#289 Slaking

Slaking

Normal

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Truant

Every second turn on which this Pokémon should attempt to use a move, it will instead do nothing ("loaf around").

Loafing around interrupts moves that take multiple turns the same way paralysis, flinching, etc do. Most such moves, for example Bide or Rollout, are simply cut off upon loafing around. Attacks with a recharge turn, such as Hyper Beam, do not have to recharge; attacks with a preparation turn, such as Fly, do not end up being used. Moves that are forced over multiple turns and keep going through failure, such as Outrage, Uproar, or any move forced by Encore, keep going as usual.

If this Pokémon is confused, its confusion is not checked when loafing around; the Pokémon cannot hurt itself, and its confusion does not end or come closer to ending.

If this Pokémon attempts to move but fails, e.g. because of paralysis or Gravity, it still counts as having moved and will loaf around the next turn. If it does not attempt to move, e.g. because it is asleep or frozen, whatever it would have done will be postponed until its next attempt; that is, it will either loaf around or move as usual, depending on what it last did.

This ability cannot be changed with Worry Seed, but it can be disabled with Gastro Acid, changed with Role Play, or traded away with Skill Swap.

Work in progress ... Essentials
Species Lazy Pokémon National Pokédex 289 Introduced in 3
Shape Footprint Slaking Color Brown
Height 2 m Weight 130.5 kg

Breeding & Training
Egg groups Field Hatch counter 15 Capture rate 45
Base EXP 252 Growth rate 1.250.000 Base happiness 70
Gender
50%
50%

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Slaking: linea evolutiva

Baby Base Fase 1 Fase 2
Slakoth VigorothLevel up, starting at level 18 SlakingLevel up, starting at level 36

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Slaking: dove catturarlo

Black 2
Walking in rustling grass
  • Pinwheel Forest, inside
White 2
Walking in rustling grass
  • Pinwheel Forest, inside

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Slaking: comments


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Slaking: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Alpha Sapphire
Dove vive Slaking, si formano anelli del raggio di 1 m nei prati erbosi. Infatti, quando questo Pokémon si stende prono al suolo, mangia tutta l’erba che riesce a raggiungere.
Omega Ruby
Slaking passa tutto il giorno disteso pigramente, mangiando l’erba che cresce a portata di mano. Dopo aver esaurito l’erba vicino a sé, si sposta controvoglia in un altro luogo.
Y
È il Pokémon più pigro del mondo, ma può sprigionare di colpo una quantità spaventosa di energia a lungo repressa.
X
Il più pigro Pokémon del mondo. Si sposta solo quando non ha più cibo a portata di mano.
Black 2, White 2
Sta tutto il tempo disteso a terra. Si sposta rotolando solo quando ha mangiato tutta l'erba circostante.
Black, White
Il Pokémon più pigro in assoluto. Stando disteso, in realtà cerca di risparmiare forze per attaccare.
HeartGold, SoulSilver
Il più pigro Pokémon del mondo. Si sposta solo quando non ha più cibo a portata di mano.
Platinum
Il Pokémon più pigro in assoluto. Stando disteso, in realtà cerca di risparmiare forze per attaccare.
Diamond, Pearl
Il Pokémon più pigro in assoluto. Stando disteso, in realtà cerca di risparmiare forze per attaccare.
FireRed, LeafGreen
È il POKéMON più pigro del mondo, ma può sprigionare di colpo una quantità spaventosa di energia a lungo repressa.
Emerald
Quando i frutti giungono a maturazione, gli SLAKING si raggruppano sotto gli alberi e aspettano pazientemente che cadano a terra.
Sapphire
Dove vive SLAKING, si formano anelli del raggio di un metro nei prati erbosi. Infatti, quando questo POKéMON si stende prono al suolo, mangia tutta l’erba che riesce a raggiungere.
Ruby
SLAKING passa tutto il giorno disteso comodamente, mangiando l’erba che cresce a portata di mano. Anche dopo aver esaurito l’erba vicino a sé, è raro che si sposti in un altro luogo.

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Slaking: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
150 (3)
99 504
Attacco
160
98.4 419
Difesa
100
82 299
Attacco Speciale
95
74.8 289
Difesa Speciale
65
44.2 229
Velocità
100
84.3 299
Media
111
96.3

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Slaking: verso

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Slaking: Pokémon compatibili

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Slaking: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
0Swagger85%15

Raises the target's Attack by two stages and confuses the target.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

Hammer Arm10090%10

Lowers user's Speed by one stage.

Punishment*100%5

Power increases against targets with more raised stats, up to a maximum of 200.

Fling*100%10

Throws held item at the target; power depends on the item.

Scratch40100%35

Inflicts regular damage with no additional effect.

Yawn10

Target sleeps at the end of the next turn.

Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

Slack Off10

Heals the user by half its max HP.

6Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

9Slack Off10

Heals the user by half its max HP.

14Feint Attack6020

Never misses.

17Amnesia20

Raises the user's Special Defense by two stages.

23Covet60100%25

Takes the target's item.

27Chip Away70100%20

Ignores the target's stat modifiers.

33Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

39Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

47Fling*100%10

Throws held item at the target; power depends on the item.

53Punishment*100%5

Power increases against targets with more raised stats, up to a maximum of 200.

61Hammer Arm10090%10

Lowers user's Speed by one stage.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Slakoth ma non da Slaking. Learned when a Pokémon reaches a certain level.
38Play Rough9090%10

Has a 10% chance to lower the target's Attack by one stage.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Vigoroth ma non da Slaking. Learned when a Pokémon reaches a certain level.
Reversal*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Focus Energy30

Increases the user's chance to score a critical hit.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

9Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

14Fury Swipes1880%15

Hits 2-5 times in one turn.

17Endure10+4

Prevents the user's HP from lowering below 1 this turn.

23Slash70100%20

Has an increased chance for a critical hit.

37Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

43Reversal*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Slakoth ma non da Slaking. Appears on a newly-hatched Pokémon, if the father had the same move.
After You15

Makes the target act next this turn.

Body Slam85100%15

Has a 30% chance to paralyze the target.

Crush Claw7595%10

Has a 50% chance to lower the target's Defense by one stage.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Hammer Arm10090%10

Lowers user's Speed by one stage.

Night Slash70100%15

Has an increased chance for a critical hit.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Slash70100%20

Has an increased chance for a critical hit.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Tickle100%20

Lowers the target's Attack and Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
After You15

Makes the target act next this turn.

Block5

Prevents the target from leaving battle.

Covet60100%25

Takes the target's item.

Fire Punch75100%15

Has a 10% chance to burn the target.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Gunk Shot12080%5

Has a 30% chance to poison the target.

Ice Punch75100%15

Has a 10% chance to freeze the target.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

Shock Wave6020

Never misses.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Stomping Tantrum75100%10

Has double power if the user's last move failed.

Thunder Punch75100%15

Has a 10% chance to paralyze the target.

Water Pulse60100%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Imparata da Vigoroth ma non da Slaking. Can be taught at any time by an NPC.
Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Work Up30

Raises the user's Attack and Special Attack by one stage each.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

23Smack Down50100%15

Removes any immunity to Ground damage.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

60Quash100%15

Makes the target act last this turn.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

68Giga Impact15090%5

User foregoes its next turn to recharge.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
0Swagger85%15

Raises the target's Attack by two stages and confuses the target.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

Hammer Arm10090%10

Lowers user's Speed by one stage.

Punishment*100%5

Power increases against targets with more raised stats, up to a maximum of 200.

Fling*100%10

Throws held item at the target; power depends on the item.

Scratch40100%35

Inflicts regular damage with no additional effect.

Yawn10

Target sleeps at the end of the next turn.

Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

Slack Off10

Heals the user by half its max HP.

6Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

9Slack Off10

Heals the user by half its max HP.

14Feint Attack6020

Never misses.

17Amnesia20

Raises the user's Special Defense by two stages.

23Covet60100%25

Takes the target's item.

27Chip Away70100%20

Ignores the target's stat modifiers.

33Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

39Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

47Fling*100%10

Throws held item at the target; power depends on the item.

53Punishment*100%5

Power increases against targets with more raised stats, up to a maximum of 200.

61Hammer Arm10090%10

Lowers user's Speed by one stage.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Slakoth ma non da Slaking. Learned when a Pokémon reaches a certain level.
38Play Rough9090%10

Has a 10% chance to lower the target's Attack by one stage.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Vigoroth ma non da Slaking. Learned when a Pokémon reaches a certain level.
Reversal*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Focus Energy30

Increases the user's chance to score a critical hit.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

9Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

14Fury Swipes1880%15

Hits 2-5 times in one turn.

17Endure10+4

Prevents the user's HP from lowering below 1 this turn.

23Slash70100%20

Has an increased chance for a critical hit.

37Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

43Reversal*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Slakoth ma non da Slaking. Appears on a newly-hatched Pokémon, if the father had the same move.
After You15

Makes the target act next this turn.

Body Slam85100%15

Has a 30% chance to paralyze the target.

Crush Claw7595%10

Has a 50% chance to lower the target's Defense by one stage.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Hammer Arm10090%10

Lowers user's Speed by one stage.

Night Slash70100%15

Has an increased chance for a critical hit.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Slash70100%20

Has an increased chance for a critical hit.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Tickle100%20

Lowers the target's Attack and Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Work Up30

Raises the user's Attack and Special Attack by one stage each.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

23Smack Down50100%15

Removes any immunity to Ground damage.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

60Quash100%15

Makes the target act last this turn.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

68Giga Impact15090%5

User foregoes its next turn to recharge.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Hammer Arm10090%10

Lowers user's Speed by one stage.

Punishment*100%5

Power increases against targets with more raised stats, up to a maximum of 200.

Fling*100%10

Throws held item at the target; power depends on the item.

Scratch40100%35

Inflicts regular damage with no additional effect.

Yawn10

Target sleeps at the end of the next turn.

Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

Slack Off10

Heals the user by half its max HP.

6Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

9Slack Off10

Heals the user by half its max HP.

14Feint Attack6020

Never misses.

17Amnesia20

Raises the user's Special Defense by two stages.

23Covet60100%25

Takes the target's item.

27Chip Away70100%20

Ignores the target's stat modifiers.

33Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

36Swagger85%15

Raises the target's Attack by two stages and confuses the target.

39Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

47Fling*100%10

Throws held item at the target; power depends on the item.

53Punishment*100%5

Power increases against targets with more raised stats, up to a maximum of 200.

61Hammer Arm10090%10

Lowers user's Speed by one stage.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Slakoth ma non da Slaking. Learned when a Pokémon reaches a certain level.
38Play Rough9090%10

Has a 10% chance to lower the target's Attack by one stage.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Vigoroth ma non da Slaking. Learned when a Pokémon reaches a certain level.
Reversal*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Focus Energy30

Increases the user's chance to score a critical hit.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

9Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

14Fury Swipes1880%15

Hits 2-5 times in one turn.

17Endure10+4

Prevents the user's HP from lowering below 1 this turn.

23Slash70100%20

Has an increased chance for a critical hit.

37Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

43Reversal*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Slakoth ma non da Slaking. Appears on a newly-hatched Pokémon, if the father had the same move.
After You15

Makes the target act next this turn.

Body Slam85100%15

Has a 30% chance to paralyze the target.

Crush Claw7595%10

Has a 50% chance to lower the target's Defense by one stage.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Hammer Arm10090%10

Lowers user's Speed by one stage.

Night Slash70100%15

Has an increased chance for a critical hit.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Slash70100%20

Has an increased chance for a critical hit.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Tickle100%20

Lowers the target's Attack and Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
After You15

Makes the target act next this turn.

Block5

Prevents the target from leaving battle.

Covet60100%25

Takes the target's item.

Fire Punch75100%15

Has a 10% chance to burn the target.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Gunk Shot12080%5

Has a 30% chance to poison the target.

Ice Punch75100%15

Has a 10% chance to freeze the target.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

Shock Wave6020

Never misses.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Thunder Punch75100%15

Has a 10% chance to paralyze the target.

Water Pulse60100%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Imparata da Vigoroth ma non da Slaking. Can be taught at any time by an NPC.
Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws15

Raises the user's Attack and accuracy by one stage.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

23Smack Down50100%15

Removes any immunity to Ground damage.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

59Incinerate60100%15

Destroys the target's held berry.

60Quash100%15

Makes the target act last this turn.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

67Retaliate70100%5

Has double power if a friendly Pokémon fainted last turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

98Power-Up Punch40100%20

Raises the user's Attack by one stage after inflicting damage.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Hammer Arm10090%10

Lowers user's Speed by one stage.

Punishment*100%5

Power increases against targets with more raised stats, up to a maximum of 200.

Fling*100%10

Throws held item at the target; power depends on the item.

Scratch40100%35

Inflicts regular damage with no additional effect.

Yawn10

Target sleeps at the end of the next turn.

Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

Slack Off10

Heals the user by half its max HP.

7Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

13Slack Off10

Heals the user by half its max HP.

19Feint Attack6020

Never misses.

25Amnesia20

Raises the user's Special Defense by two stages.

31Covet60100%25

Takes the target's item.

36Swagger85%15

Raises the target's Attack by two stages and confuses the target.

37Chip Away70100%20

Ignores the target's stat modifiers.

43Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

49Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

55Fling*100%10

Throws held item at the target; power depends on the item.

61Punishment*100%5

Power increases against targets with more raised stats, up to a maximum of 200.

67Hammer Arm10090%10

Lowers user's Speed by one stage.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Vigoroth ma non da Slaking. Learned when a Pokémon reaches a certain level.
Reversal*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Focus Energy30

Increases the user's chance to score a critical hit.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

13Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

19Fury Swipes1880%15

Hits 2-5 times in one turn.

25Endure10+4

Prevents the user's HP from lowering below 1 this turn.

31Slash70100%20

Has an increased chance for a critical hit.

49Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

55Reversal*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Slakoth ma non da Slaking. Appears on a newly-hatched Pokémon, if the father had the same move.
After You15

Makes the target act next this turn.

Body Slam85100%15

Has a 30% chance to paralyze the target.

Crush Claw7595%10

Has a 50% chance to lower the target's Defense by one stage.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Hammer Arm10090%10

Lowers user's Speed by one stage.

Night Slash70100%15

Has an increased chance for a critical hit.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Slash70100%20

Has an increased chance for a critical hit.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Tickle100%20

Lowers the target's Attack and Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws15

Raises the user's Attack and accuracy by one stage.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

23Smack Down50100%15

Removes any immunity to Ground damage.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

59Incinerate60100%15

Destroys the target's held berry.

60Quash100%15

Makes the target act last this turn.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

67Retaliate70100%5

Has double power if a friendly Pokémon fainted last turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

98Power-Up Punch40100%20

Raises the user's Attack by one stage after inflicting damage.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Black 2 & White 2
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Yawn10

Target sleeps at the end of the next turn.

Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

Slack Off10

Heals the user by half its max HP.

7Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

13Slack Off10

Heals the user by half its max HP.

19Feint Attack6020

Never misses.

25Amnesia20

Raises the user's Special Defense by two stages.

31Covet60100%25

Takes the target's item.

36Swagger85%15

Raises the target's Attack by two stages and confuses the target.

37Chip Away70100%20

Ignores the target's stat modifiers.

43Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

49Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

55Fling*100%10

Throws held item at the target; power depends on the item.

61Punishment*100%5

Power increases against targets with more raised stats, up to a maximum of 200.

67Hammer Arm10090%10

Lowers user's Speed by one stage.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Vigoroth ma non da Slaking. Learned when a Pokémon reaches a certain level.
Focus Energy30

Increases the user's chance to score a critical hit.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

13Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

19Fury Swipes1880%15

Hits 2-5 times in one turn.

25Endure10+4

Prevents the user's HP from lowering below 1 this turn.

31Slash70100%20

Has an increased chance for a critical hit.

49Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

55Reversal*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Slakoth ma non da Slaking. Appears on a newly-hatched Pokémon, if the father had the same move.
After You15

Makes the target act next this turn.

Body Slam85100%15

Has a 30% chance to paralyze the target.

Crush Claw7595%10

Has a 50% chance to lower the target's Defense by one stage.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Hammer Arm10090%10

Lowers user's Speed by one stage.

Night Slash70100%15

Has an increased chance for a critical hit.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Slash70100%20

Has an increased chance for a critical hit.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Tickle100%20

Lowers the target's Attack and Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
After You15

Makes the target act next this turn.

Block5

Prevents the target from leaving battle.

Covet60100%25

Takes the target's item.

Fire Punch75100%15

Has a 10% chance to burn the target.

Gunk Shot12080%5

Has a 30% chance to poison the target.

Ice Punch75100%15

Has a 10% chance to freeze the target.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Thunder Punch75100%15

Has a 10% chance to paralyze the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Imparata da Vigoroth ma non da Slaking. Can be taught at any time by an NPC.
Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws15

Raises the user's Attack and accuracy by one stage.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

23Smack Down50100%15

Removes any immunity to Ground damage.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

59Incinerate60100%15

Destroys the target's held berry.

60Quash100%15

Makes the target act last this turn.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

67Retaliate70100%5

Has double power if a friendly Pokémon fainted last turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

83Work Up30

Raises the user's Attack and Special Attack by one stage each.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Black & White
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Yawn10

Target sleeps at the end of the next turn.

Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

Slack Off10

Heals the user by half its max HP.

7Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

13Slack Off10

Heals the user by half its max HP.

19Feint Attack6020

Never misses.

25Amnesia20

Raises the user's Special Defense by two stages.

31Covet60100%25

Takes the target's item.

36Swagger85%15

Raises the target's Attack by two stages and confuses the target.

37Chip Away70100%20

Ignores the target's stat modifiers.

43Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

49Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

55Fling*100%10

Throws held item at the target; power depends on the item.

61Punishment*100%5

Power increases against targets with more raised stats, up to a maximum of 200.

67Hammer Arm10090%10

Lowers user's Speed by one stage.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Vigoroth ma non da Slaking. Learned when a Pokémon reaches a certain level.
Focus Energy30

Increases the user's chance to score a critical hit.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

13Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

19Fury Swipes1880%15

Hits 2-5 times in one turn.

25Endure10+4

Prevents the user's HP from lowering below 1 this turn.

31Slash70100%20

Has an increased chance for a critical hit.

49Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

55Reversal*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Slakoth ma non da Slaking. Appears on a newly-hatched Pokémon, if the father had the same move.
After You15

Makes the target act next this turn.

Body Slam85100%15

Has a 30% chance to paralyze the target.

Crush Claw7595%10

Has a 50% chance to lower the target's Defense by one stage.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Hammer Arm10090%10

Lowers user's Speed by one stage.

Night Slash70100%15

Has an increased chance for a critical hit.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Slash70100%20

Has an increased chance for a critical hit.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Tickle100%20

Lowers the target's Attack and Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws15

Raises the user's Attack and accuracy by one stage.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

23Smack Down50100%15

Removes any immunity to Ground damage.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

59Incinerate60100%15

Destroys the target's held berry.

60Quash100%15

Makes the target act last this turn.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

67Retaliate70100%5

Has double power if a friendly Pokémon fainted last turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

83Work Up30

Raises the user's Attack and Special Attack by one stage each.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version HeartGold & SoulSilver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Yawn10

Target sleeps at the end of the next turn.

Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

Slack Off10

Heals the user by half its max HP.

7Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

13Slack Off10

Heals the user by half its max HP.

19Feint Attack6020

Never misses.

25Amnesia20

Raises the user's Special Defense by two stages.

31Covet60100%25

Takes the target's item.

36Swagger85%15

Raises the target's Attack by two stages and confuses the target.

37Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

43Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

49Fling*100%10

Throws held item at the target; power depends on the item.

55Punishment*100%5

Power increases against targets with more raised stats, up to a maximum of 200.

61Hammer Arm10090%10

Lowers user's Speed by one stage.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Vigoroth ma non da Slaking. Learned when a Pokémon reaches a certain level.
Focus Energy30

Increases the user's chance to score a critical hit.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

13Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

19Fury Swipes1880%15

Hits 2-5 times in one turn.

25Endure10+4

Prevents the user's HP from lowering below 1 this turn.

31Slash70100%20

Has an increased chance for a critical hit.

43Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

49Reversal*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Slakoth ma non da Slaking. Appears on a newly-hatched Pokémon, if the father had the same move.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Crush Claw7595%10

Has a 50% chance to lower the target's Defense by one stage.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Hammer Arm10090%10

Lowers user's Speed by one stage.

Night Slash70100%15

Has an increased chance for a critical hit.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Slash70100%20

Has an increased chance for a critical hit.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Block5

Prevents the target from leaving battle.

Fire Punch75100%15

Has a 10% chance to burn the target.

Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Gunk Shot12080%5

Has a 30% chance to poison the target.

Headbutt70100%15

Has a 30% chance to make the target flinch.

Ice Punch75100%15

Has a 10% chance to freeze the target.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Sucker Punch70100%5+1

Only works if the target is about to use a damaging move.

Thunder Punch75100%15

Has a 10% chance to paralyze the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Imparata da Vigoroth ma non da Slaking. Can be taught at any time by an NPC.
Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

03Water Pulse60100%20

Has a 20% chance to confuse the target.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

34Shock Wave6020

Never misses.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

68Giga Impact15090%5

User foregoes its next turn to recharge.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H8Rock Climb9085%20

Has a 20% chance to confuse the target.

Pokémon version Platinum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Yawn10

Target sleeps at the end of the next turn.

Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

Slack Off10

Heals the user by half its max HP.

7Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

13Slack Off10

Heals the user by half its max HP.

19Feint Attack6020

Never misses.

25Amnesia20

Raises the user's Special Defense by two stages.

31Covet60100%25

Takes the target's item.

36Swagger85%15

Raises the target's Attack by two stages and confuses the target.

37Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

43Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

49Fling*100%10

Throws held item at the target; power depends on the item.

55Punishment*100%5

Power increases against targets with more raised stats, up to a maximum of 200.

61Hammer Arm10090%10

Lowers user's Speed by one stage.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Vigoroth ma non da Slaking. Learned when a Pokémon reaches a certain level.
Focus Energy30

Increases the user's chance to score a critical hit.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

13Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

19Fury Swipes1880%15

Hits 2-5 times in one turn.

25Endure10+4

Prevents the user's HP from lowering below 1 this turn.

31Slash70100%20

Has an increased chance for a critical hit.

43Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

49Reversal*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Slakoth ma non da Slaking. Appears on a newly-hatched Pokémon, if the father had the same move.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Crush Claw7595%10

Has a 50% chance to lower the target's Defense by one stage.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Hammer Arm10090%10

Lowers user's Speed by one stage.

Night Slash70100%15

Has an increased chance for a critical hit.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Slash70100%20

Has an increased chance for a critical hit.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Fire Punch75100%15

Has a 10% chance to burn the target.

Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Gunk Shot12080%5

Has a 30% chance to poison the target.

Ice Punch75100%15

Has a 10% chance to freeze the target.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Sucker Punch70100%5+1

Only works if the target is about to use a damaging move.

Thunder Punch75100%15

Has a 10% chance to paralyze the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Imparata da Vigoroth ma non da Slaking. Can be taught at any time by an NPC.
Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

03Water Pulse60100%20

Has a 20% chance to confuse the target.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

34Shock Wave6020

Never misses.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

68Giga Impact15090%5

User foregoes its next turn to recharge.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H8Rock Climb9085%20

Has a 20% chance to confuse the target.

Pokémon version Diamond & Pearl
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Yawn10

Target sleeps at the end of the next turn.

Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

Slack Off10

Heals the user by half its max HP.

7Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

13Slack Off10

Heals the user by half its max HP.

19Feint Attack6020

Never misses.

25Amnesia20

Raises the user's Special Defense by two stages.

31Covet60100%25

Takes the target's item.

36Swagger85%15

Raises the target's Attack by two stages and confuses the target.

37Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

43Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

49Fling*100%10

Throws held item at the target; power depends on the item.

55Punishment*100%5

Power increases against targets with more raised stats, up to a maximum of 200.

61Hammer Arm10090%10

Lowers user's Speed by one stage.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Vigoroth ma non da Slaking. Learned when a Pokémon reaches a certain level.
Focus Energy30

Increases the user's chance to score a critical hit.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

13Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

19Fury Swipes1880%15

Hits 2-5 times in one turn.

25Endure10+4

Prevents the user's HP from lowering below 1 this turn.

31Slash70100%20

Has an increased chance for a critical hit.

43Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

49Reversal*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Slakoth ma non da Slaking. Appears on a newly-hatched Pokémon, if the father had the same move.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Crush Claw7595%10

Has a 50% chance to lower the target's Defense by one stage.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Hammer Arm10090%10

Lowers user's Speed by one stage.

Night Slash70100%15

Has an increased chance for a critical hit.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Slash70100%20

Has an increased chance for a critical hit.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

03Water Pulse60100%20

Has a 20% chance to confuse the target.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

34Shock Wave6020

Never misses.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

68Giga Impact15090%5

User foregoes its next turn to recharge.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H8Rock Climb9085%20

Has a 20% chance to confuse the target.

Pokémon version FireRed & LeafGreen
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Yawn10

Target sleeps at the end of the next turn.

Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

Slack Off10

Heals the user by half its max HP.

7Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

13Slack Off10

Heals the user by half its max HP.

19Feint Attack6020

Never misses.

25Amnesia20

Raises the user's Special Defense by two stages.

31Covet60100%25

Takes the target's item.

36Swagger85%15

Raises the target's Attack by two stages and confuses the target.

37Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

43Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Vigoroth ma non da Slaking. Learned when a Pokémon reaches a certain level.
Focus Energy30

Increases the user's chance to score a critical hit.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

13Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

19Fury Swipes1880%15

Hits 2-5 times in one turn.

25Endure10+4

Prevents the user's HP from lowering below 1 this turn.

31Slash70100%20

Has an increased chance for a critical hit.

43Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

49Reversal*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Slakoth ma non da Slaking. Appears on a newly-hatched Pokémon, if the father had the same move.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Crush Claw7595%10

Has a 50% chance to lower the target's Defense by one stage.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Slash70100%20

Has an increased chance for a critical hit.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Mega Kick12075%5

Inflicts regular damage with no additional effect.

Mega Punch8085%20

Inflicts regular damage with no additional effect.

Mimic10

Copies the target's last used move.

Rock Slide7590%10

Has a 30% chance to make the target flinch.

Seismic Toss*100%20

Inflicts damage equal to the user's level.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

03Water Pulse60100%20

Has a 20% chance to confuse the target.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

34Shock Wave6020

Never misses.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version XD
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Yawn10

Target sleeps at the end of the next turn.

Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

Slack Off10

Heals the user by half its max HP.

7Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

13Slack Off10

Heals the user by half its max HP.

19Feint Attack6020

Never misses.

25Amnesia20

Raises the user's Special Defense by two stages.

31Covet60100%25

Takes the target's item.

36Swagger85%15

Raises the target's Attack by two stages and confuses the target.

37Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

43Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Vigoroth ma non da Slaking. Learned when a Pokémon reaches a certain level.
Focus Energy30

Increases the user's chance to score a critical hit.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

13Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

19Fury Swipes1880%15

Hits 2-5 times in one turn.

25Endure10+4

Prevents the user's HP from lowering below 1 this turn.

31Slash70100%20

Has an increased chance for a critical hit.

43Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

49Reversal*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Mimic10

Copies the target's last used move.

Seismic Toss*100%20

Inflicts damage equal to the user's level.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

03Water Pulse60100%20

Has a 20% chance to confuse the target.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

34Shock Wave6020

Never misses.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Colosseum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Yawn10

Target sleeps at the end of the next turn.

Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

Slack Off10

Heals the user by half its max HP.

7Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

13Slack Off10

Heals the user by half its max HP.

19Feint Attack6020

Never misses.

25Amnesia20

Raises the user's Special Defense by two stages.

31Covet60100%25

Takes the target's item.

36Swagger85%15

Raises the target's Attack by two stages and confuses the target.

37Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

43Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Vigoroth ma non da Slaking. Learned when a Pokémon reaches a certain level.
Focus Energy30

Increases the user's chance to score a critical hit.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

13Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

19Fury Swipes1880%15

Hits 2-5 times in one turn.

25Endure10+4

Prevents the user's HP from lowering below 1 this turn.

31Slash70100%20

Has an increased chance for a critical hit.

43Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

49Reversal*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

03Water Pulse60100%20

Has a 20% chance to confuse the target.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

34Shock Wave6020

Never misses.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Emerald
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Yawn10

Target sleeps at the end of the next turn.

Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

Slack Off10

Heals the user by half its max HP.

7Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

13Slack Off10

Heals the user by half its max HP.

19Feint Attack6020

Never misses.

25Amnesia20

Raises the user's Special Defense by two stages.

31Covet60100%25

Takes the target's item.

36Swagger85%15

Raises the target's Attack by two stages and confuses the target.

37Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

43Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Vigoroth ma non da Slaking. Learned when a Pokémon reaches a certain level.
Focus Energy30

Increases the user's chance to score a critical hit.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

13Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

19Fury Swipes1880%15

Hits 2-5 times in one turn.

25Endure10+4

Prevents the user's HP from lowering below 1 this turn.

31Slash70100%20

Has an increased chance for a critical hit.

43Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

49Reversal*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Slakoth ma non da Slaking. Appears on a newly-hatched Pokémon, if the father had the same move.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Crush Claw7595%10

Has a 50% chance to lower the target's Defense by one stage.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Slash70100%20

Has an increased chance for a critical hit.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Dynamic Punch10050%5

Has a 100% chance to confuse the target.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Fire Punch75100%15

Has a 10% chance to burn the target.

Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Ice Punch75100%15

Has a 10% chance to freeze the target.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Mega Kick12075%5

Inflicts regular damage with no additional effect.

Mega Punch8085%20

Inflicts regular damage with no additional effect.

Mimic10

Copies the target's last used move.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Rock Slide7590%10

Has a 30% chance to make the target flinch.

Seismic Toss*100%20

Inflicts damage equal to the user's level.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

Thunder Punch75100%15

Has a 10% chance to paralyze the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

03Water Pulse60100%20

Has a 20% chance to confuse the target.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

34Shock Wave6020

Never misses.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Ruby & Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Yawn10

Target sleeps at the end of the next turn.

Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

Slack Off10

Heals the user by half its max HP.

7Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

13Slack Off10

Heals the user by half its max HP.

19Feint Attack6020

Never misses.

25Amnesia20

Raises the user's Special Defense by two stages.

31Covet60100%25

Takes the target's item.

36Swagger85%15

Raises the target's Attack by two stages and confuses the target.

37Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

43Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Vigoroth ma non da Slaking. Learned when a Pokémon reaches a certain level.
Focus Energy30

Increases the user's chance to score a critical hit.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

13Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

19Fury Swipes1880%15

Hits 2-5 times in one turn.

25Endure10+4

Prevents the user's HP from lowering below 1 this turn.

31Slash70100%20

Has an increased chance for a critical hit.

43Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

49Reversal*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Slakoth ma non da Slaking. Appears on a newly-hatched Pokémon, if the father had the same move.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Crush Claw7595%10

Has a 50% chance to lower the target's Defense by one stage.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Slash70100%20

Has an increased chance for a critical hit.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

03Water Pulse60100%20

Has a 20% chance to confuse the target.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

34Shock Wave6020

Never misses.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

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