#275 Shiftry

Shiftry

Grass Dark

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Chlorophyll

This Pokémon's Speed is doubled during strong sunlight.

This bonus does not count as a stat modifier.

Early Bird

This Pokémon's remaining sleep turn count falls by 2 rather than 1.

If this Pokémon's sleep counter is at 1, it will fall to 0 and then the Pokémon will wake up.

Abilities nascosta » ottenibile in diversi modi

Pickpocket

Whenever a move makes contact with this Pokémon, if it does not have a held item, it steals the attacker's held item.

This Pokémon cannot steal upon being knocked out. It can steal if the attacker has a Substitute, but cannot steal when its own Substitute is hit. If a move hits multiple times, only the last hit triggers this ability. If this Pokémon is wild, it cannot steal from a trained Pokémon.

Work in progress ... Essentials
Species Wicked Pokémon National Pokédex 275 Introduced in 3
Shape Footprint Shiftry Color Brown
Height 1.3 m Weight 59.6 kg

Breeding & Training
Egg groups Field; Grass Hatch counter 15 Capture rate 45
Base EXP 216 Growth rate 1.059.860 Base happiness 70
Gender
50%
50%

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Shiftry: linea evolutiva

Baby Base Fase 1 Fase 2
Seedot NuzleafLevel up, starting at level 14 ShiftryUse a Leaf Stone

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Shiftry: dove catturarlo

Black 2
Walking in rustling grass
  • Nature Sanctuary
White 2
Walking in rustling grass
  • Nature Sanctuary

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Shiftry: comments


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Shiftry: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Alpha Sapphire
Le grandi ventole di Shiftry generano forti raffiche di vento alla velocità di 30 metri al secondo. La violenza del vento spazza via ogni cosa. Vive pacifico nel cuore della foresta.
Omega Ruby
Shiftry è un misterioso Pokémon che vive sulla cima degli alberi più alti, di solito plurisecolari. Usa le foglie degli arti superiori come ventole per generare terribili raffiche di vento.
Y
Con le sue foglie provoca raffiche di vento della velocità di 30 m/s che spazzano via interi edifici.
X
Un tempo era un temuto guardiano della foresta. Sa leggere nella mente del nemico, anticipandolo.
Black 2, White 2
Con le sue foglie provoca raffiche di vento della velocità di 30 m/s che spazzano via interi edifici.
Black, White
Con le sue foglie provoca raffiche di vento della velocità di 30 m/s che spazzano via interi edifici.
HeartGold, SoulSilver
Vive nella calma delle foreste. A quanto pare, crea raffiche di vento gelido con le sue grandi ventole.
Platinum
Con le sue foglie provoca raffiche di vento della velocità di 30 m/s che spazzano via interi edifici.
Diamond, Pearl
Con le sue foglie provoca raffiche di vento della velocità di 30 m/s che spazzano via interi edifici.
FireRed, LeafGreen
Un tempo era un temuto guardiano della foresta. Sa leggere nella mente del nemico, anticipandolo.
Emerald
Si dice che arrivi trasportato dai gelidi venti invernali. SHIFTRY è da sempre un temuto guardiano delle foreste, dove vive lontano dal mondo e dagli uomini.
Sapphire
Le grandi ventole di SHIFTRY generano forti raffiche di vento alla velocità di 30 metri al secondo. La violenza del vento spazza via ogni cosa. Vive pacifico nel cuore della foresta.
Ruby
SHIFTRY è un POKéMON misterioso che vive sulla cima degli alberi più alti, di solito plurisecolari. Usa le foglie degli arti superiori come ventole per generare terribili raffiche di vento.

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Shiftry: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
90
82.5 384
Attacco
100 (3)
74.9 299
Difesa
60
35.4 219
Attacco Speciale
90
70.5 279
Difesa Speciale
60
36.9 219
Velocità
80
63.3 259
Media
80
58.8

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Shiftry: verso

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Shiftry: Pokémon compatibili

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Shiftry: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Razor Leaf5595%25

Has an increased chance for a critical hit.

Feint Attack6020

Never misses.

Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

Nasty Plot20

Raises the user's Special Attack by two stages.

20Leaf Tornado6590%10

Has a 50% chance to lower the target's accuracy by one stage.

32Hurricane11070%10

Has a 30% chance to confuse the target.

44Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Seedot ma non da Shiftry. Learned when a Pokémon reaches a certain level.
Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

3Harden30

Raises the user's Defense by one stage.

9Growth20

Raises the user's Attack and Special Attack by one stage.

15Nature Power20

Uses a move which depends upon the terrain.

21Synthesis5

Heals the user by half its max HP. Affected by weather.

27Sunny Day5

Changes the weather to sunny for five turns.

33Explosion250100%5

User faints.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Nuzleaf ma non da Shiftry. Learned when a Pokémon reaches a certain level.
Pound40100%35

Inflicts regular damage with no additional effect.

3Harden30

Raises the user's Defense by one stage.

6Growth20

Raises the user's Attack and Special Attack by one stage.

9Torment100%15

Prevents the target from using the same move twice in a row.

12Fake Out40100%10+3

Can only be used as the first move after the user enters battle. Causes the target to flinch.

16Nature Power20

Uses a move which depends upon the terrain.

20Razor Wind80100%10

Requires a turn to charge before attacking.

28Leaf Blade90100%15

Has an increased chance for a critical hit.

32Swagger85%15

Raises the target's Attack by two stages and confuses the target.

36Extrasensory80100%20

Has a 10% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Seedot ma non da Shiftry. Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Beat Up*100%10

Hits once for every conscious Pokémon the trainer has.

Bullet Seed25100%30

Hits 2-5 times in one turn.

Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Foul Play95100%15

Calculates damage with the target's attacking stat.

Grassy Terrain10

For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Nasty Plot20

Raises the user's Special Attack by two stages.

Power Swap10

User swaps Attack and Special Attack changes with the target.

Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

Razor Wind80100%10

Requires a turn to charge before attacking.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Foul Play95100%15

Calculates damage with the target's attacking stat.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Knock Off65100%20

Target drops its held item.

Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Spite100%10

Lowers the PP of the target's last used move by 4.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Throat Chop80100%15

Prevents the target from using sound-based moves for two turns.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

54False Swipe40100%40

Cannot lower the target's HP below 1.

56Fling*100%10

Throws held item at the target; power depends on the item.

59Brutal Swing60100%20

Inflicts regular damage with no additional effect.

63Embargo100%15

Target cannot use held items.

64Explosion250100%5

User faints.

66Payback50100%10

Power is doubled if the target has already moved this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

75Swords Dance20

Raises the user's Attack by two stages.

77Psych Up10

Discards the user's stat changes and copies the target's.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

95Snarl5595%15

Has a 100% chance to lower the target's Special Attack by one stage.

96Nature Power20

Uses a move which depends upon the terrain.

97Dark Pulse80100%15

Has a 20% chance to make the target flinch.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Razor Leaf5595%25

Has an increased chance for a critical hit.

Feint Attack6020

Never misses.

Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

Nasty Plot20

Raises the user's Special Attack by two stages.

20Leaf Tornado6590%10

Has a 50% chance to lower the target's accuracy by one stage.

32Hurricane11070%10

Has a 30% chance to confuse the target.

44Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Seedot ma non da Shiftry. Learned when a Pokémon reaches a certain level.
Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

3Harden30

Raises the user's Defense by one stage.

9Growth20

Raises the user's Attack and Special Attack by one stage.

15Nature Power20

Uses a move which depends upon the terrain.

21Synthesis5

Heals the user by half its max HP. Affected by weather.

27Sunny Day5

Changes the weather to sunny for five turns.

33Explosion250100%5

User faints.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Nuzleaf ma non da Shiftry. Learned when a Pokémon reaches a certain level.
Pound40100%35

Inflicts regular damage with no additional effect.

3Harden30

Raises the user's Defense by one stage.

6Growth20

Raises the user's Attack and Special Attack by one stage.

9Torment100%15

Prevents the target from using the same move twice in a row.

12Fake Out40100%10+3

Can only be used as the first move after the user enters battle. Causes the target to flinch.

16Nature Power20

Uses a move which depends upon the terrain.

20Razor Wind80100%10

Requires a turn to charge before attacking.

28Leaf Blade90100%15

Has an increased chance for a critical hit.

32Swagger85%15

Raises the target's Attack by two stages and confuses the target.

36Extrasensory80100%20

Has a 10% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Seedot ma non da Shiftry. Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Beat Up*100%10

Hits once for every conscious Pokémon the trainer has.

Bullet Seed25100%30

Hits 2-5 times in one turn.

Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Foul Play95100%15

Calculates damage with the target's attacking stat.

Grassy Terrain10

For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Nasty Plot20

Raises the user's Special Attack by two stages.

Power Swap10

User swaps Attack and Special Attack changes with the target.

Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

Razor Wind80100%10

Requires a turn to charge before attacking.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

54False Swipe40100%40

Cannot lower the target's HP below 1.

56Fling*100%10

Throws held item at the target; power depends on the item.

59Brutal Swing60100%20

Inflicts regular damage with no additional effect.

63Embargo100%15

Target cannot use held items.

64Explosion250100%5

User faints.

66Payback50100%10

Power is doubled if the target has already moved this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

75Swords Dance20

Raises the user's Attack by two stages.

77Psych Up10

Discards the user's stat changes and copies the target's.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

95Snarl5595%15

Has a 100% chance to lower the target's Special Attack by one stage.

96Nature Power20

Uses a move which depends upon the terrain.

97Dark Pulse80100%15

Has a 20% chance to make the target flinch.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Razor Leaf5595%25

Has an increased chance for a critical hit.

Feint Attack6020

Never misses.

Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

Nasty Plot20

Raises the user's Special Attack by two stages.

20Leaf Tornado6590%10

Has a 50% chance to lower the target's accuracy by one stage.

32Hurricane11070%10

Has a 30% chance to confuse the target.

44Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Seedot ma non da Shiftry. Learned when a Pokémon reaches a certain level.
Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

3Harden30

Raises the user's Defense by one stage.

9Growth20

Raises the user's Attack and Special Attack by one stage.

15Nature Power20

Uses a move which depends upon the terrain.

21Synthesis5

Heals the user by half its max HP. Affected by weather.

27Sunny Day5

Changes the weather to sunny for five turns.

33Explosion250100%5

User faints.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Nuzleaf ma non da Shiftry. Learned when a Pokémon reaches a certain level.
Pound40100%35

Inflicts regular damage with no additional effect.

3Harden30

Raises the user's Defense by one stage.

6Growth20

Raises the user's Attack and Special Attack by one stage.

9Nature Power20

Uses a move which depends upon the terrain.

12Fake Out40100%10+3

Can only be used as the first move after the user enters battle. Causes the target to flinch.

16Torment100%15

Prevents the target from using the same move twice in a row.

20Razor Wind80100%10

Requires a turn to charge before attacking.

28Leaf Blade90100%15

Has an increased chance for a critical hit.

32Swagger85%15

Raises the target's Attack by two stages and confuses the target.

36Extrasensory80100%20

Has a 10% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Seedot ma non da Shiftry. Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Beat Up*100%10

Hits once for every conscious Pokémon the trainer has.

Bullet Seed25100%30

Hits 2-5 times in one turn.

Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Foul Play95100%15

Calculates damage with the target's attacking stat.

Grassy Terrain10

For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Nasty Plot20

Raises the user's Special Attack by two stages.

Power Swap10

User swaps Attack and Special Attack changes with the target.

Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

Razor Wind80100%10

Requires a turn to charge before attacking.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

Foul Play95100%15

Calculates damage with the target's attacking stat.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Knock Off65100%20

Target drops its held item.

Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Spite100%10

Lowers the PP of the target's last used move by 4.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

54False Swipe40100%40

Cannot lower the target's HP below 1.

56Fling*100%10

Throws held item at the target; power depends on the item.

63Embargo100%15

Target cannot use held items.

64Explosion250100%5

User faints.

66Payback50100%10

Power is doubled if the target has already moved this turn.

67Retaliate70100%5

Has double power if a friendly Pokémon fainted last turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

77Psych Up10

Discards the user's stat changes and copies the target's.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

95Snarl5595%15

Has a 100% chance to lower the target's Special Attack by one stage.

96Nature Power20

Uses a move which depends upon the terrain.

97Dark Pulse80100%15

Has a 20% chance to make the target flinch.

98Power-Up Punch40100%20

Raises the user's Attack by one stage after inflicting damage.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Feint Attack6020

Never misses.

Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

Nasty Plot20

Raises the user's Special Attack by two stages.

Razor Leaf5595%25

Has an increased chance for a critical hit.

19Leaf Tornado6590%10

Has a 50% chance to lower the target's accuracy by one stage.

49Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Seedot ma non da Shiftry. Learned when a Pokémon reaches a certain level.
Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

3Harden30

Raises the user's Defense by one stage.

7Growth20

Raises the user's Attack and Special Attack by one stage.

13Nature Power20

Uses a move which depends upon the terrain.

21Synthesis5

Heals the user by half its max HP. Affected by weather.

31Sunny Day5

Changes the weather to sunny for five turns.

43Explosion250100%5

User faints.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Nuzleaf ma non da Shiftry. Learned when a Pokémon reaches a certain level.
Pound40100%35

Inflicts regular damage with no additional effect.

3Harden30

Raises the user's Defense by one stage.

7Growth20

Raises the user's Attack and Special Attack by one stage.

13Nature Power20

Uses a move which depends upon the terrain.

19Fake Out40100%10+3

Can only be used as the first move after the user enters battle. Causes the target to flinch.

25Torment100%15

Prevents the target from using the same move twice in a row.

37Razor Wind80100%10

Requires a turn to charge before attacking.

43Swagger85%15

Raises the target's Attack by two stages and confuses the target.

49Extrasensory80100%20

Has a 10% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Seedot ma non da Shiftry. Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Beat Up*100%10

Hits once for every conscious Pokémon the trainer has.

Bullet Seed25100%30

Hits 2-5 times in one turn.

Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Foul Play95100%15

Calculates damage with the target's attacking stat.

Grassy Terrain10

For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Nasty Plot20

Raises the user's Special Attack by two stages.

Power Swap10

User swaps Attack and Special Attack changes with the target.

Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

Razor Wind80100%10

Requires a turn to charge before attacking.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

54False Swipe40100%40

Cannot lower the target's HP below 1.

56Fling*100%10

Throws held item at the target; power depends on the item.

63Embargo100%15

Target cannot use held items.

64Explosion250100%5

User faints.

66Payback50100%10

Power is doubled if the target has already moved this turn.

67Retaliate70100%5

Has double power if a friendly Pokémon fainted last turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

77Psych Up10

Discards the user's stat changes and copies the target's.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

95Snarl5595%15

Has a 100% chance to lower the target's Special Attack by one stage.

96Nature Power20

Uses a move which depends upon the terrain.

97Dark Pulse80100%15

Has a 20% chance to make the target flinch.

98Power-Up Punch40100%20

Raises the user's Attack by one stage after inflicting damage.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Black 2 & White 2
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Feint Attack6020

Never misses.

Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

Nasty Plot20

Raises the user's Special Attack by two stages.

Razor Leaf5595%25

Has an increased chance for a critical hit.

19Leaf Tornado6590%10

Has a 50% chance to lower the target's accuracy by one stage.

49Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Seedot ma non da Shiftry. Learned when a Pokémon reaches a certain level.
Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

3Harden30

Raises the user's Defense by one stage.

7Growth20

Raises the user's Attack and Special Attack by one stage.

13Nature Power20

Uses a move which depends upon the terrain.

21Synthesis5

Heals the user by half its max HP. Affected by weather.

31Sunny Day5

Changes the weather to sunny for five turns.

43Explosion250100%5

User faints.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Nuzleaf ma non da Shiftry. Learned when a Pokémon reaches a certain level.
Pound40100%35

Inflicts regular damage with no additional effect.

3Harden30

Raises the user's Defense by one stage.

7Growth20

Raises the user's Attack and Special Attack by one stage.

13Nature Power20

Uses a move which depends upon the terrain.

19Fake Out40100%10+3

Can only be used as the first move after the user enters battle. Causes the target to flinch.

25Torment100%15

Prevents the target from using the same move twice in a row.

37Razor Wind80100%10

Requires a turn to charge before attacking.

43Swagger85%15

Raises the target's Attack by two stages and confuses the target.

49Extrasensory80100%20

Has a 10% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Seedot ma non da Shiftry. Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Beat Up*100%10

Hits once for every conscious Pokémon the trainer has.

Bullet Seed25100%30

Hits 2-5 times in one turn.

Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Foul Play95100%15

Calculates damage with the target's attacking stat.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Nasty Plot20

Raises the user's Special Attack by two stages.

Power Swap10

User swaps Attack and Special Attack changes with the target.

Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

Razor Wind80100%10

Requires a turn to charge before attacking.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

Dark Pulse80100%15

Has a 20% chance to make the target flinch.

Foul Play95100%15

Calculates damage with the target's attacking stat.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Knock Off65100%20

Target drops its held item.

Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Spite100%10

Lowers the PP of the target's last used move by 4.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

54False Swipe40100%40

Cannot lower the target's HP below 1.

56Fling*100%10

Throws held item at the target; power depends on the item.

63Embargo100%15

Target cannot use held items.

64Explosion250100%5

User faints.

66Payback50100%10

Power is doubled if the target has already moved this turn.

67Retaliate70100%5

Has double power if a friendly Pokémon fainted last turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

77Psych Up10

Discards the user's stat changes and copies the target's.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

95Snarl5595%15

Has a 100% chance to lower the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Black & White
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Feint Attack6020

Never misses.

Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

Nasty Plot20

Raises the user's Special Attack by two stages.

Razor Leaf5595%25

Has an increased chance for a critical hit.

19Leaf Tornado6590%10

Has a 50% chance to lower the target's accuracy by one stage.

49Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Seedot ma non da Shiftry. Learned when a Pokémon reaches a certain level.
Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

3Harden30

Raises the user's Defense by one stage.

7Growth20

Raises the user's Attack and Special Attack by one stage.

13Nature Power20

Uses a move which depends upon the terrain.

21Synthesis5

Heals the user by half its max HP. Affected by weather.

31Sunny Day5

Changes the weather to sunny for five turns.

43Explosion250100%5

User faints.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Nuzleaf ma non da Shiftry. Learned when a Pokémon reaches a certain level.
Pound40100%35

Inflicts regular damage with no additional effect.

3Harden30

Raises the user's Defense by one stage.

7Growth20

Raises the user's Attack and Special Attack by one stage.

13Nature Power20

Uses a move which depends upon the terrain.

19Fake Out40100%10+3

Can only be used as the first move after the user enters battle. Causes the target to flinch.

25Torment100%15

Prevents the target from using the same move twice in a row.

37Razor Wind80100%10

Requires a turn to charge before attacking.

43Swagger85%15

Raises the target's Attack by two stages and confuses the target.

49Extrasensory80100%20

Has a 10% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Seedot ma non da Shiftry. Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Beat Up*100%10

Hits once for every conscious Pokémon the trainer has.

Bullet Seed25100%30

Hits 2-5 times in one turn.

Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Foul Play95100%15

Calculates damage with the target's attacking stat.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Nasty Plot20

Raises the user's Special Attack by two stages.

Power Swap10

User swaps Attack and Special Attack changes with the target.

Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

Razor Wind80100%10

Requires a turn to charge before attacking.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

54False Swipe40100%40

Cannot lower the target's HP below 1.

56Fling*100%10

Throws held item at the target; power depends on the item.

63Embargo100%15

Target cannot use held items.

64Explosion250100%5

User faints.

66Payback50100%10

Power is doubled if the target has already moved this turn.

67Retaliate70100%5

Has double power if a friendly Pokémon fainted last turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

77Psych Up10

Discards the user's stat changes and copies the target's.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

95Snarl5595%15

Has a 100% chance to lower the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version HeartGold & SoulSilver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Feint Attack6020

Never misses.

Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

Nasty Plot20

Raises the user's Special Attack by two stages.

Razor Leaf5595%25

Has an increased chance for a critical hit.

49Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Seedot ma non da Shiftry. Learned when a Pokémon reaches a certain level.
Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

3Harden30

Raises the user's Defense by one stage.

7Growth20

Raises the user's Attack and Special Attack by one stage.

13Nature Power20

Uses a move which depends upon the terrain.

21Synthesis5

Heals the user by half its max HP. Affected by weather.

31Sunny Day5

Changes the weather to sunny for five turns.

43Explosion250100%5

User faints.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Nuzleaf ma non da Shiftry. Learned when a Pokémon reaches a certain level.
Pound40100%35

Inflicts regular damage with no additional effect.

3Harden30

Raises the user's Defense by one stage.

7Growth20

Raises the user's Attack and Special Attack by one stage.

13Nature Power20

Uses a move which depends upon the terrain.

19Fake Out40100%10+3

Can only be used as the first move after the user enters battle. Causes the target to flinch.

25Torment100%15

Prevents the target from using the same move twice in a row.

37Razor Wind80100%10

Requires a turn to charge before attacking.

43Swagger85%15

Raises the target's Attack by two stages and confuses the target.

49Extrasensory80100%20

Has a 10% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Seedot ma non da Shiftry. Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

False Swipe40100%40

Cannot lower the target's HP below 1.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Nasty Plot20

Raises the user's Special Attack by two stages.

Power Swap10

User swaps Attack and Special Attack changes with the target.

Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

Razor Wind80100%10

Requires a turn to charge before attacking.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Air Cutter6095%25

Has an increased chance for a critical hit.

Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Headbutt70100%15

Has a 30% chance to make the target flinch.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Knock Off65100%20

Target drops its held item.

Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Ominous Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Spite100%10

Lowers the PP of the target's last used move by 4.

Sucker Punch70100%5+1

Only works if the target is about to use a damaging move.

Swift6020

Never misses.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Twister40100%20

Has a 20% chance to make the target flinch.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

62Silver Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

63Embargo100%15

Target cannot use held items.

64Explosion250100%5

User faints.

66Payback50100%10

Power is doubled if the target has already moved this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

77Psych Up10

Discards the user's stat changes and copies the target's.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

79Dark Pulse80100%15

Has a 20% chance to make the target flinch.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Platinum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Feint Attack6020

Never misses.

Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

Nasty Plot20

Raises the user's Special Attack by two stages.

Razor Leaf5595%25

Has an increased chance for a critical hit.

49Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Seedot ma non da Shiftry. Learned when a Pokémon reaches a certain level.
Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

3Harden30

Raises the user's Defense by one stage.

7Growth20

Raises the user's Attack and Special Attack by one stage.

13Nature Power20

Uses a move which depends upon the terrain.

21Synthesis5

Heals the user by half its max HP. Affected by weather.

31Sunny Day5

Changes the weather to sunny for five turns.

43Explosion250100%5

User faints.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Nuzleaf ma non da Shiftry. Learned when a Pokémon reaches a certain level.
Pound40100%35

Inflicts regular damage with no additional effect.

3Harden30

Raises the user's Defense by one stage.

7Growth20

Raises the user's Attack and Special Attack by one stage.

13Nature Power20

Uses a move which depends upon the terrain.

19Fake Out40100%10+3

Can only be used as the first move after the user enters battle. Causes the target to flinch.

25Torment100%15

Prevents the target from using the same move twice in a row.

37Razor Wind80100%10

Requires a turn to charge before attacking.

43Swagger85%15

Raises the target's Attack by two stages and confuses the target.

49Extrasensory80100%20

Has a 10% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Seedot ma non da Shiftry. Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

False Swipe40100%40

Cannot lower the target's HP below 1.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Nasty Plot20

Raises the user's Special Attack by two stages.

Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

Razor Wind80100%10

Requires a turn to charge before attacking.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Air Cutter6095%25

Has an increased chance for a critical hit.

Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Knock Off65100%20

Target drops its held item.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Ominous Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Spite100%10

Lowers the PP of the target's last used move by 4.

Sucker Punch70100%5+1

Only works if the target is about to use a damaging move.

Swift6020

Never misses.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Twister40100%20

Has a 20% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

62Silver Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

63Embargo100%15

Target cannot use held items.

64Explosion250100%5

User faints.

66Payback50100%10

Power is doubled if the target has already moved this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

77Psych Up10

Discards the user's stat changes and copies the target's.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

79Dark Pulse80100%15

Has a 20% chance to make the target flinch.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Diamond & Pearl
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Feint Attack6020

Never misses.

Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

Nasty Plot20

Raises the user's Special Attack by two stages.

Razor Leaf5595%25

Has an increased chance for a critical hit.

49Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Seedot ma non da Shiftry. Learned when a Pokémon reaches a certain level.
Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

3Harden30

Raises the user's Defense by one stage.

7Growth20

Raises the user's Attack and Special Attack by one stage.

13Nature Power20

Uses a move which depends upon the terrain.

21Synthesis5

Heals the user by half its max HP. Affected by weather.

31Sunny Day5

Changes the weather to sunny for five turns.

43Explosion250100%5

User faints.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Nuzleaf ma non da Shiftry. Learned when a Pokémon reaches a certain level.
Pound40100%35

Inflicts regular damage with no additional effect.

3Harden30

Raises the user's Defense by one stage.

7Growth20

Raises the user's Attack and Special Attack by one stage.

13Nature Power20

Uses a move which depends upon the terrain.

19Fake Out40100%10+3

Can only be used as the first move after the user enters battle. Causes the target to flinch.

25Torment100%15

Prevents the target from using the same move twice in a row.

37Razor Wind80100%10

Requires a turn to charge before attacking.

43Swagger85%15

Raises the target's Attack by two stages and confuses the target.

49Extrasensory80100%20

Has a 10% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Seedot ma non da Shiftry. Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

False Swipe40100%40

Cannot lower the target's HP below 1.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Nasty Plot20

Raises the user's Special Attack by two stages.

Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

Razor Wind80100%10

Requires a turn to charge before attacking.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

62Silver Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

63Embargo100%15

Target cannot use held items.

64Explosion250100%5

User faints.

66Payback50100%10

Power is doubled if the target has already moved this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

77Psych Up10

Discards the user's stat changes and copies the target's.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

79Dark Pulse80100%15

Has a 20% chance to make the target flinch.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version FireRed & LeafGreen
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Pound40100%35

Inflicts regular damage with no additional effect.

Harden30

Raises the user's Defense by one stage.

Growth20

Raises the user's Attack and Special Attack by one stage.

Nature Power20

Uses a move which depends upon the terrain.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Seedot ma non da Shiftry. Learned when a Pokémon reaches a certain level.
Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

21Synthesis5

Heals the user by half its max HP. Affected by weather.

31Sunny Day5

Changes the weather to sunny for five turns.

43Explosion250100%5

User faints.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Nuzleaf ma non da Shiftry. Learned when a Pokémon reaches a certain level.
19Fake Out40100%10+3

Can only be used as the first move after the user enters battle. Causes the target to flinch.

25Torment100%15

Prevents the target from using the same move twice in a row.

31Feint Attack6020

Never misses.

37Razor Wind80100%10

Requires a turn to charge before attacking.

43Swagger85%15

Raises the target's Attack by two stages and confuses the target.

49Extrasensory80100%20

Has a 10% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Seedot ma non da Shiftry. Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

False Swipe40100%40

Cannot lower the target's HP below 1.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

Razor Wind80100%10

Requires a turn to charge before attacking.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Explosion250100%5

User faints.

Mega Kick12075%5

Inflicts regular damage with no additional effect.

Mimic10

Copies the target's last used move.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swords Dance20

Raises the user's Attack by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version XD
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Pound40100%35

Inflicts regular damage with no additional effect.

Harden30

Raises the user's Defense by one stage.

Growth20

Raises the user's Attack and Special Attack by one stage.

Nature Power20

Uses a move which depends upon the terrain.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Seedot ma non da Shiftry. Learned when a Pokémon reaches a certain level.
Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

21Synthesis5

Heals the user by half its max HP. Affected by weather.

31Sunny Day5

Changes the weather to sunny for five turns.

43Explosion250100%5

User faints.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Nuzleaf ma non da Shiftry. Learned when a Pokémon reaches a certain level.
19Fake Out40100%10+3

Can only be used as the first move after the user enters battle. Causes the target to flinch.

25Torment100%15

Prevents the target from using the same move twice in a row.

31Feint Attack6020

Never misses.

37Razor Wind80100%10

Requires a turn to charge before attacking.

43Swagger85%15

Raises the target's Attack by two stages and confuses the target.

49Extrasensory80100%20

Has a 10% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Mimic10

Copies the target's last used move.

Self-Destruct200100%5

User faints.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Colosseum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Pound40100%35

Inflicts regular damage with no additional effect.

Harden30

Raises the user's Defense by one stage.

Growth20

Raises the user's Attack and Special Attack by one stage.

Nature Power20

Uses a move which depends upon the terrain.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Seedot ma non da Shiftry. Learned when a Pokémon reaches a certain level.
Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

21Synthesis5

Heals the user by half its max HP. Affected by weather.

31Sunny Day5

Changes the weather to sunny for five turns.

43Explosion250100%5

User faints.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Nuzleaf ma non da Shiftry. Learned when a Pokémon reaches a certain level.
19Fake Out40100%10+3

Can only be used as the first move after the user enters battle. Causes the target to flinch.

25Torment100%15

Prevents the target from using the same move twice in a row.

31Feint Attack6020

Never misses.

37Razor Wind80100%10

Requires a turn to charge before attacking.

43Swagger85%15

Raises the target's Attack by two stages and confuses the target.

49Extrasensory80100%20

Has a 10% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Emerald
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Pound40100%35

Inflicts regular damage with no additional effect.

Harden30

Raises the user's Defense by one stage.

Growth20

Raises the user's Attack and Special Attack by one stage.

Nature Power20

Uses a move which depends upon the terrain.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Seedot ma non da Shiftry. Learned when a Pokémon reaches a certain level.
Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

21Synthesis5

Heals the user by half its max HP. Affected by weather.

31Sunny Day5

Changes the weather to sunny for five turns.

43Explosion250100%5

User faints.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Nuzleaf ma non da Shiftry. Learned when a Pokémon reaches a certain level.
19Fake Out40100%10+3

Can only be used as the first move after the user enters battle. Causes the target to flinch.

25Torment100%15

Prevents the target from using the same move twice in a row.

31Feint Attack6020

Never misses.

37Razor Wind80100%10

Requires a turn to charge before attacking.

43Swagger85%15

Raises the target's Attack by two stages and confuses the target.

49Extrasensory80100%20

Has a 10% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Seedot ma non da Shiftry. Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

False Swipe40100%40

Cannot lower the target's HP below 1.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

Razor Wind80100%10

Requires a turn to charge before attacking.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Defense Curl40

Raises user's Defense by one stage.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Explosion250100%5

User faints.

Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Mega Kick12075%5

Inflicts regular damage with no additional effect.

Mimic10

Copies the target's last used move.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Psych Up10

Discards the user's stat changes and copies the target's.

Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

Swift6020

Never misses.

Swords Dance20

Raises the user's Attack by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Ruby & Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Pound40100%35

Inflicts regular damage with no additional effect.

Harden30

Raises the user's Defense by one stage.

Growth20

Raises the user's Attack and Special Attack by one stage.

Nature Power20

Uses a move which depends upon the terrain.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Seedot ma non da Shiftry. Learned when a Pokémon reaches a certain level.
Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

21Synthesis5

Heals the user by half its max HP. Affected by weather.

31Sunny Day5

Changes the weather to sunny for five turns.

43Explosion250100%5

User faints.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Nuzleaf ma non da Shiftry. Learned when a Pokémon reaches a certain level.
19Fake Out40100%10+3

Can only be used as the first move after the user enters battle. Causes the target to flinch.

25Torment100%15

Prevents the target from using the same move twice in a row.

31Feint Attack6020

Never misses.

37Razor Wind80100%10

Requires a turn to charge before attacking.

43Swagger85%15

Raises the target's Attack by two stages and confuses the target.

49Extrasensory80100%20

Has a 10% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Seedot ma non da Shiftry. Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

False Swipe40100%40

Cannot lower the target's HP below 1.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

Razor Wind80100%10

Requires a turn to charge before attacking.

Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

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