#114 Tangela

Tangela

Grass

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Chlorophyll

This Pokémon's Speed is doubled during strong sunlight.

This bonus does not count as a stat modifier.

Leaf Guard

This Pokémon cannot be given a major status ailment during strong sunlight.

This ability does not heal prior status ailments. Rest will fail altogether with this ability in effect. Yawn will immediately fail if used on this Pokémon during strong sunlight, and an already-used Yawn will fail if the weather turns to strong sunlight in the meantime.

Abilities nascosta » ottenibile in diversi modi

Regenerator

This Pokémon regains 1/3 of its maximum HP when it is switched out for another Pokémon under any circumstances other than having fainted.

This ability does not take effect when a battle ends.

Work in progress ... Essentials
Species Vine Pokémon National Pokédex 114 Introduced in 1
Shape Footprint Tangela Color Blue
Height 1 m Weight 35 kg

Breeding & Training
Egg groups Grass Hatch counter 20 Capture rate 45
Base EXP 87 Growth rate 1.000.000 Base happiness 70
Gender
50%
50%

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Tangela: linea evolutiva

Baby Base Fase 1 Fase 2
Tangela TangrowthLevel up, knowing ancient-power

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Tangela: dove catturarlo

Black 2
Walking in tall grass or a cave
  • Giant Chasm, outside
  • Route 13
Walking in dark grass
  • Giant Chasm, outside
  • Route 13
White 2
Walking in tall grass or a cave
  • Giant Chasm, outside
  • Route 13
Walking in dark grass
  • Giant Chasm, outside
  • Route 13
Black
Walking in tall grass or a cave
  • Giant Chasm, outside
  • Route 13
Walking in dark grass
  • Giant Chasm, outside
  • Route 13
White
Walking in tall grass or a cave
  • Giant Chasm, outside
  • Route 13
Walking in dark grass
  • Giant Chasm, outside
  • Route 13
HeartGold
Walking in tall grass or a cave
  • Mt. Silver, outside
  • Route 28
  • Route 44
  • Sea Route 21
SoulSilver
Walking in tall grass or a cave
  • Mt. Silver, outside
  • Route 28
  • Route 44
  • Sea Route 21
Platinum
Walking in tall grass or a cave
  • Great Marsh, Area 1
  • Great Marsh, Area 2
  • Great Marsh, Area 3
  • Great Marsh, Area 4
  • Great Marsh, Area 5
  • Great Marsh, Area 6
FireRed
Walking in tall grass or a cave
  • Sea Route 21
  • Treasure Beach
LeafGreen
Walking in tall grass or a cave
  • Sea Route 21
  • Treasure Beach
Crystal
Walking in tall grass or a cave
  • Mt. Silver, outside
  • Route 28
  • Route 44
  • Sea Route 21
Gold
Walking in tall grass or a cave
  • Mt. Silver, outside
  • Route 28
  • Route 44
  • Sea Route 21
Silver
Walking in tall grass or a cave
  • Mt. Silver, outside
  • Route 28
  • Route 44
  • Sea Route 21
Yellow
Walking in tall grass or a cave
  • Safari Zone, middle
  • Safari Zone, Area 3, west
Red
Walking in tall grass or a cave
  • Sea Route 21
Blue
Walking in tall grass or a cave
  • Sea Route 21

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Tangela: comments


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Tangela: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby, Alpha Sapphire
Se afferrate, le liane di Tangela si staccano con facilità, ma in modo indolore, consentendo così una pratica scappatoia. Le liane cadute vengono sostituite da quelle nuove il giorno dopo.
Y
Intrappola nelle liane qualsiasi cosa si muova. Il lieve movimento di queste può fare il solletico.
X
Una moltitudine di liane brulicanti, in crescita perenne, ne ricopre il corpo celandone la vera forma.
Black 2, White 2
Una moltitudine di liane brulicanti, in crescita perenne, ne ricopre il corpo celandone la vera forma.
Black, White
Le liane blu che nascondono il suo corpo sono rivestite di peli sottili. Si dice che soffra il solletico.
SoulSilver
Intrappola nelle liane qualsiasi cosa si muova. Il loro lieve movimento può fare il solletico.
HeartGold
Le liane che coprono il suo corpo dondolano in continuazione. Ciò innervosisce molto i nemici.
Platinum
Le liane blu che nascondono il suo corpo sono rivestite di peli sottili. Si dice che soffra il solletico.
Diamond, Pearl
È ricoperto di liane blu. Nessuno ha mai visto il suo volto, poiché è celato dal groviglio di liane.
LeafGreen
Ha il corpo tutto coperto di grosse liane, simili ad alghe marine, che ondeggiano quando cammina.
FireRed
Si nasconde sotto un groviglio di liane blu, avviluppando tutto ciò con cui viene a contatto.
Emerald
Se afferrate, le liane di TANGELA si staccano con facilità e in modo indolore, consentendogli di scappare facilmente. Le liane crescono di nuovo il giorno dopo.
Ruby, Sapphire
Se afferrate, le liane di TANGELA si staccano con facilità, ma in modo indolore, consentendo così una pratica scappatoia. Le liane cadute vengono sostituite da quelle nuove il giorno dopo.

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Tangela: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
65
47.9 334
Attacco
55
23.5 209
Difesa
115 (1)
89.8 329
Attacco Speciale
100
80.2 299
Difesa Speciale
40
10.1 179
Velocità
60
41.3 219
Media
72
45.9

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Tangela: verso

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Tangela: Pokémon compatibili

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Tangela: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

4Sleep Powder75%15

Puts the target to sleep.

7Vine Whip45100%25

Inflicts regular damage with no additional effect.

10Absorb20100%25

Drains half the damage inflicted to heal the user.

14Poison Powder75%35

Poisons the target.

17Bind1585%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

20Growth20

Raises the user's Attack and Special Attack by one stage.

23Mega Drain40100%15

Drains half the damage inflicted to heal the user.

27Knock Off65100%20

Target drops its held item.

30Stun Spore75%30

Paralyzes the target.

33Natural Gift*100%15

Power and type depend on the held berry.

36Giga Drain75100%10

Drains half the damage inflicted to heal the user.

38Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

41Slam8075%20

Inflicts regular damage with no additional effect.

44Tickle100%20

Lowers the target's Attack and Defense by one stage.

46Wring Out*100%5

Power increases against targets with more HP remaining, up to a maximum of 121 power.

48Grassy Terrain10

For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.

50Power Whip12085%10

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Confusion50100%25

Has a 10% chance to confuse the target.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Mega Drain40100%15

Drains half the damage inflicted to heal the user.

Natural Gift*100%15

Power and type depend on the held berry.

Nature Power20

Uses a move which depends upon the terrain.

Power Swap10

User swaps Attack and Special Attack changes with the target.

Rage Powder20+2

Redirects the target's single-target effects to the user for this turn.

Wake-Up Slap70100%10

If the target is asleep, has double power and wakes it up.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Bind1585%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Knock Off65100%20

Target drops its held item.

Pain Split20

Sets the user's and targets's HP to the average of their current HP.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Shock Wave6020

Never misses.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

68Giga Impact15090%5

User foregoes its next turn to recharge.

75Swords Dance20

Raises the user's Attack by two stages.

77Psych Up10

Discards the user's stat changes and copies the target's.

83Infestation20100%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

96Nature Power20

Uses a move which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

4Sleep Powder75%15

Puts the target to sleep.

7Vine Whip45100%25

Inflicts regular damage with no additional effect.

10Absorb20100%25

Drains half the damage inflicted to heal the user.

14Poison Powder75%35

Poisons the target.

17Bind1585%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

20Growth20

Raises the user's Attack and Special Attack by one stage.

23Mega Drain40100%15

Drains half the damage inflicted to heal the user.

27Knock Off65100%20

Target drops its held item.

30Stun Spore75%30

Paralyzes the target.

33Natural Gift*100%15

Power and type depend on the held berry.

36Giga Drain75100%10

Drains half the damage inflicted to heal the user.

38Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

41Slam8075%20

Inflicts regular damage with no additional effect.

44Tickle100%20

Lowers the target's Attack and Defense by one stage.

46Wring Out*100%5

Power increases against targets with more HP remaining, up to a maximum of 121 power.

48Grassy Terrain10

For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.

50Power Whip12085%10

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Confusion50100%25

Has a 10% chance to confuse the target.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Mega Drain40100%15

Drains half the damage inflicted to heal the user.

Natural Gift*100%15

Power and type depend on the held berry.

Nature Power20

Uses a move which depends upon the terrain.

Power Swap10

User swaps Attack and Special Attack changes with the target.

Rage Powder20+2

Redirects the target's single-target effects to the user for this turn.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

68Giga Impact15090%5

User foregoes its next turn to recharge.

75Swords Dance20

Raises the user's Attack by two stages.

77Psych Up10

Discards the user's stat changes and copies the target's.

83Infestation20100%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

96Nature Power20

Uses a move which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

4Sleep Powder75%15

Puts the target to sleep.

7Vine Whip45100%25

Inflicts regular damage with no additional effect.

10Absorb20100%25

Drains half the damage inflicted to heal the user.

14Poison Powder75%35

Poisons the target.

17Bind1585%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

20Growth20

Raises the user's Attack and Special Attack by one stage.

23Mega Drain40100%15

Drains half the damage inflicted to heal the user.

27Knock Off65100%20

Target drops its held item.

30Stun Spore75%30

Paralyzes the target.

33Natural Gift*100%15

Power and type depend on the held berry.

36Giga Drain75100%10

Drains half the damage inflicted to heal the user.

38Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

41Slam8075%20

Inflicts regular damage with no additional effect.

44Tickle100%20

Lowers the target's Attack and Defense by one stage.

46Wring Out*100%5

Power increases against targets with more HP remaining, up to a maximum of 121 power.

48Grassy Terrain10

For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.

50Power Whip12085%10

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Confusion50100%25

Has a 10% chance to confuse the target.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Mega Drain40100%15

Drains half the damage inflicted to heal the user.

Natural Gift*100%15

Power and type depend on the held berry.

Nature Power20

Uses a move which depends upon the terrain.

Power Swap10

User swaps Attack and Special Attack changes with the target.

Rage Powder20+2

Redirects the target's single-target effects to the user for this turn.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Bind1585%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Knock Off65100%20

Target drops its held item.

Pain Split20

Sets the user's and targets's HP to the average of their current HP.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Shock Wave6020

Never misses.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

77Psych Up10

Discards the user's stat changes and copies the target's.

83Infestation20100%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

96Nature Power20

Uses a move which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

4Sleep Powder75%15

Puts the target to sleep.

7Vine Whip45100%25

Inflicts regular damage with no additional effect.

10Absorb20100%25

Drains half the damage inflicted to heal the user.

14Poison Powder75%35

Poisons the target.

17Bind1585%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

20Growth20

Raises the user's Attack and Special Attack by one stage.

23Mega Drain40100%15

Drains half the damage inflicted to heal the user.

27Knock Off65100%20

Target drops its held item.

30Stun Spore75%30

Paralyzes the target.

33Natural Gift*100%15

Power and type depend on the held berry.

36Giga Drain75100%10

Drains half the damage inflicted to heal the user.

38Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

41Slam8075%20

Inflicts regular damage with no additional effect.

44Tickle100%20

Lowers the target's Attack and Defense by one stage.

46Wring Out*100%5

Power increases against targets with more HP remaining, up to a maximum of 121 power.

48Grassy Terrain10

For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.

50Power Whip12085%10

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Confusion50100%25

Has a 10% chance to confuse the target.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Mega Drain40100%15

Drains half the damage inflicted to heal the user.

Natural Gift*100%15

Power and type depend on the held berry.

Nature Power20

Uses a move which depends upon the terrain.

Power Swap10

User swaps Attack and Special Attack changes with the target.

Rage Powder20+2

Redirects the target's single-target effects to the user for this turn.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

77Psych Up10

Discards the user's stat changes and copies the target's.

83Infestation20100%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

Pokémon version Black 2 & White 2
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

4Sleep Powder75%15

Puts the target to sleep.

7Vine Whip45100%25

Inflicts regular damage with no additional effect.

10Absorb20100%25

Drains half the damage inflicted to heal the user.

14Poison Powder75%35

Poisons the target.

17Bind1585%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

20Growth20

Raises the user's Attack and Special Attack by one stage.

23Mega Drain40100%15

Drains half the damage inflicted to heal the user.

27Knock Off65100%20

Target drops its held item.

30Stun Spore75%30

Paralyzes the target.

33Natural Gift*100%15

Power and type depend on the held berry.

36Giga Drain75100%10

Drains half the damage inflicted to heal the user.

40Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

43Slam8075%20

Inflicts regular damage with no additional effect.

46Tickle100%20

Lowers the target's Attack and Defense by one stage.

49Wring Out*100%5

Power increases against targets with more HP remaining, up to a maximum of 121 power.

53Power Whip12085%10

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Confusion50100%25

Has a 10% chance to confuse the target.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Mega Drain40100%15

Drains half the damage inflicted to heal the user.

Natural Gift*100%15

Power and type depend on the held berry.

Nature Power20

Uses a move which depends upon the terrain.

Power Swap10

User swaps Attack and Special Attack changes with the target.

Rage Powder20+2

Redirects the target's single-target effects to the user for this turn.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Bind1585%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Knock Off65100%20

Target drops its held item.

Pain Split20

Sets the user's and targets's HP to the average of their current HP.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

77Psych Up10

Discards the user's stat changes and copies the target's.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

Pokémon version Black & White
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

5Sleep Powder75%15

Puts the target to sleep.

8Absorb20100%25

Drains half the damage inflicted to heal the user.

12Growth20

Raises the user's Attack and Special Attack by one stage.

15Poison Powder75%35

Poisons the target.

19Vine Whip45100%25

Inflicts regular damage with no additional effect.

22Bind1585%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

26Mega Drain40100%15

Drains half the damage inflicted to heal the user.

29Stun Spore75%30

Paralyzes the target.

33Knock Off65100%20

Target drops its held item.

36Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

40Natural Gift*100%15

Power and type depend on the held berry.

43Slam8075%20

Inflicts regular damage with no additional effect.

47Tickle100%20

Lowers the target's Attack and Defense by one stage.

50Wring Out*100%5

Power increases against targets with more HP remaining, up to a maximum of 121 power.

54Power Whip12085%10

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Confusion50100%25

Has a 10% chance to confuse the target.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Mega Drain40100%15

Drains half the damage inflicted to heal the user.

Natural Gift*100%15

Power and type depend on the held berry.

Nature Power20

Uses a move which depends upon the terrain.

Power Swap10

User swaps Attack and Special Attack changes with the target.

Rage Powder20+2

Redirects the target's single-target effects to the user for this turn.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

77Psych Up10

Discards the user's stat changes and copies the target's.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

Pokémon version HeartGold & SoulSilver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

5Sleep Powder75%15

Puts the target to sleep.

8Absorb20100%25

Drains half the damage inflicted to heal the user.

12Growth20

Raises the user's Attack and Special Attack by one stage.

15Poison Powder75%35

Poisons the target.

19Vine Whip45100%25

Inflicts regular damage with no additional effect.

22Bind1585%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

26Mega Drain40100%15

Drains half the damage inflicted to heal the user.

29Stun Spore75%30

Paralyzes the target.

33Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

36Knock Off65100%20

Target drops its held item.

40Natural Gift*100%15

Power and type depend on the held berry.

43Slam8075%20

Inflicts regular damage with no additional effect.

47Tickle100%20

Lowers the target's Attack and Defense by one stage.

50Wring Out*100%5

Power increases against targets with more HP remaining, up to a maximum of 121 power.

54Power Whip12085%10

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Confusion50100%25

Has a 10% chance to confuse the target.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Mega Drain40100%15

Drains half the damage inflicted to heal the user.

Nature Power20

Uses a move which depends upon the terrain.

Power Swap10

User swaps Attack and Special Attack changes with the target.

Reflect20

Reduces damage from physical attacks by half.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Headbutt70100%15

Has a 30% chance to make the target flinch.

Knock Off65100%20

Target drops its held item.

Pain Split20

Sets the user's and targets's HP to the average of their current HP.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

34Shock Wave6020

Never misses.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

77Psych Up10

Discards the user's stat changes and copies the target's.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Platinum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

5Sleep Powder75%15

Puts the target to sleep.

8Absorb20100%25

Drains half the damage inflicted to heal the user.

12Growth20

Raises the user's Attack and Special Attack by one stage.

15Poison Powder75%35

Poisons the target.

19Vine Whip45100%25

Inflicts regular damage with no additional effect.

22Bind1585%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

26Mega Drain40100%15

Drains half the damage inflicted to heal the user.

29Stun Spore75%30

Paralyzes the target.

33Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

36Knock Off65100%20

Target drops its held item.

40Natural Gift*100%15

Power and type depend on the held berry.

43Slam8075%20

Inflicts regular damage with no additional effect.

47Tickle100%20

Lowers the target's Attack and Defense by one stage.

50Wring Out*100%5

Power increases against targets with more HP remaining, up to a maximum of 121 power.

54Power Whip12085%10

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Confusion50100%25

Has a 10% chance to confuse the target.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Mega Drain40100%15

Drains half the damage inflicted to heal the user.

Nature Power20

Uses a move which depends upon the terrain.

Reflect20

Reduces damage from physical attacks by half.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Knock Off65100%20

Target drops its held item.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Synthesis5

Heals the user by half its max HP. Affected by weather.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

34Shock Wave6020

Never misses.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

77Psych Up10

Discards the user's stat changes and copies the target's.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Diamond & Pearl
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

5Sleep Powder75%15

Puts the target to sleep.

8Absorb20100%25

Drains half the damage inflicted to heal the user.

12Growth20

Raises the user's Attack and Special Attack by one stage.

15Poison Powder75%35

Poisons the target.

19Vine Whip45100%25

Inflicts regular damage with no additional effect.

22Bind1585%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

26Mega Drain40100%15

Drains half the damage inflicted to heal the user.

29Stun Spore75%30

Paralyzes the target.

33Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

36Knock Off65100%20

Target drops its held item.

40Natural Gift*100%15

Power and type depend on the held berry.

43Slam8075%20

Inflicts regular damage with no additional effect.

47Tickle100%20

Lowers the target's Attack and Defense by one stage.

50Wring Out*100%5

Power increases against targets with more HP remaining, up to a maximum of 121 power.

54Power Whip12085%10

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Confusion50100%25

Has a 10% chance to confuse the target.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Mega Drain40100%15

Drains half the damage inflicted to heal the user.

Nature Power20

Uses a move which depends upon the terrain.

Reflect20

Reduces damage from physical attacks by half.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

34Shock Wave6020

Never misses.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

77Psych Up10

Discards the user's stat changes and copies the target's.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version FireRed & LeafGreen
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

4Sleep Powder75%15

Puts the target to sleep.

10Absorb20100%25

Drains half the damage inflicted to heal the user.

13Growth20

Raises the user's Attack and Special Attack by one stage.

19Poison Powder75%35

Poisons the target.

22Vine Whip45100%25

Inflicts regular damage with no additional effect.

28Bind1585%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

31Mega Drain40100%15

Drains half the damage inflicted to heal the user.

37Stun Spore75%30

Paralyzes the target.

40Slam8075%20

Inflicts regular damage with no additional effect.

46Tickle100%20

Lowers the target's Attack and Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Confusion50100%25

Has a 10% chance to confuse the target.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Mega Drain40100%15

Drains half the damage inflicted to heal the user.

Nature Power20

Uses a move which depends upon the terrain.

Reflect20

Reduces damage from physical attacks by half.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Mimic10

Copies the target's last used move.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swords Dance20

Raises the user's Attack by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version XD
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

4Sleep Powder75%15

Puts the target to sleep.

10Absorb20100%25

Drains half the damage inflicted to heal the user.

13Growth20

Raises the user's Attack and Special Attack by one stage.

19Poison Powder75%35

Poisons the target.

22Vine Whip45100%25

Inflicts regular damage with no additional effect.

28Bind1585%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

31Mega Drain40100%15

Drains half the damage inflicted to heal the user.

37Stun Spore75%30

Paralyzes the target.

40Slam8075%20

Inflicts regular damage with no additional effect.

46Tickle100%20

Lowers the target's Attack and Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Mimic10

Copies the target's last used move.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Colosseum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

4Sleep Powder75%15

Puts the target to sleep.

10Absorb20100%25

Drains half the damage inflicted to heal the user.

13Growth20

Raises the user's Attack and Special Attack by one stage.

19Poison Powder75%35

Poisons the target.

22Vine Whip45100%25

Inflicts regular damage with no additional effect.

28Bind1585%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

31Mega Drain40100%15

Drains half the damage inflicted to heal the user.

37Stun Spore75%30

Paralyzes the target.

40Slam8075%20

Inflicts regular damage with no additional effect.

46Tickle100%20

Lowers the target's Attack and Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Emerald
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

4Sleep Powder75%15

Puts the target to sleep.

10Absorb20100%25

Drains half the damage inflicted to heal the user.

13Growth20

Raises the user's Attack and Special Attack by one stage.

19Poison Powder75%35

Poisons the target.

22Vine Whip45100%25

Inflicts regular damage with no additional effect.

28Bind1585%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

31Mega Drain40100%15

Drains half the damage inflicted to heal the user.

37Stun Spore75%30

Paralyzes the target.

40Slam8075%20

Inflicts regular damage with no additional effect.

46Tickle100%20

Lowers the target's Attack and Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Confusion50100%25

Has a 10% chance to confuse the target.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Mega Drain40100%15

Drains half the damage inflicted to heal the user.

Nature Power20

Uses a move which depends upon the terrain.

Reflect20

Reduces damage from physical attacks by half.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Mimic10

Copies the target's last used move.

Psych Up10

Discards the user's stat changes and copies the target's.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

Swords Dance20

Raises the user's Attack by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Ruby & Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

4Sleep Powder75%15

Puts the target to sleep.

10Absorb20100%25

Drains half the damage inflicted to heal the user.

13Growth20

Raises the user's Attack and Special Attack by one stage.

19Poison Powder75%35

Poisons the target.

22Vine Whip45100%25

Inflicts regular damage with no additional effect.

28Bind1585%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

31Mega Drain40100%15

Drains half the damage inflicted to heal the user.

37Stun Spore75%30

Paralyzes the target.

40Slam8075%20

Inflicts regular damage with no additional effect.

46Tickle100%20

Lowers the target's Attack and Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Confusion50100%25

Has a 10% chance to confuse the target.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Mega Drain40100%15

Drains half the damage inflicted to heal the user.

Nature Power20

Uses a move which depends upon the terrain.

Reflect20

Reduces damage from physical attacks by half.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Crystal
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

4Sleep Powder75%15

Puts the target to sleep.

10Absorb20100%25

Drains half the damage inflicted to heal the user.

13Poison Powder75%35

Poisons the target.

19Vine Whip45100%25

Inflicts regular damage with no additional effect.

25Bind1585%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

31Mega Drain40100%15

Drains half the damage inflicted to heal the user.

34Stun Spore75%30

Paralyzes the target.

40Slam8075%20

Inflicts regular damage with no additional effect.

46Growth20

Raises the user's Attack and Special Attack by one stage.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Confusion50100%25

Has a 10% chance to confuse the target.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Mega Drain40100%15

Drains half the damage inflicted to heal the user.

Reflect20

Reduces damage from physical attacks by half.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
02Headbutt70100%15

Has a 30% chance to make the target flinch.

03Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Psych Up10

Discards the user's stat changes and copies the target's.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Sweet Scent100%20

Lowers the target's evasion by one stage.

13Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

20Endure10+4

Prevents the user's HP from lowering below 1 this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

34Swagger85%15

Raises the target's Attack by two stages and confuses the target.

35Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

Pokémon version Gold & Silver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

4Sleep Powder75%15

Puts the target to sleep.

10Absorb20100%25

Drains half the damage inflicted to heal the user.

13Poison Powder75%35

Poisons the target.

19Vine Whip45100%25

Inflicts regular damage with no additional effect.

25Bind1585%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

31Mega Drain40100%15

Drains half the damage inflicted to heal the user.

34Stun Spore75%30

Paralyzes the target.

40Slam8075%20

Inflicts regular damage with no additional effect.

46Growth20

Raises the user's Attack and Special Attack by one stage.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Confusion50100%25

Has a 10% chance to confuse the target.

Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Mega Drain40100%15

Drains half the damage inflicted to heal the user.

Reflect20

Reduces damage from physical attacks by half.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
02Headbutt70100%15

Has a 30% chance to make the target flinch.

03Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Psych Up10

Discards the user's stat changes and copies the target's.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Sweet Scent100%20

Lowers the target's evasion by one stage.

13Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

20Endure10+4

Prevents the user's HP from lowering below 1 this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

34Swagger85%15

Raises the target's Attack by two stages and confuses the target.

35Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

Pokémon version Yellow
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

24Bind1585%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

27Absorb20100%25

Drains half the damage inflicted to heal the user.

29Vine Whip45100%25

Inflicts regular damage with no additional effect.

32Poison Powder75%35

Poisons the target.

36Stun Spore75%30

Paralyzes the target.

39Sleep Powder75%15

Puts the target to sleep.

45Slam8075%20

Inflicts regular damage with no additional effect.

48Growth20

Raises the user's Attack and Special Attack by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Swords Dance20

Raises the user's Attack by two stages.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Body Slam85100%15

Has a 30% chance to paralyze the target.

09Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

10Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

20Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

21Mega Drain40100%15

Drains half the damage inflicted to heal the user.

22Solar Beam120100%10

Requires a turn to charge before attacking.

31Mimic10

Copies the target's last used move.

32Double Team15

Raises the user's evasion by one stage.

34Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

40Skull Bash130100%10

Raises the user's Defense by one stage. User charges for one turn before attacking.

44Rest10

User sleeps for two turns, completely healing itself.

50Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

Pokémon version Red & Blue
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

Bind1585%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

29Absorb20100%25

Drains half the damage inflicted to heal the user.

32Poison Powder75%35

Poisons the target.

36Stun Spore75%30

Paralyzes the target.

39Sleep Powder75%15

Puts the target to sleep.

45Slam8075%20

Inflicts regular damage with no additional effect.

49Growth20

Raises the user's Attack and Special Attack by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Swords Dance20

Raises the user's Attack by two stages.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Body Slam85100%15

Has a 30% chance to paralyze the target.

09Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

10Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

20Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

21Mega Drain40100%15

Drains half the damage inflicted to heal the user.

22Solar Beam120100%10

Requires a turn to charge before attacking.

31Mimic10

Copies the target's last used move.

32Double Team15

Raises the user's evasion by one stage.

34Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

40Skull Bash130100%10

Raises the user's Defense by one stage. User charges for one turn before attacking.

44Rest10

User sleeps for two turns, completely healing itself.

50Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

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