#618 Stunfisk

Stunfisk

Ground Electric

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Static

Whenever a move makes contact with this Pokémon, the move's user has a 30% chance of being paralyzed.

Pokémon that are immune to Electric-type moves can still be paralyzed by this ability.

Overworld: If the lead Pokémon has this ability, there is a 50% chance that encounters will be with an Electric Pokémon, if applicable.

Limber

This Pokémon cannot be paralyzed.

If a Pokémon is paralyzed and acquires this ability, its paralysis is healed; this includes when regaining a lost ability upon leaving battle.

Abilities nascosta » ottenibile in diversi modi

Sand Veil

During a sandstorm, this Pokémon has 1.25× its evasion, and it does not take sandstorm damage regardless of type.

The evasion bonus does not count as a stat modifier.

Overworld: If the lead Pokémon has this ability, the wild encounter rate is halved in a sandstorm.

Work in progress ... Essentials
Species Trap Pokémon National Pokédex 618 Introduced in 5
Shape Footprint Stunfisk Color Brown
Height 0.7 m Weight 11 kg

Breeding & Training
Egg groups Water 1; Amorphous Hatch counter 20 Capture rate 75
Base EXP 165 Growth rate 1.000.000 Base happiness 70
Gender
50%
50%

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Stunfisk: linea evolutiva

Baby Base Fase 1 Fase 2
Stunfisk

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Stunfisk: dove catturarlo

X
Walking on rough terrain
  • Route 14
  • Route 19
Surfing
  • Route 14
  • Route 19
Y
Walking on rough terrain
  • Route 14
  • Route 19
Surfing
  • Route 14
  • Route 19
Black 2
Walking in tall grass or a cave
  • Icirrus City
  • Moor of Icirrus
  • Route 8
Fishing with a Super Rod
  • Icirrus City
  • Moor of Icirrus
  • Route 8
Fishing in dark spots
  • Icirrus City
  • Moor of Icirrus
  • Route 8
Surfing
  • Icirrus City
  • Moor of Icirrus
  • Route 8
Surfing in dark spots
  • Icirrus City
  • Moor of Icirrus
  • Route 8
White 2
Walking in tall grass or a cave
  • Icirrus City
  • Moor of Icirrus
  • Route 8
Fishing with a Super Rod
  • Icirrus City
  • Moor of Icirrus
  • Route 8
Fishing in dark spots
  • Icirrus City
  • Moor of Icirrus
  • Route 8
Surfing
  • Icirrus City
  • Moor of Icirrus
  • Route 8
Surfing in dark spots
  • Icirrus City
  • Moor of Icirrus
  • Route 8
Black
Walking in tall grass or a cave
  • Icirrus City
  • Moor of Icirrus
  • Route 8
Fishing with a Super Rod
  • Icirrus City
  • Moor of Icirrus
  • Route 8
Fishing in dark spots
  • Icirrus City
  • Moor of Icirrus
  • Route 8
Surfing
  • Icirrus City
  • Moor of Icirrus
  • Route 8
Surfing in dark spots
  • Icirrus City
  • Moor of Icirrus
  • Route 8
White
Walking in tall grass or a cave
  • Icirrus City
  • Moor of Icirrus
  • Route 8
Fishing with a Super Rod
  • Icirrus City
  • Moor of Icirrus
  • Route 8
Fishing in dark spots
  • Icirrus City
  • Moor of Icirrus
  • Route 8
Surfing
  • Icirrus City
  • Moor of Icirrus
  • Route 8
Surfing in dark spots
  • Icirrus City
  • Moor of Icirrus
  • Route 8

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Stunfisk: comments


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Stunfisk: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Alpha Sapphire
Attende al varco le prede, sepolto nel fango in riva al mare. Se lo sfiorano, le paralizza con una scarica elettrica.
Omega Ruby
Ha la pelle così dura che un lottatore di sumo potrebbe calpestarlo senza fargli male. L’elettricità gli fa il solletico.
Y
Attende al varco le prede, sepolto nel fango in riva al mare. Se lo sfiorano, le paralizza con una scarica elettrica.
X
Ha la pelle così dura che un lottatore di sumo potrebbe calpestarlo senza fargli male. L’elettricità gli fa il solletico.
Black 2, White 2
Quando non riesce a paralizzare il nemico si dà alla fuga contorcendo il corpo e rimbalzando ad una velocità inaspettata.
White
Attende al varco le prede, sepolto nel fango in riva al mare. Se lo sfiorano, le paralizza con una scarica elettrica.
Black
Ha la pelle così dura che un lottatore di sumo potrebbe calpestarlo senza fargli male. L'elettricità gli fa il solletico.

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Stunfisk: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
109 (2)
95 422
Attacco
66
38.9 231
Difesa
84
66.6 267
Attacco Speciale
81
64.5 261
Difesa Speciale
99
82.2 297
Velocità
32
10.4 163
Media
78
55.1

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Stunfisk: verso

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Stunfisk: Pokémon compatibili

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Stunfisk: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Fissure*30%5

Causes a one-hit KO.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Tackle40100%35

Inflicts regular damage with no additional effect.

Water Gun40100%25

Inflicts regular damage with no additional effect.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Mud Sport15

Halves all Electric-type damage.

5Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

9Thunder Shock40100%30

Has a 10% chance to paralyze the target.

13Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

17Camouflage20

User's type changes to match the terrain.

21Mud Bomb6585%10

Has a 30% chance to lower the target's accuracy by one stage.

25Discharge80100%15

Has a 30% chance to paralyze the target.

30Endure10+4

Prevents the user's HP from lowering below 1 this turn.

35Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

40Muddy Water9085%10

Has a 30% chance to lower the target's accuracy by one stage.

45Thunderbolt90100%15

Has a 10% chance to paralyze the target.

50Revenge60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

55Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

61Fissure*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Astonish30100%15

Has a 30% chance to make the target flinch.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Eerie Impulse100%15

Lowers the target's Special Attack by two stages.

Me First20

Uses the target's move against it before it attacks, with power increased by half.

Pain Split20

Sets the user's and targets's HP to the average of their current HP.

Reflect Type15

User becomes the target's type.

Shock Wave6020

Never misses.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Spark65100%20

Has a 30% chance to paralyze the target.

Spite100%10

Lowers the PP of the target's last used move by 4.

Yawn10

Target sleeps at the end of the next turn.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Electroweb5595%15

Lowers the target's Speed by one stage.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Foul Play95100%15

Calculates damage with the target's attacking stat.

Magnet Rise10

User is immune to Ground moves and effects for five turns.

Pain Split20

Sets the user's and targets's HP to the average of their current HP.

Shock Wave6020

Never misses.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Spite100%10

Lowers the PP of the target's last used move by 4.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

Stomping Tantrum75100%10

Has double power if the user's last move failed.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Water Pulse60100%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

34Sludge Wave95100%10

Has a 10% chance to poison the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

55Scald80100%15

Has a 30% chance to burn the target.

66Payback50100%10

Power is doubled if the target has already moved this turn.

71Stone Edge10080%5

Has an increased chance for a critical hit.

73Thunder Wave90%20

Paralyzes the target.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

83Infestation20100%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Surf90100%15

Inflicts regular damage and can hit Dive users.

100Confide20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Fissure*30%5

Causes a one-hit KO.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Tackle40100%35

Inflicts regular damage with no additional effect.

Water Gun40100%25

Inflicts regular damage with no additional effect.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Mud Sport15

Halves all Electric-type damage.

5Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

9Thunder Shock40100%30

Has a 10% chance to paralyze the target.

13Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

17Camouflage20

User's type changes to match the terrain.

21Mud Bomb6585%10

Has a 30% chance to lower the target's accuracy by one stage.

25Discharge80100%15

Has a 30% chance to paralyze the target.

30Endure10+4

Prevents the user's HP from lowering below 1 this turn.

35Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

40Muddy Water9085%10

Has a 30% chance to lower the target's accuracy by one stage.

45Thunderbolt90100%15

Has a 10% chance to paralyze the target.

50Revenge60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

55Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

61Fissure*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Astonish30100%15

Has a 30% chance to make the target flinch.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Eerie Impulse100%15

Lowers the target's Special Attack by two stages.

Me First20

Uses the target's move against it before it attacks, with power increased by half.

Pain Split20

Sets the user's and targets's HP to the average of their current HP.

Reflect Type15

User becomes the target's type.

Shock Wave6020

Never misses.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Spark65100%20

Has a 30% chance to paralyze the target.

Spite100%10

Lowers the PP of the target's last used move by 4.

Yawn10

Target sleeps at the end of the next turn.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

34Sludge Wave95100%10

Has a 10% chance to poison the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

55Scald80100%15

Has a 30% chance to burn the target.

66Payback50100%10

Power is doubled if the target has already moved this turn.

71Stone Edge10080%5

Has an increased chance for a critical hit.

73Thunder Wave90%20

Paralyzes the target.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

83Infestation20100%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Surf90100%15

Inflicts regular damage and can hit Dive users.

100Confide20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Fissure*30%5

Causes a one-hit KO.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Tackle40100%35

Inflicts regular damage with no additional effect.

Water Gun40100%25

Inflicts regular damage with no additional effect.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Mud Sport15

Halves all Electric-type damage.

5Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

9Thunder Shock40100%30

Has a 10% chance to paralyze the target.

13Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

17Camouflage20

User's type changes to match the terrain.

21Mud Bomb6585%10

Has a 30% chance to lower the target's accuracy by one stage.

25Discharge80100%15

Has a 30% chance to paralyze the target.

30Endure10+4

Prevents the user's HP from lowering below 1 this turn.

35Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

40Muddy Water9085%10

Has a 30% chance to lower the target's accuracy by one stage.

45Thunderbolt90100%15

Has a 10% chance to paralyze the target.

50Revenge60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

55Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

61Fissure*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Astonish30100%15

Has a 30% chance to make the target flinch.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Eerie Impulse100%15

Lowers the target's Special Attack by two stages.

Me First20

Uses the target's move against it before it attacks, with power increased by half.

Pain Split20

Sets the user's and targets's HP to the average of their current HP.

Reflect Type15

User becomes the target's type.

Shock Wave6020

Never misses.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Spark65100%20

Has a 30% chance to paralyze the target.

Spite100%10

Lowers the PP of the target's last used move by 4.

Yawn10

Target sleeps at the end of the next turn.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Electroweb5595%15

Lowers the target's Speed by one stage.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Foul Play95100%15

Calculates damage with the target's attacking stat.

Magnet Rise10

User is immune to Ground moves and effects for five turns.

Pain Split20

Sets the user's and targets's HP to the average of their current HP.

Shock Wave6020

Never misses.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Spite100%10

Lowers the PP of the target's last used move by 4.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Water Pulse60100%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team15

Raises the user's evasion by one stage.

34Sludge Wave95100%10

Has a 10% chance to poison the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

55Scald80100%15

Has a 30% chance to burn the target.

66Payback50100%10

Power is doubled if the target has already moved this turn.

70Flash100%20

Lowers the target's accuracy by one stage.

71Stone Edge10080%5

Has an increased chance for a critical hit.

73Thunder Wave90%20

Paralyzes the target.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

83Infestation20100%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Fissure*30%5

Causes a one-hit KO.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Tackle40100%35

Inflicts regular damage with no additional effect.

Water Gun40100%25

Inflicts regular damage with no additional effect.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Mud Sport15

Halves all Electric-type damage.

5Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

9Thunder Shock40100%30

Has a 10% chance to paralyze the target.

13Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

17Camouflage20

User's type changes to match the terrain.

21Mud Bomb6585%10

Has a 30% chance to lower the target's accuracy by one stage.

25Discharge80100%15

Has a 30% chance to paralyze the target.

30Endure10+4

Prevents the user's HP from lowering below 1 this turn.

35Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

40Muddy Water9085%10

Has a 30% chance to lower the target's accuracy by one stage.

45Thunderbolt90100%15

Has a 10% chance to paralyze the target.

50Revenge60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

55Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

61Fissure*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Astonish30100%15

Has a 30% chance to make the target flinch.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Eerie Impulse100%15

Lowers the target's Special Attack by two stages.

Me First20

Uses the target's move against it before it attacks, with power increased by half.

Pain Split20

Sets the user's and targets's HP to the average of their current HP.

Reflect Type15

User becomes the target's type.

Shock Wave6020

Never misses.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Spark65100%20

Has a 30% chance to paralyze the target.

Spite100%10

Lowers the PP of the target's last used move by 4.

Yawn10

Target sleeps at the end of the next turn.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team15

Raises the user's evasion by one stage.

34Sludge Wave95100%10

Has a 10% chance to poison the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

55Scald80100%15

Has a 30% chance to burn the target.

66Payback50100%10

Power is doubled if the target has already moved this turn.

70Flash100%20

Lowers the target's accuracy by one stage.

71Stone Edge10080%5

Has an increased chance for a critical hit.

73Thunder Wave90%20

Paralyzes the target.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

83Infestation20100%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

Pokémon version Black 2 & White 2
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Mud Sport15

Halves all Electric-type damage.

5Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

9Thunder Shock40100%30

Has a 10% chance to paralyze the target.

13Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

17Camouflage20

User's type changes to match the terrain.

21Mud Bomb6585%10

Has a 30% chance to lower the target's accuracy by one stage.

25Discharge80100%15

Has a 30% chance to paralyze the target.

30Endure10+4

Prevents the user's HP from lowering below 1 this turn.

35Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

40Muddy Water9085%10

Has a 30% chance to lower the target's accuracy by one stage.

45Thunderbolt90100%15

Has a 10% chance to paralyze the target.

50Revenge60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

55Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

61Fissure*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Astonish30100%15

Has a 30% chance to make the target flinch.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Pain Split20

Sets the user's and targets's HP to the average of their current HP.

Shock Wave6020

Never misses.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Spark65100%20

Has a 30% chance to paralyze the target.

Spite100%10

Lowers the PP of the target's last used move by 4.

Yawn10

Target sleeps at the end of the next turn.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Electroweb5595%15

Lowers the target's Speed by one stage.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Foul Play95100%15

Calculates damage with the target's attacking stat.

Magnet Rise10

User is immune to Ground moves and effects for five turns.

Pain Split20

Sets the user's and targets's HP to the average of their current HP.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Spite100%10

Lowers the PP of the target's last used move by 4.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team15

Raises the user's evasion by one stage.

34Sludge Wave95100%10

Has a 10% chance to poison the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

55Scald80100%15

Has a 30% chance to burn the target.

66Payback50100%10

Power is doubled if the target has already moved this turn.

70Flash100%20

Lowers the target's accuracy by one stage.

71Stone Edge10080%5

Has an increased chance for a critical hit.

73Thunder Wave90%20

Paralyzes the target.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

Pokémon version Black & White
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Mud Sport15

Halves all Electric-type damage.

5Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

9Thunder Shock40100%30

Has a 10% chance to paralyze the target.

13Mud Shot5595%15

Has a 100% chance to lower the target's Speed by one stage.

17Camouflage20

User's type changes to match the terrain.

21Mud Bomb6585%10

Has a 30% chance to lower the target's accuracy by one stage.

25Discharge80100%15

Has a 30% chance to paralyze the target.

30Endure10+4

Prevents the user's HP from lowering below 1 this turn.

35Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

40Muddy Water9085%10

Has a 30% chance to lower the target's accuracy by one stage.

45Thunderbolt90100%15

Has a 10% chance to paralyze the target.

50Revenge60100%10-4

Inflicts double damage if the user takes damage before attacking this turn.

55Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

61Fissure*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Astonish30100%15

Has a 30% chance to make the target flinch.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Pain Split20

Sets the user's and targets's HP to the average of their current HP.

Shock Wave6020

Never misses.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Spark65100%20

Has a 30% chance to paralyze the target.

Spite100%10

Lowers the PP of the target's last used move by 4.

Yawn10

Target sleeps at the end of the next turn.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

32Double Team15

Raises the user's evasion by one stage.

34Sludge Wave95100%10

Has a 10% chance to poison the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

55Scald80100%15

Has a 30% chance to burn the target.

66Payback50100%10

Power is doubled if the target has already moved this turn.

70Flash100%20

Lowers the target's accuracy by one stage.

71Stone Edge10080%5

Has an increased chance for a critical hit.

73Thunder Wave90%20

Paralyzes the target.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

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