#276 Taillow

Taillow

Normal Flying

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Guts

Whenever this Pokémon is asleep, burned, paralyzed, or poisoned, it has 1.5× its Attack. This Pokémon is not affected by the usual Attack cut from a burn.

This bonus does not count as a stat modifier.

Abilities nascosta » ottenibile in diversi modi

Scrappy

This Pokémon ignores Ghost-type Pokémon's immunity to Normal- and Fighting-type moves.

Ghost Pokémon's other types affect damage as usual.

Work in progress ... Essentials
Species Tiny Swallow Pokémon National Pokédex 276 Introduced in 3
Shape Footprint Taillow Color Blue
Height 0.3 m Weight 2.3 kg

Breeding & Training
Egg groups Flying Hatch counter 15 Capture rate 200
Base EXP 54 Growth rate 1.059.860 Base happiness 70
Gender
50%
50%

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Taillow: linea evolutiva

Baby Base Fase 1 Fase 2
Taillow SwellowLevel up, starting at level 22

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Taillow: dove catturarlo

Emerald
Walking in tall grass or a cave
  • Petalburg Woods
  • Route 104
  • Route 115
  • Route 116
Ruby
Walking in tall grass or a cave
  • Petalburg Woods
  • Route 104
  • Route 115
  • Route 116
Sapphire
Walking in tall grass or a cave
  • Petalburg Woods
  • Route 104
  • Route 115
  • Route 116

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Taillow: comments


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Taillow: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby
Taillow affronta coraggiosamente persino i nemici più forti. Anche in caso di sconfitta rimane fiero e spavaldo. Ma quando ha fame, si lamenta rumorosamente.
Alpha Sapphire
Taillow è molto piccolo, infatti ha appena lasciato il nido. Talvolta di notte si sente solo e piange. Si nutre dei Wurmple che vivono nella foresta.
X
È molto coraggioso e affronta spavaldo i nemici più forti. Migra verso i paesi caldi.
Y
Non ama il freddo. In inverno emigra verso regioni calde, viaggiando a una velocità di 300 km al giorno.
Black 2, White 2
È molto coraggioso e affronta spavaldo i nemici più forti. Migra verso i paesi caldi.
Black, White
È molto coraggioso e affronta spavaldo i nemici più forti. Migra verso i paesi caldi.
HeartGold, SoulSilver
Nella stagione fredda migra al caldo viaggiando 300 km al giorno. WURMPLE è la sua preda favorita.
Platinum
È molto coraggioso e affronta spavaldo i nemici più forti. Migra verso i paesi caldi.
Diamond, Pearl
È molto coraggioso e affronta spavaldo i nemici più forti. Migra verso i paesi caldi.
FireRed, LeafGreen
Non ama il freddo. In inverno emigra verso regioni calde, viaggiando ad una velocità di 300 chilometri al giorno.
Emerald
TAILLOW è sì piccolo, ma ha coraggio da vendere, tanto che riesce a tenere testa a uno SKARMORY. Se è affamato, però, la sua determinazione si affievolisce.
Ruby
TAILLOW affronta coraggiosamente persino i nemici più forti. Anche in caso di sconfitta rimane fiero e spavaldo. D’altra parte, quando ha fame, si lamenta rumorosamente.
Sapphire
TAILLOW è molto piccolo, infatti ha appena lasciato il nido. Talvolta di notte si sente solo e piange. Si nutre dei WURMPLE che vivono nella foresta.

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Taillow: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
40
9.5 284
Attacco
55
23.5 209
Difesa
30
2.5 159
Attacco Speciale
30
5.6 159
Difesa Speciale
30
3.2 159
Velocità
85 (1)
68.2 269
Media
45
7.1

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Taillow: verso

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Taillow: Pokémon compatibili

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Taillow: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

5Focus Energy30

Increases the user's chance to score a critical hit.

9Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

13Wing Attack60100%35

Inflicts regular damage with no additional effect.

17Double Team15

Raises the user's evasion by one stage.

21Aerial Ace6020

Never misses.

25Quick Guard15+3

Prevents any priority moves from hitting friendly Pokémon this turn.

29Agility30

Raises the user's Speed by two stages.

33Air Slash7595%15

Has a 30% chance to make the target flinch.

37Endeavor*100%5

Lowers the target's HP to equal the user's.

41Brave Bird120100%15

User receives 1/3 the damage inflicted in recoil.

45Reversal*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Boomburst140100%10

Inflicts regular damage.

Brave Bird120100%15

User receives 1/3 the damage inflicted in recoil.

Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Hurricane11070%10

Has a 30% chance to confuse the target.

Mirror Move20

Uses the target's last used move.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

Refresh20

Cleanses the user of a burn, paralysis, or poison.

Roost10

Heals the user by half its max HP.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

Supersonic55%20

Confuses the target.

Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Heat Wave9590%10

Has a 10% chance to burn the target.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Work Up30

Raises the user's Attack and Special Attack by one stage each.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

76Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

5Focus Energy30

Increases the user's chance to score a critical hit.

9Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

13Wing Attack60100%35

Inflicts regular damage with no additional effect.

17Double Team15

Raises the user's evasion by one stage.

21Aerial Ace6020

Never misses.

25Quick Guard15+3

Prevents any priority moves from hitting friendly Pokémon this turn.

29Agility30

Raises the user's Speed by two stages.

33Air Slash7595%15

Has a 30% chance to make the target flinch.

37Endeavor*100%5

Lowers the target's HP to equal the user's.

41Brave Bird120100%15

User receives 1/3 the damage inflicted in recoil.

45Reversal*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Boomburst140100%10

Inflicts regular damage.

Brave Bird120100%15

User receives 1/3 the damage inflicted in recoil.

Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Hurricane11070%10

Has a 30% chance to confuse the target.

Mirror Move20

Uses the target's last used move.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

Refresh20

Cleanses the user of a burn, paralysis, or poison.

Roost10

Heals the user by half its max HP.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

Supersonic55%20

Confuses the target.

Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Work Up30

Raises the user's Attack and Special Attack by one stage each.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

76Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

5Focus Energy30

Increases the user's chance to score a critical hit.

9Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

13Wing Attack60100%35

Inflicts regular damage with no additional effect.

17Double Team15

Raises the user's evasion by one stage.

21Aerial Ace6020

Never misses.

25Quick Guard15+3

Prevents any priority moves from hitting friendly Pokémon this turn.

29Agility30

Raises the user's Speed by two stages.

33Air Slash7595%15

Has a 30% chance to make the target flinch.

37Endeavor*100%5

Lowers the target's HP to equal the user's.

41Brave Bird120100%15

User receives 1/3 the damage inflicted in recoil.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Boomburst140100%10

Inflicts regular damage.

Brave Bird120100%15

User receives 1/3 the damage inflicted in recoil.

Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Mirror Move20

Uses the target's last used move.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

Refresh20

Cleanses the user of a burn, paralysis, or poison.

Roost10

Heals the user by half its max HP.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

Supersonic55%20

Confuses the target.

Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Endeavor*100%5

Lowers the target's HP to equal the user's.

Heat Wave9590%10

Has a 10% chance to burn the target.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

4Focus Energy30

Increases the user's chance to score a critical hit.

7Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

13Wing Attack60100%35

Inflicts regular damage with no additional effect.

19Double Team15

Raises the user's evasion by one stage.

26Endeavor*100%5

Lowers the target's HP to equal the user's.

34Aerial Ace6020

Never misses.

43Agility30

Raises the user's Speed by two stages.

53Air Slash7595%15

Has a 30% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Boomburst140100%10

Inflicts regular damage.

Brave Bird120100%15

User receives 1/3 the damage inflicted in recoil.

Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Mirror Move20

Uses the target's last used move.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

Refresh20

Cleanses the user of a burn, paralysis, or poison.

Roost10

Heals the user by half its max HP.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

Supersonic55%20

Confuses the target.

Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Black 2 & White 2
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

4Focus Energy30

Increases the user's chance to score a critical hit.

8Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

13Wing Attack60100%35

Inflicts regular damage with no additional effect.

19Double Team15

Raises the user's evasion by one stage.

26Endeavor*100%5

Lowers the target's HP to equal the user's.

34Aerial Ace6020

Never misses.

43Agility30

Raises the user's Speed by two stages.

53Air Slash7595%15

Has a 30% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Brave Bird120100%15

User receives 1/3 the damage inflicted in recoil.

Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Mirror Move20

Uses the target's last used move.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

Refresh20

Cleanses the user of a burn, paralysis, or poison.

Roost10

Heals the user by half its max HP.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

Supersonic55%20

Confuses the target.

Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Endeavor*100%5

Lowers the target's HP to equal the user's.

Heat Wave9590%10

Has a 10% chance to burn the target.

Roost10

Heals the user by half its max HP.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

83Work Up30

Raises the user's Attack and Special Attack by one stage each.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Pluck60100%20

If target has a berry, inflicts double damage and uses the berry.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Black & White
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

4Focus Energy30

Increases the user's chance to score a critical hit.

8Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

13Wing Attack60100%35

Inflicts regular damage with no additional effect.

19Double Team15

Raises the user's evasion by one stage.

26Endeavor*100%5

Lowers the target's HP to equal the user's.

34Aerial Ace6020

Never misses.

43Agility30

Raises the user's Speed by two stages.

53Air Slash7595%15

Has a 30% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Brave Bird120100%15

User receives 1/3 the damage inflicted in recoil.

Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Mirror Move20

Uses the target's last used move.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

Refresh20

Cleanses the user of a burn, paralysis, or poison.

Roost10

Heals the user by half its max HP.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

Supersonic55%20

Confuses the target.

Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

83Work Up30

Raises the user's Attack and Special Attack by one stage each.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Pluck60100%20

If target has a berry, inflicts double damage and uses the berry.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version HeartGold & SoulSilver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

4Focus Energy30

Increases the user's chance to score a critical hit.

8Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

13Wing Attack60100%35

Inflicts regular damage with no additional effect.

19Double Team15

Raises the user's evasion by one stage.

26Endeavor*100%5

Lowers the target's HP to equal the user's.

34Aerial Ace6020

Never misses.

43Agility30

Raises the user's Speed by two stages.

53Air Slash7595%15

Has a 30% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Brave Bird120100%15

User receives 1/3 the damage inflicted in recoil.

Mirror Move20

Uses the target's last used move.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

Refresh20

Cleanses the user of a burn, paralysis, or poison.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Supersonic55%20

Confuses the target.

Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Air Cutter6095%25

Has an increased chance for a critical hit.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Heat Wave9590%10

Has a 10% chance to burn the target.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Ominous Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Swift6020

Never misses.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Twister40100%20

Has a 20% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

51Roost10

Heals the user by half its max HP.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Pluck60100%20

If target has a berry, inflicts double damage and uses the berry.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Platinum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

4Focus Energy30

Increases the user's chance to score a critical hit.

8Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

13Wing Attack60100%35

Inflicts regular damage with no additional effect.

19Double Team15

Raises the user's evasion by one stage.

26Endeavor*100%5

Lowers the target's HP to equal the user's.

34Aerial Ace6020

Never misses.

43Agility30

Raises the user's Speed by two stages.

53Air Slash7595%15

Has a 30% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Brave Bird120100%15

User receives 1/3 the damage inflicted in recoil.

Mirror Move20

Uses the target's last used move.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

Refresh20

Cleanses the user of a burn, paralysis, or poison.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Supersonic55%20

Confuses the target.

Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Air Cutter6095%25

Has an increased chance for a critical hit.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Heat Wave9590%10

Has a 10% chance to burn the target.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Ominous Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Swift6020

Never misses.

Twister40100%20

Has a 20% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

51Roost10

Heals the user by half its max HP.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Pluck60100%20

If target has a berry, inflicts double damage and uses the berry.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H5Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Pokémon version Diamond & Pearl
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

4Focus Energy30

Increases the user's chance to score a critical hit.

8Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

13Wing Attack60100%35

Inflicts regular damage with no additional effect.

19Double Team15

Raises the user's evasion by one stage.

26Endeavor*100%5

Lowers the target's HP to equal the user's.

34Aerial Ace6020

Never misses.

43Agility30

Raises the user's Speed by two stages.

53Air Slash7595%15

Has a 30% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Brave Bird120100%15

User receives 1/3 the damage inflicted in recoil.

Mirror Move20

Uses the target's last used move.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

Refresh20

Cleanses the user of a burn, paralysis, or poison.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Supersonic55%20

Confuses the target.

Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

51Roost10

Heals the user by half its max HP.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Pluck60100%20

If target has a berry, inflicts double damage and uses the berry.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H5Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Pokémon version FireRed & LeafGreen
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

4Focus Energy30

Increases the user's chance to score a critical hit.

8Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

13Wing Attack60100%35

Inflicts regular damage with no additional effect.

19Double Team15

Raises the user's evasion by one stage.

26Endeavor*100%5

Lowers the target's HP to equal the user's.

34Aerial Ace6020

Never misses.

43Agility30

Raises the user's Speed by two stages.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Mirror Move20

Uses the target's last used move.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

Refresh20

Cleanses the user of a burn, paralysis, or poison.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Supersonic55%20

Confuses the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Mimic10

Copies the target's last used move.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version XD
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

4Focus Energy30

Increases the user's chance to score a critical hit.

8Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

13Wing Attack60100%35

Inflicts regular damage with no additional effect.

19Double Team15

Raises the user's evasion by one stage.

26Endeavor*100%5

Lowers the target's HP to equal the user's.

34Aerial Ace6020

Never misses.

43Agility30

Raises the user's Speed by two stages.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Mimic10

Copies the target's last used move.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Colosseum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

4Focus Energy30

Increases the user's chance to score a critical hit.

8Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

13Wing Attack60100%35

Inflicts regular damage with no additional effect.

19Double Team15

Raises the user's evasion by one stage.

26Endeavor*100%5

Lowers the target's HP to equal the user's.

34Aerial Ace6020

Never misses.

43Agility30

Raises the user's Speed by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Emerald
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

4Focus Energy30

Increases the user's chance to score a critical hit.

8Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

13Wing Attack60100%35

Inflicts regular damage with no additional effect.

19Double Team15

Raises the user's evasion by one stage.

26Endeavor*100%5

Lowers the target's HP to equal the user's.

34Aerial Ace6020

Never misses.

43Agility30

Raises the user's Speed by two stages.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Mirror Move20

Uses the target's last used move.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

Refresh20

Cleanses the user of a burn, paralysis, or poison.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Supersonic55%20

Confuses the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Mimic10

Copies the target's last used move.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

Swift6020

Never misses.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Ruby & Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Peck35100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

4Focus Energy30

Increases the user's chance to score a critical hit.

8Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

13Wing Attack60100%35

Inflicts regular damage with no additional effect.

19Double Team15

Raises the user's evasion by one stage.

26Endeavor*100%5

Lowers the target's HP to equal the user's.

34Aerial Ace6020

Never misses.

43Agility30

Raises the user's Speed by two stages.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Mirror Move20

Uses the target's last used move.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

Refresh20

Cleanses the user of a burn, paralysis, or poison.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Supersonic55%20

Confuses the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

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