#285 Shroomish

Shroomish

Grass

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Effect Spore

Whenever a move makes contact with this Pokémon, the move's user has a 30% chance of being paralyzed, poisoned, or put to sleep, chosen at random.

Nothing is done to compensate if the move's user is immune to one of these ailments; there is simply a lower chance that the move's user will be affected.

Poison Heal

If this Pokémon is poisoned, it will heal for 1/8 of its maximum HP after each turn rather than taking damage. This includes bad poison.

Abilities nascosta » ottenibile in diversi modi

Quick Feet

Whenever this Pokémon has a major status ailment, it has 1.5× its Speed. This Pokémon is not affected by the usual Speed cut from paralysis.

Overworld: If the lead Pokémon has this ability, the wild encounter rate is halved.

Work in progress ... Essentials
Species Mushroom Pokémon National Pokédex 285 Introduced in 3
Shape Footprint Shroomish Color Brown
Height 0.4 m Weight 4.5 kg

Breeding & Training
Egg groups Fairy; Grass Hatch counter 15 Capture rate 255
Base EXP 59 Growth rate 1.640.000 Base happiness 70
Gender
50%
50%

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Shroomish: linea evolutiva

Baby Base Fase 1 Fase 2
Shroomish BreloomLevel up, starting at level 23

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Shroomish: dove catturarlo

Emerald
Walking in tall grass or a cave
  • Petalburg Woods
Ruby
Walking in tall grass or a cave
  • Petalburg Woods
Sapphire
Walking in tall grass or a cave
  • Petalburg Woods

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Shroomish: comments


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Shroomish: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Alpha Sapphire
In caso di pericolo Shroomish agita il proprio corpo spargendo spore dalla sommità del capo. Le spore di questo Pokémon sono così tossiche da far appassire fiori e piante.
Omega Ruby
Shroomish vive nel suolo umido nel cuore della foresta buia. Spesso si nasconde sotto le foglie cadute. Si ciba dell’humus creato dal letto di foglie decomposte sul terreno.
X
Predilige le aree umide. Di giorno resta immobile nell’ombra della foresta. Dal capo rilascia polvere tossica.
Y
Sparge spore tossiche dalla sommità del capo. Se inalate, queste spore provocano dolore in tutto il corpo.
Black 2, White 2
Sparge spore tossiche dalla sommità del capo. Se inalate, queste spore provocano dolore in tutto il corpo.
Black, White
Sparge spore tossiche dalla sommità del capo. Se inalate, queste spore provocano dolore in tutto il corpo.
HeartGold, SoulSilver
Quando fiuta il pericolo, si difende spargendo spore tossiche dalla sommità del capo.
Platinum
Sparge spore tossiche dalla sommità del capo. Se inalate, queste spore provocano dolore in tutto il corpo.
Diamond, Pearl
Sparge spore tossiche dalla sommità del capo. Se inalate, queste spore provocano dolore in tutto il corpo.
FireRed, LeafGreen
Predilige le aree umide. Di giorno resta immobile nell’ombra della foresta. Dal capo rilascia polvere tossica.
Emerald
Gli SHROOMISH prediligono come nutrimento l’humus della foresta. Dopo lunghe piogge, è facile vederli riempirsene la pancia.
Sapphire
In caso di pericolo SHROOMISH agita il proprio corpo spargendo spore dalla sommità del capo. Le spore di questo POKéMON sono così tossiche da far appassire fiori e piante.
Ruby
SHROOMISH vive nel suolo umido nel cuore della foresta buia. Spesso si nasconde sotto le foglie cadute. Si ciba dell’humus creato dal letto di foglie decomposte sul terreno.

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Shroomish: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
60 (1)
38.4 324
Attacco
40
8.5 179
Difesa
60
35.4 219
Attacco Speciale
40
14.5 179
Difesa Speciale
60
36.9 219
Velocità
35
12.4 169
Media
49
11.7

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Shroomish: verso

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Shroomish: Pokémon compatibili

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Shroomish: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

Tackle40100%35

Inflicts regular damage with no additional effect.

5Stun Spore75%30

Paralyzes the target.

8Leech Seed90%10

Seeds the target, stealing HP from it every turn.

12Mega Drain40100%15

Drains half the damage inflicted to heal the user.

15Headbutt70100%15

Has a 30% chance to make the target flinch.

19Poison Powder75%35

Poisons the target.

22Worry Seed100%10

Changes the target's ability to Insomnia.

26Giga Drain75100%10

Drains half the damage inflicted to heal the user.

29Growth20

Raises the user's Attack and Special Attack by one stage.

33Toxic90%10

Badly poisons the target, inflicting more damage every turn.

36Seed Bomb80100%15

Inflicts regular damage with no additional effect.

40Spore100%15

Puts the target to sleep.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Bullet Seed25100%30

Hits 2-5 times in one turn.

Charm100%20

Lowers the target's Attack by two stages.

Drain Punch75100%10

Drains half the damage inflicted to heal the user.

Fake Tears100%20

Lowers the target's Special Defense by two stages.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Helping Hand20+5

Ally's next move inflicts half more damage.

Natural Gift*100%15

Power and type depend on the held berry.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Wake-Up Slap70100%10

If the target is asleep, has double power and wakes it up.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Drain Punch75100%10

Drains half the damage inflicted to heal the user.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Helping Hand20+5

Ally's next move inflicts half more damage.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Snatch10+4

Steals the target's move, if it's self-targeted.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

54False Swipe40100%40

Cannot lower the target's HP below 1.

75Swords Dance20

Raises the user's Attack by two stages.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

Tackle40100%35

Inflicts regular damage with no additional effect.

5Stun Spore75%30

Paralyzes the target.

8Leech Seed90%10

Seeds the target, stealing HP from it every turn.

12Mega Drain40100%15

Drains half the damage inflicted to heal the user.

15Headbutt70100%15

Has a 30% chance to make the target flinch.

19Poison Powder75%35

Poisons the target.

22Worry Seed100%10

Changes the target's ability to Insomnia.

26Giga Drain75100%10

Drains half the damage inflicted to heal the user.

29Growth20

Raises the user's Attack and Special Attack by one stage.

33Toxic90%10

Badly poisons the target, inflicting more damage every turn.

36Seed Bomb80100%15

Inflicts regular damage with no additional effect.

40Spore100%15

Puts the target to sleep.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Bullet Seed25100%30

Hits 2-5 times in one turn.

Charm100%20

Lowers the target's Attack by two stages.

Drain Punch75100%10

Drains half the damage inflicted to heal the user.

Fake Tears100%20

Lowers the target's Special Defense by two stages.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Helping Hand20+5

Ally's next move inflicts half more damage.

Natural Gift*100%15

Power and type depend on the held berry.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Wake-Up Slap70100%10

If the target is asleep, has double power and wakes it up.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

54False Swipe40100%40

Cannot lower the target's HP below 1.

75Swords Dance20

Raises the user's Attack by two stages.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

Tackle40100%35

Inflicts regular damage with no additional effect.

5Stun Spore75%30

Paralyzes the target.

8Leech Seed90%10

Seeds the target, stealing HP from it every turn.

12Mega Drain40100%15

Drains half the damage inflicted to heal the user.

15Headbutt70100%15

Has a 30% chance to make the target flinch.

19Poison Powder75%35

Poisons the target.

22Worry Seed100%10

Changes the target's ability to Insomnia.

26Giga Drain75100%10

Drains half the damage inflicted to heal the user.

29Growth20

Raises the user's Attack and Special Attack by one stage.

33Toxic90%10

Badly poisons the target, inflicting more damage every turn.

36Seed Bomb80100%15

Inflicts regular damage with no additional effect.

40Spore100%15

Puts the target to sleep.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Bullet Seed25100%30

Hits 2-5 times in one turn.

Charm100%20

Lowers the target's Attack by two stages.

Drain Punch75100%10

Drains half the damage inflicted to heal the user.

Fake Tears100%20

Lowers the target's Special Defense by two stages.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Helping Hand20+5

Ally's next move inflicts half more damage.

Natural Gift*100%15

Power and type depend on the held berry.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Wake-Up Slap70100%10

If the target is asleep, has double power and wakes it up.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Drain Punch75100%10

Drains half the damage inflicted to heal the user.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Helping Hand20+5

Ally's next move inflicts half more damage.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Snatch10+4

Steals the target's move, if it's self-targeted.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

54False Swipe40100%40

Cannot lower the target's HP below 1.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

5Tackle40100%35

Inflicts regular damage with no additional effect.

9Stun Spore75%30

Paralyzes the target.

13Leech Seed90%10

Seeds the target, stealing HP from it every turn.

17Mega Drain40100%15

Drains half the damage inflicted to heal the user.

21Headbutt70100%15

Has a 30% chance to make the target flinch.

25Poison Powder75%35

Poisons the target.

29Worry Seed100%10

Changes the target's ability to Insomnia.

33Growth20

Raises the user's Attack and Special Attack by one stage.

37Giga Drain75100%10

Drains half the damage inflicted to heal the user.

41Seed Bomb80100%15

Inflicts regular damage with no additional effect.

45Spore100%15

Puts the target to sleep.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Bullet Seed25100%30

Hits 2-5 times in one turn.

Charm100%20

Lowers the target's Attack by two stages.

Drain Punch75100%10

Drains half the damage inflicted to heal the user.

Fake Tears100%20

Lowers the target's Special Defense by two stages.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Helping Hand20+5

Ally's next move inflicts half more damage.

Natural Gift*100%15

Power and type depend on the held berry.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Wake-Up Slap70100%10

If the target is asleep, has double power and wakes it up.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

54False Swipe40100%40

Cannot lower the target's HP below 1.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Black 2 & White 2
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

5Tackle40100%35

Inflicts regular damage with no additional effect.

9Stun Spore75%30

Paralyzes the target.

13Leech Seed90%10

Seeds the target, stealing HP from it every turn.

17Mega Drain40100%15

Drains half the damage inflicted to heal the user.

21Headbutt70100%15

Has a 30% chance to make the target flinch.

25Poison Powder75%35

Poisons the target.

29Worry Seed100%10

Changes the target's ability to Insomnia.

33Growth20

Raises the user's Attack and Special Attack by one stage.

37Giga Drain75100%10

Drains half the damage inflicted to heal the user.

41Seed Bomb80100%15

Inflicts regular damage with no additional effect.

45Spore100%15

Puts the target to sleep.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Bullet Seed25100%30

Hits 2-5 times in one turn.

Charm100%20

Lowers the target's Attack by two stages.

Drain Punch75100%10

Drains half the damage inflicted to heal the user.

Fake Tears100%20

Lowers the target's Special Defense by two stages.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Helping Hand20+5

Ally's next move inflicts half more damage.

Natural Gift*100%15

Power and type depend on the held berry.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Wake-Up Slap70100%10

If the target is asleep, has double power and wakes it up.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Drain Punch75100%10

Drains half the damage inflicted to heal the user.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Helping Hand20+5

Ally's next move inflicts half more damage.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snatch10+4

Steals the target's move, if it's self-targeted.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

54False Swipe40100%40

Cannot lower the target's HP below 1.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Pokémon version Black & White
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

5Tackle40100%35

Inflicts regular damage with no additional effect.

9Stun Spore75%30

Paralyzes the target.

13Leech Seed90%10

Seeds the target, stealing HP from it every turn.

17Mega Drain40100%15

Drains half the damage inflicted to heal the user.

21Headbutt70100%15

Has a 30% chance to make the target flinch.

25Poison Powder75%35

Poisons the target.

29Worry Seed100%10

Changes the target's ability to Insomnia.

33Growth20

Raises the user's Attack and Special Attack by one stage.

37Giga Drain75100%10

Drains half the damage inflicted to heal the user.

41Seed Bomb80100%15

Inflicts regular damage with no additional effect.

45Spore100%15

Puts the target to sleep.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Bullet Seed25100%30

Hits 2-5 times in one turn.

Charm100%20

Lowers the target's Attack by two stages.

Drain Punch75100%10

Drains half the damage inflicted to heal the user.

Fake Tears100%20

Lowers the target's Special Defense by two stages.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Helping Hand20+5

Ally's next move inflicts half more damage.

Natural Gift*100%15

Power and type depend on the held berry.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Wake-Up Slap70100%10

If the target is asleep, has double power and wakes it up.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

54False Swipe40100%40

Cannot lower the target's HP below 1.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Pokémon version HeartGold & SoulSilver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

5Tackle40100%35

Inflicts regular damage with no additional effect.

9Stun Spore75%30

Paralyzes the target.

13Leech Seed90%10

Seeds the target, stealing HP from it every turn.

17Mega Drain40100%15

Drains half the damage inflicted to heal the user.

21Headbutt70100%15

Has a 30% chance to make the target flinch.

25Poison Powder75%35

Poisons the target.

29Worry Seed100%10

Changes the target's ability to Insomnia.

33Growth20

Raises the user's Attack and Special Attack by one stage.

37Giga Drain75100%10

Drains half the damage inflicted to heal the user.

41Seed Bomb80100%15

Inflicts regular damage with no additional effect.

45Spore100%15

Puts the target to sleep.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Charm100%20

Lowers the target's Attack by two stages.

Fake Tears100%20

Lowers the target's Special Defense by two stages.

False Swipe40100%40

Cannot lower the target's HP below 1.

Helping Hand20+5

Ally's next move inflicts half more damage.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

Wake-Up Slap70100%10

If the target is asleep, has double power and wakes it up.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Headbutt70100%15

Has a 30% chance to make the target flinch.

Helping Hand20+5

Ally's next move inflicts half more damage.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

49Snatch10+4

Steals the target's move, if it's self-targeted.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Pokémon version Platinum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

5Tackle40100%35

Inflicts regular damage with no additional effect.

9Stun Spore75%30

Paralyzes the target.

13Leech Seed90%10

Seeds the target, stealing HP from it every turn.

17Mega Drain40100%15

Drains half the damage inflicted to heal the user.

21Headbutt70100%15

Has a 30% chance to make the target flinch.

25Poison Powder75%35

Poisons the target.

29Worry Seed100%10

Changes the target's ability to Insomnia.

33Growth20

Raises the user's Attack and Special Attack by one stage.

37Giga Drain75100%10

Drains half the damage inflicted to heal the user.

41Seed Bomb80100%15

Inflicts regular damage with no additional effect.

45Spore100%15

Puts the target to sleep.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Charm100%20

Lowers the target's Attack by two stages.

Fake Tears100%20

Lowers the target's Special Defense by two stages.

False Swipe40100%40

Cannot lower the target's HP below 1.

Helping Hand20+5

Ally's next move inflicts half more damage.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

Wake-Up Slap70100%10

If the target is asleep, has double power and wakes it up.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Helping Hand20+5

Ally's next move inflicts half more damage.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Synthesis5

Heals the user by half its max HP. Affected by weather.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

49Snatch10+4

Steals the target's move, if it's self-targeted.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Pokémon version Diamond & Pearl
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

5Tackle40100%35

Inflicts regular damage with no additional effect.

9Stun Spore75%30

Paralyzes the target.

13Leech Seed90%10

Seeds the target, stealing HP from it every turn.

17Mega Drain40100%15

Drains half the damage inflicted to heal the user.

21Headbutt70100%15

Has a 30% chance to make the target flinch.

25Poison Powder75%35

Poisons the target.

29Worry Seed100%10

Changes the target's ability to Insomnia.

33Growth20

Raises the user's Attack and Special Attack by one stage.

37Giga Drain75100%10

Drains half the damage inflicted to heal the user.

41Seed Bomb80100%15

Inflicts regular damage with no additional effect.

45Spore100%15

Puts the target to sleep.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Charm100%20

Lowers the target's Attack by two stages.

Fake Tears100%20

Lowers the target's Special Defense by two stages.

False Swipe40100%40

Cannot lower the target's HP below 1.

Helping Hand20+5

Ally's next move inflicts half more damage.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

Wake-Up Slap70100%10

If the target is asleep, has double power and wakes it up.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

49Snatch10+4

Steals the target's move, if it's self-targeted.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Pokémon version FireRed & LeafGreen
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

4Tackle40100%35

Inflicts regular damage with no additional effect.

7Stun Spore75%30

Paralyzes the target.

10Leech Seed90%10

Seeds the target, stealing HP from it every turn.

16Mega Drain40100%15

Drains half the damage inflicted to heal the user.

22Headbutt70100%15

Has a 30% chance to make the target flinch.

28Poison Powder75%35

Poisons the target.

36Growth20

Raises the user's Attack and Special Attack by one stage.

45Giga Drain75100%10

Drains half the damage inflicted to heal the user.

54Spore100%15

Puts the target to sleep.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Charm100%20

Lowers the target's Attack by two stages.

Fake Tears100%20

Lowers the target's Special Defense by two stages.

False Swipe40100%40

Cannot lower the target's HP below 1.

Helping Hand20+5

Ally's next move inflicts half more damage.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Mimic10

Copies the target's last used move.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swords Dance20

Raises the user's Attack by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

49Snatch10+4

Steals the target's move, if it's self-targeted.

H5Flash100%20

Lowers the target's accuracy by one stage.

Pokémon version XD
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

4Tackle40100%35

Inflicts regular damage with no additional effect.

7Stun Spore75%30

Paralyzes the target.

10Leech Seed90%10

Seeds the target, stealing HP from it every turn.

16Mega Drain40100%15

Drains half the damage inflicted to heal the user.

22Headbutt70100%15

Has a 30% chance to make the target flinch.

28Poison Powder75%35

Poisons the target.

36Growth20

Raises the user's Attack and Special Attack by one stage.

45Giga Drain75100%10

Drains half the damage inflicted to heal the user.

54Spore100%15

Puts the target to sleep.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Mimic10

Copies the target's last used move.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

49Snatch10+4

Steals the target's move, if it's self-targeted.

H5Flash100%20

Lowers the target's accuracy by one stage.

Pokémon version Colosseum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

4Tackle40100%35

Inflicts regular damage with no additional effect.

7Stun Spore75%30

Paralyzes the target.

10Leech Seed90%10

Seeds the target, stealing HP from it every turn.

16Mega Drain40100%15

Drains half the damage inflicted to heal the user.

22Headbutt70100%15

Has a 30% chance to make the target flinch.

28Poison Powder75%35

Poisons the target.

36Growth20

Raises the user's Attack and Special Attack by one stage.

45Giga Drain75100%10

Drains half the damage inflicted to heal the user.

54Spore100%15

Puts the target to sleep.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

49Snatch10+4

Steals the target's move, if it's self-targeted.

H5Flash100%20

Lowers the target's accuracy by one stage.

Pokémon version Emerald
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

4Tackle40100%35

Inflicts regular damage with no additional effect.

7Stun Spore75%30

Paralyzes the target.

10Leech Seed90%10

Seeds the target, stealing HP from it every turn.

16Mega Drain40100%15

Drains half the damage inflicted to heal the user.

22Headbutt70100%15

Has a 30% chance to make the target flinch.

28Poison Powder75%35

Poisons the target.

36Growth20

Raises the user's Attack and Special Attack by one stage.

45Giga Drain75100%10

Drains half the damage inflicted to heal the user.

54Spore100%15

Puts the target to sleep.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Charm100%20

Lowers the target's Attack by two stages.

Fake Tears100%20

Lowers the target's Special Defense by two stages.

False Swipe40100%40

Cannot lower the target's HP below 1.

Helping Hand20+5

Ally's next move inflicts half more damage.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Mimic10

Copies the target's last used move.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

Swords Dance20

Raises the user's Attack by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

49Snatch10+4

Steals the target's move, if it's self-targeted.

H5Flash100%20

Lowers the target's accuracy by one stage.

Pokémon version Ruby & Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

4Tackle40100%35

Inflicts regular damage with no additional effect.

7Stun Spore75%30

Paralyzes the target.

10Leech Seed90%10

Seeds the target, stealing HP from it every turn.

16Mega Drain40100%15

Drains half the damage inflicted to heal the user.

22Headbutt70100%15

Has a 30% chance to make the target flinch.

28Poison Powder75%35

Poisons the target.

36Growth20

Raises the user's Attack and Special Attack by one stage.

45Giga Drain75100%10

Drains half the damage inflicted to heal the user.

54Spore100%15

Puts the target to sleep.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Charm100%20

Lowers the target's Attack by two stages.

Fake Tears100%20

Lowers the target's Special Defense by two stages.

False Swipe40100%40

Cannot lower the target's HP below 1.

Helping Hand20+5

Ally's next move inflicts half more damage.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

49Snatch10+4

Steals the target's move, if it's self-targeted.

H5Flash100%20

Lowers the target's accuracy by one stage.

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