This Pokémon's damaging moves have a 10% chance to make the target flinch with each hit if they do not already cause flinching as a secondary effect.
This ability does not stack with a held item.
Overworld: The wild encounter rate is halved while this Pokémon is first in the party.
When this Pokémon is knocked out by a move that makes contact, the move's user takes 1/4 its maximum HP in damage.
This Pokémon cannot have its accuracy lowered.
This ability does not prevent any accuracy losses other than stat modifiers, such as the accuracy cut from fog; nor does it prevent other Pokémon's evasion from making this Pokémon's moves less accurate. This Pokémon can still be passed negative accuracy modifiers through Heart Swap.
Overworld: If the first Pokémon in the party has this ability, any random encounter with a Pokémon five or more levels lower than it has a 50% chance of being skipped.
Work in progress ... Essentials | ||||||
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Species | Skunk Pokémon | National Pokédex | 435 | Introduced in | 4 | |
Shape | Footprint | Color | Purple | |||
Height | 1 m | Weight | 38 kg |
Breeding & Training | ||||||
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Egg groups | Field | Hatch counter | 20 | Capture rate | 60 | |
Base EXP | 168 | Growth rate | 1.000.000 | Base happiness | 70 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
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Stunky | SkuntankLevel up, starting at level 34 |
Quick Sprite |
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Global Link Artwork |
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Flavor Text | |
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Omega Ruby Attacca spruzzando un fluido puzzolente dalla coda. Ha un raggio d’azione di oltre 50 m. |
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Alpha Sapphire Spruzza un fluido puzzolente dalla coda. Quest’odore diventa insopportabile se fatto suppurare. |
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X Attacca spruzzando un fluido puzzolente dalla coda. Ha un raggio d’azione di oltre 50 m. |
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Y Spruzza un fluido puzzolente dalla coda. Quest’odore diventa insopportabile se fatto suppurare. |
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Black 2, White 2 Attacca spruzzando un fluido puzzolente dalla punta della coda. Gli attacchi dall'alto lo confondono. |
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Black, White Attacca spruzzando un fluido puzzolente dalla punta della coda. Gli attacchi dall'alto lo confondono. |
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HeartGold, SoulSilver Attacca spruzzando un liquido mefitico dalla coda. Se attacca a ripetizione, l’odore si affievolisce. |
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Platinum Attacca spruzzando un fluido puzzolente dalla punta della coda. Gli attacchi dall’alto lo confondono. |
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Diamond Attacca spruzzando un fluido puzzolente dalla coda. Ha un raggio d’azione di oltre 50 metri. |
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Pearl Spruzza un fluido puzzolente dalla coda. Quest’odore diventa insopportabile se fatto suppurare. |
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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Stat | Base | Rank | IV | EPs | Value | |
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Punti Salute | 92.4 | 410 | ||||
Attacco | 67.9 | 285 | ||||
Difesa | 46 | 233 | ||||
Attacco Speciale | 56.2 | 241 | ||||
Difesa Speciale | 40 | 221 | ||||
Velocità | 66.4 | 267 | ||||
Media | 57.6 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
---|---|---|---|---|---|---|---|---|
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
0 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
— | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
— | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |||
— | Poison Gas | — | 90% | 40 | Poisons the target. | |||
— | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |||
3 | Poison Gas | — | 90% | 40 | Poisons the target. | |||
7 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |||
9 | Fury Swipes | 18 | 80% | 15 | Hits 2-5 times in one turn. | |||
13 | Smokescreen | — | 100% | 20 | Lowers the target's accuracy by one stage. | |||
15 | Feint | 30 | 100% | 10 | +2 | Hits through Protect and Detect. | ||
19 | Acid Spray | 40 | 100% | 20 | Lowers the target's Special Defense by two stages. | |||
21 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |||
25 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |||
27 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
31 | Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
33 | Memento | — | 100% | 10 | Lowers the target's Attack and Special Attack by two stages. User faints. | |||
37 | Venom Drench | — | 100% | 20 | Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned. | |||
39 | Sucker Punch | 70 | 100% | 5 | +1 | Only works if the target is about to use a damaging move. | ||
43 | Belch | 120 | 90% | 10 | Can only be used after the user has eaten a berry. | |||
45 | Explosion | 250 | 100% | 5 | User faints. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Stunky ma non da Skuntank. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | ||||
Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | ||||
Double-Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | ||||
Flame Burst | 70 | 100% | 15 | Deals splash damage to Pokémon next to the target. | ||||
Foul Play | 95 | 100% | 15 | Calculates damage with the target's attacking stat. | ||||
Haze | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | ||||
Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | ||||
Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | ||||
Play Rough | 90 | 90% | 10 | Has a 10% chance to lower the target's Attack by one stage. | ||||
Punishment | * | 100% | 5 | Power increases against targets with more raised stats, up to a maximum of 200. | ||||
Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | ||||
Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | ||||
Smog | 30 | 70% | 20 | Has a 40% chance to poison the target. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Defog | — | — | 15 | Lowers the target's evasion by one stage. Removes field effects from the enemy field. | |||
— | Foul Play | 95 | 100% | 15 | Calculates damage with the target's attacking stat. | |||
— | Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |||
— | Snatch | — | — | 10 | +4 | Steals the target's move, if it's self-targeted. | ||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Throat Chop | 80 | 100% | 15 | Prevents the target from using sound-based moves for two turns. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
05 | Roar | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | ||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
09 | Venoshock | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
12 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
30 | Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
35 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
36 | Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |||
38 | Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |||
41 | Torment | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
46 | Thief | 60 | 100% | 25 | Takes the target's item. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
64 | Explosion | 250 | 100% | 5 | User faints. | |||
65 | Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
66 | Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |||
68 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
84 | Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
95 | Snarl | 55 | 95% | 15 | Has a 100% chance to lower the target's Special Attack by one stage. | |||
97 | Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. | |||
Pokémon version Sun & Moon | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
0 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
— | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
— | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |||
— | Poison Gas | — | 90% | 40 | Poisons the target. | |||
— | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |||
3 | Poison Gas | — | 90% | 40 | Poisons the target. | |||
7 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |||
9 | Fury Swipes | 18 | 80% | 15 | Hits 2-5 times in one turn. | |||
13 | Smokescreen | — | 100% | 20 | Lowers the target's accuracy by one stage. | |||
15 | Feint | 30 | 100% | 10 | +2 | Hits through Protect and Detect. | ||
19 | Acid Spray | 40 | 100% | 20 | Lowers the target's Special Defense by two stages. | |||
21 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |||
25 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |||
27 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
31 | Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
33 | Memento | — | 100% | 10 | Lowers the target's Attack and Special Attack by two stages. User faints. | |||
37 | Venom Drench | — | 100% | 20 | Lowers the target's Attack, Special Attack, and Speed by one stage if it is poisoned. | |||
39 | Sucker Punch | 70 | 100% | 5 | +1 | Only works if the target is about to use a damaging move. | ||
43 | Belch | 120 | 90% | 10 | Can only be used after the user has eaten a berry. | |||
45 | Explosion | 250 | 100% | 5 | User faints. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Stunky ma non da Skuntank. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | ||||
Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | ||||
Double-Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | ||||
Flame Burst | 70 | 100% | 15 | Deals splash damage to Pokémon next to the target. | ||||
Foul Play | 95 | 100% | 15 | Calculates damage with the target's attacking stat. | ||||
Haze | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | ||||
Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | ||||
Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | ||||
Play Rough | 90 | 90% | 10 | Has a 10% chance to lower the target's Attack by one stage. | ||||
Punishment | * | 100% | 5 | Power increases against targets with more raised stats, up to a maximum of 200. | ||||
Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | ||||
Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | ||||
Smog | 30 | 70% | 20 | Has a 40% chance to poison the target. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
05 | Roar | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | ||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
09 | Venoshock | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
12 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
30 | Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
35 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
36 | Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |||
38 | Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |||
41 | Torment | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
46 | Thief | 60 | 100% | 25 | Takes the target's item. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
64 | Explosion | 250 | 100% | 5 | User faints. | |||
65 | Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
66 | Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |||
68 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
84 | Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
95 | Snarl | 55 | 95% | 15 | Has a 100% chance to lower the target's Special Attack by one stage. | |||
97 | Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. | |||
Pokémon version Omega Ruby & Alpha Sapphire | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |||
— | Poison Gas | — | 90% | 40 | Poisons the target. | |||
4 | Poison Gas | — | 90% | 40 | Poisons the target. | |||
7 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |||
10 | Fury Swipes | 18 | 80% | 15 | Hits 2-5 times in one turn. | |||
14 | Smokescreen | — | 100% | 20 | Lowers the target's accuracy by one stage. | |||
18 | Feint | 30 | 100% | 10 | +2 | Hits through Protect and Detect. | ||
22 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |||
27 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
32 | Acid Spray | 40 | 100% | 20 | Lowers the target's Special Defense by two stages. | |||
34 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
41 | Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
51 | Memento | — | 100% | 10 | Lowers the target's Attack and Special Attack by two stages. User faints. | |||
56 | Belch | 120 | 90% | 10 | Can only be used after the user has eaten a berry. | |||
61 | Explosion | 250 | 100% | 5 | User faints. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Stunky ma non da Skuntank. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | ||||
Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | ||||
Double-Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | ||||
Flame Burst | 70 | 100% | 15 | Deals splash damage to Pokémon next to the target. | ||||
Foul Play | 95 | 100% | 15 | Calculates damage with the target's attacking stat. | ||||
Haze | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | ||||
Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | ||||
Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | ||||
Play Rough | 90 | 90% | 10 | Has a 10% chance to lower the target's Attack by one stage. | ||||
Punishment | * | 100% | 5 | Power increases against targets with more raised stats, up to a maximum of 200. | ||||
Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | ||||
Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | ||||
Smog | 30 | 70% | 20 | Has a 40% chance to poison the target. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Foul Play | 95 | 100% | 15 | Calculates damage with the target's attacking stat. | |||
— | Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |||
— | Snatch | — | — | 10 | +4 | Steals the target's move, if it's self-targeted. | ||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
01 | Hone Claws | — | — | 15 | Raises the user's Attack and accuracy by one stage. | |||
05 | Roar | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | ||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
09 | Venoshock | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
12 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
28 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |||
30 | Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
35 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
36 | Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |||
38 | Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |||
41 | Torment | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
46 | Thief | 60 | 100% | 25 | Takes the target's item. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
59 | Incinerate | 60 | 100% | 15 | Destroys the target's held berry. | |||
64 | Explosion | 250 | 100% | 5 | User faints. | |||
65 | Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
66 | Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |||
68 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
84 | Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
94 | Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||
95 | Snarl | 55 | 95% | 15 | Has a 100% chance to lower the target's Special Attack by one stage. | |||
97 | Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. | |||
H1 | Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |||
H4 | Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
H6 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |||
Pokémon version X & Y | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |||
— | Poison Gas | — | 90% | 40 | Poisons the target. | |||
4 | Poison Gas | — | 90% | 40 | Poisons the target. | |||
7 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |||
10 | Fury Swipes | 18 | 80% | 15 | Hits 2-5 times in one turn. | |||
14 | Smokescreen | — | 100% | 20 | Lowers the target's accuracy by one stage. | |||
18 | Feint | 30 | 100% | 10 | +2 | Hits through Protect and Detect. | ||
22 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |||
27 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
32 | Acid Spray | 40 | 100% | 20 | Lowers the target's Special Defense by two stages. | |||
34 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
41 | Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
51 | Memento | — | 100% | 10 | Lowers the target's Attack and Special Attack by two stages. User faints. | |||
56 | Belch | 120 | 90% | 10 | Can only be used after the user has eaten a berry. | |||
61 | Explosion | 250 | 100% | 5 | User faints. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Stunky ma non da Skuntank. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | ||||
Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | ||||
Double-Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | ||||
Flame Burst | 70 | 100% | 15 | Deals splash damage to Pokémon next to the target. | ||||
Foul Play | 95 | 100% | 15 | Calculates damage with the target's attacking stat. | ||||
Haze | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | ||||
Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | ||||
Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | ||||
Play Rough | 90 | 90% | 10 | Has a 10% chance to lower the target's Attack by one stage. | ||||
Punishment | * | 100% | 5 | Power increases against targets with more raised stats, up to a maximum of 200. | ||||
Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | ||||
Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | ||||
Smog | 30 | 70% | 20 | Has a 40% chance to poison the target. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
01 | Hone Claws | — | — | 15 | Raises the user's Attack and accuracy by one stage. | |||
05 | Roar | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | ||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
09 | Venoshock | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
12 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
28 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |||
30 | Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
35 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
36 | Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |||
38 | Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |||
41 | Torment | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
46 | Thief | 60 | 100% | 25 | Takes the target's item. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
59 | Incinerate | 60 | 100% | 15 | Destroys the target's held berry. | |||
64 | Explosion | 250 | 100% | 5 | User faints. | |||
65 | Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
66 | Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |||
68 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
84 | Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
94 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |||
95 | Snarl | 55 | 95% | 15 | Has a 100% chance to lower the target's Special Attack by one stage. | |||
97 | Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. | |||
H1 | Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |||
H4 | Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
Pokémon version Black 2 & White 2 | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |||
— | Poison Gas | — | 90% | 40 | Poisons the target. | |||
4 | Poison Gas | — | 90% | 40 | Poisons the target. | |||
7 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |||
10 | Fury Swipes | 18 | 80% | 15 | Hits 2-5 times in one turn. | |||
14 | Smokescreen | — | 100% | 20 | Lowers the target's accuracy by one stage. | |||
18 | Feint | 30 | 100% | 10 | +2 | Hits through Protect and Detect. | ||
22 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |||
27 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
32 | Acid Spray | 40 | 100% | 20 | Lowers the target's Special Defense by two stages. | |||
34 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
41 | Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
51 | Memento | — | 100% | 10 | Lowers the target's Attack and Special Attack by two stages. User faints. | |||
61 | Explosion | 250 | 100% | 5 | User faints. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Stunky ma non da Skuntank. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | ||||
Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | ||||
Double-Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | ||||
Flame Burst | 70 | 100% | 15 | Deals splash damage to Pokémon next to the target. | ||||
Foul Play | 95 | 100% | 15 | Calculates damage with the target's attacking stat. | ||||
Haze | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | ||||
Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | ||||
Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | ||||
Punishment | * | 100% | 5 | Power increases against targets with more raised stats, up to a maximum of 200. | ||||
Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | ||||
Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | ||||
Smog | 30 | 70% | 20 | Has a 40% chance to poison the target. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |||
— | Foul Play | 95 | 100% | 15 | Calculates damage with the target's attacking stat. | |||
— | Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |||
— | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
— | Snatch | — | — | 10 | +4 | Steals the target's move, if it's self-targeted. | ||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
01 | Hone Claws | — | — | 15 | Raises the user's Attack and accuracy by one stage. | |||
05 | Roar | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | ||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
09 | Venoshock | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
12 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
28 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |||
30 | Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
35 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
36 | Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |||
38 | Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |||
41 | Torment | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
46 | Thief | 60 | 100% | 25 | Takes the target's item. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
59 | Incinerate | 60 | 100% | 15 | Destroys the target's held berry. | |||
64 | Explosion | 250 | 100% | 5 | User faints. | |||
65 | Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
66 | Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |||
68 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
84 | Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
94 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |||
95 | Snarl | 55 | 95% | 15 | Has a 100% chance to lower the target's Special Attack by one stage. | |||
H1 | Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |||
H4 | Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
Pokémon version Black & White | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |||
— | Poison Gas | — | 90% | 40 | Poisons the target. | |||
4 | Poison Gas | — | 90% | 40 | Poisons the target. | |||
7 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |||
10 | Fury Swipes | 18 | 80% | 15 | Hits 2-5 times in one turn. | |||
14 | Smokescreen | — | 100% | 20 | Lowers the target's accuracy by one stage. | |||
18 | Feint | 30 | 100% | 10 | +2 | Hits through Protect and Detect. | ||
22 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |||
27 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
32 | Acid Spray | 40 | 100% | 20 | Lowers the target's Special Defense by two stages. | |||
34 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
41 | Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
51 | Memento | — | 100% | 10 | Lowers the target's Attack and Special Attack by two stages. User faints. | |||
61 | Explosion | 250 | 100% | 5 | User faints. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Stunky ma non da Skuntank. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | ||||
Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | ||||
Double-Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | ||||
Flame Burst | 70 | 100% | 15 | Deals splash damage to Pokémon next to the target. | ||||
Foul Play | 95 | 100% | 15 | Calculates damage with the target's attacking stat. | ||||
Haze | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | ||||
Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | ||||
Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | ||||
Punishment | * | 100% | 5 | Power increases against targets with more raised stats, up to a maximum of 200. | ||||
Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | ||||
Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | ||||
Smog | 30 | 70% | 20 | Has a 40% chance to poison the target. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
01 | Hone Claws | — | — | 15 | Raises the user's Attack and accuracy by one stage. | |||
05 | Roar | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | ||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
09 | Venoshock | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
12 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
28 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |||
30 | Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
35 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
36 | Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |||
38 | Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |||
41 | Torment | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
46 | Thief | 60 | 100% | 25 | Takes the target's item. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
59 | Incinerate | 60 | 100% | 15 | Destroys the target's held berry. | |||
64 | Explosion | 250 | 100% | 5 | User faints. | |||
65 | Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
66 | Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |||
68 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
84 | Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
94 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |||
95 | Snarl | 55 | 95% | 15 | Has a 100% chance to lower the target's Special Attack by one stage. | |||
H1 | Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |||
H4 | Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
Pokémon version HeartGold & SoulSilver | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |||
— | Poison Gas | — | 90% | 40 | Poisons the target. | |||
4 | Poison Gas | — | 90% | 40 | Poisons the target. | |||
7 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |||
10 | Fury Swipes | 18 | 80% | 15 | Hits 2-5 times in one turn. | |||
14 | Smokescreen | — | 100% | 20 | Lowers the target's accuracy by one stage. | |||
18 | Feint | 30 | 100% | 10 | +2 | Hits through Protect and Detect. | ||
22 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |||
27 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
32 | Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
34 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
42 | Memento | — | 100% | 10 | Lowers the target's Attack and Special Attack by two stages. User faints. | |||
52 | Explosion | 250 | 100% | 5 | User faints. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Stunky ma non da Skuntank. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | ||||
Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | ||||
Double-Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | ||||
Haze | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | ||||
Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | ||||
Punishment | * | 100% | 5 | Power increases against targets with more raised stats, up to a maximum of 200. | ||||
Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | ||||
Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | ||||
Smog | 30 | 70% | 20 | Has a 40% chance to poison the target. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |||
— | Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
— | Mud-Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Sucker Punch | 70 | 100% | 5 | +1 | Only works if the target is about to use a damaging move. | ||
— | Swift | 60 | — | 20 | Never misses. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
05 | Roar | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | ||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
12 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
23 | Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
28 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |||
30 | Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
35 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
36 | Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |||
38 | Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |||
41 | Torment | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
43 | Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
46 | Thief | 60 | 100% | 25 | Takes the target's item. | |||
49 | Snatch | — | — | 10 | +4 | Steals the target's move, if it's self-targeted. | ||
58 | Endure | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | ||
64 | Explosion | 250 | 100% | 5 | User faints. | |||
65 | Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
66 | Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |||
68 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
78 | Captivate | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |||
79 | Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |||
82 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
83 | Natural Gift | * | 100% | 15 | Power and type depend on the held berry. | |||
84 | Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
H1 | Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |||
H4 | Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
H6 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |||
Pokémon version Platinum | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |||
— | Poison Gas | — | 90% | 40 | Poisons the target. | |||
4 | Poison Gas | — | 90% | 40 | Poisons the target. | |||
7 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |||
10 | Fury Swipes | 18 | 80% | 15 | Hits 2-5 times in one turn. | |||
14 | Smokescreen | — | 100% | 20 | Lowers the target's accuracy by one stage. | |||
18 | Feint | 30 | 100% | 10 | +2 | Hits through Protect and Detect. | ||
22 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |||
27 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
32 | Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
34 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
42 | Memento | — | 100% | 10 | Lowers the target's Attack and Special Attack by two stages. User faints. | |||
52 | Explosion | 250 | 100% | 5 | User faints. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Stunky ma non da Skuntank. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | ||||
Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | ||||
Double-Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | ||||
Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | ||||
Punishment | * | 100% | 5 | Power increases against targets with more raised stats, up to a maximum of 200. | ||||
Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | ||||
Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | ||||
Smog | 30 | 70% | 20 | Has a 40% chance to poison the target. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |||
— | Mud-Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Sucker Punch | 70 | 100% | 5 | +1 | Only works if the target is about to use a damaging move. | ||
— | Swift | 60 | — | 20 | Never misses. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
05 | Roar | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | ||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
12 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
23 | Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
28 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |||
30 | Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
35 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
36 | Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |||
38 | Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |||
41 | Torment | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
43 | Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
46 | Thief | 60 | 100% | 25 | Takes the target's item. | |||
49 | Snatch | — | — | 10 | +4 | Steals the target's move, if it's self-targeted. | ||
58 | Endure | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | ||
64 | Explosion | 250 | 100% | 5 | User faints. | |||
65 | Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
66 | Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |||
68 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
78 | Captivate | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |||
79 | Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |||
82 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
83 | Natural Gift | * | 100% | 15 | Power and type depend on the held berry. | |||
84 | Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
H1 | Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |||
H4 | Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
H5 | Defog | — | — | 15 | Lowers the target's evasion by one stage. Removes field effects from the enemy field. | |||
H6 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. | |||
Pokémon version Diamond & Pearl | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Focus Energy | — | — | 30 | Increases the user's chance to score a critical hit. | |||
— | Poison Gas | — | 90% | 40 | Poisons the target. | |||
4 | Poison Gas | — | 90% | 40 | Poisons the target. | |||
7 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |||
11 | Fury Swipes | 18 | 80% | 15 | Hits 2-5 times in one turn. | |||
15 | Smokescreen | — | 100% | 20 | Lowers the target's accuracy by one stage. | |||
20 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
25 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |||
31 | Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
34 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
41 | Memento | — | 100% | 10 | Lowers the target's Attack and Special Attack by two stages. User faints. | |||
52 | Explosion | 250 | 100% | 5 | User faints. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Stunky ma non da Skuntank. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | ||||
Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | ||||
Double-Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | ||||
Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | ||||
Punishment | * | 100% | 5 | Power increases against targets with more raised stats, up to a maximum of 200. | ||||
Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | ||||
Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | ||||
Smog | 30 | 70% | 20 | Has a 40% chance to poison the target. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
05 | Roar | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | ||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
12 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
23 | Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
28 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |||
30 | Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
35 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
36 | Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |||
38 | Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |||
41 | Torment | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
43 | Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
46 | Thief | 60 | 100% | 25 | Takes the target's item. | |||
49 | Snatch | — | — | 10 | +4 | Steals the target's move, if it's self-targeted. | ||
58 | Endure | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | ||
64 | Explosion | 250 | 100% | 5 | User faints. | |||
65 | Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
66 | Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |||
68 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
78 | Captivate | — | 100% | 20 | Lowers the target's Special Attack by two stages if it's the opposite gender. | |||
79 | Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |||
82 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
83 | Natural Gift | * | 100% | 15 | Power and type depend on the held berry. | |||
84 | Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
H1 | Cut | 50 | 95% | 30 | Inflicts regular damage with no additional effect. | |||
H4 | Strength | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
H5 | Defog | — | — | 15 | Lowers the target's evasion by one stage. Removes field effects from the enemy field. | |||
H6 | Rock Smash | 40 | 100% | 15 | Has a 50% chance to lower the target's Defense by one stage. |