#333 Swablu

Swablu

Normal Flying

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Natural Cure

This Pokémon is cured of any major status ailment when it is switched out for another Pokémon.

If this ability is acquired during battle, the Pokémon is cured upon leaving battle before losing the temporary ability.

Abilities nascosta » ottenibile in diversi modi

Cloud Nine

While this Pokémon is in battle, weather can still be in play, but will not have any of its effects.

This ability functions identically to Air Lock.

Work in progress ... Essentials
Species Cotton Bird Pokémon National Pokédex 333 Introduced in 3
Shape Footprint Swablu Color Blue
Height 0.4 m Weight 1.2 kg

Breeding & Training
Egg groups Flying; Dragon Hatch counter 20 Capture rate 255
Base EXP 62 Growth rate 600.000 Base happiness 70
Gender
50%
50%

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Swablu: linea evolutiva

Baby Base Fase 1 Fase 2
Swablu AltariaLevel up, starting at level 35

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Swablu: dove catturarlo

Black 2
Walking in tall grass or a cave
  • Abundant Shrine
  • Route 14
White 2
Walking in tall grass or a cave
  • Abundant Shrine
  • Route 14
HeartGold
Walking in tall grass or a cave
  • Route 45
SoulSilver
Walking in tall grass or a cave
  • Route 45
Platinum
Walking in tall grass or a cave
  • Route 210, west, towards Celestic Town
Diamond
Walking in tall grass or a cave
  • Route 211, east, towards Celestic Town
Pearl
Walking in tall grass or a cave
  • Route 211, east, towards Celestic Town
Emerald
Walking in tall grass or a cave
  • Route 114
  • Route 115
Ruby
Walking in tall grass or a cave
  • Route 114
  • Route 115
Sapphire
Walking in tall grass or a cave
  • Route 114
  • Route 115

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Swablu: comments


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Swablu: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Alpha Sapphire
Swablu ama la pulizia. Se vede qualcosa di sporco, inizia a pulire meticolosamente con le sue ali di cotone. Se poi le ali si sporcano, il Pokémon cerca un corso d’acqua per lavarsi.
Omega Ruby
Swablu ha ali leggere e soffici molto simili a nuvole di cotone. Non ha paura degli esseri umani. Si posa sulla testa delle persone come fosse un copricapo cotonato.
X
Per qualche motivo adora salire sulla testa delle persone e far finta di essere un cappello.
Y
Si liscia in continuazione le ali simili al cotone. Appena si sporca corre a lavarsi.
Black 2, White 2
Per qualche motivo adora salire sulla testa delle persone e far finta di essere un cappello.
Black, White
Non sta tranquillo se attorno a sé c'è della sporcizia e la rimuove con le ali.
HeartGold, SoulSilver
Si pulisce le ali simili a nuvole di cotone in limpide sorgenti. Gli piace posarsi sulla testa delle persone.
Platinum
Non sta tranquillo se attorno a sé c’è della sporcizia e la rimuove con le ali.
Diamond, Pearl
Le sue ali sono come batuffoli. Se si appoggia sulla testa di qualcuno, sembra un cappello di cotone.
FireRed, LeafGreen
Si liscia in continuazione le ali simili al cotone. Appena si sporca corre a lavarsi.
Emerald
Le ali degli SWABLU sono simili a nubi di cotone. Dopo aver superato l’inverno, periodo in cui il cibo scarseggia, in primavera si spostano in stormi verso le città.
Sapphire
SWABLU ama la pulizia. Se vede qualcosa di sporco, inizia a pulire meticolosamente con le sue ali di cotone. Se poi le ali si sporcano, il POKéMON cerca un corso d’acqua per lavarsi.
Ruby
SWABLU ha ali leggere e soffici molto simili a nuvole di cotone. Ha un aspetto mansueto e rassicurante. Si posa sulla testa delle persone come fosse un copricapo cotonato.

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Swablu: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
45
15.8 294
Attacco
40
8.5 179
Difesa
60
35.4 219
Attacco Speciale
40
14.5 179
Difesa Speciale
75 (1)
57.4 249
Velocità
50
29.7 199
Media
51
18.2

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Swablu: verso

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Swablu: Pokémon compatibili

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Swablu: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

3Astonish30100%15

Has a 30% chance to make the target flinch.

5Sing55%15

Puts the target to sleep.

7Fury Attack1585%20

Hits 2-5 times in one turn.

9Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

11Disarming Voice4015

Never misses.

14Mist30

Protects the user's stats from being changed by enemy moves.

17Round60100%15

Has double power if it's used more than once per turn.

20Natural Gift*100%15

Power and type depend on the held berry.

23Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

26Refresh20

Cleanses the user of a burn, paralysis, or poison.

30Mirror Move20

Uses the target's last used move.

34Cotton Guard10

Raises the user's Defense by three stages.

38Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

42Perish Song5

User and target both faint after three turns.

46Moonblast95100%15

Has a 30% chance to lower the target's Special Attack by one stage.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Agility30

Raises the user's Speed by two stages.

Dragon Rush10075%10

Has a 20% chance to make the target flinch.

Feather Dance100%15

Lowers the target's Attack by two stages.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Hyper Voice90100%10

Inflicts regular damage with no additional effect.

Play Rough9090%10

Has a 10% chance to lower the target's Attack by one stage.

Power Swap10

User swaps Attack and Special Attack changes with the target.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

Roost10

Heals the user by half its max HP.

Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

Heal Bell5

Cures the entire party of major status effects.

Heat Wave9590%10

Has a 10% chance to burn the target.

Hyper Voice90100%10

Inflicts regular damage with no additional effect.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Roost10

Heals the user by half its max HP.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

76Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

77Psych Up10

Discards the user's stat changes and copies the target's.

85Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

99Dazzling Gleam80100%10

Inflicts regular damage with no additional effect.

100Confide20

Lowers the target's Special Attack by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

3Astonish30100%15

Has a 30% chance to make the target flinch.

5Sing55%15

Puts the target to sleep.

7Fury Attack1585%20

Hits 2-5 times in one turn.

9Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

11Disarming Voice4015

Never misses.

14Mist30

Protects the user's stats from being changed by enemy moves.

17Round60100%15

Has double power if it's used more than once per turn.

20Natural Gift*100%15

Power and type depend on the held berry.

23Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

26Refresh20

Cleanses the user of a burn, paralysis, or poison.

30Mirror Move20

Uses the target's last used move.

34Cotton Guard10

Raises the user's Defense by three stages.

38Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

42Perish Song5

User and target both faint after three turns.

46Moonblast95100%15

Has a 30% chance to lower the target's Special Attack by one stage.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Agility30

Raises the user's Speed by two stages.

Dragon Rush10075%10

Has a 20% chance to make the target flinch.

Feather Dance100%15

Lowers the target's Attack by two stages.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Hyper Voice90100%10

Inflicts regular damage with no additional effect.

Power Swap10

User swaps Attack and Special Attack changes with the target.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

Roost10

Heals the user by half its max HP.

Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Roost10

Heals the user by half its max HP.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

76Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

77Psych Up10

Discards the user's stat changes and copies the target's.

85Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

99Dazzling Gleam80100%10

Inflicts regular damage with no additional effect.

100Confide20

Lowers the target's Special Attack by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

3Astonish30100%15

Has a 30% chance to make the target flinch.

5Sing55%15

Puts the target to sleep.

7Fury Attack1585%20

Hits 2-5 times in one turn.

9Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

11Disarming Voice4015

Never misses.

14Mist30

Protects the user's stats from being changed by enemy moves.

17Round60100%15

Has double power if it's used more than once per turn.

20Natural Gift*100%15

Power and type depend on the held berry.

23Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

26Refresh20

Cleanses the user of a burn, paralysis, or poison.

30Mirror Move20

Uses the target's last used move.

34Cotton Guard10

Raises the user's Defense by three stages.

38Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

42Perish Song5

User and target both faint after three turns.

46Moonblast95100%15

Has a 30% chance to lower the target's Special Attack by one stage.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Agility30

Raises the user's Speed by two stages.

Dragon Rush10075%10

Has a 20% chance to make the target flinch.

Feather Dance100%15

Lowers the target's Attack by two stages.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Hyper Voice90100%10

Inflicts regular damage with no additional effect.

Power Swap10

User swaps Attack and Special Attack changes with the target.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

Roost10

Heals the user by half its max HP.

Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

Heal Bell5

Cures the entire party of major status effects.

Heat Wave9590%10

Has a 10% chance to burn the target.

Hyper Voice90100%10

Inflicts regular damage with no additional effect.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Roost10

Heals the user by half its max HP.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

77Psych Up10

Discards the user's stat changes and copies the target's.

85Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

99Dazzling Gleam80100%10

Inflicts regular damage with no additional effect.

100Confide20

Lowers the target's Special Attack by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

4Astonish30100%15

Has a 30% chance to make the target flinch.

8Sing55%15

Puts the target to sleep.

10Fury Attack1585%20

Hits 2-5 times in one turn.

13Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

15Mist30

Protects the user's stats from being changed by enemy moves.

18Round60100%15

Has double power if it's used more than once per turn.

21Natural Gift*100%15

Power and type depend on the held berry.

25Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

29Refresh20

Cleanses the user of a burn, paralysis, or poison.

34Mirror Move20

Uses the target's last used move.

39Cotton Guard10

Raises the user's Defense by three stages.

42Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

48Perish Song5

User and target both faint after three turns.

50Moonblast95100%15

Has a 30% chance to lower the target's Special Attack by one stage.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Agility30

Raises the user's Speed by two stages.

Dragon Rush10075%10

Has a 20% chance to make the target flinch.

Feather Dance100%15

Lowers the target's Attack by two stages.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Hyper Voice90100%10

Inflicts regular damage with no additional effect.

Power Swap10

User swaps Attack and Special Attack changes with the target.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

Roost10

Heals the user by half its max HP.

Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Roost10

Heals the user by half its max HP.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

77Psych Up10

Discards the user's stat changes and copies the target's.

85Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

99Dazzling Gleam80100%10

Inflicts regular damage with no additional effect.

100Confide20

Lowers the target's Special Attack by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Black 2 & White 2
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

4Astonish30100%15

Has a 30% chance to make the target flinch.

8Sing55%15

Puts the target to sleep.

10Fury Attack1585%20

Hits 2-5 times in one turn.

13Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

15Mist30

Protects the user's stats from being changed by enemy moves.

18Round60100%15

Has double power if it's used more than once per turn.

21Natural Gift*100%15

Power and type depend on the held berry.

25Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

29Refresh20

Cleanses the user of a burn, paralysis, or poison.

34Mirror Move20

Uses the target's last used move.

39Cotton Guard10

Raises the user's Defense by three stages.

42Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

48Perish Song5

User and target both faint after three turns.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Agility30

Raises the user's Speed by two stages.

Dragon Rush10075%10

Has a 20% chance to make the target flinch.

Feather Dance100%15

Lowers the target's Attack by two stages.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Hyper Voice90100%10

Inflicts regular damage with no additional effect.

Power Swap10

User swaps Attack and Special Attack changes with the target.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

Roost10

Heals the user by half its max HP.

Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

Heal Bell5

Cures the entire party of major status effects.

Heat Wave9590%10

Has a 10% chance to burn the target.

Hyper Voice90100%10

Inflicts regular damage with no additional effect.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

Roost10

Heals the user by half its max HP.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

77Psych Up10

Discards the user's stat changes and copies the target's.

85Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Pluck60100%20

If target has a berry, inflicts double damage and uses the berry.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Black & White
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

5Astonish30100%15

Has a 30% chance to make the target flinch.

9Sing55%15

Puts the target to sleep.

13Fury Attack1585%20

Hits 2-5 times in one turn.

18Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

23Mist30

Protects the user's stats from being changed by enemy moves.

28Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

32Natural Gift*100%15

Power and type depend on the held berry.

36Mirror Move20

Uses the target's last used move.

40Cotton Guard10

Raises the user's Defense by three stages.

45Refresh20

Cleanses the user of a burn, paralysis, or poison.

50Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

55Perish Song5

User and target both faint after three turns.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Agility30

Raises the user's Speed by two stages.

Dragon Rush10075%10

Has a 20% chance to make the target flinch.

Feather Dance100%15

Lowers the target's Attack by two stages.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Hyper Voice90100%10

Inflicts regular damage with no additional effect.

Power Swap10

User swaps Attack and Special Attack changes with the target.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

Roost10

Heals the user by half its max HP.

Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

77Psych Up10

Discards the user's stat changes and copies the target's.

85Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Pluck60100%20

If target has a berry, inflicts double damage and uses the berry.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version HeartGold & SoulSilver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

5Astonish30100%15

Has a 30% chance to make the target flinch.

9Sing55%15

Puts the target to sleep.

13Fury Attack1585%20

Hits 2-5 times in one turn.

18Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

23Mist30

Protects the user's stats from being changed by enemy moves.

28Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

32Natural Gift*100%15

Power and type depend on the held berry.

36Mirror Move20

Uses the target's last used move.

40Refresh20

Cleanses the user of a burn, paralysis, or poison.

45Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

50Perish Song5

User and target both faint after three turns.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Agility30

Raises the user's Speed by two stages.

Dragon Rush10075%10

Has a 20% chance to make the target flinch.

Feather Dance100%15

Lowers the target's Attack by two stages.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Power Swap10

User swaps Attack and Special Attack changes with the target.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Air Cutter6095%25

Has an increased chance for a critical hit.

Heal Bell5

Cures the entire party of major status effects.

Heat Wave9590%10

Has a 10% chance to burn the target.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Ominous Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Swift6020

Never misses.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Twister40100%20

Has a 20% chance to make the target flinch.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

51Roost10

Heals the user by half its max HP.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

59Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

77Psych Up10

Discards the user's stat changes and copies the target's.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

85Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Pluck60100%20

If target has a berry, inflicts double damage and uses the berry.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Platinum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

5Astonish30100%15

Has a 30% chance to make the target flinch.

9Sing55%15

Puts the target to sleep.

13Fury Attack1585%20

Hits 2-5 times in one turn.

18Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

23Mist30

Protects the user's stats from being changed by enemy moves.

28Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

32Natural Gift*100%15

Power and type depend on the held berry.

36Mirror Move20

Uses the target's last used move.

40Refresh20

Cleanses the user of a burn, paralysis, or poison.

45Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

50Perish Song5

User and target both faint after three turns.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Agility30

Raises the user's Speed by two stages.

Dragon Rush10075%10

Has a 20% chance to make the target flinch.

Feather Dance100%15

Lowers the target's Attack by two stages.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Air Cutter6095%25

Has an increased chance for a critical hit.

Heat Wave9590%10

Has a 10% chance to burn the target.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Ominous Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Swift6020

Never misses.

Twister40100%20

Has a 20% chance to make the target flinch.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

51Roost10

Heals the user by half its max HP.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

59Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

77Psych Up10

Discards the user's stat changes and copies the target's.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

85Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Pluck60100%20

If target has a berry, inflicts double damage and uses the berry.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Diamond & Pearl
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

5Astonish30100%15

Has a 30% chance to make the target flinch.

9Sing55%15

Puts the target to sleep.

13Fury Attack1585%20

Hits 2-5 times in one turn.

18Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

23Mist30

Protects the user's stats from being changed by enemy moves.

28Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

32Natural Gift*100%15

Power and type depend on the held berry.

36Mirror Move20

Uses the target's last used move.

40Refresh20

Cleanses the user of a burn, paralysis, or poison.

45Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

50Perish Song5

User and target both faint after three turns.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Agility30

Raises the user's Speed by two stages.

Dragon Rush10075%10

Has a 20% chance to make the target flinch.

Feather Dance100%15

Lowers the target's Attack by two stages.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

51Roost10

Heals the user by half its max HP.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

59Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

77Psych Up10

Discards the user's stat changes and copies the target's.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

85Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Pluck60100%20

If target has a berry, inflicts double damage and uses the berry.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version FireRed & LeafGreen
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

8Astonish30100%15

Has a 30% chance to make the target flinch.

11Sing55%15

Puts the target to sleep.

18Fury Attack1585%20

Hits 2-5 times in one turn.

21Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

28Mist30

Protects the user's stats from being changed by enemy moves.

31Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

38Mirror Move20

Uses the target's last used move.

41Refresh20

Cleanses the user of a burn, paralysis, or poison.

48Perish Song5

User and target both faint after three turns.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Agility30

Raises the user's Speed by two stages.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

Mimic10

Copies the target's last used move.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version XD
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

8Astonish30100%15

Has a 30% chance to make the target flinch.

11Sing55%15

Puts the target to sleep.

18Fury Attack1585%20

Hits 2-5 times in one turn.

21Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

28Mist30

Protects the user's stats from being changed by enemy moves.

31Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

38Mirror Move20

Uses the target's last used move.

41Refresh20

Cleanses the user of a burn, paralysis, or poison.

48Perish Song5

User and target both faint after three turns.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

Mimic10

Copies the target's last used move.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Colosseum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

8Astonish30100%15

Has a 30% chance to make the target flinch.

11Sing55%15

Puts the target to sleep.

18Fury Attack1585%20

Hits 2-5 times in one turn.

21Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

28Mist30

Protects the user's stats from being changed by enemy moves.

31Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

38Mirror Move20

Uses the target's last used move.

41Refresh20

Cleanses the user of a burn, paralysis, or poison.

48Perish Song5

User and target both faint after three turns.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Emerald
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

8Astonish30100%15

Has a 30% chance to make the target flinch.

11Sing55%15

Puts the target to sleep.

18Fury Attack1585%20

Hits 2-5 times in one turn.

21Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

28Mist30

Protects the user's stats from being changed by enemy moves.

31Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

38Mirror Move20

Uses the target's last used move.

41Refresh20

Cleanses the user of a burn, paralysis, or poison.

48Perish Song5

User and target both faint after three turns.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Agility30

Raises the user's Speed by two stages.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Mimic10

Copies the target's last used move.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Psych Up10

Discards the user's stat changes and copies the target's.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

Swift6020

Never misses.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Ruby & Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

8Astonish30100%15

Has a 30% chance to make the target flinch.

11Sing55%15

Puts the target to sleep.

18Fury Attack1585%20

Hits 2-5 times in one turn.

21Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

28Mist30

Protects the user's stats from being changed by enemy moves.

31Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

38Mirror Move20

Uses the target's last used move.

41Refresh20

Cleanses the user of a burn, paralysis, or poison.

48Perish Song5

User and target both faint after three turns.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Agility30

Raises the user's Speed by two stages.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

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