#696 Tyrunt

Tyrunt

Rock Dragon

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Strong Jaw

Strengthens biting moves to 1.5× their power.

Abilities nascosta » ottenibile in diversi modi

Sturdy

When this Pokémon is at full HP, any hit that would knock it out will instead leave it with 1 HP. Regardless of its current HP, it is also immune to the one-hit KO moves: Fissure, Guillotine, Horn Drill, and Sheer Cold.

If this Pokémon is holding a Focus Sash, this ability takes precedence and the item will not be consumed.

Work in progress ... Essentials
Species Royal Heir Pokémon National Pokédex 696 Introduced in 6
Shape Footprint Tyrunt Color Brown
Height 0.8 m Weight 26 kg

Breeding & Training
Egg groups Monster; Dragon Hatch counter 30 Capture rate 45
Base EXP 72 Growth rate 1.000.000 Base happiness 70
Gender
87.5%
12.5%

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Tyrunt: linea evolutiva

Baby Base Fase 1 Fase 2
Tyrunt TyrantrumLevel up, during the day, starting at level 39

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Tyrunt: dove catturarlo

X
Receive as a gift
  • Glittering Cave, Unknown Area 303
Y
Receive as a gift
  • Glittering Cave, Unknown Area 303

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Tyrunt: comments


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Tyrunt: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby
Pokémon risvegliatosi da un fossile. Se viene disturbato, si infuria e provoca disastri.
Alpha Sapphire
Questo Pokémon visse 100 milioni di anni fa. Grazie alle fauci tremendamente forti, potrebbe masticare un’automobile senza sforzo.
X
Pokémon risvegliatosi da un fossile. Se viene disturbato, si infuria e provoca disastri.
Y
Questo Pokémon visse 100 milioni di anni fa. Grazie alle fauci tremendamente forti, potrebbe masticare un’automobile senza sforzo.

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Tyrunt: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
58
32.7 320
Attacco
89 (1)
63 277
Difesa
77
59.6 253
Attacco Speciale
45
21 189
Difesa Speciale
45
15.5 189
Velocità
48
26.7 195
Media
60
31.7

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Tyrunt: Pokémon compatibili

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Tyrunt: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tail Whip100%30

Lowers the target's Defense by one stage.

Tackle40100%35

Inflicts regular damage with no additional effect.

6Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

10Stomp65100%20

Has a 30% chance to make the target flinch.

12Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

15Stealth Rock20

Causes damage when opposing Pokémon switch in.

17Bite60100%25

Has a 30% chance to make the target flinch.

20Charm100%20

Lowers the target's Attack by two stages.

26Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

30Dragon Tail6090%10-6

Ends wild battles. Forces trainers to switch Pokémon.

34Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

37Dragon Claw80100%15

Inflicts regular damage with no additional effect.

40Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

44Earthquake100100%10

Inflicts regular damage and can hit Dig users.

49Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Dragon Dance20

Raises the user's Attack and Speed by one stage.

Fire Fang6595%15

Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch.

Ice Fang6595%15

Has a $effectchance% chance to freeze the target and a $effectchance% chance to make the target flinch.

Poison Fang50100%15

Has a 50% chance to badly poison the target.

Rock Polish20

Raises the user's Speed by two stages.

Thunder Fang6595%15

Has a $effectchance% chance to paralyze the target and a $effectchance% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Block5

Prevents the target from leaving battle.

Draco Meteor13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Hyper Voice90100%10

Inflicts regular damage with no additional effect.

Iron Defense15

Raises the user's Defense by two stages.

Iron Head80100%15

Has a 30% chance to make the target flinch.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

Stomping Tantrum75100%10

Has double power if the user's last move failed.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Zen Headbutt8090%15

Has a 20% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
02Dragon Claw80100%15

Inflicts regular damage with no additional effect.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

69Rock Polish20

Raises the user's Speed by two stages.

71Stone Edge10080%5

Has an increased chance for a critical hit.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

82Dragon Tail6090%10-6

Ends wild battles. Forces trainers to switch Pokémon.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

97Dark Pulse80100%15

Has a 20% chance to make the target flinch.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tail Whip100%30

Lowers the target's Defense by one stage.

Tackle40100%35

Inflicts regular damage with no additional effect.

6Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

10Stomp65100%20

Has a 30% chance to make the target flinch.

12Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

15Stealth Rock20

Causes damage when opposing Pokémon switch in.

17Bite60100%25

Has a 30% chance to make the target flinch.

20Charm100%20

Lowers the target's Attack by two stages.

26Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

30Dragon Tail6090%10-6

Ends wild battles. Forces trainers to switch Pokémon.

34Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

37Dragon Claw80100%15

Inflicts regular damage with no additional effect.

40Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

44Earthquake100100%10

Inflicts regular damage and can hit Dig users.

49Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Dragon Dance20

Raises the user's Attack and Speed by one stage.

Fire Fang6595%15

Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch.

Ice Fang6595%15

Has a $effectchance% chance to freeze the target and a $effectchance% chance to make the target flinch.

Poison Fang50100%15

Has a 50% chance to badly poison the target.

Rock Polish20

Raises the user's Speed by two stages.

Thunder Fang6595%15

Has a $effectchance% chance to paralyze the target and a $effectchance% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Draco Meteor13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
02Dragon Claw80100%15

Inflicts regular damage with no additional effect.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

69Rock Polish20

Raises the user's Speed by two stages.

71Stone Edge10080%5

Has an increased chance for a critical hit.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

82Dragon Tail6090%10-6

Ends wild battles. Forces trainers to switch Pokémon.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

97Dark Pulse80100%15

Has a 20% chance to make the target flinch.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tail Whip100%30

Lowers the target's Defense by one stage.

Tackle40100%35

Inflicts regular damage with no additional effect.

6Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

10Stomp65100%20

Has a 30% chance to make the target flinch.

12Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

15Stealth Rock20

Causes damage when opposing Pokémon switch in.

17Bite60100%25

Has a 30% chance to make the target flinch.

20Charm100%20

Lowers the target's Attack by two stages.

26Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

30Dragon Tail6090%10-6

Ends wild battles. Forces trainers to switch Pokémon.

34Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

37Dragon Claw80100%15

Inflicts regular damage with no additional effect.

40Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

44Earthquake100100%10

Inflicts regular damage and can hit Dig users.

49Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Dragon Dance20

Raises the user's Attack and Speed by one stage.

Fire Fang6595%15

Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch.

Ice Fang6595%15

Has a $effectchance% chance to freeze the target and a $effectchance% chance to make the target flinch.

Poison Fang50100%15

Has a 50% chance to badly poison the target.

Rock Polish20

Raises the user's Speed by two stages.

Thunder Fang6595%15

Has a $effectchance% chance to paralyze the target and a $effectchance% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Block5

Prevents the target from leaving battle.

Draco Meteor13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Hyper Voice90100%10

Inflicts regular damage with no additional effect.

Iron Defense15

Raises the user's Defense by two stages.

Iron Head80100%15

Has a 30% chance to make the target flinch.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Zen Headbutt8090%15

Has a 20% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws15

Raises the user's Attack and accuracy by one stage.

02Dragon Claw80100%15

Inflicts regular damage with no additional effect.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

69Rock Polish20

Raises the user's Speed by two stages.

71Stone Edge10080%5

Has an increased chance for a critical hit.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

82Dragon Tail6090%10-6

Ends wild battles. Forces trainers to switch Pokémon.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

97Dark Pulse80100%15

Has a 20% chance to make the target flinch.

100Confide20

Lowers the target's Special Attack by one stage.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tail Whip100%30

Lowers the target's Defense by one stage.

Tackle40100%35

Inflicts regular damage with no additional effect.

6Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

10Stomp65100%20

Has a 30% chance to make the target flinch.

12Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

15Stealth Rock20

Causes damage when opposing Pokémon switch in.

17Bite60100%25

Has a 30% chance to make the target flinch.

20Charm100%20

Lowers the target's Attack by two stages.

26Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

30Dragon Tail6090%10-6

Ends wild battles. Forces trainers to switch Pokémon.

34Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

37Dragon Claw80100%15

Inflicts regular damage with no additional effect.

40Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

44Earthquake100100%10

Inflicts regular damage and can hit Dig users.

49Horn Drill*30%5

Causes a one-hit KO.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Dragon Dance20

Raises the user's Attack and Speed by one stage.

Fire Fang6595%15

Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch.

Ice Fang6595%15

Has a $effectchance% chance to freeze the target and a $effectchance% chance to make the target flinch.

Poison Fang50100%15

Has a 50% chance to badly poison the target.

Rock Polish20

Raises the user's Speed by two stages.

Thunder Fang6595%15

Has a $effectchance% chance to paralyze the target and a $effectchance% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Draco Meteor13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws15

Raises the user's Attack and accuracy by one stage.

02Dragon Claw80100%15

Inflicts regular damage with no additional effect.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

69Rock Polish20

Raises the user's Speed by two stages.

71Stone Edge10080%5

Has an increased chance for a critical hit.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

82Dragon Tail6090%10-6

Ends wild battles. Forces trainers to switch Pokémon.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

97Dark Pulse80100%15

Has a 20% chance to make the target flinch.

100Confide20

Lowers the target's Special Attack by one stage.

H4Strength80100%15

Inflicts regular damage with no additional effect.

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