#520 Tranquill

Tranquill

Normal Flying

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Big Pecks

This Pokémon's Defense cannot be lowered by other Pokémon.

This Pokémon can still be passed negative Defense modifiers through Heart Swap or Guard Swap.

Super Luck

This Pokémon's moves have critical hit rates one stage higher than normal.

Abilities nascosta » ottenibile in diversi modi

Rivalry

This Pokémon inflicts 1.25× as much regular damage against Pokémon of the same gender and 0.75× as much regular damage against Pokémon of the opposite gender.

If either Pokémon is genderless, damage is unaffected.

Work in progress ... Essentials
Species Wild Pigeon Pokémon National Pokédex 520 Introduced in 5
Shape Footprint Tranquill Color Gray
Height 0.6 m Weight 15 kg

Breeding & Training
Egg groups Flying Hatch counter 15 Capture rate 120
Base EXP 125 Growth rate 1.059.860 Base happiness 70
Gender
50%
50%

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Tranquill: linea evolutiva

Baby Base Fase 1 Fase 2
Pidove TranquillLevel up, starting at level 21 UnfezantLevel up, starting at level 32

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Tranquill: dove catturarlo

Black 2
Walking in tall grass or a cave
  • Dragonspiral Tower, entrance
  • Dragonspiral Tower, outside
  • Route 12
  • Route 3
  • Route 6
  • Route 7
  • Victory Road, unknown area 73
  • Victory Road, unknown area 79
Walking in dark grass
  • Dragonspiral Tower, outside
  • Route 12
  • Route 3
  • Route 6
  • Route 7
  • Victory Road, unknown area 73
  • Victory Road, unknown area 79
White 2
Walking in tall grass or a cave
  • Dragonspiral Tower, entrance
  • Dragonspiral Tower, outside
  • Route 12
  • Route 3
  • Route 6
  • Route 7
  • Victory Road, unknown area 73
  • Victory Road, unknown area 79
Walking in dark grass
  • Dragonspiral Tower, outside
  • Route 12
  • Route 3
  • Route 6
  • Route 7
  • Victory Road, unknown area 73
  • Victory Road, unknown area 79
Black
Walking in tall grass or a cave
  • Dragonspiral Tower, entrance
  • Dragonspiral Tower, outside
  • Lostlorn Forest
  • Route 12
  • Route 6
  • Route 7
Walking in dark grass
  • Dragonspiral Tower, outside
  • Lostlorn Forest
  • Pinwheel Forest, inside
  • Route 12
  • Route 6
  • Route 7
White
Walking in tall grass or a cave
  • Dragonspiral Tower, entrance
  • Dragonspiral Tower, outside
  • Lostlorn Forest
  • Route 12
  • Route 6
  • Route 7
Walking in dark grass
  • Dragonspiral Tower, outside
  • Lostlorn Forest
  • Pinwheel Forest, inside
  • Route 12
  • Route 6
  • Route 7

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Tranquill: comments


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Tranquill: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Alpha Sapphire
Dovunque si trovi, è sempre in grado di ritrovare il suo nido. Allo stesso modo, non perde mai di vista il suo Allenatore.
Omega Ruby
Si dice che nel cuore della foresta in cui vive Tranquill si trovi un paese che non conosce conflitti.
Y
Dovunque si trovi, è sempre in grado di ritrovare il suo nido. Allo stesso modo, non perde mai di vista il suo Allenatore.
X
Si dice che nel cuore della foresta in cui vive Tranquill si trovi un paese che non conosce conflitti.
Black 2, White 2
Dovunque si trovi, è sempre in grado di ritrovare il suo nido. Allo stesso modo, non perde mai di vista il suo Allenatore.
Black
Per quanto lontano si trovi, è sempre in grado di ritornare dal suo Allenatore.
White
Si dice che nel cuore della foresta in cui vive Tranquill si trovi un paese che non conosce conflitti.

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Tranquill: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
62
44 328
Attacco
77 (2)
51.5 253
Difesa
62
39.1 223
Attacco Speciale
50
27.2 199
Difesa Speciale
42
12.6 183
Velocità
65
47.8 229
Media
59
30.9

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Tranquill: verso

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Tranquill: Pokémon compatibili

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Tranquill: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

Growl100%40

Lowers the target's Attack by one stage.

Leer100%30

Lowers the target's Defense by one stage.

Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

4Growl100%40

Lowers the target's Attack by one stage.

8Leer100%30

Lowers the target's Defense by one stage.

11Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

15Air Cutter6095%25

Has an increased chance for a critical hit.

18Roost10

Heals the user by half its max HP.

23Detect5+4

Prevents any moves from hitting the user this turn.

27Taunt100%20

For the next few turns, the target can only use damaging moves.

32Air Slash7595%15

Has a 30% chance to make the target flinch.

36Razor Wind80100%10

Requires a turn to charge before attacking.

41Feather Dance100%15

Lowers the target's Attack by two stages.

45Swagger85%15

Raises the target's Attack by two stages and confuses the target.

50Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

54Tailwind15

For three turns, friendly Pokémon have doubled Speed.

59Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Pidove ma non da Tranquill. Appears on a newly-hatched Pokémon, if the father had the same move.
Bestow15

Gives the user's held item to the target.

Hypnosis60%20

Puts the target to sleep.

Lucky Chant30

Prevents the target from scoring critical hits for five turns.

Morning Sun5

Heals the user by half its max HP. Affected by weather.

Night Slash70100%15

Has an increased chance for a critical hit.

Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Wish10

User will recover half its max HP at the end of the next turn.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Heat Wave9590%10

Has a 10% chance to burn the target.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Work Up30

Raises the user's Attack and Special Attack by one stage each.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

76Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

Growl100%40

Lowers the target's Attack by one stage.

Leer100%30

Lowers the target's Defense by one stage.

Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

4Growl100%40

Lowers the target's Attack by one stage.

8Leer100%30

Lowers the target's Defense by one stage.

11Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

15Air Cutter6095%25

Has an increased chance for a critical hit.

18Roost10

Heals the user by half its max HP.

23Detect5+4

Prevents any moves from hitting the user this turn.

27Taunt100%20

For the next few turns, the target can only use damaging moves.

32Air Slash7595%15

Has a 30% chance to make the target flinch.

36Razor Wind80100%10

Requires a turn to charge before attacking.

41Feather Dance100%15

Lowers the target's Attack by two stages.

45Swagger85%15

Raises the target's Attack by two stages and confuses the target.

50Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

54Tailwind15

For three turns, friendly Pokémon have doubled Speed.

59Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Pidove ma non da Tranquill. Appears on a newly-hatched Pokémon, if the father had the same move.
Bestow15

Gives the user's held item to the target.

Hypnosis60%20

Puts the target to sleep.

Lucky Chant30

Prevents the target from scoring critical hits for five turns.

Morning Sun5

Heals the user by half its max HP. Affected by weather.

Night Slash70100%15

Has an increased chance for a critical hit.

Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Wish10

User will recover half its max HP at the end of the next turn.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Work Up30

Raises the user's Attack and Special Attack by one stage each.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

76Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

Growl100%40

Lowers the target's Attack by one stage.

Leer100%30

Lowers the target's Defense by one stage.

Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

4Growl100%40

Lowers the target's Attack by one stage.

8Leer100%30

Lowers the target's Defense by one stage.

11Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

15Air Cutter6095%25

Has an increased chance for a critical hit.

18Roost10

Heals the user by half its max HP.

23Detect5+4

Prevents any moves from hitting the user this turn.

27Taunt100%20

For the next few turns, the target can only use damaging moves.

32Air Slash7595%15

Has a 30% chance to make the target flinch.

36Razor Wind80100%10

Requires a turn to charge before attacking.

41Feather Dance100%15

Lowers the target's Attack by two stages.

45Swagger85%15

Raises the target's Attack by two stages and confuses the target.

50Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

54Tailwind15

For three turns, friendly Pokémon have doubled Speed.

59Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Pidove ma non da Tranquill. Appears on a newly-hatched Pokémon, if the father had the same move.
Bestow15

Gives the user's held item to the target.

Hypnosis60%20

Puts the target to sleep.

Lucky Chant30

Prevents the target from scoring critical hits for five turns.

Morning Sun5

Heals the user by half its max HP. Affected by weather.

Night Slash70100%15

Has an increased chance for a critical hit.

Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Wish10

User will recover half its max HP at the end of the next turn.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Heat Wave9590%10

Has a 10% chance to burn the target.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

Growl100%40

Lowers the target's Attack by one stage.

Leer100%30

Lowers the target's Defense by one stage.

Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

4Growl100%40

Lowers the target's Attack by one stage.

8Leer100%30

Lowers the target's Defense by one stage.

11Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

15Air Cutter6095%25

Has an increased chance for a critical hit.

18Roost10

Heals the user by half its max HP.

23Detect5+4

Prevents any moves from hitting the user this turn.

27Taunt100%20

For the next few turns, the target can only use damaging moves.

32Air Slash7595%15

Has a 30% chance to make the target flinch.

36Razor Wind80100%10

Requires a turn to charge before attacking.

41Feather Dance100%15

Lowers the target's Attack by two stages.

45Swagger85%15

Raises the target's Attack by two stages and confuses the target.

50Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

54Tailwind15

For three turns, friendly Pokémon have doubled Speed.

59Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Pidove ma non da Tranquill. Appears on a newly-hatched Pokémon, if the father had the same move.
Bestow15

Gives the user's held item to the target.

Hypnosis60%20

Puts the target to sleep.

Lucky Chant30

Prevents the target from scoring critical hits for five turns.

Morning Sun5

Heals the user by half its max HP. Affected by weather.

Night Slash70100%15

Has an increased chance for a critical hit.

Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Wish10

User will recover half its max HP at the end of the next turn.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Black 2 & White 2
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

Growl100%40

Lowers the target's Attack by one stage.

Leer100%30

Lowers the target's Defense by one stage.

Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

4Growl100%40

Lowers the target's Attack by one stage.

8Leer100%30

Lowers the target's Defense by one stage.

11Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

15Air Cutter6095%25

Has an increased chance for a critical hit.

18Roost10

Heals the user by half its max HP.

23Detect5+4

Prevents any moves from hitting the user this turn.

27Taunt100%20

For the next few turns, the target can only use damaging moves.

32Air Slash7595%15

Has a 30% chance to make the target flinch.

36Razor Wind80100%10

Requires a turn to charge before attacking.

41Feather Dance100%15

Lowers the target's Attack by two stages.

45Swagger85%15

Raises the target's Attack by two stages and confuses the target.

50Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

54Tailwind15

For three turns, friendly Pokémon have doubled Speed.

59Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Pidove ma non da Tranquill. Appears on a newly-hatched Pokémon, if the father had the same move.
Bestow15

Gives the user's held item to the target.

Hypnosis60%20

Puts the target to sleep.

Lucky Chant30

Prevents the target from scoring critical hits for five turns.

Morning Sun5

Heals the user by half its max HP. Affected by weather.

Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Wish10

User will recover half its max HP at the end of the next turn.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Heat Wave9590%10

Has a 10% chance to burn the target.

Roost10

Heals the user by half its max HP.

Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

83Work Up30

Raises the user's Attack and Special Attack by one stage each.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Pluck60100%20

If target has a berry, inflicts double damage and uses the berry.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Black & White
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

Growl100%40

Lowers the target's Attack by one stage.

Leer100%30

Lowers the target's Defense by one stage.

Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

4Growl100%40

Lowers the target's Attack by one stage.

8Leer100%30

Lowers the target's Defense by one stage.

11Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

15Air Cutter6095%25

Has an increased chance for a critical hit.

18Roost10

Heals the user by half its max HP.

23Detect5+4

Prevents any moves from hitting the user this turn.

27Taunt100%20

For the next few turns, the target can only use damaging moves.

32Air Slash7595%15

Has a 30% chance to make the target flinch.

36Razor Wind80100%10

Requires a turn to charge before attacking.

41Feather Dance100%15

Lowers the target's Attack by two stages.

45Swagger85%15

Raises the target's Attack by two stages and confuses the target.

50Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

54Tailwind15

For three turns, friendly Pokémon have doubled Speed.

59Sky Attack14090%5

User charges for one turn before attacking. Has a 30% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Pidove ma non da Tranquill. Appears on a newly-hatched Pokémon, if the father had the same move.
Bestow15

Gives the user's held item to the target.

Hypnosis60%20

Puts the target to sleep.

Lucky Chant30

Prevents the target from scoring critical hits for five turns.

Morning Sun5

Heals the user by half its max HP. Affected by weather.

Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

Uproar90100%10

Forced to use this move for several turns. Pokémon cannot fall asleep in that time.

Wish10

User will recover half its max HP at the end of the next turn.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

83Work Up30

Raises the user's Attack and Special Attack by one stage each.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Pluck60100%20

If target has a berry, inflicts double damage and uses the berry.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

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