This Pokémon's Defense cannot be lowered by other Pokémon.
This Pokémon can still be passed negative Defense modifiers through Heart Swap or Guard Swap.
This Pokémon's moves have critical hit rates one stage higher than normal.
This Pokémon inflicts 1.25× as much regular damage against Pokémon of the same gender and 0.75× as much regular damage against Pokémon of the opposite gender.
If either Pokémon is genderless, damage is unaffected.
Work in progress ... Essentials | ||||||
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Species | Wild Pigeon Pokémon | National Pokédex | 520 | Introduced in | 5 | |
Shape | Footprint | Color | Gray | |||
Height | 0.6 m | Weight | 15 kg |
Breeding & Training | ||||||
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Egg groups | Flying | Hatch counter | 15 | Capture rate | 120 | |
Base EXP | 125 | Growth rate | 1.059.860 | Base happiness | 70 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
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Pidove | TranquillLevel up, starting at level 21 | UnfezantLevel up, starting at level 32 |
Quick Sprite |
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Global Link Artwork |
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Flavor Text | |
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Alpha Sapphire Dovunque si trovi, è sempre in grado di ritrovare il suo nido. Allo stesso modo, non perde mai di vista il suo Allenatore. |
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Omega Ruby Si dice che nel cuore della foresta in cui vive Tranquill si trovi un paese che non conosce conflitti. |
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Y Dovunque si trovi, è sempre in grado di ritrovare il suo nido. Allo stesso modo, non perde mai di vista il suo Allenatore. |
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X Si dice che nel cuore della foresta in cui vive Tranquill si trovi un paese che non conosce conflitti. |
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Black 2, White 2 Dovunque si trovi, è sempre in grado di ritrovare il suo nido. Allo stesso modo, non perde mai di vista il suo Allenatore. |
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Black Per quanto lontano si trovi, è sempre in grado di ritornare dal suo Allenatore. |
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White Si dice che nel cuore della foresta in cui vive Tranquill si trovi un paese che non conosce conflitti. |
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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Stat | Base | Rank | IV | EPs | Value | |
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Punti Salute | 44 | 328 | ||||
Attacco | 51.5 | 253 | ||||
Difesa | 39.1 | 223 | ||||
Attacco Speciale | 27.2 | 199 | ||||
Difesa Speciale | 12.6 | 183 | ||||
Velocità | 47.8 | 229 | ||||
Media | 30.9 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
---|---|---|---|---|---|---|---|---|
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Gust | 40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. | |||
— | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |||
— | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
— | Quick Attack | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
4 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |||
8 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
11 | Quick Attack | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
15 | Air Cutter | 60 | 95% | 25 | Has an increased chance for a critical hit. | |||
18 | Roost | — | — | 10 | Heals the user by half its max HP. | |||
23 | Detect | — | — | 5 | +4 | Prevents any moves from hitting the user this turn. | ||
27 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |||
32 | Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |||
36 | Razor Wind | 80 | 100% | 10 | Requires a turn to charge before attacking. | |||
41 | Feather Dance | — | 100% | 15 | Lowers the target's Attack by two stages. | |||
45 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
50 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
54 | Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |||
59 | Sky Attack | 140 | 90% | 5 | User charges for one turn before attacking. Has a 30% chance to make the target flinch. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Pidove ma non da Tranquill. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Bestow | — | — | 15 | Gives the user's held item to the target. | ||||
Hypnosis | — | 60% | 20 | Puts the target to sleep. | ||||
Lucky Chant | — | — | 30 | Prevents the target from scoring critical hits for five turns. | ||||
Morning Sun | — | — | 5 | Heals the user by half its max HP. Affected by weather. | ||||
Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | ||||
Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | ||||
Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | ||||
Wish | — | — | 10 | User will recover half its max HP at the end of the next turn. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Defog | — | — | 15 | Lowers the target's evasion by one stage. Removes field effects from the enemy field. | |||
— | Heat Wave | 95 | 90% | 10 | Has a 10% chance to burn the target. | |||
— | Sky Attack | 140 | 90% | 5 | User charges for one turn before attacking. Has a 30% chance to make the target flinch. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |||
— | Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
01 | Work Up | — | — | 30 | Raises the user's Attack and Special Attack by one stage each. | |||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
12 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
19 | Roost | — | — | 10 | Heals the user by half its max HP. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
49 | Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |||
51 | Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | |||
76 | Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
89 | U-turn | 70 | 100% | 20 | User must switch out after attacking. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. | |||
H2 | Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |||
Pokémon version Sun & Moon | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Gust | 40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. | |||
— | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |||
— | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
— | Quick Attack | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
4 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |||
8 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
11 | Quick Attack | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
15 | Air Cutter | 60 | 95% | 25 | Has an increased chance for a critical hit. | |||
18 | Roost | — | — | 10 | Heals the user by half its max HP. | |||
23 | Detect | — | — | 5 | +4 | Prevents any moves from hitting the user this turn. | ||
27 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |||
32 | Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |||
36 | Razor Wind | 80 | 100% | 10 | Requires a turn to charge before attacking. | |||
41 | Feather Dance | — | 100% | 15 | Lowers the target's Attack by two stages. | |||
45 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
50 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
54 | Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |||
59 | Sky Attack | 140 | 90% | 5 | User charges for one turn before attacking. Has a 30% chance to make the target flinch. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Pidove ma non da Tranquill. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Bestow | — | — | 15 | Gives the user's held item to the target. | ||||
Hypnosis | — | 60% | 20 | Puts the target to sleep. | ||||
Lucky Chant | — | — | 30 | Prevents the target from scoring critical hits for five turns. | ||||
Morning Sun | — | — | 5 | Heals the user by half its max HP. Affected by weather. | ||||
Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | ||||
Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | ||||
Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | ||||
Wish | — | — | 10 | User will recover half its max HP at the end of the next turn. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
01 | Work Up | — | — | 30 | Raises the user's Attack and Special Attack by one stage each. | |||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
12 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
19 | Roost | — | — | 10 | Heals the user by half its max HP. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
49 | Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |||
51 | Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | |||
76 | Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
89 | U-turn | 70 | 100% | 20 | User must switch out after attacking. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. | |||
H2 | Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |||
Pokémon version Omega Ruby & Alpha Sapphire | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Gust | 40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. | |||
— | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |||
— | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
— | Quick Attack | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
4 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |||
8 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
11 | Quick Attack | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
15 | Air Cutter | 60 | 95% | 25 | Has an increased chance for a critical hit. | |||
18 | Roost | — | — | 10 | Heals the user by half its max HP. | |||
23 | Detect | — | — | 5 | +4 | Prevents any moves from hitting the user this turn. | ||
27 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |||
32 | Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |||
36 | Razor Wind | 80 | 100% | 10 | Requires a turn to charge before attacking. | |||
41 | Feather Dance | — | 100% | 15 | Lowers the target's Attack by two stages. | |||
45 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
50 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
54 | Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |||
59 | Sky Attack | 140 | 90% | 5 | User charges for one turn before attacking. Has a 30% chance to make the target flinch. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Pidove ma non da Tranquill. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Bestow | — | — | 15 | Gives the user's held item to the target. | ||||
Hypnosis | — | 60% | 20 | Puts the target to sleep. | ||||
Lucky Chant | — | — | 30 | Prevents the target from scoring critical hits for five turns. | ||||
Morning Sun | — | — | 5 | Heals the user by half its max HP. Affected by weather. | ||||
Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | ||||
Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | ||||
Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | ||||
Wish | — | — | 10 | User will recover half its max HP at the end of the next turn. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Heat Wave | 95 | 90% | 10 | Has a 10% chance to burn the target. | |||
— | Sky Attack | 140 | 90% | 5 | User charges for one turn before attacking. Has a 30% chance to make the target flinch. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |||
— | Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
12 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
19 | Roost | — | — | 10 | Heals the user by half its max HP. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
49 | Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |||
51 | Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
89 | U-turn | 70 | 100% | 20 | User must switch out after attacking. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
94 | Secret Power | 70 | 100% | 20 | Has a 30% chance to inflict a status effect which depends upon the terrain. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. | |||
H2 | Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |||
Pokémon version X & Y | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Gust | 40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. | |||
— | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |||
— | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
— | Quick Attack | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
4 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |||
8 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
11 | Quick Attack | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
15 | Air Cutter | 60 | 95% | 25 | Has an increased chance for a critical hit. | |||
18 | Roost | — | — | 10 | Heals the user by half its max HP. | |||
23 | Detect | — | — | 5 | +4 | Prevents any moves from hitting the user this turn. | ||
27 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |||
32 | Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |||
36 | Razor Wind | 80 | 100% | 10 | Requires a turn to charge before attacking. | |||
41 | Feather Dance | — | 100% | 15 | Lowers the target's Attack by two stages. | |||
45 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
50 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
54 | Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |||
59 | Sky Attack | 140 | 90% | 5 | User charges for one turn before attacking. Has a 30% chance to make the target flinch. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Pidove ma non da Tranquill. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Bestow | — | — | 15 | Gives the user's held item to the target. | ||||
Hypnosis | — | 60% | 20 | Puts the target to sleep. | ||||
Lucky Chant | — | — | 30 | Prevents the target from scoring critical hits for five turns. | ||||
Morning Sun | — | — | 5 | Heals the user by half its max HP. Affected by weather. | ||||
Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | ||||
Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | ||||
Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | ||||
Wish | — | — | 10 | User will recover half its max HP at the end of the next turn. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
12 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
19 | Roost | — | — | 10 | Heals the user by half its max HP. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
49 | Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |||
51 | Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
89 | U-turn | 70 | 100% | 20 | User must switch out after attacking. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. | |||
H2 | Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |||
Pokémon version Black 2 & White 2 | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Gust | 40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. | |||
— | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |||
— | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
— | Quick Attack | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
4 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |||
8 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
11 | Quick Attack | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
15 | Air Cutter | 60 | 95% | 25 | Has an increased chance for a critical hit. | |||
18 | Roost | — | — | 10 | Heals the user by half its max HP. | |||
23 | Detect | — | — | 5 | +4 | Prevents any moves from hitting the user this turn. | ||
27 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |||
32 | Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |||
36 | Razor Wind | 80 | 100% | 10 | Requires a turn to charge before attacking. | |||
41 | Feather Dance | — | 100% | 15 | Lowers the target's Attack by two stages. | |||
45 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
50 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
54 | Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |||
59 | Sky Attack | 140 | 90% | 5 | User charges for one turn before attacking. Has a 30% chance to make the target flinch. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Pidove ma non da Tranquill. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Bestow | — | — | 15 | Gives the user's held item to the target. | ||||
Hypnosis | — | 60% | 20 | Puts the target to sleep. | ||||
Lucky Chant | — | — | 30 | Prevents the target from scoring critical hits for five turns. | ||||
Morning Sun | — | — | 5 | Heals the user by half its max HP. Affected by weather. | ||||
Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | ||||
Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | ||||
Wish | — | — | 10 | User will recover half its max HP at the end of the next turn. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Heat Wave | 95 | 90% | 10 | Has a 10% chance to burn the target. | |||
— | Roost | — | — | 10 | Heals the user by half its max HP. | |||
— | Sky Attack | 140 | 90% | 5 | User charges for one turn before attacking. Has a 30% chance to make the target flinch. | |||
— | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |||
— | Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
12 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
49 | Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |||
83 | Work Up | — | — | 30 | Raises the user's Attack and Special Attack by one stage each. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Pluck | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |||
89 | U-turn | 70 | 100% | 20 | User must switch out after attacking. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
H2 | Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. | |||
Pokémon version Black & White | ||||||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Gust | 40 | 100% | 35 | Inflicts regular damage and can hit Pokémon in the air. | |||
— | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |||
— | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
— | Quick Attack | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
4 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |||
8 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
11 | Quick Attack | 40 | 100% | 30 | +1 | Inflicts regular damage with no additional effect. | ||
15 | Air Cutter | 60 | 95% | 25 | Has an increased chance for a critical hit. | |||
18 | Roost | — | — | 10 | Heals the user by half its max HP. | |||
23 | Detect | — | — | 5 | +4 | Prevents any moves from hitting the user this turn. | ||
27 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |||
32 | Air Slash | 75 | 95% | 15 | Has a 30% chance to make the target flinch. | |||
36 | Razor Wind | 80 | 100% | 10 | Requires a turn to charge before attacking. | |||
41 | Feather Dance | — | 100% | 15 | Lowers the target's Attack by two stages. | |||
45 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
50 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
54 | Tailwind | — | — | 15 | For three turns, friendly Pokémon have doubled Speed. | |||
59 | Sky Attack | 140 | 90% | 5 | User charges for one turn before attacking. Has a 30% chance to make the target flinch. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Pidove ma non da Tranquill. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Bestow | — | — | 15 | Gives the user's held item to the target. | ||||
Hypnosis | — | 60% | 20 | Puts the target to sleep. | ||||
Lucky Chant | — | — | 30 | Prevents the target from scoring critical hits for five turns. | ||||
Morning Sun | — | — | 5 | Heals the user by half its max HP. Affected by weather. | ||||
Steel Wing | 70 | 90% | 25 | Has a 10% chance to raise the user's Defense by one stage. | ||||
Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | ||||
Wish | — | — | 10 | User will recover half its max HP at the end of the next turn. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
12 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
49 | Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |||
83 | Work Up | — | — | 30 | Raises the user's Attack and Special Attack by one stage each. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Pluck | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |||
89 | U-turn | 70 | 100% | 20 | User must switch out after attacking. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
H2 | Fly | 90 | 95% | 15 | User flies high into the air, dodging all attacks, and hits next turn. |