#227 Skarmory

Skarmory

Steel Flying

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Keen Eye

This Pokémon cannot have its accuracy lowered.

This ability does not prevent any accuracy losses other than stat modifiers, such as the accuracy cut from fog; nor does it prevent other Pokémon's evasion from making this Pokémon's moves less accurate. This Pokémon can still be passed negative accuracy modifiers through Heart Swap.

Overworld: If the first Pokémon in the party has this ability, any random encounter with a Pokémon five or more levels lower than it has a 50% chance of being skipped.

Sturdy

When this Pokémon is at full HP, any hit that would knock it out will instead leave it with 1 HP. Regardless of its current HP, it is also immune to the one-hit KO moves: Fissure, Guillotine, Horn Drill, and Sheer Cold.

If this Pokémon is holding a Focus Sash, this ability takes precedence and the item will not be consumed.

Abilities nascosta » ottenibile in diversi modi

Weak Armor

Whenever a physical move hits this Pokémon, its Speed rises one stage and its Defense falls one stage.

This ability triggers on every hit of a multiple-hit move.

Work in progress ... Essentials
Species Armor Bird Pokémon National Pokédex 227 Introduced in 2
Shape Footprint Skarmory Color Gray
Height 1.7 m Weight 50.5 kg

Breeding & Training
Egg groups Flying Hatch counter 25 Capture rate 25
Base EXP 163 Growth rate 1.250.000 Base happiness 70
Gender
50%
50%

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Skarmory: linea evolutiva

Baby Base Fase 1 Fase 2
Skarmory

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Skarmory: dove catturarlo

Black 2
Walking in tall grass or a cave
  • Reversal Mountain, unknown area 48
Walking in dark grass
  • Reversal Mountain, unknown area 48
White 2
Walking in tall grass or a cave
  • Reversal Mountain, unknown area 48
Walking in dark grass
  • Reversal Mountain, unknown area 48
SoulSilver
Walking in tall grass or a cave
  • Route 45
Platinum
Walking in tall grass or a cave
  • Route 227
  • Stark Mountain
Diamond
Walking in tall grass or a cave
  • Route 227
  • Stark Mountain
Pearl
Walking in tall grass or a cave
  • Route 227
  • Stark Mountain
FireRed
Walking in tall grass or a cave
  • Sevault Canyon
Emerald
Walking in tall grass or a cave
  • Route 113
Ruby
Walking in tall grass or a cave
  • Route 113
Sapphire
Walking in tall grass or a cave
  • Route 113
Crystal
Walking in tall grass or a cave
  • Route 45
Silver
Walking in tall grass or a cave
  • Route 45

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Skarmory: comments


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Skarmory: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Alpha Sapphire
Le ali d’acciaio di Skarmory portano i segni e le ammaccature delle lotte. Una volta l’anno le ali ricrescono completamente, ripristinando il filo tagliente delle lame.
Omega Ruby
Skarmory è interamente corazzato all’interno di una dura armatura di protezione. Vola alla velocità di 300 km/h. Lacera il nemico con le sue ali taglienti come la lama di una spada.
Y
È interamente rivestito da un’armatura dura come l’acciaio. Vola alla velocità di 300 km/h.
X
Facendo il nido tra i rovi, le ali dei suoi piccoli si rinforzano per i graffi causati dalle spine.
Black 2, White 2
Il suo corpo metallico dà l'impressione di essere pesante, ma in realtà è leggero e gli consente di volare a 300 km/h.
Black, White
È interamente rivestito da un'armatura dura come l'acciaio. Vola alla velocità di 300 km/h.
SoulSilver
Facendo il nido tra i rovi, le ali dei suoi piccoli si rinforzano per i graffi causati dalle spine.
HeartGold
Le imponenti ali sembrano pesanti, ma in realtà sono vuote e leggere, e lo fanno volare libero nel cielo.
Platinum
È interamente rivestito da un’armatura dura come l’acciaio. Vola alla velocità di 300 km/h.
Diamond, Pearl
È interamente rivestito da un’armatura dura come l’acciaio. Vola alla velocità di 300 km/h.
FireRed
Facendo il nido tra i rovi, le ali dei suoi piccoli si rinforzano per i graffi causati dalle spine.
LeafGreen
Le imponenti ali sembrano pesanti, ma in realtà sono vuote e leggere, e lo fanno volare libero nel cielo.
Emerald
Il corpo e le ali di SKARMORY sono d’acciaio. In passato, le piume perse da questi POKéMON venivano usate per fare spade e coltelli.
Sapphire
Le ali d’acciaio di SKARMORY portano i segni e le ammaccature delle lotte. Una volta l’anno le ali ricrescono completamente, ripristinando il filo tagliente delle lame.
Ruby
SKARMORY è interamente corazzato all’interno di una dura armatura di protezione. Vola alla velocità di 300 km/h. Lacera il nemico con le sue ali taglienti come la lama di una spada.

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Skarmory: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
65
47.9 334
Attacco
80
54.4 259
Difesa
140 (2)
97.2 379
Attacco Speciale
40
14.5 179
Difesa Speciale
70
50.6 239
Velocità
70
53.8 239
Media
77
53.4

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Skarmory: verso

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Skarmory: Pokémon compatibili

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Skarmory: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

Peck35100%35

Inflicts regular damage with no additional effect.

6Sand Attack100%15

Lowers the target's accuracy by one stage.

9Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

12Air Cutter6095%25

Has an increased chance for a critical hit.

17Fury Attack1585%20

Hits 2-5 times in one turn.

20Feint30100%10+2

Hits through Protect and Detect.

23Swift6020

Never misses.

28Spikes20

Scatters Spikes, hurting opposing Pokémon that switch in.

31Agility30

Raises the user's Speed by two stages.

34Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

39Slash70100%20

Has an increased chance for a critical hit.

42Metal Sound85%40

Lowers the target's Special Defense by two stages.

45Air Slash7595%15

Has a 30% chance to make the target flinch.

50Autotomize15

Raises the user's Speed by two stages and halves the user's weight.

53Night Slash70100%15

Has an increased chance for a critical hit.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Assurance60100%10

Power is doubled if the target has already received damage this turn.

Brave Bird120100%15

User receives 1/3 the damage inflicted in recoil.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Drill Peck80100%20

Inflicts regular damage with no additional effect.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Guard Swap10

User swaps Defense and Special Defense changes with the target.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Iron Defense15

Raises the user's Defense by two stages.

Iron Head80100%15

Has a 30% chance to make the target flinch.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

58Sky Drop60100%10

Carries the target high into the air, dodging all attacks against either, and drops it next turn.

66Payback50100%10

Power is doubled if the target has already moved this turn.

75Swords Dance20

Raises the user's Attack by two stages.

76Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

91Flash Cannon80100%10

Has a 10% chance to lower the target's Special Defense by one stage.

97Dark Pulse80100%15

Has a 20% chance to make the target flinch.

100Confide20

Lowers the target's Special Attack by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

Peck35100%35

Inflicts regular damage with no additional effect.

6Sand Attack100%15

Lowers the target's accuracy by one stage.

9Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

12Air Cutter6095%25

Has an increased chance for a critical hit.

17Fury Attack1585%20

Hits 2-5 times in one turn.

20Feint30100%10+2

Hits through Protect and Detect.

23Swift6020

Never misses.

28Spikes20

Scatters Spikes, hurting opposing Pokémon that switch in.

31Agility30

Raises the user's Speed by two stages.

34Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

39Slash70100%20

Has an increased chance for a critical hit.

42Metal Sound85%40

Lowers the target's Special Defense by two stages.

45Air Slash7595%15

Has a 30% chance to make the target flinch.

50Autotomize15

Raises the user's Speed by two stages and halves the user's weight.

53Night Slash70100%15

Has an increased chance for a critical hit.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Assurance60100%10

Power is doubled if the target has already received damage this turn.

Brave Bird120100%15

User receives 1/3 the damage inflicted in recoil.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Drill Peck80100%20

Inflicts regular damage with no additional effect.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Guard Swap10

User swaps Defense and Special Defense changes with the target.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

58Sky Drop60100%10

Carries the target high into the air, dodging all attacks against either, and drops it next turn.

66Payback50100%10

Power is doubled if the target has already moved this turn.

75Swords Dance20

Raises the user's Attack by two stages.

76Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

91Flash Cannon80100%10

Has a 10% chance to lower the target's Special Defense by one stage.

97Dark Pulse80100%15

Has a 20% chance to make the target flinch.

100Confide20

Lowers the target's Special Attack by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

Peck35100%35

Inflicts regular damage with no additional effect.

6Sand Attack100%15

Lowers the target's accuracy by one stage.

9Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

12Air Cutter6095%25

Has an increased chance for a critical hit.

17Fury Attack1585%20

Hits 2-5 times in one turn.

20Feint30100%10+2

Hits through Protect and Detect.

23Swift6020

Never misses.

28Spikes20

Scatters Spikes, hurting opposing Pokémon that switch in.

31Agility30

Raises the user's Speed by two stages.

34Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

39Slash70100%20

Has an increased chance for a critical hit.

42Metal Sound85%40

Lowers the target's Special Defense by two stages.

45Air Slash7595%15

Has a 30% chance to make the target flinch.

50Autotomize15

Raises the user's Speed by two stages and halves the user's weight.

53Night Slash70100%15

Has an increased chance for a critical hit.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Assurance60100%10

Power is doubled if the target has already received damage this turn.

Brave Bird120100%15

User receives 1/3 the damage inflicted in recoil.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Drill Peck80100%20

Inflicts regular damage with no additional effect.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Guard Swap10

User swaps Defense and Special Defense changes with the target.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Iron Defense15

Raises the user's Defense by two stages.

Iron Head80100%15

Has a 30% chance to make the target flinch.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

58Sky Drop60100%10

Carries the target high into the air, dodging all attacks against either, and drops it next turn.

66Payback50100%10

Power is doubled if the target has already moved this turn.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

91Flash Cannon80100%10

Has a 10% chance to lower the target's Special Defense by one stage.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

97Dark Pulse80100%15

Has a 20% chance to make the target flinch.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

Peck35100%35

Inflicts regular damage with no additional effect.

6Sand Attack100%15

Lowers the target's accuracy by one stage.

9Swift6020

Never misses.

12Agility30

Raises the user's Speed by two stages.

17Fury Attack1585%20

Hits 2-5 times in one turn.

20Feint30100%10+2

Hits through Protect and Detect.

23Air Cutter6095%25

Has an increased chance for a critical hit.

28Spikes20

Scatters Spikes, hurting opposing Pokémon that switch in.

31Metal Sound85%40

Lowers the target's Special Defense by two stages.

34Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

39Autotomize15

Raises the user's Speed by two stages and halves the user's weight.

42Air Slash7595%15

Has a 30% chance to make the target flinch.

45Slash70100%20

Has an increased chance for a critical hit.

50Night Slash70100%15

Has an increased chance for a critical hit.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Assurance60100%10

Power is doubled if the target has already received damage this turn.

Brave Bird120100%15

User receives 1/3 the damage inflicted in recoil.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Drill Peck80100%20

Inflicts regular damage with no additional effect.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Guard Swap10

User swaps Defense and Special Defense changes with the target.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

58Sky Drop60100%10

Carries the target high into the air, dodging all attacks against either, and drops it next turn.

66Payback50100%10

Power is doubled if the target has already moved this turn.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

91Flash Cannon80100%10

Has a 10% chance to lower the target's Special Defense by one stage.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

97Dark Pulse80100%15

Has a 20% chance to make the target flinch.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Black 2 & White 2
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

Peck35100%35

Inflicts regular damage with no additional effect.

6Sand Attack100%15

Lowers the target's accuracy by one stage.

9Swift6020

Never misses.

12Agility30

Raises the user's Speed by two stages.

17Fury Attack1585%20

Hits 2-5 times in one turn.

20Feint30100%10+2

Hits through Protect and Detect.

23Air Cutter6095%25

Has an increased chance for a critical hit.

28Spikes20

Scatters Spikes, hurting opposing Pokémon that switch in.

31Metal Sound85%40

Lowers the target's Special Defense by two stages.

34Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

39Autotomize15

Raises the user's Speed by two stages and halves the user's weight.

42Air Slash7595%15

Has a 30% chance to make the target flinch.

45Slash70100%20

Has an increased chance for a critical hit.

50Night Slash70100%15

Has an increased chance for a critical hit.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Assurance60100%10

Power is doubled if the target has already received damage this turn.

Brave Bird120100%15

User receives 1/3 the damage inflicted in recoil.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Drill Peck80100%20

Inflicts regular damage with no additional effect.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Guard Swap10

User swaps Defense and Special Defense changes with the target.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Dark Pulse80100%15

Has a 20% chance to make the target flinch.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Iron Defense15

Raises the user's Defense by two stages.

Iron Head80100%15

Has a 30% chance to make the target flinch.

Roost10

Heals the user by half its max HP.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

58Sky Drop60100%10

Carries the target high into the air, dodging all attacks against either, and drops it next turn.

66Payback50100%10

Power is doubled if the target has already moved this turn.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Pluck60100%20

If target has a berry, inflicts double damage and uses the berry.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

91Flash Cannon80100%10

Has a 10% chance to lower the target's Special Defense by one stage.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Black & White
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

Peck35100%35

Inflicts regular damage with no additional effect.

6Sand Attack100%15

Lowers the target's accuracy by one stage.

9Swift6020

Never misses.

12Agility30

Raises the user's Speed by two stages.

17Fury Attack1585%20

Hits 2-5 times in one turn.

20Feint30100%10+2

Hits through Protect and Detect.

23Air Cutter6095%25

Has an increased chance for a critical hit.

28Spikes20

Scatters Spikes, hurting opposing Pokémon that switch in.

31Metal Sound85%40

Lowers the target's Special Defense by two stages.

34Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

39Autotomize15

Raises the user's Speed by two stages and halves the user's weight.

42Air Slash7595%15

Has a 30% chance to make the target flinch.

45Slash70100%20

Has an increased chance for a critical hit.

50Night Slash70100%15

Has an increased chance for a critical hit.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Assurance60100%10

Power is doubled if the target has already received damage this turn.

Brave Bird120100%15

User receives 1/3 the damage inflicted in recoil.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Drill Peck80100%20

Inflicts regular damage with no additional effect.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Guard Swap10

User swaps Defense and Special Defense changes with the target.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

58Sky Drop60100%10

Carries the target high into the air, dodging all attacks against either, and drops it next turn.

66Payback50100%10

Power is doubled if the target has already moved this turn.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Pluck60100%20

If target has a berry, inflicts double damage and uses the berry.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

91Flash Cannon80100%10

Has a 10% chance to lower the target's Special Defense by one stage.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version HeartGold & SoulSilver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

Peck35100%35

Inflicts regular damage with no additional effect.

6Sand Attack100%15

Lowers the target's accuracy by one stage.

9Swift6020

Never misses.

12Agility30

Raises the user's Speed by two stages.

17Fury Attack1585%20

Hits 2-5 times in one turn.

20Feint30100%10+2

Hits through Protect and Detect.

23Air Cutter6095%25

Has an increased chance for a critical hit.

28Spikes20

Scatters Spikes, hurting opposing Pokémon that switch in.

31Metal Sound85%40

Lowers the target's Special Defense by two stages.

34Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

39Air Slash7595%15

Has a 30% chance to make the target flinch.

42Slash70100%20

Has an increased chance for a critical hit.

45Night Slash70100%15

Has an increased chance for a critical hit.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Assurance60100%10

Power is doubled if the target has already received damage this turn.

Brave Bird120100%15

User receives 1/3 the damage inflicted in recoil.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Drill Peck80100%20

Inflicts regular damage with no additional effect.

Guard Swap10

User swaps Defense and Special Defense changes with the target.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Air Cutter6095%25

Has an increased chance for a critical hit.

Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Iron Defense15

Raises the user's Defense by two stages.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Ominous Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Swift6020

Never misses.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Twister40100%20

Has a 20% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

51Roost10

Heals the user by half its max HP.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

66Payback50100%10

Power is doubled if the target has already moved this turn.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

76Stealth Rock20

Causes damage when opposing Pokémon switch in.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

79Dark Pulse80100%15

Has a 20% chance to make the target flinch.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Pluck60100%20

If target has a berry, inflicts double damage and uses the berry.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

91Flash Cannon80100%10

Has a 10% chance to lower the target's Special Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Platinum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

Peck35100%35

Inflicts regular damage with no additional effect.

6Sand Attack100%15

Lowers the target's accuracy by one stage.

9Swift6020

Never misses.

12Agility30

Raises the user's Speed by two stages.

17Fury Attack1585%20

Hits 2-5 times in one turn.

20Feint30100%10+2

Hits through Protect and Detect.

23Air Cutter6095%25

Has an increased chance for a critical hit.

28Spikes20

Scatters Spikes, hurting opposing Pokémon that switch in.

31Metal Sound85%40

Lowers the target's Special Defense by two stages.

34Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

39Air Slash7595%15

Has a 30% chance to make the target flinch.

42Slash70100%20

Has an increased chance for a critical hit.

45Night Slash70100%15

Has an increased chance for a critical hit.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Assurance60100%10

Power is doubled if the target has already received damage this turn.

Brave Bird120100%15

User receives 1/3 the damage inflicted in recoil.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Drill Peck80100%20

Inflicts regular damage with no additional effect.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Air Cutter6095%25

Has an increased chance for a critical hit.

Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Iron Defense15

Raises the user's Defense by two stages.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Ominous Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Swift6020

Never misses.

Twister40100%20

Has a 20% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

51Roost10

Heals the user by half its max HP.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

66Payback50100%10

Power is doubled if the target has already moved this turn.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

76Stealth Rock20

Causes damage when opposing Pokémon switch in.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

79Dark Pulse80100%15

Has a 20% chance to make the target flinch.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Pluck60100%20

If target has a berry, inflicts double damage and uses the berry.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

91Flash Cannon80100%10

Has a 10% chance to lower the target's Special Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H5Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Diamond & Pearl
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

Peck35100%35

Inflicts regular damage with no additional effect.

7Sand Attack100%15

Lowers the target's accuracy by one stage.

11Swift6020

Never misses.

14Agility30

Raises the user's Speed by two stages.

20Fury Attack1585%20

Hits 2-5 times in one turn.

24Air Cutter6095%25

Has an increased chance for a critical hit.

27Spikes20

Scatters Spikes, hurting opposing Pokémon that switch in.

33Metal Sound85%40

Lowers the target's Special Defense by two stages.

38Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

40Air Slash7595%15

Has a 30% chance to make the target flinch.

46Slash70100%20

Has an increased chance for a critical hit.

50Night Slash70100%15

Has an increased chance for a critical hit.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Assurance60100%10

Power is doubled if the target has already received damage this turn.

Brave Bird120100%15

User receives 1/3 the damage inflicted in recoil.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Drill Peck80100%20

Inflicts regular damage with no additional effect.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

51Roost10

Heals the user by half its max HP.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

66Payback50100%10

Power is doubled if the target has already moved this turn.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

76Stealth Rock20

Causes damage when opposing Pokémon switch in.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

79Dark Pulse80100%15

Has a 20% chance to make the target flinch.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Pluck60100%20

If target has a berry, inflicts double damage and uses the berry.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

91Flash Cannon80100%10

Has a 10% chance to lower the target's Special Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H5Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version FireRed & LeafGreen
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

Peck35100%35

Inflicts regular damage with no additional effect.

10Sand Attack100%15

Lowers the target's accuracy by one stage.

13Swift6020

Never misses.

16Agility30

Raises the user's Speed by two stages.

26Fury Attack1585%20

Hits 2-5 times in one turn.

29Air Cutter6095%25

Has an increased chance for a critical hit.

32Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

42Spikes20

Scatters Spikes, hurting opposing Pokémon that switch in.

45Metal Sound85%40

Lowers the target's Special Defense by two stages.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Drill Peck80100%20

Inflicts regular damage with no additional effect.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Mimic10

Copies the target's last used move.

Rock Slide7590%10

Has a 30% chance to make the target flinch.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version XD
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

Peck35100%35

Inflicts regular damage with no additional effect.

10Sand Attack100%15

Lowers the target's accuracy by one stage.

13Swift6020

Never misses.

16Agility30

Raises the user's Speed by two stages.

26Fury Attack1585%20

Hits 2-5 times in one turn.

29Air Cutter6095%25

Has an increased chance for a critical hit.

32Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

42Spikes20

Scatters Spikes, hurting opposing Pokémon that switch in.

45Metal Sound85%40

Lowers the target's Special Defense by two stages.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Mimic10

Copies the target's last used move.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Colosseum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

Peck35100%35

Inflicts regular damage with no additional effect.

10Sand Attack100%15

Lowers the target's accuracy by one stage.

13Swift6020

Never misses.

16Agility30

Raises the user's Speed by two stages.

26Fury Attack1585%20

Hits 2-5 times in one turn.

29Air Cutter6095%25

Has an increased chance for a critical hit.

32Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

42Spikes20

Scatters Spikes, hurting opposing Pokémon that switch in.

45Metal Sound85%40

Lowers the target's Special Defense by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Emerald
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

Peck35100%35

Inflicts regular damage with no additional effect.

10Sand Attack100%15

Lowers the target's accuracy by one stage.

13Swift6020

Never misses.

16Agility30

Raises the user's Speed by two stages.

26Fury Attack1585%20

Hits 2-5 times in one turn.

29Air Cutter6095%25

Has an increased chance for a critical hit.

32Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

42Spikes20

Scatters Spikes, hurting opposing Pokémon that switch in.

45Metal Sound85%40

Lowers the target's Special Defense by two stages.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Drill Peck80100%20

Inflicts regular damage with no additional effect.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Mimic10

Copies the target's last used move.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Rock Slide7590%10

Has a 30% chance to make the target flinch.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

Swift6020

Never misses.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Ruby & Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

Peck35100%35

Inflicts regular damage with no additional effect.

10Sand Attack100%15

Lowers the target's accuracy by one stage.

13Swift6020

Never misses.

16Agility30

Raises the user's Speed by two stages.

26Fury Attack1585%20

Hits 2-5 times in one turn.

29Air Cutter6095%25

Has an increased chance for a critical hit.

32Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

42Spikes20

Scatters Spikes, hurting opposing Pokémon that switch in.

45Metal Sound85%40

Lowers the target's Special Defense by two stages.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Drill Peck80100%20

Inflicts regular damage with no additional effect.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

40Aerial Ace6020

Never misses.

41Torment100%15

Prevents the target from using the same move twice in a row.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Crystal
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

Peck35100%35

Inflicts regular damage with no additional effect.

13Sand Attack100%15

Lowers the target's accuracy by one stage.

19Swift6020

Never misses.

25Agility30

Raises the user's Speed by two stages.

37Fury Attack1585%20

Hits 2-5 times in one turn.

49Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Drill Peck80100%20

Inflicts regular damage with no additional effect.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Endure10+4

Prevents the user's HP from lowering below 1 this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

32Double Team15

Raises the user's evasion by one stage.

34Swagger85%15

Raises the target's Attack by two stages and confuses the target.

35Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Swift6020

Never misses.

43Detect5+4

Prevents any moves from hitting the user this turn.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Gold & Silver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

Peck35100%35

Inflicts regular damage with no additional effect.

13Sand Attack100%15

Lowers the target's accuracy by one stage.

19Swift6020

Never misses.

25Agility30

Raises the user's Speed by two stages.

37Fury Attack1585%20

Hits 2-5 times in one turn.

49Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Drill Peck80100%20

Inflicts regular damage with no additional effect.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Endure10+4

Prevents the user's HP from lowering below 1 this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

32Double Team15

Raises the user's evasion by one stage.

34Swagger85%15

Raises the target's Attack by two stages and confuses the target.

35Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Swift6020

Never misses.

43Detect5+4

Prevents any moves from hitting the user this turn.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

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