#213 Shuckle

Shuckle

Bug Rock

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Sturdy

When this Pokémon is at full HP, any hit that would knock it out will instead leave it with 1 HP. Regardless of its current HP, it is also immune to the one-hit KO moves: Fissure, Guillotine, Horn Drill, and Sheer Cold.

If this Pokémon is holding a Focus Sash, this ability takes precedence and the item will not be consumed.

Gluttony

This Pokémon eats any held Berry triggered by low HP when it falls below 50% of its HP, regardless of the Berry's usual threshold.

Abilities nascosta » ottenibile in diversi modi

Contrary

Whenever this Pokémon's stats would be raised, they are instead lowered by the same amount, and vice versa.

Work in progress ... Essentials
Species Mold Pokémon National Pokédex 213 Introduced in 2
Shape Footprint Shuckle Color Yellow
Height 0.6 m Weight 20.5 kg

Breeding & Training
Egg groups Bug Hatch counter 20 Capture rate 190
Base EXP 177 Growth rate 1.059.860 Base happiness 70
Gender
50%
50%

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Shuckle: linea evolutiva

Baby Base Fase 1 Fase 2
Shuckle

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Shuckle: dove catturarlo

X
Smashing rocks
  • Route 18
  • Terminus Cave, Unknown Area 343
  • Terminus Cave, Unknown Area 344
  • Terminus Cave, Unknown Area 345
  • Victory Road, Unknown Area 322
  • Victory Road, Unknown Area 324
Y
Smashing rocks
  • Route 18
  • Terminus Cave, Unknown Area 343
  • Terminus Cave, Unknown Area 344
  • Terminus Cave, Unknown Area 345
  • Victory Road, Unknown Area 322
  • Victory Road, Unknown Area 324
Black 2
Walking in tall grass or a cave
  • Seaside Cave, B1F
White 2
Walking in tall grass or a cave
  • Seaside Cave, B1F
Black
Walking in tall grass or a cave
  • Route 14
Walking in dark grass
  • Route 14
White
Walking in tall grass or a cave
  • Route 14
Walking in dark grass
  • Route 14
HeartGold
Smashing rocks
  • Cianwood City
  • Vermilion City
Receive as a gift
  • Cianwood City, Kirk's house
SoulSilver
Smashing rocks
  • Cianwood City
  • Vermilion City
Receive as a gift
  • Cianwood City, Kirk's house
Platinum
Walking in tall grass or a cave
  • Route 224
Diamond
Walking in tall grass or a cave
  • Route 224
Pearl
Walking in tall grass or a cave
  • Route 224
FireRed
Walking in tall grass or a cave
  • Altering Cave, g
LeafGreen
Walking in tall grass or a cave
  • Altering Cave, g
Emerald
Walking in tall grass or a cave
  • Altering Cave, g
Smashing rocks
  • Safari Zone, expansion north
Crystal
Smashing rocks
  • Cianwood City
  • Dark Cave, Violet City entrance
  • Sea Route 40
Receive as a gift
  • Cianwood City, Mania's house
Gold
Smashing rocks
  • Cianwood City
  • Dark Cave, Violet City entrance
  • Sea Route 40
Receive as a gift
  • Cianwood City, Mania's house
Silver
Smashing rocks
  • Cianwood City
  • Dark Cave, Violet City entrance
  • Sea Route 40
Receive as a gift
  • Cianwood City, Mania's house

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Shuckle: comments


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Shuckle: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby, Alpha Sapphire
Shuckle si nasconde tranquillo sotto le rocce mentre mangia le bacche che ha raccolto precedentemente all’interno della sua corazza. Queste si trasformano in succo col fluido del corpo.
X
Il suo guscio è come un vaso nel quale conserva le bacche, che a un certo punto si trasformano in un denso succo.
Y
Nel guscio raccoglie delle bacche. Per evitare attacchi, si nasconde sotto le rocce e non fa alcun rumore.
Black 2, White 2
Usa il guscio a mo' di vaso per stipare le bacche, che dopo un po' fermentano e si trasformano in un succo delizioso.
Black, White
Conserva nel guscio delle bacche che, quando fermentano, si trasformano in un succo delizioso.
HeartGold
Le bacche che raccoglie nel guscio fatto a vaso marciscono trasformandosi in liquido vischioso.
SoulSilver
Nel guscio raccoglie delle bacche. Per evitare attacchi, si nasconde sotto le rocce e non fa alcun rumore.
Platinum
Conserva nel guscio delle bacche che, quando fermentano, si trasformano in un succo delizioso.
Diamond, Pearl
Conserva nel guscio delle bacche che, quando fermentano, si trasformano in un succo delizioso.
LeafGreen
Le BACCHE che raccoglie nel guscio fatto a vaso marciscono, trasformandosi in liquido vischioso.
FireRed
Nel guscio raccoglie BACCHE. Per evitare attacchi, si nasconde sotto le rocce e non fa alcun rumore.
Emerald
SHUCKLE si nasconde sotto le rocce per mangiare le bacche raccolte precedentemente nella sua corazza. Queste si trasformano in succo col fluido del corpo
Ruby, Sapphire
SHUCKLE si nasconde tranquillo sotto le rocce mentre mangia le bacche che ha raccolto precedentemente all’interno della sua corazza. Queste si trasformano in succo col fluido del corpo.

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Shuckle: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
20
0.6 244
Attacco
10
0.4 119
Difesa
230 (1)
99.8 559
Attacco Speciale
10
0.2 119
Difesa Speciale
230 (1)
99.9 559
Velocità
5
0.2 109
Media
84
72.6

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Shuckle: verso

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Shuckle: Pokémon compatibili

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Shuckle: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Sticky Web20

Covers the opposing field, lowering opponents' Speed by one stage upon switching in.

Withdraw40

Raises the user's Defense by one stage.

Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

5Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

9Wrap1590%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

12Struggle Bug50100%20

Has a 100% chance to lower the target's Special Attack by one stage.

16Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

20Rest10

User sleeps for two turns, completely healing itself.

23Rock Throw5090%15

Inflicts regular damage with no additional effect.

27Gastro Acid100%10

Nullifies target's ability until it leaves battle.

31Power Trick10

User swaps Attack and Defense.

34Shell Smash15

Raises user's Attack, Special Attack, and Speed by two stages. Lower user's Defense and Special Defense by one stage.

38Rock Slide7590%10

Has a 30% chance to make the target flinch.

42Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

45Power Split10

Averages Attack and Special Attack with the target.

45Guard Split10

Averages Defense and Special Defense with the target.

49Stone Edge10080%5

Has an increased chance for a critical hit.

53Sticky Web20

Covers the opposing field, lowering opponents' Speed by one stage upon switching in.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

Acupressure30

Raises one of a friendly Pokémon's stats at random by two stages.

Final Gambit*100%5

Inflicts damage equal to the user's remaining HP. User faints.

Helping Hand20+5

Ally's next move inflicts half more damage.

Knock Off65100%20

Target drops its held item.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Rock Blast2590%10

Hits 2-5 times in one turn.

Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Sweet Scent100%20

Lowers the target's evasion by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
After You15

Makes the target act next this turn.

Bind1585%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Gastro Acid100%10

Nullifies target's ability until it leaves battle.

Helping Hand20+5

Ally's next move inflicts half more damage.

Knock Off65100%20

Target drops its held item.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Smack Down50100%15

Removes any immunity to Ground damage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

34Sludge Wave95100%10

Has a 10% chance to poison the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

69Rock Polish20

Raises the user's Speed by two stages.

71Stone Edge10080%5

Has an increased chance for a critical hit.

74Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

83Infestation20100%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Sticky Web20

Covers the opposing field, lowering opponents' Speed by one stage upon switching in.

Withdraw40

Raises the user's Defense by one stage.

Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

5Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

9Wrap1590%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

12Struggle Bug50100%20

Has a 100% chance to lower the target's Special Attack by one stage.

16Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

20Rest10

User sleeps for two turns, completely healing itself.

23Rock Throw5090%15

Inflicts regular damage with no additional effect.

27Gastro Acid100%10

Nullifies target's ability until it leaves battle.

31Power Trick10

User swaps Attack and Defense.

34Shell Smash15

Raises user's Attack, Special Attack, and Speed by two stages. Lower user's Defense and Special Defense by one stage.

38Rock Slide7590%10

Has a 30% chance to make the target flinch.

42Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

45Power Split10

Averages Attack and Special Attack with the target.

45Guard Split10

Averages Defense and Special Defense with the target.

49Stone Edge10080%5

Has an increased chance for a critical hit.

53Sticky Web20

Covers the opposing field, lowering opponents' Speed by one stage upon switching in.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

Acupressure30

Raises one of a friendly Pokémon's stats at random by two stages.

Final Gambit*100%5

Inflicts damage equal to the user's remaining HP. User faints.

Helping Hand20+5

Ally's next move inflicts half more damage.

Knock Off65100%20

Target drops its held item.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Rock Blast2590%10

Hits 2-5 times in one turn.

Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Sweet Scent100%20

Lowers the target's evasion by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Smack Down50100%15

Removes any immunity to Ground damage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

34Sludge Wave95100%10

Has a 10% chance to poison the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

69Rock Polish20

Raises the user's Speed by two stages.

71Stone Edge10080%5

Has an increased chance for a critical hit.

74Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

83Infestation20100%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Sticky Web20

Covers the opposing field, lowering opponents' Speed by one stage upon switching in.

Withdraw40

Raises the user's Defense by one stage.

Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

5Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

9Wrap1590%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

12Struggle Bug50100%20

Has a 100% chance to lower the target's Special Attack by one stage.

16Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

20Rest10

User sleeps for two turns, completely healing itself.

23Rock Throw5090%15

Inflicts regular damage with no additional effect.

27Gastro Acid100%10

Nullifies target's ability until it leaves battle.

31Power Trick10

User swaps Attack and Defense.

34Shell Smash15

Raises user's Attack, Special Attack, and Speed by two stages. Lower user's Defense and Special Defense by one stage.

38Rock Slide7590%10

Has a 30% chance to make the target flinch.

42Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

45Power Split10

Averages Attack and Special Attack with the target.

45Guard Split10

Averages Defense and Special Defense with the target.

49Stone Edge10080%5

Has an increased chance for a critical hit.

53Sticky Web20

Covers the opposing field, lowering opponents' Speed by one stage upon switching in.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

Acupressure30

Raises one of a friendly Pokémon's stats at random by two stages.

Final Gambit*100%5

Inflicts damage equal to the user's remaining HP. User faints.

Helping Hand20+5

Ally's next move inflicts half more damage.

Knock Off65100%20

Target drops its held item.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Rock Blast2590%10

Hits 2-5 times in one turn.

Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Sweet Scent100%20

Lowers the target's evasion by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
After You15

Makes the target act next this turn.

Bind1585%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Gastro Acid100%10

Nullifies target's ability until it leaves battle.

Helping Hand20+5

Ally's next move inflicts half more damage.

Knock Off65100%20

Target drops its held item.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Smack Down50100%15

Removes any immunity to Ground damage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team15

Raises the user's evasion by one stage.

34Sludge Wave95100%10

Has a 10% chance to poison the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

69Rock Polish20

Raises the user's Speed by two stages.

70Flash100%20

Lowers the target's accuracy by one stage.

71Stone Edge10080%5

Has an increased chance for a critical hit.

74Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

76Struggle Bug50100%20

Has a 100% chance to lower the target's Special Attack by one stage.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

83Infestation20100%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Sticky Web20

Covers the opposing field, lowering opponents' Speed by one stage upon switching in.

Withdraw40

Raises the user's Defense by one stage.

Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

5Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

9Wrap1590%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

12Struggle Bug50100%20

Has a 100% chance to lower the target's Special Attack by one stage.

16Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

20Rest10

User sleeps for two turns, completely healing itself.

23Rock Throw5090%15

Inflicts regular damage with no additional effect.

27Gastro Acid100%10

Nullifies target's ability until it leaves battle.

31Power Trick10

User swaps Attack and Defense.

34Shell Smash15

Raises user's Attack, Special Attack, and Speed by two stages. Lower user's Defense and Special Defense by one stage.

38Rock Slide7590%10

Has a 30% chance to make the target flinch.

42Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

45Power Split10

Averages Attack and Special Attack with the target.

45Guard Split10

Averages Defense and Special Defense with the target.

49Stone Edge10080%5

Has an increased chance for a critical hit.

53Sticky Web20

Covers the opposing field, lowering opponents' Speed by one stage upon switching in.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

Acupressure30

Raises one of a friendly Pokémon's stats at random by two stages.

Final Gambit*100%5

Inflicts damage equal to the user's remaining HP. User faints.

Helping Hand20+5

Ally's next move inflicts half more damage.

Knock Off65100%20

Target drops its held item.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Rock Blast2590%10

Hits 2-5 times in one turn.

Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Sweet Scent100%20

Lowers the target's evasion by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Smack Down50100%15

Removes any immunity to Ground damage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team15

Raises the user's evasion by one stage.

34Sludge Wave95100%10

Has a 10% chance to poison the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

69Rock Polish20

Raises the user's Speed by two stages.

70Flash100%20

Lowers the target's accuracy by one stage.

71Stone Edge10080%5

Has an increased chance for a critical hit.

74Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

76Struggle Bug50100%20

Has a 100% chance to lower the target's Special Attack by one stage.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

83Infestation20100%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

100Confide20

Lowers the target's Special Attack by one stage.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Black 2 & White 2
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Withdraw40

Raises the user's Defense by one stage.

Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

5Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

9Wrap1590%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

12Struggle Bug50100%20

Has a 100% chance to lower the target's Special Attack by one stage.

16Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

20Rest10

User sleeps for two turns, completely healing itself.

23Rock Throw5090%15

Inflicts regular damage with no additional effect.

27Gastro Acid100%10

Nullifies target's ability until it leaves battle.

31Power Trick10

User swaps Attack and Defense.

34Shell Smash15

Raises user's Attack, Special Attack, and Speed by two stages. Lower user's Defense and Special Defense by one stage.

38Rock Slide7590%10

Has a 30% chance to make the target flinch.

42Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

45Power Split10

Averages Attack and Special Attack with the target.

45Guard Split10

Averages Defense and Special Defense with the target.

49Stone Edge10080%5

Has an increased chance for a critical hit.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

Acupressure30

Raises one of a friendly Pokémon's stats at random by two stages.

Final Gambit*100%5

Inflicts damage equal to the user's remaining HP. User faints.

Helping Hand20+5

Ally's next move inflicts half more damage.

Knock Off65100%20

Target drops its held item.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Rock Blast2590%10

Hits 2-5 times in one turn.

Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Sweet Scent100%20

Lowers the target's evasion by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
After You15

Makes the target act next this turn.

Bind1585%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Gastro Acid100%10

Nullifies target's ability until it leaves battle.

Helping Hand20+5

Ally's next move inflicts half more damage.

Knock Off65100%20

Target drops its held item.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Smack Down50100%15

Removes any immunity to Ground damage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team15

Raises the user's evasion by one stage.

34Sludge Wave95100%10

Has a 10% chance to poison the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

69Rock Polish20

Raises the user's Speed by two stages.

70Flash100%20

Lowers the target's accuracy by one stage.

71Stone Edge10080%5

Has an increased chance for a critical hit.

74Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

76Struggle Bug50100%20

Has a 100% chance to lower the target's Special Attack by one stage.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Black & White
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Withdraw40

Raises the user's Defense by one stage.

Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

Struggle Bug50100%20

Has a 100% chance to lower the target's Special Attack by one stage.

7Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

13Wrap1590%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

19Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

25Rest10

User sleeps for two turns, completely healing itself.

31Gastro Acid100%10

Nullifies target's ability until it leaves battle.

37Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

43Power Trick10

User swaps Attack and Defense.

49Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

55Power Split10

Averages Attack and Special Attack with the target.

55Guard Split10

Averages Defense and Special Defense with the target.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

Acupressure30

Raises one of a friendly Pokémon's stats at random by two stages.

Final Gambit*100%5

Inflicts damage equal to the user's remaining HP. User faints.

Helping Hand20+5

Ally's next move inflicts half more damage.

Knock Off65100%20

Target drops its held item.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Rock Blast2590%10

Hits 2-5 times in one turn.

Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Sweet Scent100%20

Lowers the target's evasion by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Smack Down50100%15

Removes any immunity to Ground damage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team15

Raises the user's evasion by one stage.

34Sludge Wave95100%10

Has a 10% chance to poison the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

69Rock Polish20

Raises the user's Speed by two stages.

70Flash100%20

Lowers the target's accuracy by one stage.

71Stone Edge10080%5

Has an increased chance for a critical hit.

74Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

76Struggle Bug50100%20

Has a 100% chance to lower the target's Special Attack by one stage.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version HeartGold & SoulSilver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Withdraw40

Raises the user's Defense by one stage.

Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

9Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

14Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

22Wrap1590%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

27Rest10

User sleeps for two turns, completely healing itself.

35Gastro Acid100%10

Nullifies target's ability until it leaves battle.

40Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

48Power Trick10

User swaps Attack and Defense.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Acupressure30

Raises one of a friendly Pokémon's stats at random by two stages.

Helping Hand20+5

Ally's next move inflicts half more damage.

Knock Off65100%20

Target drops its held item.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Sweet Scent100%20

Lowers the target's evasion by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Gastro Acid100%10

Nullifies target's ability until it leaves battle.

Headbutt70100%15

Has a 30% chance to make the target flinch.

Helping Hand20+5

Ally's next move inflicts half more damage.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

String Shot95%40

Lowers the target's Speed by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

69Rock Polish20

Raises the user's Speed by two stages.

70Flash100%20

Lowers the target's accuracy by one stage.

71Stone Edge10080%5

Has an increased chance for a critical hit.

74Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

76Stealth Rock20

Causes damage when opposing Pokémon switch in.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Platinum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Withdraw40

Raises the user's Defense by one stage.

Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

9Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

14Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

22Wrap1590%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

27Rest10

User sleeps for two turns, completely healing itself.

35Gastro Acid100%10

Nullifies target's ability until it leaves battle.

40Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

48Power Trick10

User swaps Attack and Defense.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Acupressure30

Raises one of a friendly Pokémon's stats at random by two stages.

Helping Hand20+5

Ally's next move inflicts half more damage.

Knock Off65100%20

Target drops its held item.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Sweet Scent100%20

Lowers the target's evasion by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Gastro Acid100%10

Nullifies target's ability until it leaves battle.

Helping Hand20+5

Ally's next move inflicts half more damage.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

69Rock Polish20

Raises the user's Speed by two stages.

70Flash100%20

Lowers the target's accuracy by one stage.

71Stone Edge10080%5

Has an increased chance for a critical hit.

74Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

76Stealth Rock20

Causes damage when opposing Pokémon switch in.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Diamond & Pearl
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Withdraw40

Raises the user's Defense by one stage.

Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

9Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

14Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

22Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

27Wrap1590%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

35Rest10

User sleeps for two turns, completely healing itself.

40Gastro Acid100%10

Nullifies target's ability until it leaves battle.

48Power Trick10

User swaps Attack and Defense.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Acupressure30

Raises one of a friendly Pokémon's stats at random by two stages.

Helping Hand20+5

Ally's next move inflicts half more damage.

Knock Off65100%20

Target drops its held item.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Sweet Scent100%20

Lowers the target's evasion by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

69Rock Polish20

Raises the user's Speed by two stages.

70Flash100%20

Lowers the target's accuracy by one stage.

71Stone Edge10080%5

Has an increased chance for a critical hit.

74Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

76Stealth Rock20

Causes damage when opposing Pokémon switch in.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version FireRed & LeafGreen
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

Withdraw40

Raises the user's Defense by one stage.

9Wrap1590%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

14Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

23Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

28Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

37Rest10

User sleeps for two turns, completely healing itself.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Sweet Scent100%20

Lowers the target's evasion by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Mimic10

Copies the target's last used move.

Rock Slide7590%10

Has a 30% chance to make the target flinch.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version XD
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

Withdraw40

Raises the user's Defense by one stage.

9Wrap1590%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

14Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

23Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

28Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

37Rest10

User sleeps for two turns, completely healing itself.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Mimic10

Copies the target's last used move.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Colosseum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

Withdraw40

Raises the user's Defense by one stage.

9Wrap1590%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

14Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

23Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

28Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

37Rest10

User sleeps for two turns, completely healing itself.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Emerald
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

Withdraw40

Raises the user's Defense by one stage.

9Wrap1590%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

14Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

23Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

28Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

37Rest10

User sleeps for two turns, completely healing itself.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Sweet Scent100%20

Lowers the target's evasion by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Defense Curl40

Raises user's Defense by one stage.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Mimic10

Copies the target's last used move.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Rock Slide7590%10

Has a 30% chance to make the target flinch.

Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Ruby & Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

Withdraw40

Raises the user's Defense by one stage.

9Wrap1590%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

14Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

23Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

28Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

37Rest10

User sleeps for two turns, completely healing itself.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Sweet Scent100%20

Lowers the target's evasion by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Crystal
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

Withdraw40

Raises the user's Defense by one stage.

9Wrap1590%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

14Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

23Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

28Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

37Rest10

User sleeps for two turns, completely healing itself.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Sweet Scent100%20

Lowers the target's evasion by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
02Headbutt70100%15

Has a 30% chance to make the target flinch.

03Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

04Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Endure10+4

Prevents the user's HP from lowering below 1 this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

32Double Team15

Raises the user's evasion by one stage.

34Swagger85%15

Raises the target's Attack by two stages and confuses the target.

35Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

40Defense Curl40

Raises user's Defense by one stage.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

Pokémon version Gold & Silver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

Withdraw40

Raises the user's Defense by one stage.

9Wrap1590%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

14Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

23Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

28Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

37Rest10

User sleeps for two turns, completely healing itself.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Sweet Scent100%20

Lowers the target's evasion by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
02Headbutt70100%15

Has a 30% chance to make the target flinch.

03Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

04Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Endure10+4

Prevents the user's HP from lowering below 1 this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

32Double Team15

Raises the user's evasion by one stage.

34Swagger85%15

Raises the target's Attack by two stages and confuses the target.

35Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

40Defense Curl40

Raises user's Defense by one stage.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

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