one turn.

Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Rock Blast2590%10

Hits 2-5 times in one turn.

Screech85%40

Lowers the target's Defense by two stages.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

Twineedle25100%20

Hits twice in the same turn. Has a 20% chance to poison the target.

Water Pulse60100%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

64Explosion250100%5

User faints.

66Payback50100%10

Power is doubled if the target has already moved this turn.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

Pokémon version Black 2 & White 2
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

4Withdraw40

Raises the user's Defense by one stage.

8Supersonic55%20

Confuses the target.

13Icicle Spear25100%30

Hits 2-5 times in one turn.

16Protect10+4

Prevents any moves from hitting the user this turn.

20Leer100%30

Lowers the target's Defense by one stage.

25Clamp3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

28Ice Shard40100%30+1

Inflicts regular damage with no additional effect.

32Razor Shell7595%10

Has a 50% chance to lower the target's Defense by one stage.

37Aurora Beam65100%20

Has a 10% chance to lower the target's Attack by one stage.

40Whirlpool3585%15

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

44Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

49Iron Defense15

Raises the user's Defense by two stages.

52Ice Beam90100%10

Has a 10% chance to freeze the target.

56Shell Smash15

Raises user's Attack, Special Attack, and Speed by two stages. Lower user's Defense and Special Defense by one stage.

61Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Aqua Ring20

Restores 1/16 of the user's max HP each turn.

Avalanche60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

Barrier20

Raises the user's Defense by two stages.

Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

Icicle Spear25100%30

Hits 2-5 times in one turn.

Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Rock Blast2590%10

Hits 2-5 times in one turn.

Screech85%40

Lowers the target's Defense by two stages.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

Twineedle25100%20

Hits twice in the same turn. Has a 20% chance to poison the target.

Water Pulse60100%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Iron Defense15

Raises the user's Defense by two stages.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

64Explosion250100%5

User faints.

66Payback50100%10

Power is doubled if the target has already moved this turn.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H6Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Pokémon version Black & White
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

4Withdraw40

Raises the user's Defense by one stage.

8Supersonic55%20

Confuses the target.

13Icicle Spear25100%30

Hits 2-5 times in one turn.

16Protect10+4

Prevents any moves from hitting the user this turn.

20Leer100%30

Lowers the target's Defense by one stage.

25Clamp3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

28Ice Shard40100%30+1

Inflicts regular damage with no additional effect.

32Razor Shell7595%10

Has a 50% chance to lower the target's Defense by one stage.

37Aurora Beam65100%20

Has a 10% chance to lower the target's Attack by one stage.

40Whirlpool3585%15

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

44Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

49Iron Defense15

Raises the user's Defense by two stages.

52Ice Beam90100%10

Has a 10% chance to freeze the target.

56Shell Smash15

Raises user's Attack, Special Attack, and Speed by two stages. Lower user's Defense and Special Defense by one stage.

61Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Aqua Ring20

Restores 1/16 of the user's max HP each turn.

Avalanche60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

Barrier20

Raises the user's Defense by two stages.

Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

Icicle Spear25100%30

Hits 2-5 times in one turn.

Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Rock Blast2590%10

Hits 2-5 times in one turn.

Screech85%40

Lowers the target's Defense by two stages.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

Twineedle25100%20

Hits twice in the same turn. Has a 20% chance to poison the target.

Water Pulse60100%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

64Explosion250100%5

User faints.

66Payback50100%10

Power is doubled if the target has already moved this turn.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H6Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Pokémon version HeartGold & SoulSilver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

4Withdraw40

Raises the user's Defense by one stage.

8Supersonic55%20

Confuses the target.

13Icicle Spear25100%30

Hits 2-5 times in one turn.

16Protect10+4

Prevents any moves from hitting the user this turn.

20Leer100%30

Lowers the target's Defense by one stage.

25Clamp3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

28Ice Shard40100%30+1

Inflicts regular damage with no additional effect.

32Aurora Beam65100%20

Has a 10% chance to lower the target's Attack by one stage.

37Whirlpool3585%15

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

40Iron Defense15

Raises the user's Defense by two stages.

44Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

49Ice Beam90100%10

Has a 10% chance to freeze the target.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Barrier20

Raises the user's Defense by two stages.

Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

Icicle Spear25100%30

Hits 2-5 times in one turn.

Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Rock Blast2590%10

Hits 2-5 times in one turn.

Screech85%40

Lowers the target's Defense by two stages.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Iron Defense15

Raises the user's Defense by two stages.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Swift6020

Never misses.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

55Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

64Explosion250100%5

User faints.

66Payback50100%10

Power is doubled if the target has already moved this turn.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Whirlpool3585%15

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

Pokémon version Platinum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

4Withdraw40

Raises the user's Defense by one stage.

8Supersonic55%20

Confuses the target.

13Icicle Spear25100%30

Hits 2-5 times in one turn.

16Protect10+4

Prevents any moves from hitting the user this turn.

20Leer100%30

Lowers the target's Defense by one stage.

25Clamp3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

28Ice Shard40100%30+1

Inflicts regular damage with no additional effect.

32Aurora Beam65100%20

Has a 10% chance to lower the target's Attack by one stage.

37Whirlpool3585%15

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

40Iron Defense15

Raises the user's Defense by two stages.

44Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

49Ice Beam90100%10

Has a 10% chance to freeze the target.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Barrier20

Raises the user's Defense by two stages.

Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

Icicle Spear25100%30

Hits 2-5 times in one turn.

Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Screech85%40

Lowers the target's Defense by two stages.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Iron Defense15

Raises the user's Defense by two stages.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Swift6020

Never misses.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

55Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

64Explosion250100%5

User faints.

66Payback50100%10

Power is doubled if the target has already moved this turn.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

Pokémon version Diamond & Pearl
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

4Withdraw40

Raises the user's Defense by one stage.

8Supersonic55%20

Confuses the target.

13Icicle Spear25100%30

Hits 2-5 times in one turn.

16Protect10+4

Prevents any moves from hitting the user this turn.

20Leer100%30

Lowers the target's Defense by one stage.

25Clamp3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

28Ice Shard40100%30+1

Inflicts regular damage with no additional effect.

32Aurora Beam65100%20

Has a 10% chance to lower the target's Attack by one stage.

37Whirlpool3585%15

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

40Iron Defense15

Raises the user's Defense by two stages.

44Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

49Ice Beam90100%10

Has a 10% chance to freeze the target.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Barrier20

Raises the user's Defense by two stages.

Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

Icicle Spear25100%30

Hits 2-5 times in one turn.

Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Screech85%40

Lowers the target's Defense by two stages.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

55Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

64Explosion250100%5

User faints.

66Payback50100%10

Power is doubled if the target has already moved this turn.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

Pokémon version FireRed & LeafGreen
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Withdraw40

Raises the user's Defense by one stage.

8Icicle Spear25100%30

Hits 2-5 times in one turn.

15Supersonic55%20

Confuses the target.

22Aurora Beam65100%20

Has a 10% chance to lower the target's Attack by one stage.

29Protect10+4

Prevents any moves from hitting the user this turn.

36Leer100%30

Lowers the target's Defense by one stage.

43Clamp3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

50Ice Beam90100%10

Has a 10% chance to freeze the target.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Barrier20

Raises the user's Defense by two stages.

Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

Icicle Spear25100%30

Hits 2-5 times in one turn.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Screech85%40

Lowers the target's Defense by two stages.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Explosion250100%5

User faints.

Mimic10

Copies the target's last used move.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H8Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Pokémon version XD
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Withdraw40

Raises the user's Defense by one stage.

9Supersonic55%20

Confuses the target.

17Aurora Beam65100%20

Has a 10% chance to lower the target's Attack by one stage.

25Protect10+4

Prevents any moves from hitting the user this turn.

33Leer100%30

Lowers the target's Defense by one stage.

41Clamp3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

49Ice Beam90100%10

Has a 10% chance to freeze the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Mimic10

Copies the target's last used move.

Self-Destruct200100%5

User faints.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H8Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Pokémon version Colosseum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Withdraw40

Raises the user's Defense by one stage.

9Supersonic55%20

Confuses the target.

17Aurora Beam65100%20

Has a 10% chance to lower the target's Attack by one stage.

25Protect10+4

Prevents any moves from hitting the user this turn.

33Leer100%30

Lowers the target's Defense by one stage.

41Clamp3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

49Ice Beam90100%10

Has a 10% chance to freeze the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H8Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Pokémon version Emerald
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Withdraw40

Raises the user's Defense by one stage.

9Supersonic55%20

Confuses the target.

17Aurora Beam65100%20

Has a 10% chance to lower the target's Attack by one stage.

25Protect10+4

Prevents any moves from hitting the user this turn.

33Leer100%30

Lowers the target's Defense by one stage.

41Clamp3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

49Ice Beam90100%10

Has a 10% chance to freeze the target.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Barrier20

Raises the user's Defense by two stages.

Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

Icicle Spear25100%30

Hits 2-5 times in one turn.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Screech85%40

Lowers the target's Defense by two stages.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Explosion250100%5

User faints.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Mimic10

Copies the target's last used move.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

Swift6020

Never misses.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H8Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Pokémon version Ruby & Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Withdraw40

Raises the user's Defense by one stage.

9Supersonic55%20

Confuses the target.

17Aurora Beam65100%20

Has a 10% chance to lower the target's Attack by one stage.

25Protect10+4

Prevents any moves from hitting the user this turn.

33Leer100%30

Lowers the target's Defense by one stage.

41Clamp3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

49Ice Beam90100%10

Has a 10% chance to freeze the target.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Barrier20

Raises the user's Defense by two stages.

Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

Icicle Spear25100%30

Hits 2-5 times in one turn.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Screech85%40

Lowers the target's Defense by two stages.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H8Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Pokémon version Crystal
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Withdraw40

Raises the user's Defense by one stage.

9Supersonic55%20

Confuses the target.

17Aurora Beam65100%20

Has a 10% chance to lower the target's Attack by one stage.

25Protect10+4

Prevents any moves from hitting the user this turn.

33Leer100%30

Lowers the target's Defense by one stage.

41Clamp3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

49Ice Beam90100%10

Has a 10% chance to freeze the target.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Barrier20

Raises the user's Defense by two stages.

Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Screech85%40

Lowers the target's Defense by two stages.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Ice Beam90100%10

Has a 10% chance to freeze the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

14Blizzard11070%5

Has a 10% chance to freeze the target.

16Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

20Endure10+4

Prevents the user's HP from lowering below 1 this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

34Swagger85%15

Raises the target's Attack by two stages and confuses the target.

35Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

39Swift6020

Never misses.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H6Whirlpool3585%15

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

Pokémon version Gold & Silver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Withdraw40

Raises the user's Defense by one stage.

9Supersonic55%20

Confuses the target.

17Aurora Beam65100%20

Has a 10% chance to lower the target's Attack by one stage.

25Protect10+4

Prevents any moves from hitting the user this turn.

33Leer100%30

Lowers the target's Defense by one stage.

41Clamp3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

49Ice Beam90100%10

Has a 10% chance to freeze the target.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Barrier20

Raises the user's Defense by two stages.

Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Screech85%40

Lowers the target's Defense by two stages.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

14Blizzard11070%5

Has a 10% chance to freeze the target.

16Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

20Endure10+4

Prevents the user's HP from lowering below 1 this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

34Swagger85%15

Raises the target's Attack by two stages and confuses the target.

35Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

39Swift6020

Never misses.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H6Whirlpool3585%15

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

Pokémon version Yellow
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Withdraw40

Raises the user's Defense by one stage.

18Supersonic55%20

Confuses the target.

23Clamp3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

30Aurora Beam65100%20

Has a 10% chance to lower the target's Attack by one stage.

39Leer100%30

Lowers the target's Defense by one stage.

50Ice Beam90100%10

Has a 10% chance to freeze the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

10Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

11Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

12Water Gun40100%25

Inflicts regular damage with no additional effect.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

20Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

30Teleport20

Immediately ends wild battles. No effect otherwise.

31Mimic10

Copies the target's last used move.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

34Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

36Self-Destruct200100%5

User faints.

39Swift6020

Never misses.

44Rest10

User sleeps for two turns, completely healing itself.

47Explosion250100%5

User faints.

49Tri Attack80100%10

Has a 20% chance to burn, freeze, or paralyze the target.

50Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

Pokémon version Red & Blue
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Withdraw40

Raises the user's Defense by one stage.

18Supersonic55%20

Confuses the target.

23Clamp3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

30Aurora Beam65100%20

Has a 10% chance to lower the target's Attack by one stage.

39Leer100%30

Lowers the target's Defense by one stage.

50Ice Beam90100%10

Has a 10% chance to freeze the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

10Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

11Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

12Water Gun40100%25

Inflicts regular damage with no additional effect.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

20Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

30Teleport20

Immediately ends wild battles. No effect otherwise.

31Mimic10

Copies the target's last used move.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

34Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

36Self-Destruct200100%5

User faints.

39Swift6020

Never misses.

44Rest10

User sleeps for two turns, completely healing itself.

47Explosion250100%5

User faints.

49Tri Attack80100%10

Has a 20% chance to burn, freeze, or paralyze the target.

50Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

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