#690 Skrelp

Skrelp

Poison Water

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Poison Point

Whenever a move makes contact with this Pokémon, the move's user has a 30% chance of being poisoned.

Poison Touch

This Pokémon's contact moves have a 30% chance of poisoning the target with each hit.

This counts as an extra effect for the purposes of Shield Dust. This ability takes effect before Mummy.

Abilities nascosta » ottenibile in diversi modi

Adaptability

This Pokémon inflicts twice as much damage with moves whose types match its own, rather than the usual same-type attack bonus of 1.5×.

Work in progress ... Essentials
Species Mock Kelp Pokémon National Pokédex 690 Introduced in 6
Shape Footprint Skrelp Color Brown
Height 0.5 m Weight 7.3 kg

Breeding & Training
Egg groups Water 1; Dragon Hatch counter 20 Capture rate 225
Base EXP 64 Growth rate 1.000.000 Base happiness 70
Gender
50%
50%

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Skrelp: linea evolutiva

Baby Base Fase 1 Fase 2
Skrelp DragalgeLevel up, starting at level 48

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Skrelp: dove catturarlo

Y
Fishing with a Good Rod
  • Ambrette Town
  • Cyllage City
  • Route 8

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Skrelp: comments


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Skrelp: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Alpha Sapphire
Il suo aspetto ricorda la vegetazione marina in decomposizione. Sfugge ai nemici mimetizzandosi e resta nascosto accumulando energie per l’evoluzione.
Omega Ruby
Si mimetizza assumendo l’aspetto della vegetazione marina in decomposizione. Spruzza sulle prede ignare un liquido velenoso per poi finirle.
Y
Il suo aspetto ricorda la vegetazione marina in decomposizione. Sfugge ai nemici mimetizzandosi e resta nascosto accumulando energie per l’evoluzione.
X
Si mimetizza assumendo l’aspetto della vegetazione marina in decomposizione. Spruzza sulle prede ignare un liquido velenoso per poi finirle.

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Skrelp: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
50
22.7 304
Attacco
60
29.7 219
Difesa
60
35.4 219
Attacco Speciale
60
41.5 219
Difesa Speciale
60 (1)
36.9 219
Velocità
30
8 159
Media
53
21.7

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Skrelp: Pokémon compatibili

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Skrelp: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Smokescreen100%20

Lowers the target's accuracy by one stage.

Water Gun40100%25

Inflicts regular damage with no additional effect.

5Feint Attack6020

Never misses.

9Tail Whip100%30

Lowers the target's Defense by one stage.

12Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

15Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

19Camouflage20

User's type changes to match the terrain.

23Poison Tail50100%25

Has an increased chance for a critical hit and a 10% chance to poison the target.

25Water Pulse60100%20

Has a 20% chance to confuse the target.

28Double Team15

Raises the user's evasion by one stage.

32Toxic90%10

Badly poisons the target, inflicting more damage every turn.

35Aqua Tail9090%10

Inflicts regular damage with no additional effect.

38Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Hydro Pump11080%5

Inflicts regular damage with no additional effect.

49Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Acid Armor20

Raises the user's Defense by two stages.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Play Rough9090%10

Has a 10% chance to lower the target's Attack by one stage.

Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

Venom Drench100%20

Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

Gunk Shot12080%5

Has a 30% chance to poison the target.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

Shock Wave6020

Never misses.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Water Pulse60100%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

34Sludge Wave95100%10

Has a 10% chance to poison the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

55Scald80100%15

Has a 30% chance to burn the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Surf90100%15

Inflicts regular damage and can hit Dive users.

98Waterfall80100%15

Has a 20% chance to make the target flinch.

100Confide20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Smokescreen100%20

Lowers the target's accuracy by one stage.

Water Gun40100%25

Inflicts regular damage with no additional effect.

5Feint Attack6020

Never misses.

9Tail Whip100%30

Lowers the target's Defense by one stage.

12Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

15Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

19Camouflage20

User's type changes to match the terrain.

23Poison Tail50100%25

Has an increased chance for a critical hit and a 10% chance to poison the target.

25Water Pulse60100%20

Has a 20% chance to confuse the target.

28Double Team15

Raises the user's evasion by one stage.

32Toxic90%10

Badly poisons the target, inflicting more damage every turn.

35Aqua Tail9090%10

Inflicts regular damage with no additional effect.

38Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Hydro Pump11080%5

Inflicts regular damage with no additional effect.

49Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Acid Armor20

Raises the user's Defense by two stages.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Play Rough9090%10

Has a 10% chance to lower the target's Attack by one stage.

Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

Venom Drench100%20

Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

34Sludge Wave95100%10

Has a 10% chance to poison the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

55Scald80100%15

Has a 30% chance to burn the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Surf90100%15

Inflicts regular damage and can hit Dive users.

98Waterfall80100%15

Has a 20% chance to make the target flinch.

100Confide20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Smokescreen100%20

Lowers the target's accuracy by one stage.

Water Gun40100%25

Inflicts regular damage with no additional effect.

5Feint Attack6020

Never misses.

9Tail Whip100%30

Lowers the target's Defense by one stage.

12Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

15Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

19Camouflage20

User's type changes to match the terrain.

23Poison Tail50100%25

Has an increased chance for a critical hit and a 10% chance to poison the target.

25Water Pulse60100%20

Has a 20% chance to confuse the target.

28Double Team15

Raises the user's evasion by one stage.

32Toxic90%10

Badly poisons the target, inflicting more damage every turn.

35Aqua Tail9090%10

Inflicts regular damage with no additional effect.

38Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Hydro Pump11080%5

Inflicts regular damage with no additional effect.

49Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Acid Armor20

Raises the user's Defense by two stages.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Play Rough9090%10

Has a 10% chance to lower the target's Attack by one stage.

Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

Venom Drench100%20

Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

Gunk Shot12080%5

Has a 30% chance to poison the target.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

Shock Wave6020

Never misses.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Water Pulse60100%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

34Sludge Wave95100%10

Has a 10% chance to poison the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

55Scald80100%15

Has a 30% chance to burn the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

H7Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Smokescreen100%20

Lowers the target's accuracy by one stage.

Water Gun40100%25

Inflicts regular damage with no additional effect.

5Feint Attack6020

Never misses.

9Tail Whip100%30

Lowers the target's Defense by one stage.

12Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

15Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

19Camouflage20

User's type changes to match the terrain.

23Poison Tail50100%25

Has an increased chance for a critical hit and a 10% chance to poison the target.

25Water Pulse60100%20

Has a 20% chance to confuse the target.

28Double Team15

Raises the user's evasion by one stage.

32Toxic90%10

Badly poisons the target, inflicting more damage every turn.

35Aqua Tail9090%10

Inflicts regular damage with no additional effect.

38Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Hydro Pump11080%5

Inflicts regular damage with no additional effect.

49Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Acid Armor20

Raises the user's Defense by two stages.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Play Rough9090%10

Has a 10% chance to lower the target's Attack by one stage.

Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

Venom Drench100%20

Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

34Sludge Wave95100%10

Has a 10% chance to poison the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

55Scald80100%15

Has a 30% chance to burn the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

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