#684 Swirlix

Swirlix

Fairy

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Sweet Veil

Prevents friendly Pokémon from sleeping.

Abilities nascosta » ottenibile in diversi modi

Unburden

When this Pokémon uses or loses its held item, its Speed is doubled. If it gains another item or leaves battle, this bonus is lost.

This includes when the Pokémon drops its item because of Knock Off. This bonus does not count as a stat modifier. There is no notification when this ability takes effect.

Work in progress ... Essentials
Species Cotton Candy Pokémon National Pokédex 684 Introduced in 6
Shape Footprint Swirlix Color White
Height 0.4 m Weight 3.5 kg

Breeding & Training
Egg groups Fairy Hatch counter 20 Capture rate 200
Base EXP 68 Growth rate 1.000.000 Base happiness 70
Gender
50%
50%

  »» Back to top ««  

Swirlix: linea evolutiva

Baby Base Fase 1 Fase 2
Swirlix SlurpuffTrade, while holding a Whipped Dream

  »» Back to top ««  

Swirlix: dove catturarlo

X
Walking in tall grass or a cave
  • Route 7
Walking in yellow flowers
  • Route 7
Walking in purple flowers
  • Route 7

  »» Back to top ««  

Swirlix: comments


  »» Back to top ««  

Swirlix: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby
Immobilizza il nemico avvolgendolo in filamenti bianchi, dolci e appiccicosi, simili a zucchero filato.
Alpha Sapphire
Poiché mangia solo cose dolci, il suo pelo ha la consistenza e il sapore dello zucchero filato.
X
Immobilizza il nemico avvolgendolo in filamenti bianchi, dolci e appiccicosi, simili a zucchero filato.
Y
Poiché mangia solo cose dolci, il suo pelo ha la consistenza e il sapore dello zucchero filato.

  »» Back to top ««  

Swirlix: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
62
44 328
Attacco
48
14.4 195
Difesa
66 (1)
45.2 231
Attacco Speciale
59
38.1 217
Difesa Speciale
57
33.6 213
Velocità
49
27.1 197
Media
56
28.5

  »» Back to top ««  

Swirlix: Pokémon compatibili

  »» Back to top ««  

Swirlix: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Sweet Scent100%20

Lowers the target's evasion by one stage.

Tackle40100%35

Inflicts regular damage with no additional effect.

5Fairy Wind40100%30

Inflicts regular damage with no additional effect.

8Play Nice20

Lowers the target's Attack by one stage.

10Fake Tears100%20

Lowers the target's Special Defense by two stages.

13Round60100%15

Has double power if it's used more than once per turn.

17Cotton Spore100%40

Lowers the target's Speed by two stages.

21Endeavor*100%5

Lowers the target's HP to equal the user's.

26Aromatherapy5

Cures the entire party of major status effects.

31Draining Kiss50100%10

Drains 75% of the damage inflicted to heal the user.

36Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

41Cotton Guard10

Raises the user's Defense by three stages.

45Wish10

User will recover half its max HP at the end of the next turn.

49Play Rough9090%10

Has a 10% chance to lower the target's Attack by one stage.

58Light Screen30

Reduces damage from special attacks by 50% for five turns.

67Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
After You15

Makes the target act next this turn.

Belly Drum10

User pays half its max HP to max out its Attack.

Copycat20

Uses the target's last used move.

Sticky Web20

Covers the opposing field, lowering opponents' Speed by one stage upon switching in.

Yawn10

Target sleeps at the end of the next turn.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
After You15

Makes the target act next this turn.

Covet60100%25

Takes the target's item.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Gastro Acid100%10

Nullifies target's ability until it leaves battle.

Heal Bell5

Cures the entire party of major status effects.

Helping Hand20+5

Ally's next move inflicts half more damage.

Magic Coat15+4

Reflects back the first effect move used on the user this turn.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
04Calm Mind20

Raises the user's Special Attack and Special Defense by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

77Psych Up10

Discards the user's stat changes and copies the target's.

85Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Surf90100%15

Inflicts regular damage and can hit Dive users.

99Dazzling Gleam80100%10

Inflicts regular damage with no additional effect.

100Confide20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Sweet Scent100%20

Lowers the target's evasion by one stage.

Tackle40100%35

Inflicts regular damage with no additional effect.

5Fairy Wind40100%30

Inflicts regular damage with no additional effect.

8Play Nice20

Lowers the target's Attack by one stage.

10Fake Tears100%20

Lowers the target's Special Defense by two stages.

13Round60100%15

Has double power if it's used more than once per turn.

17Cotton Spore100%40

Lowers the target's Speed by two stages.

21Endeavor*100%5

Lowers the target's HP to equal the user's.

26Aromatherapy5

Cures the entire party of major status effects.

31Draining Kiss50100%10

Drains 75% of the damage inflicted to heal the user.

36Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

41Cotton Guard10

Raises the user's Defense by three stages.

45Wish10

User will recover half its max HP at the end of the next turn.

49Play Rough9090%10

Has a 10% chance to lower the target's Attack by one stage.

58Light Screen30

Reduces damage from special attacks by 50% for five turns.

67Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
After You15

Makes the target act next this turn.

Belly Drum10

User pays half its max HP to max out its Attack.

Copycat20

Uses the target's last used move.

Yawn10

Target sleeps at the end of the next turn.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
04Calm Mind20

Raises the user's Special Attack and Special Defense by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

77Psych Up10

Discards the user's stat changes and copies the target's.

85Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Surf90100%15

Inflicts regular damage and can hit Dive users.

99Dazzling Gleam80100%10

Inflicts regular damage with no additional effect.

100Confide20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Sweet Scent100%20

Lowers the target's evasion by one stage.

Tackle40100%35

Inflicts regular damage with no additional effect.

5Fairy Wind40100%30

Inflicts regular damage with no additional effect.

8Play Nice20

Lowers the target's Attack by one stage.

10Fake Tears100%20

Lowers the target's Special Defense by two stages.

13Round60100%15

Has double power if it's used more than once per turn.

17Cotton Spore100%40

Lowers the target's Speed by two stages.

21Endeavor*100%5

Lowers the target's HP to equal the user's.

26Aromatherapy5

Cures the entire party of major status effects.

31Draining Kiss50100%10

Drains 75% of the damage inflicted to heal the user.

36Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

41Cotton Guard10

Raises the user's Defense by three stages.

45Wish10

User will recover half its max HP at the end of the next turn.

49Play Rough9090%10

Has a 10% chance to lower the target's Attack by one stage.

58Light Screen30

Reduces damage from special attacks by 50% for five turns.

67Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
After You15

Makes the target act next this turn.

Belly Drum10

User pays half its max HP to max out its Attack.

Copycat20

Uses the target's last used move.

Yawn10

Target sleeps at the end of the next turn.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
After You15

Makes the target act next this turn.

Covet60100%25

Takes the target's item.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Gastro Acid100%10

Nullifies target's ability until it leaves battle.

Heal Bell5

Cures the entire party of major status effects.

Helping Hand20+5

Ally's next move inflicts half more damage.

Magic Coat15+4

Reflects back the first effect move used on the user this turn.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
04Calm Mind20

Raises the user's Special Attack and Special Defense by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

70Flash100%20

Lowers the target's accuracy by one stage.

77Psych Up10

Discards the user's stat changes and copies the target's.

85Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

99Dazzling Gleam80100%10

Inflicts regular damage with no additional effect.

100Confide20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Sweet Scent100%20

Lowers the target's evasion by one stage.

Tackle40100%35

Inflicts regular damage with no additional effect.

5Fairy Wind40100%30

Inflicts regular damage with no additional effect.

8Play Nice20

Lowers the target's Attack by one stage.

10Fake Tears100%20

Lowers the target's Special Defense by two stages.

13Round60100%15

Has double power if it's used more than once per turn.

17Cotton Spore100%40

Lowers the target's Speed by two stages.

21Endeavor*100%5

Lowers the target's HP to equal the user's.

26Aromatherapy5

Cures the entire party of major status effects.

31Draining Kiss50100%10

Drains 75% of the damage inflicted to heal the user.

36Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

41Cotton Guard10

Raises the user's Defense by three stages.

45Wish10

User will recover half its max HP at the end of the next turn.

49Play Rough9090%10

Has a 10% chance to lower the target's Attack by one stage.

58Light Screen30

Reduces damage from special attacks by 50% for five turns.

67Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
After You15

Makes the target act next this turn.

Belly Drum10

User pays half its max HP to max out its Attack.

Copycat20

Uses the target's last used move.

Yawn10

Target sleeps at the end of the next turn.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
04Calm Mind20

Raises the user's Special Attack and Special Defense by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

70Flash100%20

Lowers the target's accuracy by one stage.

77Psych Up10

Discards the user's stat changes and copies the target's.

85Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

99Dazzling Gleam80100%10

Inflicts regular damage with no additional effect.

100Confide20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

La pagina è stata creata in 0,605 secondi.