#389 Torterra

Torterra

Grass Ground

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Overgrow

When this Pokémon has 1/3 or less of its HP remaining, its Grass-type moves inflict 1.5× as much regular damage.

Abilities nascosta » ottenibile in diversi modi

Shell Armor

Moves cannot score critical hits against this Pokémon.

This ability functions identically to Battle Armor.

Work in progress ... Essentials
Species Continent Pokémon National Pokédex 389 Introduced in 4
Shape Footprint Torterra Color Green
Height 2.2 m Weight 310 kg

Breeding & Training
Egg groups Monster; Grass Hatch counter 20 Capture rate 45
Base EXP 236 Growth rate 1.059.860 Base happiness 70
Gender
87.5%
12.5%

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Torterra: linea evolutiva

Baby Base Fase 1 Fase 2
Turtwig GrotleLevel up, starting at level 18 TorterraLevel up, starting at level 32

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Torterra: dove catturarlo

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Torterra: comments


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Torterra: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby
In tempi antichissimi la gente pensava che sottoterra ci fossero dei giganteschi Torterra.
Alpha Sapphire
Piccoli Pokémon si radunano talvolta sul suo dorso immobile per costruirvi la loro tana.
X
In tempi antichissimi la gente pensava che sottoterra ci fossero dei giganteschi Torterra.
Y
Piccoli Pokémon si radunano talvolta sul suo dorso immobile per costruirvi la loro tana.
Black 2, White 2
Sul dorso di Torterra nascono Pokémon che vi trascorrono tutta la vita.
Black, White
Sul dorso di Torterra nascono Pokémon che vi trascorrono tutta la vita.
HeartGold, SoulSilver
In tempi antichissimi la gente pensava che sottoterra ci fossero dei giganteschi TORTERRA.
Platinum
Sul dorso di TORTERRA nascono Pokémon che vi trascorrono tutta la vita.
Pearl
Gruppi di questi Pokémon che migrano in cerca di acqua sono stati scambiati per “Foreste viventi”.
Diamond
Piccoli Pokémon si radunano talvolta sul suo dorso immobile per costruirvi la loro tana.

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Torterra: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
95
86.3 394
Attacco
109 (2)
81.7 317
Difesa
105 (1)
85.4 309
Attacco Speciale
75
58.9 249
Difesa Speciale
85
69.8 269
Velocità
56
36.5 211
Media
87
78.2

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Torterra: verso

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Torterra: Pokémon compatibili

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Torterra: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
0Earthquake100100%10

Inflicts regular damage and can hit Dig users.

Earthquake100100%10

Inflicts regular damage and can hit Dig users.

Wood Hammer120100%15

User receives 1/3 the damage inflicted in recoil.

Tackle40100%35

Inflicts regular damage with no additional effect.

Withdraw40

Raises the user's Defense by one stage.

Absorb20100%25

Drains half the damage inflicted to heal the user.

Razor Leaf5595%25

Has an increased chance for a critical hit.

5Withdraw40

Raises the user's Defense by one stage.

9Absorb20100%25

Drains half the damage inflicted to heal the user.

13Razor Leaf5595%25

Has an increased chance for a critical hit.

17Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

22Bite60100%25

Has a 30% chance to make the target flinch.

27Mega Drain40100%15

Drains half the damage inflicted to heal the user.

33Leech Seed90%10

Seeds the target, stealing HP from it every turn.

39Synthesis5

Heals the user by half its max HP. Affected by weather.

45Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

51Giga Drain75100%10

Drains half the damage inflicted to heal the user.

57Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Turtwig ma non da Torterra. Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Body Slam85100%15

Has a 30% chance to paralyze the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Grassy Terrain10

For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.

Growth20

Raises the user's Attack and Special Attack by one stage.

Heavy Slam*100%10

Power is higher when the user weighs more than the target, up to a maximum of 120.

Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Spit Up*100%10

Power is 100 times the amount of energy Stockpiled.

Stockpile20

Stores energy up to three times for use with Spit Up and Swallow.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Swallow10

Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.

Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

Tickle100%20

Lowers the target's Attack and Defense by one stage.

Wide Guard10+3

Prevents any multi-target moves from hitting friendly Pokémon this turn.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Block5

Prevents the target from leaving battle.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Frenzy Plant15090%5

User foregoes its next turn to recharge.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Grass Pledge80100%10

With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns.

Iron Head80100%15

Has a 30% chance to make the target flinch.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

Stomping Tantrum75100%10

Has double power if the user's last move failed.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Work Up30

Raises the user's Attack and Special Attack by one stage each.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

68Giga Impact15090%5

User foregoes its next turn to recharge.

69Rock Polish20

Raises the user's Speed by two stages.

71Stone Edge10080%5

Has an increased chance for a critical hit.

75Swords Dance20

Raises the user's Attack by two stages.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

96Nature Power20

Uses a move which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
0Earthquake100100%10

Inflicts regular damage and can hit Dig users.

Earthquake100100%10

Inflicts regular damage and can hit Dig users.

Wood Hammer120100%15

User receives 1/3 the damage inflicted in recoil.

Tackle40100%35

Inflicts regular damage with no additional effect.

Withdraw40

Raises the user's Defense by one stage.

Absorb20100%25

Drains half the damage inflicted to heal the user.

Razor Leaf5595%25

Has an increased chance for a critical hit.

5Withdraw40

Raises the user's Defense by one stage.

9Absorb20100%25

Drains half the damage inflicted to heal the user.

13Razor Leaf5595%25

Has an increased chance for a critical hit.

17Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

22Bite60100%25

Has a 30% chance to make the target flinch.

27Mega Drain40100%15

Drains half the damage inflicted to heal the user.

33Leech Seed90%10

Seeds the target, stealing HP from it every turn.

39Synthesis5

Heals the user by half its max HP. Affected by weather.

45Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

51Giga Drain75100%10

Drains half the damage inflicted to heal the user.

57Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Turtwig ma non da Torterra. Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Body Slam85100%15

Has a 30% chance to paralyze the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Grassy Terrain10

For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.

Growth20

Raises the user's Attack and Special Attack by one stage.

Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Spit Up*100%10

Power is 100 times the amount of energy Stockpiled.

Stockpile20

Stores energy up to three times for use with Spit Up and Swallow.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Swallow10

Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.

Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

Tickle100%20

Lowers the target's Attack and Defense by one stage.

Wide Guard10+3

Prevents any multi-target moves from hitting friendly Pokémon this turn.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Frenzy Plant15090%5

User foregoes its next turn to recharge.

Grass Pledge80100%10

With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Work Up30

Raises the user's Attack and Special Attack by one stage each.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

68Giga Impact15090%5

User foregoes its next turn to recharge.

69Rock Polish20

Raises the user's Speed by two stages.

71Stone Edge10080%5

Has an increased chance for a critical hit.

75Swords Dance20

Raises the user's Attack by two stages.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

96Nature Power20

Uses a move which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Wood Hammer120100%15

User receives 1/3 the damage inflicted in recoil.

Tackle40100%35

Inflicts regular damage with no additional effect.

Withdraw40

Raises the user's Defense by one stage.

Absorb20100%25

Drains half the damage inflicted to heal the user.

Razor Leaf5595%25

Has an increased chance for a critical hit.

5Withdraw40

Raises the user's Defense by one stage.

9Absorb20100%25

Drains half the damage inflicted to heal the user.

13Razor Leaf5595%25

Has an increased chance for a critical hit.

17Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

22Bite60100%25

Has a 30% chance to make the target flinch.

27Mega Drain40100%15

Drains half the damage inflicted to heal the user.

32Earthquake100100%10

Inflicts regular damage and can hit Dig users.

33Leech Seed90%10

Seeds the target, stealing HP from it every turn.

39Synthesis5

Heals the user by half its max HP. Affected by weather.

45Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

51Giga Drain75100%10

Drains half the damage inflicted to heal the user.

57Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Turtwig ma non da Torterra. Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Body Slam85100%15

Has a 30% chance to paralyze the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Grassy Terrain10

For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.

Growth20

Raises the user's Attack and Special Attack by one stage.

Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Spit Up*100%10

Power is 100 times the amount of energy Stockpiled.

Stockpile20

Stores energy up to three times for use with Spit Up and Swallow.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Swallow10

Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.

Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

Tickle100%20

Lowers the target's Attack and Defense by one stage.

Wide Guard10+3

Prevents any multi-target moves from hitting friendly Pokémon this turn.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Block5

Prevents the target from leaving battle.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Frenzy Plant15090%5

User foregoes its next turn to recharge.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Grass Pledge80100%10

With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns.

Iron Head80100%15

Has a 30% chance to make the target flinch.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

68Giga Impact15090%5

User foregoes its next turn to recharge.

69Rock Polish20

Raises the user's Speed by two stages.

70Flash100%20

Lowers the target's accuracy by one stage.

71Stone Edge10080%5

Has an increased chance for a critical hit.

75Swords Dance20

Raises the user's Attack by two stages.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

96Nature Power20

Uses a move which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Wood Hammer120100%15

User receives 1/3 the damage inflicted in recoil.

Tackle40100%35

Inflicts regular damage with no additional effect.

Withdraw40

Raises the user's Defense by one stage.

Absorb20100%25

Drains half the damage inflicted to heal the user.

Razor Leaf5595%25

Has an increased chance for a critical hit.

5Withdraw40

Raises the user's Defense by one stage.

9Absorb20100%25

Drains half the damage inflicted to heal the user.

13Razor Leaf5595%25

Has an increased chance for a critical hit.

17Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

22Bite60100%25

Has a 30% chance to make the target flinch.

27Mega Drain40100%15

Drains half the damage inflicted to heal the user.

32Earthquake100100%10

Inflicts regular damage and can hit Dig users.

33Leech Seed90%10

Seeds the target, stealing HP from it every turn.

39Synthesis5

Heals the user by half its max HP. Affected by weather.

45Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

51Giga Drain75100%10

Drains half the damage inflicted to heal the user.

57Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Turtwig ma non da Torterra. Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Body Slam85100%15

Has a 30% chance to paralyze the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Grassy Terrain10

For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.

Growth20

Raises the user's Attack and Special Attack by one stage.

Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Spit Up*100%10

Power is 100 times the amount of energy Stockpiled.

Stockpile20

Stores energy up to three times for use with Spit Up and Swallow.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Swallow10

Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.

Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

Tickle100%20

Lowers the target's Attack and Defense by one stage.

Wide Guard10+3

Prevents any multi-target moves from hitting friendly Pokémon this turn.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Frenzy Plant15090%5

User foregoes its next turn to recharge.

Grass Pledge80100%10

With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

68Giga Impact15090%5

User foregoes its next turn to recharge.

69Rock Polish20

Raises the user's Speed by two stages.

70Flash100%20

Lowers the target's accuracy by one stage.

71Stone Edge10080%5

Has an increased chance for a critical hit.

75Swords Dance20

Raises the user's Attack by two stages.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

96Nature Power20

Uses a move which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Black 2 & White 2
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Wood Hammer120100%15

User receives 1/3 the damage inflicted in recoil.

Tackle40100%35

Inflicts regular damage with no additional effect.

Withdraw40

Raises the user's Defense by one stage.

Absorb20100%25

Drains half the damage inflicted to heal the user.

Razor Leaf5595%25

Has an increased chance for a critical hit.

5Withdraw40

Raises the user's Defense by one stage.

9Absorb20100%25

Drains half the damage inflicted to heal the user.

13Razor Leaf5595%25

Has an increased chance for a critical hit.

17Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

22Bite60100%25

Has a 30% chance to make the target flinch.

27Mega Drain40100%15

Drains half the damage inflicted to heal the user.

32Earthquake100100%10

Inflicts regular damage and can hit Dig users.

33Leech Seed90%10

Seeds the target, stealing HP from it every turn.

39Synthesis5

Heals the user by half its max HP. Affected by weather.

45Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

51Giga Drain75100%10

Drains half the damage inflicted to heal the user.

57Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Turtwig ma non da Torterra. Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Body Slam85100%15

Has a 30% chance to paralyze the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Growth20

Raises the user's Attack and Special Attack by one stage.

Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Spit Up*100%10

Power is 100 times the amount of energy Stockpiled.

Stockpile20

Stores energy up to three times for use with Spit Up and Swallow.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Swallow10

Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.

Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

Tickle100%20

Lowers the target's Attack and Defense by one stage.

Wide Guard10+3

Prevents any multi-target moves from hitting friendly Pokémon this turn.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Block5

Prevents the target from leaving battle.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Frenzy Plant15090%5

User foregoes its next turn to recharge.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Grass Pledge80100%10

With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns.

Iron Head80100%15

Has a 30% chance to make the target flinch.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

68Giga Impact15090%5

User foregoes its next turn to recharge.

69Rock Polish20

Raises the user's Speed by two stages.

70Flash100%20

Lowers the target's accuracy by one stage.

71Stone Edge10080%5

Has an increased chance for a critical hit.

75Swords Dance20

Raises the user's Attack by two stages.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Black & White
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Wood Hammer120100%15

User receives 1/3 the damage inflicted in recoil.

Tackle40100%35

Inflicts regular damage with no additional effect.

Withdraw40

Raises the user's Defense by one stage.

Absorb20100%25

Drains half the damage inflicted to heal the user.

Razor Leaf5595%25

Has an increased chance for a critical hit.

5Withdraw40

Raises the user's Defense by one stage.

9Absorb20100%25

Drains half the damage inflicted to heal the user.

13Razor Leaf5595%25

Has an increased chance for a critical hit.

17Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

22Bite60100%25

Has a 30% chance to make the target flinch.

27Mega Drain40100%15

Drains half the damage inflicted to heal the user.

32Earthquake100100%10

Inflicts regular damage and can hit Dig users.

33Leech Seed90%10

Seeds the target, stealing HP from it every turn.

39Synthesis5

Heals the user by half its max HP. Affected by weather.

45Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

51Giga Drain75100%10

Drains half the damage inflicted to heal the user.

57Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Turtwig ma non da Torterra. Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Body Slam85100%15

Has a 30% chance to paralyze the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Growth20

Raises the user's Attack and Special Attack by one stage.

Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Spit Up*100%10

Power is 100 times the amount of energy Stockpiled.

Stockpile20

Stores energy up to three times for use with Spit Up and Swallow.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Swallow10

Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.

Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

Tickle100%20

Lowers the target's Attack and Defense by one stage.

Wide Guard10+3

Prevents any multi-target moves from hitting friendly Pokémon this turn.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Frenzy Plant15090%5

User foregoes its next turn to recharge.

Grass Pledge80100%10

With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

68Giga Impact15090%5

User foregoes its next turn to recharge.

69Rock Polish20

Raises the user's Speed by two stages.

70Flash100%20

Lowers the target's accuracy by one stage.

71Stone Edge10080%5

Has an increased chance for a critical hit.

75Swords Dance20

Raises the user's Attack by two stages.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version HeartGold & SoulSilver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Wood Hammer120100%15

User receives 1/3 the damage inflicted in recoil.

Tackle40100%35

Inflicts regular damage with no additional effect.

Withdraw40

Raises the user's Defense by one stage.

Absorb20100%25

Drains half the damage inflicted to heal the user.

Razor Leaf5595%25

Has an increased chance for a critical hit.

5Withdraw40

Raises the user's Defense by one stage.

9Absorb20100%25

Drains half the damage inflicted to heal the user.

13Razor Leaf5595%25

Has an increased chance for a critical hit.

17Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

22Bite60100%25

Has a 30% chance to make the target flinch.

27Mega Drain40100%15

Drains half the damage inflicted to heal the user.

32Earthquake100100%10

Inflicts regular damage and can hit Dig users.

33Leech Seed90%10

Seeds the target, stealing HP from it every turn.

39Synthesis5

Heals the user by half its max HP. Affected by weather.

45Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

51Giga Drain75100%10

Drains half the damage inflicted to heal the user.

57Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Turtwig ma non da Torterra. Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Body Slam85100%15

Has a 30% chance to paralyze the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Growth20

Raises the user's Attack and Special Attack by one stage.

Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Spit Up*100%10

Power is 100 times the amount of energy Stockpiled.

Stockpile20

Stores energy up to three times for use with Spit Up and Swallow.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Swallow10

Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles.

Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

Tickle100%20

Lowers the target's Attack and Defense by one stage.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Block5

Prevents the target from leaving battle.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Frenzy Plant15090%5

User foregoes its next turn to recharge.

Headbutt70100%15

Has a 30% chance to make the target flinch.

Iron Head80100%15

Has a 30% chance to make the target flinch.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

69Rock Polish20

Raises the user's Speed by two stages.

70Flash100%20

Lowers the target's accuracy by one stage.

71Stone Edge10080%5

Has an increased chance for a critical hit.

75Swords Dance20

Raises the user's Attack by two stages.

76Stealth Rock20

Causes damage when opposing Pokémon switch in.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H8Rock Climb9085%20

Has a 20% chance to confuse the target.

Pokémon version Platinum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Wood Hammer120100%15

User receives 1/3 the damage inflicted in recoil.

Tackle40100%35

Inflicts regular damage with no additional effect.

Withdraw40

Raises the user's Defense by one stage.

Absorb20100%25

Drains half the damage inflicted to heal the user.

Razor Leaf5595%25

Has an increased chance for a critical hit.

5Withdraw40

Raises the user's Defense by one stage.

9Absorb20100%25

Drains half the damage inflicted to heal the user.

13Razor Leaf5595%25

Has an increased chance for a critical hit.

17Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

22Bite60100%25

Has a 30% chance to make the target flinch.

27Mega Drain40100%15

Drains half the damage inflicted to heal the user.

32Earthquake100100%10

Inflicts regular damage and can hit Dig users.

33Leech Seed90%10

Seeds the target, stealing HP from it every turn.

39Synthesis5

Heals the user by half its max HP. Affected by weather.

45Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

51Giga Drain75100%10

Drains half the damage inflicted to heal the user.

57Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Turtwig ma non da Torterra. Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Body Slam85100%15

Has a 30% chance to paralyze the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Growth20

Raises the user's Attack and Special Attack by one stage.

Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

Tickle100%20

Lowers the target's Attack and Defense by one stage.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Frenzy Plant15090%5

User foregoes its next turn to recharge.

Iron Head80100%15

Has a 30% chance to make the target flinch.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Synthesis5

Heals the user by half its max HP. Affected by weather.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

69Rock Polish20

Raises the user's Speed by two stages.

70Flash100%20

Lowers the target's accuracy by one stage.

71Stone Edge10080%5

Has an increased chance for a critical hit.

75Swords Dance20

Raises the user's Attack by two stages.

76Stealth Rock20

Causes damage when opposing Pokémon switch in.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H8Rock Climb9085%20

Has a 20% chance to confuse the target.

Pokémon version Diamond & Pearl
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Wood Hammer120100%15

User receives 1/3 the damage inflicted in recoil.

Tackle40100%35

Inflicts regular damage with no additional effect.

Withdraw40

Raises the user's Defense by one stage.

Absorb20100%25

Drains half the damage inflicted to heal the user.

Razor Leaf5595%25

Has an increased chance for a critical hit.

5Withdraw40

Raises the user's Defense by one stage.

9Absorb20100%25

Drains half the damage inflicted to heal the user.

13Razor Leaf5595%25

Has an increased chance for a critical hit.

17Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

22Bite60100%25

Has a 30% chance to make the target flinch.

27Mega Drain40100%15

Drains half the damage inflicted to heal the user.

32Earthquake100100%10

Inflicts regular damage and can hit Dig users.

33Leech Seed90%10

Seeds the target, stealing HP from it every turn.

39Synthesis5

Heals the user by half its max HP. Affected by weather.

45Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

51Giga Drain75100%10

Drains half the damage inflicted to heal the user.

57Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Turtwig ma non da Torterra. Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Body Slam85100%15

Has a 30% chance to paralyze the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Growth20

Raises the user's Attack and Special Attack by one stage.

Sand Tomb3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

Tickle100%20

Lowers the target's Attack and Defense by one stage.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Frenzy Plant15090%5

User foregoes its next turn to recharge.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

23Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

69Rock Polish20

Raises the user's Speed by two stages.

70Flash100%20

Lowers the target's accuracy by one stage.

71Stone Edge10080%5

Has an increased chance for a critical hit.

75Swords Dance20

Raises the user's Attack by two stages.

76Stealth Rock20

Causes damage when opposing Pokémon switch in.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H8Rock Climb9085%20

Has a 20% chance to confuse the target.

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