#357 Tropius

Tropius

Grass Flying

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Chlorophyll

This Pokémon's Speed is doubled during strong sunlight.

This bonus does not count as a stat modifier.

Solar Power

During strong sunlight, this Pokémon has 1.5× its Special Attack but takes 1/8 of its maximum HP in damage after each turn.

Abilities nascosta » ottenibile in diversi modi

Harvest

After each turn, if the last item this Pokémon consumed was a Berry and it is not currently holding an item, it has a 50% chance of regaining that Berry, or a 100% chance during strong sunlight.

Work in progress ... Essentials
Species Fruit Pokémon National Pokédex 357 Introduced in 3
Shape Footprint Tropius Color Green
Height 2 m Weight 100 kg

Breeding & Training
Egg groups Monster; Grass Hatch counter 25 Capture rate 200
Base EXP 161 Growth rate 1.250.000 Base happiness 70
Gender
50%
50%

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Tropius: linea evolutiva

Baby Base Fase 1 Fase 2
Tropius

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Tropius: dove catturarlo

Black 2
Walking in tall grass or a cave
  • Route 18
Walking in dark grass
  • Route 18
White 2
Walking in tall grass or a cave
  • Route 18
Walking in dark grass
  • Route 18
Black
Walking in tall grass or a cave
  • Route 14
Walking in dark grass
  • Route 14
White
Walking in tall grass or a cave
  • Route 14
Walking in dark grass
  • Route 14
Platinum
Walking in tall grass or a cave
  • Great Marsh, Area 1
  • Great Marsh, Area 2
Emerald
Walking in tall grass or a cave
  • Route 119
Ruby
Walking in tall grass or a cave
  • Route 119
Sapphire
Walking in tall grass or a cave
  • Route 119

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Tropius: comments


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Tropius: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Alpha Sapphire
I bambini dei tropici meridionali fanno merenda coi frutti che crescono a grappoli attorno al collo di Tropius. Questo Pokémon vola agitando le foglie sulla schiena come se fossero ali.
Omega Ruby
Tutti i bambini conoscono i grappoli di frutti penzolanti attorno al collo di Tropius. Anche il Pokémon stesso ne mangia in continuazione. Pare che il suo amore per la frutta sia all’origine del fatto che egli stesso la produca.
Y
Due volte l’anno il suo collare produce dei frutti dolci e squisiti, molto amati dai bambini dei tropici.
X
Vola sbattendo delle grandi ali a forma di foglia e distribuisce ai bambini i deliziosi frutti che gli crescono sul collo.
Black 2, White 2
Vola sbattendo delle grandi ali a forma di foglia e distribuisce ai bambini i deliziosi frutti che gli crescono sul collo.
Black, White
Poiché era solito mangiare frutti deliziosi, questi hanno cominciato a crescergli attorno al collo.
HeartGold, SoulSilver
Due volte l’anno il suo collare produce dei frutti dolci e squisiti, molto amati dai bambini dei tropici.
Platinum
Poiché era solito mangiare frutti deliziosi, questi hanno cominciato a crescergli attorno al collo.
Diamond, Pearl
Poiché mangiava sempre i suoi frutti preferiti, questi hanno cominciato a crescergli attorno al collo.
FireRed, LeafGreen
Vive in giungle tropicali. Due volte all’anno gli crescono frutti deliziosi intorno al collo.
Emerald
TROPIUS vola agitando le sue grandi foglie come ali. Frutti deliziosi gli crescono attorno al collo e da esso, in primavera, il POKéMON sparge il polline.
Sapphire
I bambini dei tropici meridionali fanno merenda coi frutti che crescono a grappoli attorno al collo di TROPIUS. Questo POKéMON vola agitando le foglie sulla schiena come se fossero ali.
Ruby
Tutti i bambini conoscono i grappoli di frutti penzolanti attorno al collo di TROPIUS. Anche il POKéMON stesso ne mangia in continuazione. Pare che il suo amore per la frutta sia dovuto al fatto che egli stesso la produca.

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Tropius: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
99 (2)
88.4 402
Attacco
68
39.7 235
Difesa
83
66.4 265
Attacco Speciale
72
56.5 243
Difesa Speciale
87
72.3 273
Velocità
51
32.4 201
Media
76
51.9

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Tropius: verso

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Tropius: Pokémon compatibili

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Tropius: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Leer100%30

Lowers the target's Defense by one stage.

Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

Growth20

Raises the user's Attack and Special Attack by one stage.

Razor Leaf5595%25

Has an increased chance for a critical hit.

6Sweet Scent100%20

Lowers the target's evasion by one stage.

10Stomp65100%20

Has a 30% chance to make the target flinch.

16Magical Leaf6020

Never misses.

21Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

26Leaf Tornado6590%10

Has a 50% chance to lower the target's accuracy by one stage.

30Natural Gift*100%15

Power and type depend on the held berry.

36Air Slash7595%15

Has a 30% chance to make the target flinch.

41Body Slam85100%15

Has a 30% chance to paralyze the target.

46Bestow15

Gives the user's held item to the target.

50Synthesis5

Heals the user by half its max HP. Affected by weather.

56Solar Beam120100%10

Requires a turn to charge before attacking.

61Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Bullet Seed25100%30

Hits 2-5 times in one turn.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Dragon Dance20

Raises the user's Attack and Speed by one stage.

Dragon Hammer90100%15

Inflicts regular damage with no additional effect.

Headbutt70100%15

Has a 30% chance to make the target flinch.

Leaf Blade90100%15

Has an increased chance for a critical hit.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Natural Gift*100%15

Power and type depend on the held berry.

Nature Power20

Uses a move which depends upon the terrain.

Razor Wind80100%10

Requires a turn to charge before attacking.

Slam8075%20

Inflicts regular damage with no additional effect.

Synthesis5

Heals the user by half its max HP. Affected by weather.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Stomping Tantrum75100%10

Has double power if the user's last move failed.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Roost10

Heals the user by half its max HP.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

59Brutal Swing60100%20

Inflicts regular damage with no additional effect.

68Giga Impact15090%5

User foregoes its next turn to recharge.

75Swords Dance20

Raises the user's Attack by two stages.

76Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

96Nature Power20

Uses a move which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Leer100%30

Lowers the target's Defense by one stage.

Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

Growth20

Raises the user's Attack and Special Attack by one stage.

Razor Leaf5595%25

Has an increased chance for a critical hit.

6Sweet Scent100%20

Lowers the target's evasion by one stage.

10Stomp65100%20

Has a 30% chance to make the target flinch.

16Magical Leaf6020

Never misses.

21Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

26Leaf Tornado6590%10

Has a 50% chance to lower the target's accuracy by one stage.

30Natural Gift*100%15

Power and type depend on the held berry.

36Air Slash7595%15

Has a 30% chance to make the target flinch.

41Body Slam85100%15

Has a 30% chance to paralyze the target.

46Bestow15

Gives the user's held item to the target.

50Synthesis5

Heals the user by half its max HP. Affected by weather.

56Solar Beam120100%10

Requires a turn to charge before attacking.

61Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Bullet Seed25100%30

Hits 2-5 times in one turn.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Dragon Dance20

Raises the user's Attack and Speed by one stage.

Headbutt70100%15

Has a 30% chance to make the target flinch.

Leaf Blade90100%15

Has an increased chance for a critical hit.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Natural Gift*100%15

Power and type depend on the held berry.

Nature Power20

Uses a move which depends upon the terrain.

Razor Wind80100%10

Requires a turn to charge before attacking.

Slam8075%20

Inflicts regular damage with no additional effect.

Synthesis5

Heals the user by half its max HP. Affected by weather.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Roost10

Heals the user by half its max HP.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

59Brutal Swing60100%20

Inflicts regular damage with no additional effect.

68Giga Impact15090%5

User foregoes its next turn to recharge.

75Swords Dance20

Raises the user's Attack by two stages.

76Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

96Nature Power20

Uses a move which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Leer100%30

Lowers the target's Defense by one stage.

Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

Growth20

Raises the user's Attack and Special Attack by one stage.

Razor Leaf5595%25

Has an increased chance for a critical hit.

6Sweet Scent100%20

Lowers the target's evasion by one stage.

10Stomp65100%20

Has a 30% chance to make the target flinch.

16Magical Leaf6020

Never misses.

21Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

26Leaf Tornado6590%10

Has a 50% chance to lower the target's accuracy by one stage.

30Natural Gift*100%15

Power and type depend on the held berry.

36Air Slash7595%15

Has a 30% chance to make the target flinch.

41Body Slam85100%15

Has a 30% chance to paralyze the target.

46Bestow15

Gives the user's held item to the target.

50Synthesis5

Heals the user by half its max HP. Affected by weather.

56Solar Beam120100%10

Requires a turn to charge before attacking.

61Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Bullet Seed25100%30

Hits 2-5 times in one turn.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Dragon Dance20

Raises the user's Attack and Speed by one stage.

Headbutt70100%15

Has a 30% chance to make the target flinch.

Leaf Blade90100%15

Has an increased chance for a critical hit.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Natural Gift*100%15

Power and type depend on the held berry.

Nature Power20

Uses a move which depends upon the terrain.

Razor Wind80100%10

Requires a turn to charge before attacking.

Slam8075%20

Inflicts regular damage with no additional effect.

Synthesis5

Heals the user by half its max HP. Affected by weather.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Roost10

Heals the user by half its max HP.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

96Nature Power20

Uses a move which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Bestow15

Gives the user's held item to the target.

Natural Gift*100%15

Power and type depend on the held berry.

Leer100%30

Lowers the target's Defense by one stage.

Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

7Growth20

Raises the user's Attack and Special Attack by one stage.

11Razor Leaf5595%25

Has an increased chance for a critical hit.

17Stomp65100%20

Has a 30% chance to make the target flinch.

21Sweet Scent100%20

Lowers the target's evasion by one stage.

27Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

31Magical Leaf6020

Never misses.

37Body Slam85100%15

Has a 30% chance to paralyze the target.

41Synthesis5

Heals the user by half its max HP. Affected by weather.

47Leaf Tornado6590%10

Has a 50% chance to lower the target's accuracy by one stage.

50Air Slash7595%15

Has a 30% chance to make the target flinch.

57Bestow15

Gives the user's held item to the target.

61Solar Beam120100%10

Requires a turn to charge before attacking.

67Natural Gift*100%15

Power and type depend on the held berry.

71Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Bullet Seed25100%30

Hits 2-5 times in one turn.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Dragon Dance20

Raises the user's Attack and Speed by one stage.

Headbutt70100%15

Has a 30% chance to make the target flinch.

Leaf Blade90100%15

Has an increased chance for a critical hit.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Natural Gift*100%15

Power and type depend on the held berry.

Nature Power20

Uses a move which depends upon the terrain.

Razor Wind80100%10

Requires a turn to charge before attacking.

Slam8075%20

Inflicts regular damage with no additional effect.

Synthesis5

Heals the user by half its max HP. Affected by weather.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Roost10

Heals the user by half its max HP.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

51Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

96Nature Power20

Uses a move which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Black 2 & White 2
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

7Growth20

Raises the user's Attack and Special Attack by one stage.

11Razor Leaf5595%25

Has an increased chance for a critical hit.

17Stomp65100%20

Has a 30% chance to make the target flinch.

21Sweet Scent100%20

Lowers the target's evasion by one stage.

27Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

31Magical Leaf6020

Never misses.

37Body Slam85100%15

Has a 30% chance to paralyze the target.

41Synthesis5

Heals the user by half its max HP. Affected by weather.

47Leaf Tornado6590%10

Has a 50% chance to lower the target's accuracy by one stage.

51Air Slash7595%15

Has a 30% chance to make the target flinch.

57Bestow15

Gives the user's held item to the target.

61Solar Beam120100%10

Requires a turn to charge before attacking.

67Natural Gift*100%15

Power and type depend on the held berry.

71Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Bullet Seed25100%30

Hits 2-5 times in one turn.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Dragon Dance20

Raises the user's Attack and Speed by one stage.

Headbutt70100%15

Has a 30% chance to make the target flinch.

Leaf Blade90100%15

Has an increased chance for a critical hit.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Natural Gift*100%15

Power and type depend on the held berry.

Nature Power20

Uses a move which depends upon the terrain.

Razor Wind80100%10

Requires a turn to charge before attacking.

Slam8075%20

Inflicts regular damage with no additional effect.

Synthesis5

Heals the user by half its max HP. Affected by weather.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

Roost10

Heals the user by half its max HP.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Black & White
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

7Growth20

Raises the user's Attack and Special Attack by one stage.

11Razor Leaf5595%25

Has an increased chance for a critical hit.

17Stomp65100%20

Has a 30% chance to make the target flinch.

21Sweet Scent100%20

Lowers the target's evasion by one stage.

27Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

31Magical Leaf6020

Never misses.

37Body Slam85100%15

Has a 30% chance to paralyze the target.

41Synthesis5

Heals the user by half its max HP. Affected by weather.

47Leaf Tornado6590%10

Has a 50% chance to lower the target's accuracy by one stage.

51Air Slash7595%15

Has a 30% chance to make the target flinch.

57Bestow15

Gives the user's held item to the target.

61Solar Beam120100%10

Requires a turn to charge before attacking.

67Natural Gift*100%15

Power and type depend on the held berry.

71Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Bullet Seed25100%30

Hits 2-5 times in one turn.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Dragon Dance20

Raises the user's Attack and Speed by one stage.

Headbutt70100%15

Has a 30% chance to make the target flinch.

Leaf Blade90100%15

Has an increased chance for a critical hit.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Natural Gift*100%15

Power and type depend on the held berry.

Nature Power20

Uses a move which depends upon the terrain.

Razor Wind80100%10

Requires a turn to charge before attacking.

Slam8075%20

Inflicts regular damage with no additional effect.

Synthesis5

Heals the user by half its max HP. Affected by weather.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version HeartGold & SoulSilver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

7Growth20

Raises the user's Attack and Special Attack by one stage.

11Razor Leaf5595%25

Has an increased chance for a critical hit.

17Stomp65100%20

Has a 30% chance to make the target flinch.

21Sweet Scent100%20

Lowers the target's evasion by one stage.

27Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

31Magical Leaf6020

Never misses.

37Body Slam85100%15

Has a 30% chance to paralyze the target.

41Synthesis5

Heals the user by half its max HP. Affected by weather.

47Air Slash7595%15

Has a 30% chance to make the target flinch.

51Solar Beam120100%10

Requires a turn to charge before attacking.

57Natural Gift*100%15

Power and type depend on the held berry.

61Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Dragon Dance20

Raises the user's Attack and Speed by one stage.

Headbutt70100%15

Has a 30% chance to make the target flinch.

Leaf Blade90100%15

Has an increased chance for a critical hit.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Nature Power20

Uses a move which depends upon the terrain.

Razor Wind80100%10

Requires a turn to charge before attacking.

Slam8075%20

Inflicts regular damage with no additional effect.

Synthesis5

Heals the user by half its max HP. Affected by weather.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Air Cutter6095%25

Has an increased chance for a critical hit.

Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Headbutt70100%15

Has a 30% chance to make the target flinch.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Ominous Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Twister40100%20

Has a 20% chance to make the target flinch.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

51Roost10

Heals the user by half its max HP.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

62Silver Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Platinum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

7Growth20

Raises the user's Attack and Special Attack by one stage.

11Razor Leaf5595%25

Has an increased chance for a critical hit.

17Stomp65100%20

Has a 30% chance to make the target flinch.

21Sweet Scent100%20

Lowers the target's evasion by one stage.

27Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

31Magical Leaf6020

Never misses.

37Body Slam85100%15

Has a 30% chance to paralyze the target.

41Synthesis5

Heals the user by half its max HP. Affected by weather.

47Air Slash7595%15

Has a 30% chance to make the target flinch.

51Solar Beam120100%10

Requires a turn to charge before attacking.

57Natural Gift*100%15

Power and type depend on the held berry.

61Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Headbutt70100%15

Has a 30% chance to make the target flinch.

Leaf Blade90100%15

Has an increased chance for a critical hit.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Nature Power20

Uses a move which depends upon the terrain.

Razor Wind80100%10

Requires a turn to charge before attacking.

Slam8075%20

Inflicts regular damage with no additional effect.

Synthesis5

Heals the user by half its max HP. Affected by weather.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Air Cutter6095%25

Has an increased chance for a critical hit.

Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Ominous Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Twister40100%20

Has a 20% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

51Roost10

Heals the user by half its max HP.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

62Silver Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Diamond & Pearl
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

7Growth20

Raises the user's Attack and Special Attack by one stage.

11Razor Leaf5595%25

Has an increased chance for a critical hit.

17Stomp65100%20

Has a 30% chance to make the target flinch.

21Sweet Scent100%20

Lowers the target's evasion by one stage.

27Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

31Magical Leaf6020

Never misses.

37Body Slam85100%15

Has a 30% chance to paralyze the target.

41Synthesis5

Heals the user by half its max HP. Affected by weather.

47Air Slash7595%15

Has a 30% chance to make the target flinch.

51Solar Beam120100%10

Requires a turn to charge before attacking.

57Natural Gift*100%15

Power and type depend on the held berry.

61Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Headbutt70100%15

Has a 30% chance to make the target flinch.

Leaf Blade90100%15

Has an increased chance for a critical hit.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Nature Power20

Uses a move which depends upon the terrain.

Razor Wind80100%10

Requires a turn to charge before attacking.

Slam8075%20

Inflicts regular damage with no additional effect.

Synthesis5

Heals the user by half its max HP. Affected by weather.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

51Roost10

Heals the user by half its max HP.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

62Silver Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version FireRed & LeafGreen
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

7Growth20

Raises the user's Attack and Special Attack by one stage.

11Razor Leaf5595%25

Has an increased chance for a critical hit.

17Stomp65100%20

Has a 30% chance to make the target flinch.

21Sweet Scent100%20

Lowers the target's evasion by one stage.

27Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

31Magical Leaf6020

Never misses.

37Body Slam85100%15

Has a 30% chance to paralyze the target.

41Solar Beam120100%10

Requires a turn to charge before attacking.

47Synthesis5

Heals the user by half its max HP. Affected by weather.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Headbutt70100%15

Has a 30% chance to make the target flinch.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Nature Power20

Uses a move which depends upon the terrain.

Razor Wind80100%10

Requires a turn to charge before attacking.

Slam8075%20

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Mimic10

Copies the target's last used move.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swords Dance20

Raises the user's Attack by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version XD
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

7Growth20

Raises the user's Attack and Special Attack by one stage.

11Razor Leaf5595%25

Has an increased chance for a critical hit.

17Stomp65100%20

Has a 30% chance to make the target flinch.

21Sweet Scent100%20

Lowers the target's evasion by one stage.

27Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

31Magical Leaf6020

Never misses.

37Body Slam85100%15

Has a 30% chance to paralyze the target.

41Solar Beam120100%10

Requires a turn to charge before attacking.

47Synthesis5

Heals the user by half its max HP. Affected by weather.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Mimic10

Copies the target's last used move.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Colosseum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

7Growth20

Raises the user's Attack and Special Attack by one stage.

11Razor Leaf5595%25

Has an increased chance for a critical hit.

17Stomp65100%20

Has a 30% chance to make the target flinch.

21Sweet Scent100%20

Lowers the target's evasion by one stage.

27Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

31Magical Leaf6020

Never misses.

37Body Slam85100%15

Has a 30% chance to paralyze the target.

41Solar Beam120100%10

Requires a turn to charge before attacking.

47Synthesis5

Heals the user by half its max HP. Affected by weather.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Emerald
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

7Growth20

Raises the user's Attack and Special Attack by one stage.

11Razor Leaf5595%25

Has an increased chance for a critical hit.

17Stomp65100%20

Has a 30% chance to make the target flinch.

21Sweet Scent100%20

Lowers the target's evasion by one stage.

27Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

31Magical Leaf6020

Never misses.

37Body Slam85100%15

Has a 30% chance to paralyze the target.

41Solar Beam120100%10

Requires a turn to charge before attacking.

47Synthesis5

Heals the user by half its max HP. Affected by weather.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Headbutt70100%15

Has a 30% chance to make the target flinch.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Nature Power20

Uses a move which depends upon the terrain.

Razor Wind80100%10

Requires a turn to charge before attacking.

Slam8075%20

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Mimic10

Copies the target's last used move.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

Swords Dance20

Raises the user's Attack by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Ruby & Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Leer100%30

Lowers the target's Defense by one stage.

Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

7Growth20

Raises the user's Attack and Special Attack by one stage.

11Razor Leaf5595%25

Has an increased chance for a critical hit.

17Stomp65100%20

Has a 30% chance to make the target flinch.

21Sweet Scent100%20

Lowers the target's evasion by one stage.

27Whirlwind20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

31Magical Leaf6020

Never misses.

37Body Slam85100%15

Has a 30% chance to paralyze the target.

41Solar Beam120100%10

Requires a turn to charge before attacking.

47Synthesis5

Heals the user by half its max HP. Affected by weather.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Headbutt70100%15

Has a 30% chance to make the target flinch.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Nature Power20

Uses a move which depends upon the terrain.

Razor Wind80100%10

Requires a turn to charge before attacking.

Slam8075%20

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

47Steel Wing7090%25

Has a 10% chance to raise the user's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

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