#672 Skiddo

Skiddo

Grass

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Sap Sipper

Whenever a Grass-type move hits this Pokémon, its Attack rises one stage, negating any other effect on it.

Abilities nascosta » ottenibile in diversi modi

Grass Pelt

Boosts Defense while Grassy Terrain is in effect.

Work in progress ... Essentials
Species Mount Pokémon National Pokédex 672 Introduced in 6
Shape Footprint Skiddo Color Brown
Height 0.9 m Weight 31 kg

Breeding & Training
Egg groups Field Hatch counter 20 Capture rate 200
Base EXP 70 Growth rate 1.000.000 Base happiness 70
Gender
50%
50%

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Skiddo: linea evolutiva

Baby Base Fase 1 Fase 2
Skiddo GogoatLevel up, starting at level 32

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Skiddo: dove catturarlo

X
Walking in tall grass or a cave
  • Route 5
Walking in purple flowers
  • Route 5
Y
Walking in tall grass or a cave
  • Route 5
Walking in purple flowers
  • Route 5

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Skiddo: comments


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Skiddo: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby
Ha un carattere pacifico ed è considerato il primo Pokémon ad avere stretto amicizia con l’uomo.
Alpha Sapphire
Ricava energia dal sole e dall’acqua grazie alle foglie che ha sul dorso. In questo modo può sopravvivere anche senza mangiare.
X
Ha un carattere pacifico ed è considerato il primo Pokémon ad avere stretto amicizia con l’uomo.
Y
Ricava energia dal sole e dall’acqua grazie alle foglie che ha sul dorso. In questo modo può sopravvivere anche senza mangiare.

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Skiddo: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
66 (1)
50.7 336
Attacco
65
36.4 229
Difesa
48
19.4 195
Attacco Speciale
62
45.6 223
Difesa Speciale
57
33.6 213
Velocità
52
32.8 203
Media
58
29.7

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Skiddo: Pokémon compatibili

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Skiddo: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Growth20

Raises the user's Attack and Special Attack by one stage.

7Vine Whip45100%25

Inflicts regular damage with no additional effect.

9Tail Whip100%30

Lowers the target's Defense by one stage.

12Leech Seed90%10

Seeds the target, stealing HP from it every turn.

13Razor Leaf5595%25

Has an increased chance for a critical hit.

16Worry Seed100%10

Changes the target's ability to Insomnia.

20Synthesis5

Heals the user by half its max HP. Affected by weather.

22Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

26Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

30Seed Bomb80100%15

Inflicts regular damage with no additional effect.

34Bulk Up20

Raises the user's Attack and Defense by one stage.

38Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

42Horn Leech75100%10

Drains half the damage inflicted to heal the user.

45Leaf Blade90100%15

Has an increased chance for a critical hit.

50Milk Drink10

Heals the user by half its max HP.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Defense Curl40

Raises user's Defense by one stage.

Grassy Terrain10

For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.

Milk Drink10

Heals the user by half its max HP.

Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Worry Seed100%10

Changes the target's ability to Insomnia.

Zen Headbutt8090%15

Has a 20% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Work Up30

Raises the user's Attack and Special Attack by one stage each.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

66Payback50100%10

Power is doubled if the target has already moved this turn.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

93Wild Charge90100%15

User receives 1/4 the damage it inflicts in recoil.

94Surf90100%15

Inflicts regular damage and can hit Dive users.

96Nature Power20

Uses a move which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Growth20

Raises the user's Attack and Special Attack by one stage.

7Vine Whip45100%25

Inflicts regular damage with no additional effect.

9Tail Whip100%30

Lowers the target's Defense by one stage.

12Leech Seed90%10

Seeds the target, stealing HP from it every turn.

13Razor Leaf5595%25

Has an increased chance for a critical hit.

16Worry Seed100%10

Changes the target's ability to Insomnia.

20Synthesis5

Heals the user by half its max HP. Affected by weather.

22Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

26Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

30Seed Bomb80100%15

Inflicts regular damage with no additional effect.

34Bulk Up20

Raises the user's Attack and Defense by one stage.

38Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

42Horn Leech75100%10

Drains half the damage inflicted to heal the user.

45Leaf Blade90100%15

Has an increased chance for a critical hit.

50Milk Drink10

Heals the user by half its max HP.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Defense Curl40

Raises user's Defense by one stage.

Milk Drink10

Heals the user by half its max HP.

Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Work Up30

Raises the user's Attack and Special Attack by one stage each.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

66Payback50100%10

Power is doubled if the target has already moved this turn.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

93Wild Charge90100%15

User receives 1/4 the damage it inflicts in recoil.

94Surf90100%15

Inflicts regular damage and can hit Dive users.

96Nature Power20

Uses a move which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Growth20

Raises the user's Attack and Special Attack by one stage.

7Vine Whip45100%25

Inflicts regular damage with no additional effect.

9Tail Whip100%30

Lowers the target's Defense by one stage.

12Leech Seed90%10

Seeds the target, stealing HP from it every turn.

13Razor Leaf5595%25

Has an increased chance for a critical hit.

16Worry Seed100%10

Changes the target's ability to Insomnia.

20Synthesis5

Heals the user by half its max HP. Affected by weather.

22Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

26Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

30Seed Bomb80100%15

Inflicts regular damage with no additional effect.

34Bulk Up20

Raises the user's Attack and Defense by one stage.

38Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

42Horn Leech75100%10

Drains half the damage inflicted to heal the user.

45Leaf Blade90100%15

Has an increased chance for a critical hit.

50Milk Drink10

Heals the user by half its max HP.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Defense Curl40

Raises user's Defense by one stage.

Milk Drink10

Heals the user by half its max HP.

Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Worry Seed100%10

Changes the target's ability to Insomnia.

Zen Headbutt8090%15

Has a 20% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

66Payback50100%10

Power is doubled if the target has already moved this turn.

67Retaliate70100%5

Has double power if a friendly Pokémon fainted last turn.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

93Wild Charge90100%15

User receives 1/4 the damage it inflicts in recoil.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

96Nature Power20

Uses a move which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Growth20

Raises the user's Attack and Special Attack by one stage.

7Vine Whip45100%25

Inflicts regular damage with no additional effect.

9Tail Whip100%30

Lowers the target's Defense by one stage.

12Leech Seed90%10

Seeds the target, stealing HP from it every turn.

13Razor Leaf5595%25

Has an increased chance for a critical hit.

16Worry Seed100%10

Changes the target's ability to Insomnia.

20Synthesis5

Heals the user by half its max HP. Affected by weather.

22Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

26Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

30Seed Bomb80100%15

Inflicts regular damage with no additional effect.

34Bulk Up20

Raises the user's Attack and Defense by one stage.

38Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

42Horn Leech75100%10

Drains half the damage inflicted to heal the user.

45Leaf Blade90100%15

Has an increased chance for a critical hit.

50Milk Drink10

Heals the user by half its max HP.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Defense Curl40

Raises user's Defense by one stage.

Milk Drink10

Heals the user by half its max HP.

Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

66Payback50100%10

Power is doubled if the target has already moved this turn.

67Retaliate70100%5

Has double power if a friendly Pokémon fainted last turn.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

93Wild Charge90100%15

User receives 1/4 the damage it inflicts in recoil.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

96Nature Power20

Uses a move which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H4Strength80100%15

Inflicts regular damage with no additional effect.

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