#72 Tentacool

Tentacool

Water Poison

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Clear Body

This Pokémon cannot have its stats lowered by other Pokémon.

This ability does not prevent any stat losses other than stat modifiers, such as the Speed cut from paralysis. This Pokémon can still be passed negative stat modifiers through Guard Swap, Heart Swap, or Power Swap.

This ability functions identically to White Smoke in battle.

Liquid Ooze

Whenever a Pokémon would heal after hitting this Pokémon with a leeching move like Absorb, it instead loses as many HP as it would usually gain.

Dream Eater is unaffected.

Abilities nascosta » ottenibile in diversi modi

Rain Dish

This Pokémon heals for 1/16 of its maximum HP after each turn during rain.

Work in progress ... Essentials
Species Jellyfish Pokémon National Pokédex 72 Introduced in 1
Shape Footprint Tentacool Color Blue
Height 0.9 m Weight 45.5 kg

Breeding & Training
Egg groups Water 3 Hatch counter 20 Capture rate 190
Base EXP 67 Growth rate 1.250.000 Base happiness 70
Gender
50%
50%

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Tentacool: linea evolutiva

Baby Base Fase 1 Fase 2
Tentacool TentacruelLevel up, starting at level 30

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Tentacool: dove catturarlo

X
Surfing
  • Ambrette Town
  • Azure Bay
  • Cyllage City
  • Route 12
  • Route 8
  • Shalour City
Y
Surfing
  • Ambrette Town
  • Azure Bay
  • Cyllage City
  • Route 12
  • Route 8
  • Shalour City
HeartGold
Fishing with an Old Rod
  • Cinnabar Island
  • New Bark Town
  • Pallet Town
  • Route 12
  • Route 13
  • Route 26
  • Route 27
  • Route 32
  • Route 47
  • Sea Route 20
  • Sea Route 21
  • Sea Route 41
  • Vermilion City
  • Vermilion City, S.S. Anne dock
Fishing with a Good Rod
  • Cinnabar Island
  • New Bark Town
  • Pallet Town
  • Route 12
  • Route 13
  • Route 26
  • Route 27
  • Route 32
  • Route 47
  • Sea Route 20
  • Sea Route 21
  • Sea Route 41
  • Vermilion City
  • Vermilion City, S.S. Anne dock
Fishing with a Super Rod
  • Route 12
  • Route 13
  • Route 32
Surfing
  • Cherrygrove City
  • Cianwood City
  • Cinnabar Island
  • New Bark Town
  • Olivine City
  • Pallet Town
  • Route 12
  • Route 13
  • Route 26
  • Route 27
  • Route 32
  • Route 34
  • Route 47
  • Sea Route 19
  • Sea Route 20
  • Sea Route 21
  • Sea Route 40
  • Sea Route 41
  • Union Cave, B2F
  • Vermilion City
  • Vermilion City, S.S. Anne dock
  • Whirl Islands, 1F
SoulSilver
Fishing with an Old Rod
  • Cinnabar Island
  • New Bark Town
  • Pallet Town
  • Route 12
  • Route 13
  • Route 26
  • Route 27
  • Route 32
  • Route 47
  • Sea Route 20
  • Sea Route 21
  • Sea Route 41
  • Vermilion City
  • Vermilion City, S.S. Anne dock
Fishing with a Good Rod
  • Cinnabar Island
  • New Bark Town
  • Pallet Town
  • Route 12
  • Route 13
  • Route 26
  • Route 27
  • Route 32
  • Route 47
  • Sea Route 20
  • Sea Route 21
  • Sea Route 41
  • Vermilion City
  • Vermilion City, S.S. Anne dock
Fishing with a Super Rod
  • Route 12
  • Route 13
  • Route 32
Surfing
  • Cherrygrove City
  • Cianwood City
  • Cinnabar Island
  • New Bark Town
  • Olivine City
  • Pallet Town
  • Route 12
  • Route 13
  • Route 26
  • Route 27
  • Route 32
  • Route 34
  • Route 47
  • Sea Route 19
  • Sea Route 20
  • Sea Route 21
  • Sea Route 40
  • Sea Route 41
  • Union Cave, B2F
  • Vermilion City
  • Vermilion City, S.S. Anne dock
  • Whirl Islands, 1F
Platinum
Surfing
  • Canalave City
  • Fuego Ironworks
  • Iron Island
  • Pastoria City
  • Route 205, south, towards Floaroma Town
  • Route 212, east, towards Pastoria City
  • Route 213
  • Route 218
  • Route 219
  • Route 221
  • Route 222
  • Sea Route 220
  • Sunyshore City
  • Valley Windworks
Diamond
Surfing
  • Canalave City
  • Fuego Ironworks
  • Iron Island
  • Pastoria City
  • Route 205, south, towards Floaroma Town
  • Route 213
  • Route 218
  • Route 219
  • Route 221
  • Route 222
  • Sea Route 220
  • Valley Windworks
Pearl
Surfing
  • Canalave City
  • Fuego Ironworks
  • Iron Island
  • Pastoria City
  • Route 205, south, towards Floaroma Town
  • Route 213
  • Route 218
  • Route 219
  • Route 221
  • Route 222
  • Sea Route 220
  • Valley Windworks
FireRed
Surfing
  • Bond Bridge
  • Cerulean City
  • Cinnabar Island
  • Five Island
  • Five Isle Meadow
  • Green Path
  • Icefall Cave, waterfall
  • Kindle Road
  • Memorial Pillar
  • One Island
  • Outcast Island
  • Pallet Town
  • Resort Gorgeous
  • Route 10
  • Route 11
  • Route 12
  • Route 13
  • Route 24
  • Route 4
  • S.S. Anne
  • Sea Route 19
  • Sea Route 20
  • Sea Route 21
  • Tanoby Ruins
  • Trainer Tower
  • Treasure Beach
  • Vermilion City
  • Water Labyrinth
  • Water Path
LeafGreen
Surfing
  • Bond Bridge
  • Cerulean City
  • Cinnabar Island
  • Five Island
  • Five Isle Meadow
  • Green Path
  • Icefall Cave, waterfall
  • Kindle Road
  • Memorial Pillar
  • One Island
  • Outcast Island
  • Pallet Town
  • Resort Gorgeous
  • Route 10
  • Route 11
  • Route 12
  • Route 13
  • Route 24
  • Route 4
  • S.S. Anne
  • Sea Route 19
  • Sea Route 20
  • Sea Route 21
  • Tanoby Ruins
  • Trainer Tower
  • Treasure Beach
  • Vermilion City
  • Water Labyrinth
  • Water Path
Emerald
Fishing with an Old Rod
  • Abandoned Ship
  • Dewford Town
  • Ever Grande City
  • Lilycove City
  • Mossdeep City
  • Pacifidlog Town
  • Route 103
  • Route 105
  • Route 106
  • Route 107
  • Route 108
  • Route 109
  • Route 110
  • Route 115
  • Route 118
  • Route 119
  • Route 121
  • Route 122
  • Route 123
  • Route 124
  • Route 125
  • Route 126
  • Route 127
  • Route 128
  • Route 129
  • Route 130
  • Route 131
  • Route 132
  • Route 133
  • Route 134
  • Seafloor Cavern
  • Shoal Cave
  • Slateport City
  • Sootopolis City
Fishing with a Good Rod
  • Abandoned Ship
  • Dewford Town
  • Lilycove City
  • Mossdeep City
  • Pacifidlog Town
  • Route 103
  • Route 105
  • Route 106
  • Route 107
  • Route 108
  • Route 109
  • Route 110
  • Route 115
  • Route 118
  • Route 119
  • Route 121
  • Route 122
  • Route 123
  • Route 124
  • Route 125
  • Route 126
  • Route 127
  • Route 129
  • Route 130
  • Route 131
  • Route 132
  • Route 133
  • Route 134
  • Seafloor Cavern
  • Shoal Cave
  • Slateport City
Fishing with a Super Rod
  • Abandoned Ship
Surfing
  • Abandoned Ship
  • Dewford Town
  • Ever Grande City
  • Lilycove City
  • Mossdeep City
  • Pacifidlog Town
  • Route 103
  • Route 105
  • Route 106
  • Route 107
  • Route 108
  • Route 109
  • Route 110
  • Route 115
  • Route 118
  • Route 119
  • Route 121
  • Route 122
  • Route 123
  • Route 124
  • Route 125
  • Route 126
  • Route 127
  • Route 128
  • Route 129
  • Route 130
  • Route 131
  • Route 132
  • Route 133
  • Route 134
  • Seafloor Cavern
  • Shoal Cave
  • Slateport City
Ruby
Fishing with an Old Rod
  • Abandoned Ship
  • Dewford Town
  • Ever Grande City
  • Lilycove City
  • Mossdeep City
  • Pacifidlog Town
  • Route 103
  • Route 105
  • Route 106
  • Route 107
  • Route 108
  • Route 109
  • Route 110
  • Route 115
  • Route 118
  • Route 119
  • Route 121
  • Route 122
  • Route 123
  • Route 124
  • Route 125
  • Route 126
  • Route 127
  • Route 128
  • Route 129
  • Route 130
  • Route 131
  • Route 132
  • Route 133
  • Route 134
  • Seafloor Cavern
  • Shoal Cave
  • Slateport City
Fishing with a Good Rod
  • Abandoned Ship
  • Dewford Town
  • Lilycove City
  • Mossdeep City
  • Pacifidlog Town
  • Route 103
  • Route 105
  • Route 106
  • Route 107
  • Route 108
  • Route 109
  • Route 110
  • Route 115
  • Route 118
  • Route 119
  • Route 121
  • Route 122
  • Route 123
  • Route 124
  • Route 125
  • Route 126
  • Route 127
  • Route 129
  • Route 130
  • Route 131
  • Route 132
  • Route 133
  • Route 134
  • Seafloor Cavern
  • Shoal Cave
  • Slateport City
Fishing with a Super Rod
  • Abandoned Ship
Surfing
  • Abandoned Ship
  • Dewford Town
  • Ever Grande City
  • Lilycove City
  • Mossdeep City
  • Pacifidlog Town
  • Route 103
  • Route 105
  • Route 106
  • Route 107
  • Route 108
  • Route 109
  • Route 110
  • Route 115
  • Route 118
  • Route 119
  • Route 121
  • Route 122
  • Route 123
  • Route 124
  • Route 125
  • Route 126
  • Route 127
  • Route 128
  • Route 129
  • Route 130
  • Route 131
  • Route 132
  • Route 133
  • Route 134
  • Seafloor Cavern
  • Shoal Cave
  • Slateport City
Sapphire
Fishing with an Old Rod
  • Abandoned Ship
  • Dewford Town
  • Ever Grande City
  • Lilycove City
  • Mossdeep City
  • Pacifidlog Town
  • Route 103
  • Route 105
  • Route 106
  • Route 107
  • Route 108
  • Route 109
  • Route 110
  • Route 115
  • Route 118
  • Route 119
  • Route 121
  • Route 122
  • Route 123
  • Route 124
  • Route 125
  • Route 126
  • Route 127
  • Route 128
  • Route 129
  • Route 130
  • Route 131
  • Route 132
  • Route 133
  • Route 134
  • Seafloor Cavern
  • Shoal Cave
  • Slateport City
  • Sootopolis City
Fishing with a Good Rod
  • Abandoned Ship
  • Dewford Town
  • Lilycove City
  • Mossdeep City
  • Pacifidlog Town
  • Route 103
  • Route 105
  • Route 106
  • Route 107
  • Route 108
  • Route 109
  • Route 110
  • Route 115
  • Route 118
  • Route 119
  • Route 121
  • Route 122
  • Route 123
  • Route 124
  • Route 125
  • Route 126
  • Route 127
  • Route 129
  • Route 130
  • Route 131
  • Route 132
  • Route 133
  • Route 134
  • Seafloor Cavern
  • Shoal Cave
  • Slateport City
Fishing with a Super Rod
  • Abandoned Ship
Surfing
  • Abandoned Ship
  • Dewford Town
  • Ever Grande City
  • Lilycove City
  • Mossdeep City
  • Pacifidlog Town
  • Route 103
  • Route 105
  • Route 106
  • Route 107
  • Route 108
  • Route 109
  • Route 110
  • Route 115
  • Route 118
  • Route 119
  • Route 121
  • Route 122
  • Route 123
  • Route 124
  • Route 125
  • Route 126
  • Route 127
  • Route 128
  • Route 129
  • Route 130
  • Route 131
  • Route 132
  • Route 133
  • Route 134
  • Seafloor Cavern
  • Shoal Cave
  • Slateport City
Crystal
Fishing with an Old Rod
  • Cinnabar Island
  • New Bark Town
  • Pallet Town
  • Route 12
  • Route 13
  • Route 26
  • Route 27
  • Route 32
  • Sea Route 20
  • Sea Route 21
  • Sea Route 41
  • Vermilion City
  • Vermilion City, S.S. Anne dock
Fishing with a Good Rod
  • Cinnabar Island
  • New Bark Town
  • Pallet Town
  • Route 12
  • Route 13
  • Route 26
  • Route 27
  • Route 32
  • Sea Route 20
  • Sea Route 21
  • Sea Route 41
  • Vermilion City
  • Vermilion City, S.S. Anne dock
Fishing with a Super Rod
  • Route 12
  • Route 13
  • Route 32
Surfing
  • Cherrygrove City
  • Cianwood City
  • Cinnabar Island
  • New Bark Town
  • Olivine City
  • Pallet Town
  • Route 12
  • Route 13
  • Route 26
  • Route 27
  • Route 32
  • Route 34
  • Sea Route 19
  • Sea Route 20
  • Sea Route 21
  • Sea Route 40
  • Sea Route 41
  • Union Cave, B2F
  • Vermilion City
  • Vermilion City, S.S. Anne dock
  • Whirl Islands, 1F
Gold
Fishing with an Old Rod
  • Cinnabar Island
  • New Bark Town
  • Pallet Town
  • Route 12
  • Route 13
  • Route 26
  • Route 27
  • Route 32
  • Sea Route 20
  • Sea Route 21
  • Sea Route 41
  • Vermilion City
  • Vermilion City, S.S. Anne dock
Fishing with a Good Rod
  • Cinnabar Island
  • New Bark Town
  • Pallet Town
  • Route 12
  • Route 13
  • Route 26
  • Route 27
  • Route 32
  • Sea Route 20
  • Sea Route 21
  • Sea Route 41
  • Vermilion City
  • Vermilion City, S.S. Anne dock
Fishing with a Super Rod
  • Route 12
  • Route 13
  • Route 32
Surfing
  • Cherrygrove City
  • Cianwood City
  • Cinnabar Island
  • New Bark Town
  • Olivine City
  • Pallet Town
  • Route 12
  • Route 13
  • Route 26
  • Route 27
  • Route 32
  • Route 34
  • Sea Route 19
  • Sea Route 20
  • Sea Route 21
  • Sea Route 40
  • Sea Route 41
  • Union Cave, B2F
  • Vermilion City
  • Vermilion City, S.S. Anne dock
  • Whirl Islands, 1F
Silver
Fishing with an Old Rod
  • Cinnabar Island
  • New Bark Town
  • Pallet Town
  • Route 12
  • Route 13
  • Route 26
  • Route 27
  • Route 32
  • Sea Route 20
  • Sea Route 21
  • Sea Route 41
  • Vermilion City
  • Vermilion City, S.S. Anne dock
Fishing with a Good Rod
  • Cinnabar Island
  • New Bark Town
  • Pallet Town
  • Route 12
  • Route 13
  • Route 26
  • Route 27
  • Route 32
  • Sea Route 20
  • Sea Route 21
  • Sea Route 41
  • Vermilion City
  • Vermilion City, S.S. Anne dock
Fishing with a Super Rod
  • Route 12
  • Route 13
  • Route 32
Surfing
  • Cherrygrove City
  • Cianwood City
  • Cinnabar Island
  • New Bark Town
  • Olivine City
  • Pallet Town
  • Route 12
  • Route 13
  • Route 26
  • Route 27
  • Route 32
  • Route 34
  • Sea Route 19
  • Sea Route 20
  • Sea Route 21
  • Sea Route 40
  • Sea Route 41
  • Union Cave, B2F
  • Vermilion City
  • Vermilion City, S.S. Anne dock
  • Whirl Islands, 1F
Yellow
Fishing with a Super Rod
  • Cinnabar Island
  • Pallet Town
  • Route 11
  • Route 13
  • Route 17
  • Route 18
  • Sea Route 19
  • Sea Route 20
  • Sea Route 21
  • Vermilion City
  • Vermilion City, S.S. Anne dock
Surfing
  • Sea Route 19
  • Sea Route 20
  • Sea Route 21
  • Seafoam Islands, B3F
  • Seafoam Islands, B4F
Red
Fishing with a Super Rod
  • Pallet Town
  • Route 12
  • Route 13
  • Route 17
  • Route 18
  • Viridian City
Surfing
  • Sea Route 19
  • Sea Route 20
  • Sea Route 21
Blue
Fishing with a Super Rod
  • Pallet Town
  • Route 12
  • Route 13
  • Route 17
  • Route 18
  • Viridian City
Surfing
  • Sea Route 19
  • Sea Route 20
  • Sea Route 21

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Tentacool: comments


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Tentacool: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby
Il corpo di Tentacool è costituito quasi solo d’acqua. Se pescato ed esposto all’aria, si secca totalmente. In caso di disidratazione, dunque, si consiglia di rimetterlo in mare.
Alpha Sapphire
Tentacool assorbe la luce solare e la rifrange usando l’acqua che ha nel corpo per convertirla in raggi energetici. Successivamente emette questi raggi dalla piccola sfera rossa che ha sulla testa.
X
Il suo corpo è quasi interamente composto d’acqua. Emette dei raggi misteriosi dagli occhi cristallini.
Y
Va alla deriva in acque poco profonde. Se pescato per sbaglio, colpisce con gli aculei pungenti.
Black 2, White 2
Dato che il suo corpo è quasi interamente composto d'acqua, se si arena si avvizzisce subito.
Black, White
Dato che il suo corpo è quasi interamente composto d'acqua, se si arena si avvizzisce subito.
HeartGold
Con la bassa marea si possono trovare resti disidratati di TENTACOOL sul bagnasciuga.
SoulSilver
Si lascia trasportare dalle onde. Difficilmente visibile in acqua, si fa notare solo quando punge.
Platinum
Dato che il suo corpo è quasi interamente composto d’acqua, se si arena si avvizzisce subito.
Diamond
Il suo corpo è quasi interamente composto d’acqua. Emette dei raggi misteriosi dagli occhi cristallini.
Pearl
Si lascia trascinare dalle correnti. Numerosi pescatori rimangono feriti dai suoi aculei velenosi.
FireRed
Ha occhi trasparenti come il cristallo, dai quali lancia misteriosi raggi di luce.
LeafGreen
Va alla deriva in acque poco profonde. Se pescato per sbaglio, colpisce con gli aculei pungenti.
Emerald
Il corpo di TENTACOOL è composto quasi interamente di acqua. Afferra ed avvelena la preda con i lunghi tentacoli che sono dotati di pungenti aculei sulle punte.
Ruby
Il corpo di TENTACOOL è costituito quasi solo d’acqua. Se pescato ed esposto all’aria, si secca totalmente. In caso di disidratazione, dunque, si consiglia di rimetterlo in mare.
Sapphire
TENTACOOL assorbe la luce solare e la rifrange usando l’acqua che ha nel corpo per convertirla in raggi energetici. Successivamente emette questi raggi attraverso gli occhi cristallini.

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Tentacool: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
40
9.5 284
Attacco
40
8.5 179
Difesa
35
5.4 169
Attacco Speciale
50
27.2 199
Difesa Speciale
100 (1)
84.4 299
Velocità
70
53.8 239
Media
55
26.8

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Tentacool: verso

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Tentacool: Pokémon compatibili

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Tentacool: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Poison Sting15100%35

Has a 30% chance to poison the target.

4Supersonic55%20

Confuses the target.

7Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

10Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

13Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

16Water Pulse60100%20

Has a 20% chance to confuse the target.

19Wrap1590%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

22Acid Spray40100%20

Lowers the target's Special Defense by two stages.

25Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

28Barrier20

Raises the user's Defense by two stages.

31Poison Jab80100%20

Has a 30% chance to poison the target.

34Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

37Screech85%40

Lowers the target's Defense by two stages.

40Hex65100%10

Has double power if the target has a major status ailment.

43Sludge Wave95100%10

Has a 10% chance to poison the target.

46Hydro Pump11080%5

Inflicts regular damage with no additional effect.

49Wring Out*100%5

Power increases against targets with more HP remaining, up to a maximum of 121 power.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Acupressure30

Raises one of a friendly Pokémon's stats at random by two stages.

Aqua Ring20

Restores 1/16 of the user's max HP each turn.

Aurora Beam65100%20

Has a 10% chance to lower the target's Attack by one stage.

Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

Confuse Ray100%10

Confuses the target.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Knock Off65100%20

Target drops its held item.

Mirror Coat*100%20-5

Inflicts twice the damage the user received from the last special hit it took.

Muddy Water9085%10

Has a 30% chance to lower the target's accuracy by one stage.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Tickle100%20

Lowers the target's Attack and Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Bind1585%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Knock Off65100%20

Target drops its held item.

Magic Coat15+4

Reflects back the first effect move used on the user this turn.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Water Pulse60100%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

34Sludge Wave95100%10

Has a 10% chance to poison the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

55Scald80100%15

Has a 30% chance to burn the target.

66Payback50100%10

Power is doubled if the target has already moved this turn.

75Swords Dance20

Raises the user's Attack by two stages.

83Infestation20100%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Surf90100%15

Inflicts regular damage and can hit Dive users.

98Waterfall80100%15

Has a 20% chance to make the target flinch.

99Dazzling Gleam80100%10

Inflicts regular damage with no additional effect.

100Confide20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Poison Sting15100%35

Has a 30% chance to poison the target.

4Supersonic55%20

Confuses the target.

7Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

10Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

13Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

16Water Pulse60100%20

Has a 20% chance to confuse the target.

19Wrap1590%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

22Acid Spray40100%20

Lowers the target's Special Defense by two stages.

25Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

28Barrier20

Raises the user's Defense by two stages.

31Poison Jab80100%20

Has a 30% chance to poison the target.

34Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

37Screech85%40

Lowers the target's Defense by two stages.

40Hex65100%10

Has double power if the target has a major status ailment.

43Sludge Wave95100%10

Has a 10% chance to poison the target.

46Hydro Pump11080%5

Inflicts regular damage with no additional effect.

49Wring Out*100%5

Power increases against targets with more HP remaining, up to a maximum of 121 power.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Acupressure30

Raises one of a friendly Pokémon's stats at random by two stages.

Aqua Ring20

Restores 1/16 of the user's max HP each turn.

Aurora Beam65100%20

Has a 10% chance to lower the target's Attack by one stage.

Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

Confuse Ray100%10

Confuses the target.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Knock Off65100%20

Target drops its held item.

Mirror Coat*100%20-5

Inflicts twice the damage the user received from the last special hit it took.

Muddy Water9085%10

Has a 30% chance to lower the target's accuracy by one stage.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Tickle100%20

Lowers the target's Attack and Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

34Sludge Wave95100%10

Has a 10% chance to poison the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

55Scald80100%15

Has a 30% chance to burn the target.

66Payback50100%10

Power is doubled if the target has already moved this turn.

75Swords Dance20

Raises the user's Attack by two stages.

83Infestation20100%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Surf90100%15

Inflicts regular damage and can hit Dive users.

98Waterfall80100%15

Has a 20% chance to make the target flinch.

99Dazzling Gleam80100%10

Inflicts regular damage with no additional effect.

100Confide20

Lowers the target's Special Attack by one stage.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Poison Sting15100%35

Has a 30% chance to poison the target.

4Supersonic55%20

Confuses the target.

7Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

10Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

13Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

16Water Pulse60100%20

Has a 20% chance to confuse the target.

19Wrap1590%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

22Acid Spray40100%20

Lowers the target's Special Defense by two stages.

25Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

28Barrier20

Raises the user's Defense by two stages.

31Poison Jab80100%20

Has a 30% chance to poison the target.

34Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

37Screech85%40

Lowers the target's Defense by two stages.

40Hex65100%10

Has double power if the target has a major status ailment.

43Sludge Wave95100%10

Has a 10% chance to poison the target.

46Hydro Pump11080%5

Inflicts regular damage with no additional effect.

49Wring Out*100%5

Power increases against targets with more HP remaining, up to a maximum of 121 power.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Acupressure30

Raises one of a friendly Pokémon's stats at random by two stages.

Aqua Ring20

Restores 1/16 of the user's max HP each turn.

Aurora Beam65100%20

Has a 10% chance to lower the target's Attack by one stage.

Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

Confuse Ray100%10

Confuses the target.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Knock Off65100%20

Target drops its held item.

Mirror Coat*100%20-5

Inflicts twice the damage the user received from the last special hit it took.

Muddy Water9085%10

Has a 30% chance to lower the target's accuracy by one stage.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Tickle100%20

Lowers the target's Attack and Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Bind1585%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Knock Off65100%20

Target drops its held item.

Magic Coat15+4

Reflects back the first effect move used on the user this turn.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Water Pulse60100%20

Has a 20% chance to confuse the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

34Sludge Wave95100%10

Has a 10% chance to poison the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

55Scald80100%15

Has a 30% chance to burn the target.

66Payback50100%10

Power is doubled if the target has already moved this turn.

75Swords Dance20

Raises the user's Attack by two stages.

83Infestation20100%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

99Dazzling Gleam80100%10

Inflicts regular damage with no additional effect.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

H7Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Poison Sting15100%35

Has a 30% chance to poison the target.

5Supersonic55%20

Confuses the target.

8Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

12Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

15Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

19Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

22Wrap1590%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

26Acid Spray40100%20

Lowers the target's Special Defense by two stages.

29Barrier20

Raises the user's Defense by two stages.

33Water Pulse60100%20

Has a 20% chance to confuse the target.

36Poison Jab80100%20

Has a 30% chance to poison the target.

40Screech85%40

Lowers the target's Defense by two stages.

43Hex65100%10

Has double power if the target has a major status ailment.

47Hydro Pump11080%5

Inflicts regular damage with no additional effect.

50Sludge Wave95100%10

Has a 10% chance to poison the target.

54Wring Out*100%5

Power increases against targets with more HP remaining, up to a maximum of 121 power.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Acupressure30

Raises one of a friendly Pokémon's stats at random by two stages.

Aqua Ring20

Restores 1/16 of the user's max HP each turn.

Aurora Beam65100%20

Has a 10% chance to lower the target's Attack by one stage.

Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

Confuse Ray100%10

Confuses the target.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Knock Off65100%20

Target drops its held item.

Mirror Coat*100%20-5

Inflicts twice the damage the user received from the last special hit it took.

Muddy Water9085%10

Has a 30% chance to lower the target's accuracy by one stage.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Tickle100%20

Lowers the target's Attack and Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

34Sludge Wave95100%10

Has a 10% chance to poison the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

55Scald80100%15

Has a 30% chance to burn the target.

66Payback50100%10

Power is doubled if the target has already moved this turn.

75Swords Dance20

Raises the user's Attack by two stages.

83Infestation20100%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

99Dazzling Gleam80100%10

Inflicts regular damage with no additional effect.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

Pokémon version Black 2 & White 2
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Poison Sting15100%35

Has a 30% chance to poison the target.

5Supersonic55%20

Confuses the target.

8Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

12Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

15Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

19Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

22Wrap1590%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

26Acid Spray40100%20

Lowers the target's Special Defense by two stages.

29Barrier20

Raises the user's Defense by two stages.

33Water Pulse60100%20

Has a 20% chance to confuse the target.

36Poison Jab80100%20

Has a 30% chance to poison the target.

40Screech85%40

Lowers the target's Defense by two stages.

43Hex65100%10

Has double power if the target has a major status ailment.

47Hydro Pump11080%5

Inflicts regular damage with no additional effect.

50Sludge Wave95100%10

Has a 10% chance to poison the target.

54Wring Out*100%5

Power increases against targets with more HP remaining, up to a maximum of 121 power.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Acupressure30

Raises one of a friendly Pokémon's stats at random by two stages.

Aqua Ring20

Restores 1/16 of the user's max HP each turn.

Aurora Beam65100%20

Has a 10% chance to lower the target's Attack by one stage.

Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

Confuse Ray100%10

Confuses the target.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Knock Off65100%20

Target drops its held item.

Mirror Coat*100%20-5

Inflicts twice the damage the user received from the last special hit it took.

Muddy Water9085%10

Has a 30% chance to lower the target's accuracy by one stage.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Tickle100%20

Lowers the target's Attack and Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Bind1585%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Knock Off65100%20

Target drops its held item.

Magic Coat15+4

Reflects back the first effect move used on the user this turn.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

34Sludge Wave95100%10

Has a 10% chance to poison the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

55Scald80100%15

Has a 30% chance to burn the target.

66Payback50100%10

Power is doubled if the target has already moved this turn.

75Swords Dance20

Raises the user's Attack by two stages.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

H6Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Pokémon version Black & White
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Poison Sting15100%35

Has a 30% chance to poison the target.

5Supersonic55%20

Confuses the target.

8Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

12Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

15Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

19Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

22Wrap1590%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

26Acid Spray40100%20

Lowers the target's Special Defense by two stages.

29Barrier20

Raises the user's Defense by two stages.

33Water Pulse60100%20

Has a 20% chance to confuse the target.

36Poison Jab80100%20

Has a 30% chance to poison the target.

40Screech85%40

Lowers the target's Defense by two stages.

43Hex65100%10

Has double power if the target has a major status ailment.

47Hydro Pump11080%5

Inflicts regular damage with no additional effect.

50Sludge Wave95100%10

Has a 10% chance to poison the target.

54Wring Out*100%5

Power increases against targets with more HP remaining, up to a maximum of 121 power.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Acupressure30

Raises one of a friendly Pokémon's stats at random by two stages.

Aqua Ring20

Restores 1/16 of the user's max HP each turn.

Aurora Beam65100%20

Has a 10% chance to lower the target's Attack by one stage.

Bubble40100%30

Has a 10% chance to lower the target's Speed by one stage.

Confuse Ray100%10

Confuses the target.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Knock Off65100%20

Target drops its held item.

Mirror Coat*100%20-5

Inflicts twice the damage the user received from the last special hit it took.

Muddy Water9085%10

Has a 30% chance to lower the target's accuracy by one stage.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Tickle100%20

Lowers the target's Attack and Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

34Sludge Wave95100%10

Has a 10% chance to poison the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

55Scald80100%15

Has a 30% chance to burn the target.

66Payback50100%10

Power is doubled if the target has already moved this turn.

75Swords Dance20

Raises the user's Attack by two stages.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

H6Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Pokémon version HeartGold & SoulSilver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Poison Sting15100%35

Has a 30% chance to poison the target.

5Supersonic55%20

Confuses the target.

8Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

12Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

15Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

19Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

22Wrap1590%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

26Barrier20

Raises the user's Defense by two stages.

29Water Pulse60100%20

Has a 20% chance to confuse the target.

33Poison Jab80100%20

Has a 30% chance to poison the target.

36Screech85%40

Lowers the target's Defense by two stages.

40Hydro Pump11080%5

Inflicts regular damage with no additional effect.

43Wring Out*100%5

Power increases against targets with more HP remaining, up to a maximum of 121 power.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Acupressure30

Raises one of a friendly Pokémon's stats at random by two stages.

Aurora Beam65100%20

Has a 10% chance to lower the target's Attack by one stage.

Confuse Ray100%10

Confuses the target.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Knock Off65100%20

Target drops its held item.

Mirror Coat*100%20-5

Inflicts twice the damage the user received from the last special hit it took.

Muddy Water9085%10

Has a 30% chance to lower the target's accuracy by one stage.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Knock Off65100%20

Target drops its held item.

Magic Coat15+4

Reflects back the first effect move used on the user this turn.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

55Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

66Payback50100%10

Power is doubled if the target has already moved this turn.

75Swords Dance20

Raises the user's Attack by two stages.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Whirlpool3585%15

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

H7Waterfall80100%15

Has a 20% chance to make the target flinch.

Pokémon version Platinum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Poison Sting15100%35

Has a 30% chance to poison the target.

5Supersonic55%20

Confuses the target.

8Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

12Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

15Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

19Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

22Wrap1590%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

26Barrier20

Raises the user's Defense by two stages.

29Water Pulse60100%20

Has a 20% chance to confuse the target.

33Poison Jab80100%20

Has a 30% chance to poison the target.

36Screech85%40

Lowers the target's Defense by two stages.

40Hydro Pump11080%5

Inflicts regular damage with no additional effect.

43Wring Out*100%5

Power increases against targets with more HP remaining, up to a maximum of 121 power.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Acupressure30

Raises one of a friendly Pokémon's stats at random by two stages.

Aurora Beam65100%20

Has a 10% chance to lower the target's Attack by one stage.

Confuse Ray100%10

Confuses the target.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Knock Off65100%20

Target drops its held item.

Mirror Coat*100%20-5

Inflicts twice the damage the user received from the last special hit it took.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Knock Off65100%20

Target drops its held item.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

55Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

66Payback50100%10

Power is doubled if the target has already moved this turn.

75Swords Dance20

Raises the user's Attack by two stages.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H7Waterfall80100%15

Has a 20% chance to make the target flinch.

Pokémon version Diamond & Pearl
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Poison Sting15100%35

Has a 30% chance to poison the target.

5Supersonic55%20

Confuses the target.

8Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

12Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

15Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

19Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

22Wrap1590%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

26Barrier20

Raises the user's Defense by two stages.

29Water Pulse60100%20

Has a 20% chance to confuse the target.

33Poison Jab80100%20

Has a 30% chance to poison the target.

36Screech85%40

Lowers the target's Defense by two stages.

40Hydro Pump11080%5

Inflicts regular damage with no additional effect.

43Wring Out*100%5

Power increases against targets with more HP remaining, up to a maximum of 121 power.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Acupressure30

Raises one of a friendly Pokémon's stats at random by two stages.

Aurora Beam65100%20

Has a 10% chance to lower the target's Attack by one stage.

Confuse Ray100%10

Confuses the target.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Knock Off65100%20

Target drops its held item.

Mirror Coat*100%20-5

Inflicts twice the damage the user received from the last special hit it took.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

55Brine65100%10

Has double power against Pokémon that have less than half their max HP remaining.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

66Payback50100%10

Power is doubled if the target has already moved this turn.

75Swords Dance20

Raises the user's Attack by two stages.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H7Waterfall80100%15

Has a 20% chance to make the target flinch.

Pokémon version FireRed & LeafGreen
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Poison Sting15100%35

Has a 30% chance to poison the target.

6Supersonic55%20

Confuses the target.

12Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

19Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

25Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

30Wrap1590%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

36Barrier20

Raises the user's Defense by two stages.

43Screech85%40

Lowers the target's Defense by two stages.

49Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Aurora Beam65100%20

Has a 10% chance to lower the target's Attack by one stage.

Confuse Ray100%10

Confuses the target.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Mirror Coat*100%20-5

Inflicts twice the damage the user received from the last special hit it took.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Mimic10

Copies the target's last used move.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swords Dance20

Raises the user's Attack by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H7Waterfall80100%15

Has a 20% chance to make the target flinch.

H8Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Pokémon version XD
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Poison Sting15100%35

Has a 30% chance to poison the target.

6Supersonic55%20

Confuses the target.

12Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

19Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

25Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

30Wrap1590%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

36Barrier20

Raises the user's Defense by two stages.

43Screech85%40

Lowers the target's Defense by two stages.

49Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Mimic10

Copies the target's last used move.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H7Waterfall80100%15

Has a 20% chance to make the target flinch.

H8Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Pokémon version Colosseum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Poison Sting15100%35

Has a 30% chance to poison the target.

6Supersonic55%20

Confuses the target.

12Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

19Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

25Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

30Wrap1590%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

36Barrier20

Raises the user's Defense by two stages.

43Screech85%40

Lowers the target's Defense by two stages.

49Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H7Waterfall80100%15

Has a 20% chance to make the target flinch.

H8Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Pokémon version Emerald
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Poison Sting15100%35

Has a 30% chance to poison the target.

6Supersonic55%20

Confuses the target.

12Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

19Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

25Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

30Wrap1590%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

36Barrier20

Raises the user's Defense by two stages.

43Screech85%40

Lowers the target's Defense by two stages.

49Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Aurora Beam65100%20

Has a 10% chance to lower the target's Attack by one stage.

Confuse Ray100%10

Confuses the target.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Mirror Coat*100%20-5

Inflicts twice the damage the user received from the last special hit it took.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Mimic10

Copies the target's last used move.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

Swords Dance20

Raises the user's Attack by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H7Waterfall80100%15

Has a 20% chance to make the target flinch.

H8Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Pokémon version Ruby & Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Poison Sting15100%35

Has a 30% chance to poison the target.

6Supersonic55%20

Confuses the target.

12Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

19Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

25Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

30Wrap1590%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

36Barrier20

Raises the user's Defense by two stages.

43Screech85%40

Lowers the target's Defense by two stages.

49Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Aurora Beam65100%20

Has a 10% chance to lower the target's Attack by one stage.

Confuse Ray100%10

Confuses the target.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Mirror Coat*100%20-5

Inflicts twice the damage the user received from the last special hit it took.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Water Pulse60100%20

Has a 20% chance to confuse the target.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H7Waterfall80100%15

Has a 20% chance to make the target flinch.

H8Dive80100%10

User dives underwater, dodging all attacks, and hits next turn.

Pokémon version Crystal
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Poison Sting15100%35

Has a 30% chance to poison the target.

6Supersonic55%20

Confuses the target.

12Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

19Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

25Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

30Wrap1590%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

36Barrier20

Raises the user's Defense by two stages.

43Screech85%40

Lowers the target's Defense by two stages.

49Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Aurora Beam65100%20

Has a 10% chance to lower the target's Attack by one stage.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Mirror Coat*100%20-5

Inflicts twice the damage the user received from the last special hit it took.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Ice Beam90100%10

Has a 10% chance to freeze the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

14Blizzard11070%5

Has a 10% chance to freeze the target.

16Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

20Endure10+4

Prevents the user's HP from lowering below 1 this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

34Swagger85%15

Raises the target's Attack by two stages and confuses the target.

35Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H6Whirlpool3585%15

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

Pokémon version Gold & Silver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Poison Sting15100%35

Has a 30% chance to poison the target.

6Supersonic55%20

Confuses the target.

12Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

19Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

25Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

30Wrap1590%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

36Barrier20

Raises the user's Defense by two stages.

43Screech85%40

Lowers the target's Defense by two stages.

49Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Aurora Beam65100%20

Has a 10% chance to lower the target's Attack by one stage.

Haze30

Resets all Pokémon's stats, accuracy, and evasion.

Mirror Coat*100%20-5

Inflicts twice the damage the user received from the last special hit it took.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

13Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

14Blizzard11070%5

Has a 10% chance to freeze the target.

16Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

20Endure10+4

Prevents the user's HP from lowering below 1 this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

34Swagger85%15

Raises the target's Attack by two stages and confuses the target.

35Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H6Whirlpool3585%15

Prevents the target from leaving battle and inflicts 1/16 its max HP in damage for 2-5 turns.

Pokémon version Yellow
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

7Supersonic55%20

Confuses the target.

13Wrap1590%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

18Poison Sting15100%35

Has a 30% chance to poison the target.

22Water Gun40100%25

Inflicts regular damage with no additional effect.

27Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

33Barrier20

Raises the user's Defense by two stages.

40Screech85%40

Lowers the target's Defense by two stages.

48Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Swords Dance20

Raises the user's Attack by two stages.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

10Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

11Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

12Water Gun40100%25

Inflicts regular damage with no additional effect.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

20Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

21Mega Drain40100%15

Drains half the damage inflicted to heal the user.

31Mimic10

Copies the target's last used move.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

34Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

40Skull Bash130100%10

Raises the user's Defense by one stage. User charges for one turn before attacking.

44Rest10

User sleeps for two turns, completely healing itself.

50Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

Pokémon version Red & Blue
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

7Supersonic55%20

Confuses the target.

13Wrap1590%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

18Poison Sting15100%35

Has a 30% chance to poison the target.

22Water Gun40100%25

Inflicts regular damage with no additional effect.

27Constrict10100%35

Has a 10% chance to lower the target's Speed by one stage.

33Barrier20

Raises the user's Defense by two stages.

40Screech85%40

Lowers the target's Defense by two stages.

48Hydro Pump11080%5

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Swords Dance20

Raises the user's Attack by two stages.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

10Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

11Bubble Beam65100%20

Has a 10% chance to lower the target's Speed by one stage.

12Water Gun40100%25

Inflicts regular damage with no additional effect.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

20Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

21Mega Drain40100%15

Drains half the damage inflicted to heal the user.

31Mimic10

Copies the target's last used move.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

34Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

40Skull Bash130100%10

Raises the user's Defense by one stage. User charges for one turn before attacking.

44Rest10

User sleeps for two turns, completely healing itself.

50Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

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