#763 Tsareena

Tsareena

Grass

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Leaf Guard

This Pokémon cannot be given a major status ailment during strong sunlight.

This ability does not heal prior status ailments. Rest will fail altogether with this ability in effect. Yawn will immediately fail if used on this Pokémon during strong sunlight, and an already-used Yawn will fail if the weather turns to strong sunlight in the meantime.

Queenly Majesty

When an opposing Pokémon attempts to use a move that targets this Pokémon or an ally, and that move has priority, it will fail.

Abilities nascosta » ottenibile in diversi modi

Sweet Veil

Prevents friendly Pokémon from sleeping.

Work in progress ... Essentials
Species Fruit Pokémon National Pokédex 763 Introduced in 7
Shape Footprint Tsareena Color Purple
Height 1.2 m Weight 21.4 kg

Breeding & Training
Egg groups Grass Hatch counter 20 Capture rate 45
Base EXP 230 Growth rate 1.059.860 Base happiness 70
Gender
100%

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Tsareena: linea evolutiva

Baby Base Fase 1 Fase 2
Bounsweet SteeneeLevel up, starting at level 18 TsareenaLevel up, knowing stomp

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Tsareena: dove catturarlo

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Tsareena: comments


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Tsareena: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Nessuna descrizione
Attualmente non è presente nessuna descrizione, probabilmente questo Pokémon non è ancora stato scoperto in Italia

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Tsareena: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
72
60.9 348
Attacco
120 (3)
87.6 339
Difesa
98
79.6 295
Attacco Speciale
50
27.2 199
Difesa Speciale
98
82 295
Velocità
72
56.9 243
Media
85
73.9

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Tsareena: Pokémon compatibili

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Tsareena: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
0Trop Kick70100%15

Lowers the target's Attack by one stage after inflicting damage.

Trop Kick70100%15

Lowers the target's Attack by one stage after inflicting damage.

Punishment*100%5

Power increases against targets with more raised stats, up to a maximum of 200.

Double Slap1585%10

Hits 2-5 times in one turn.

Splash40

Does nothing.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Razor Leaf5595%25

Has an increased chance for a critical hit.

5Swagger85%15

Raises the target's Attack by two stages and confuses the target.

9Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

13Razor Leaf5595%25

Has an increased chance for a critical hit.

17Sweet Scent100%20

Lowers the target's evasion by one stage.

21Magical Leaf6020

Never misses.

25Teeter Dance100%20

Confuses the target.

29Stomp65100%20

Has a 30% chance to make the target flinch.

33Aromatic Mist20

Raises a selected ally's Special Defense by one stage.

37Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

41Aromatherapy5

Cures the entire party of major status effects.

45Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

49High Jump Kick13090%10

If the user misses, it takes half the damage it would have inflicted in recoil.

53Power Whip12085%10

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Bounsweet ma non da Tsareena. Learned when a Pokémon reaches a certain level.
5Play Nice20

Lowers the target's Attack by one stage.

29Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Steenee ma non da Tsareena. Learned when a Pokémon reaches a certain level.
Play Nice20

Lowers the target's Attack by one stage.

5Play Nice20

Lowers the target's Attack by one stage.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Bounsweet ma non da Tsareena. Appears on a newly-hatched Pokémon, if the father had the same move.
Acupressure30

Raises one of a friendly Pokémon's stats at random by two stages.

Charm100%20

Lowers the target's Attack by two stages.

Feint30100%10+2

Hits through Protect and Detect.

Grass Whistle55%15

Puts the target to sleep.

Play Rough9090%10

Has a 10% chance to lower the target's Attack by one stage.

Synthesis5

Heals the user by half its max HP. Affected by weather.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

Covet60100%25

Takes the target's item.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Helping Hand20+5

Ally's next move inflicts half more damage.

Knock Off65100%20

Target drops its held item.

Laser Focus30

Guarantees a critical hit with the user's next move.

Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Worry Seed100%10

Changes the target's ability to Insomnia.

Zen Headbutt8090%15

Has a 20% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

62Acrobatics55100%15

Has double power if the user has no held item.

66Payback50100%10

Power is doubled if the target has already moved this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

96Nature Power20

Uses a move which depends upon the terrain.

99Dazzling Gleam80100%10

Inflicts regular damage with no additional effect.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
0Trop Kick70100%15

Lowers the target's Attack by one stage after inflicting damage.

Trop Kick70100%15

Lowers the target's Attack by one stage after inflicting damage.

Double Slap1585%10

Hits 2-5 times in one turn.

Splash40

Does nothing.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

Razor Leaf5595%25

Has an increased chance for a critical hit.

5Swagger85%15

Raises the target's Attack by two stages and confuses the target.

9Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

13Razor Leaf5595%25

Has an increased chance for a critical hit.

17Sweet Scent100%20

Lowers the target's evasion by one stage.

21Magical Leaf6020

Never misses.

25Teeter Dance100%20

Confuses the target.

29Stomp65100%20

Has a 30% chance to make the target flinch.

33Aromatic Mist20

Raises a selected ally's Special Defense by one stage.

37Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

41Aromatherapy5

Cures the entire party of major status effects.

45Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

49High Jump Kick13090%10

If the user misses, it takes half the damage it would have inflicted in recoil.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Bounsweet ma non da Tsareena. Learned when a Pokémon reaches a certain level.
5Play Nice20

Lowers the target's Attack by one stage.

29Flail*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Steenee ma non da Tsareena. Learned when a Pokémon reaches a certain level.
Play Nice20

Lowers the target's Attack by one stage.

5Play Nice20

Lowers the target's Attack by one stage.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Bounsweet ma non da Tsareena. Appears on a newly-hatched Pokémon, if the father had the same move.
Acupressure30

Raises one of a friendly Pokémon's stats at random by two stages.

Charm100%20

Lowers the target's Attack by two stages.

Feint30100%10+2

Hits through Protect and Detect.

Grass Whistle55%15

Puts the target to sleep.

Play Rough9090%10

Has a 10% chance to lower the target's Attack by one stage.

Synthesis5

Heals the user by half its max HP. Affected by weather.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

56Fling*100%10

Throws held item at the target; power depends on the item.

62Acrobatics55100%15

Has double power if the user has no held item.

66Payback50100%10

Power is doubled if the target has already moved this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

96Nature Power20

Uses a move which depends upon the terrain.

99Dazzling Gleam80100%10

Inflicts regular damage with no additional effect.

100Confide20

Lowers the target's Special Attack by one stage.

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