#3 Venusaur

Venusaur

Grass Poison

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Overgrow

When this Pokémon has 1/3 or less of its HP remaining, its Grass-type moves inflict 1.5× as much regular damage.

Abilities nascosta » ottenibile in diversi modi

Chlorophyll

This Pokémon's Speed is doubled during strong sunlight.

This bonus does not count as a stat modifier.

Work in progress ... Essentials
Species Seed Pokémon National Pokédex 3 Introduced in 1
Shape Footprint Venusaur Color Green
Height 2 m Weight 100 kg

Breeding & Training
Egg groups Monster; Grass Hatch counter 20 Capture rate 45
Base EXP 236 Growth rate 1.059.860 Base happiness 70
Gender
87.5%
12.5%

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Venusaur: linea evolutiva

Baby Base Fase 1 Fase 2
Bulbasaur IvysaurLevel up, starting at level 16 VenusaurLevel up, starting at level 32

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Venusaur: dove catturarlo

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Venusaur: comments


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Venusaur: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby, Alpha Sapphire
C’è un grande fiore sulla schiena di Venusaur. Si dice che i colori diventino più vividi con il giusto nutrimento e i raggi solari. Il suo profumo calma le reazioni emotive delle persone.
Y
Dopo la pioggia, il fiore sul suo dorso emana un profumo più intenso e attira gli altri Pokémon.
X
Si riempie di energia grazie ai grandi petali del fiore, che spalanca catturando i raggi solari.
Black 2, White 2
Dopo la pioggia, il fiore sul suo dorso emana un profumo più intenso e attira gli altri Pokémon.
Black, White
Dopo la pioggia, il fiore sul suo dorso emana un profumo più intenso e attira gli altri Pokémon.
SoulSilver
Può convertire la luce solare in energia. Per questo è più forte in estate.
HeartGold
Si riempie di energia grazie ai grandi petali del fiore, che spalanca catturando i raggi solari.
Platinum
Dopo la pioggia, il fiore sul suo dorso emana un profumo più intenso e attira gli altri Pokémon.
Diamond, Pearl
Dopo la pioggia, il fiore sul suo dorso emana un profumo più intenso e attira gli altri Pokémon.
FireRed
Dal suo fiore si dipana una fragranza capace di placare gli animi di chi è impegnato nella lotta.
LeafGreen
La pianta fiorisce assorbendo energia solare. È sempre in movimento in cerca di luce.
Emerald
Con il giusto nutrimento e i raggi solari, i colori del fiore sulla schiena di VENUSAUR diventano più vividi. Il suo profumo calma le reazioni emotive delle persone.
Ruby, Sapphire
C’è un grande fiore sulla schiena di VENUSAUR. Si dice che i colori diventino più vividi con il giusto nutrimento e i raggi solari. Il suo profumo calma le reazioni emotive delle persone.

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Venusaur: forme

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Venusaur: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
80
74 364
Attacco
82
57.2 263
Difesa
83
66.4 265
Attacco Speciale
100 (2)
80.2 299
Difesa Speciale
100 (1)
84.4 299
Velocità
80
63.3 259
Media
87
78.2

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Venusaur: verso

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Venusaur: Pokémon compatibili

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Venusaur: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
0Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

Tackle40100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Vine Whip45100%25

Inflicts regular damage with no additional effect.

3Growl100%40

Lowers the target's Attack by one stage.

7Leech Seed90%10

Seeds the target, stealing HP from it every turn.

9Vine Whip45100%25

Inflicts regular damage with no additional effect.

13Poison Powder75%35

Poisons the target.

13Sleep Powder75%15

Puts the target to sleep.

15Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

20Razor Leaf5595%25

Has an increased chance for a critical hit.

23Sweet Scent100%20

Lowers the target's evasion by one stage.

28Growth20

Raises the user's Attack and Special Attack by one stage.

31Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

39Worry Seed100%10

Changes the target's ability to Insomnia.

45Synthesis5

Heals the user by half its max HP. Affected by weather.

50Petal Blizzard90100%15

Inflicts regular damage.

53Solar Beam120100%10

Requires a turn to charge before attacking.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Bulbasaur ma non da Venusaur. Learned when a Pokémon reaches a certain level.
37Seed Bomb80100%15

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Bulbasaur ma non da Venusaur. Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Charm100%20

Lowers the target's Attack by two stages.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Grass Whistle55%15

Puts the target to sleep.

Grassy Terrain10

For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.

Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Magical Leaf6020

Never misses.

Nature Power20

Uses a move which depends upon the terrain.

Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

Power Whip12085%10

Inflicts regular damage with no additional effect.

Skull Bash130100%10

Raises the user's Defense by one stage. User charges for one turn before attacking.

Sludge65100%20

Has a 30% chance to poison the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Bind1585%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Block5

Prevents the target from leaving battle.

Frenzy Plant15090%5

User foregoes its next turn to recharge.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Grass Pledge80100%10

With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns.

Knock Off65100%20

Target drops its held item.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Stomping Tantrum75100%10

Has double power if the user's last move failed.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Work Up30

Raises the user's Attack and Special Attack by one stage each.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

68Giga Impact15090%5

User foregoes its next turn to recharge.

75Swords Dance20

Raises the user's Attack by two stages.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

96Nature Power20

Uses a move which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
0Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

Tackle40100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Vine Whip45100%25

Inflicts regular damage with no additional effect.

3Growl100%40

Lowers the target's Attack by one stage.

7Leech Seed90%10

Seeds the target, stealing HP from it every turn.

9Vine Whip45100%25

Inflicts regular damage with no additional effect.

13Poison Powder75%35

Poisons the target.

13Sleep Powder75%15

Puts the target to sleep.

15Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

20Razor Leaf5595%25

Has an increased chance for a critical hit.

23Sweet Scent100%20

Lowers the target's evasion by one stage.

28Growth20

Raises the user's Attack and Special Attack by one stage.

31Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

39Worry Seed100%10

Changes the target's ability to Insomnia.

45Synthesis5

Heals the user by half its max HP. Affected by weather.

50Petal Blizzard90100%15

Inflicts regular damage.

53Solar Beam120100%10

Requires a turn to charge before attacking.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Bulbasaur ma non da Venusaur. Learned when a Pokémon reaches a certain level.
37Seed Bomb80100%15

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Bulbasaur ma non da Venusaur. Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Charm100%20

Lowers the target's Attack by two stages.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Grass Whistle55%15

Puts the target to sleep.

Grassy Terrain10

For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.

Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Magical Leaf6020

Never misses.

Nature Power20

Uses a move which depends upon the terrain.

Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

Power Whip12085%10

Inflicts regular damage with no additional effect.

Skull Bash130100%10

Raises the user's Defense by one stage. User charges for one turn before attacking.

Sludge65100%20

Has a 30% chance to poison the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Frenzy Plant15090%5

User foregoes its next turn to recharge.

Grass Pledge80100%10

With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Work Up30

Raises the user's Attack and Special Attack by one stage each.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

68Giga Impact15090%5

User foregoes its next turn to recharge.

75Swords Dance20

Raises the user's Attack by two stages.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

96Nature Power20

Uses a move which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Vine Whip45100%25

Inflicts regular damage with no additional effect.

3Growl100%40

Lowers the target's Attack by one stage.

7Leech Seed90%10

Seeds the target, stealing HP from it every turn.

9Vine Whip45100%25

Inflicts regular damage with no additional effect.

13Poison Powder75%35

Poisons the target.

13Sleep Powder75%15

Puts the target to sleep.

15Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

20Razor Leaf5595%25

Has an increased chance for a critical hit.

23Sweet Scent100%20

Lowers the target's evasion by one stage.

28Growth20

Raises the user's Attack and Special Attack by one stage.

31Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

32Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

39Worry Seed100%10

Changes the target's ability to Insomnia.

45Synthesis5

Heals the user by half its max HP. Affected by weather.

50Petal Blizzard90100%15

Inflicts regular damage.

53Solar Beam120100%10

Requires a turn to charge before attacking.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Bulbasaur ma non da Venusaur. Learned when a Pokémon reaches a certain level.
37Seed Bomb80100%15

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Bulbasaur ma non da Venusaur. Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Charm100%20

Lowers the target's Attack by two stages.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Grass Whistle55%15

Puts the target to sleep.

Grassy Terrain10

For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.

Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Magical Leaf6020

Never misses.

Nature Power20

Uses a move which depends upon the terrain.

Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

Power Whip12085%10

Inflicts regular damage with no additional effect.

Skull Bash130100%10

Raises the user's Defense by one stage. User charges for one turn before attacking.

Sludge65100%20

Has a 30% chance to poison the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Bind1585%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Block5

Prevents the target from leaving battle.

Frenzy Plant15090%5

User foregoes its next turn to recharge.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Grass Pledge80100%10

With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns.

Knock Off65100%20

Target drops its held item.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

96Nature Power20

Uses a move which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Vine Whip45100%25

Inflicts regular damage with no additional effect.

3Growl100%40

Lowers the target's Attack by one stage.

7Leech Seed90%10

Seeds the target, stealing HP from it every turn.

9Vine Whip45100%25

Inflicts regular damage with no additional effect.

13Poison Powder75%35

Poisons the target.

13Sleep Powder75%15

Puts the target to sleep.

15Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

20Razor Leaf5595%25

Has an increased chance for a critical hit.

23Sweet Scent100%20

Lowers the target's evasion by one stage.

28Growth20

Raises the user's Attack and Special Attack by one stage.

31Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

32Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

39Worry Seed100%10

Changes the target's ability to Insomnia.

45Synthesis5

Heals the user by half its max HP. Affected by weather.

50Petal Blizzard90100%15

Inflicts regular damage.

53Solar Beam120100%10

Requires a turn to charge before attacking.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Bulbasaur ma non da Venusaur. Learned when a Pokémon reaches a certain level.
37Seed Bomb80100%15

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Bulbasaur ma non da Venusaur. Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Charm100%20

Lowers the target's Attack by two stages.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Grass Whistle55%15

Puts the target to sleep.

Grassy Terrain10

For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.

Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Magical Leaf6020

Never misses.

Nature Power20

Uses a move which depends upon the terrain.

Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

Power Whip12085%10

Inflicts regular damage with no additional effect.

Skull Bash130100%10

Raises the user's Defense by one stage. User charges for one turn before attacking.

Sludge65100%20

Has a 30% chance to poison the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Frenzy Plant15090%5

User foregoes its next turn to recharge.

Grass Pledge80100%10

With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

96Nature Power20

Uses a move which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Black 2 & White 2
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Vine Whip45100%25

Inflicts regular damage with no additional effect.

3Growl100%40

Lowers the target's Attack by one stage.

7Leech Seed90%10

Seeds the target, stealing HP from it every turn.

9Vine Whip45100%25

Inflicts regular damage with no additional effect.

13Poison Powder75%35

Poisons the target.

13Sleep Powder75%15

Puts the target to sleep.

15Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

20Razor Leaf5595%25

Has an increased chance for a critical hit.

23Sweet Scent100%20

Lowers the target's evasion by one stage.

28Growth20

Raises the user's Attack and Special Attack by one stage.

31Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

32Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

39Worry Seed100%10

Changes the target's ability to Insomnia.

45Synthesis5

Heals the user by half its max HP. Affected by weather.

53Solar Beam120100%10

Requires a turn to charge before attacking.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Bulbasaur ma non da Venusaur. Learned when a Pokémon reaches a certain level.
37Seed Bomb80100%15

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Bulbasaur ma non da Venusaur. Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Charm100%20

Lowers the target's Attack by two stages.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Grass Whistle55%15

Puts the target to sleep.

Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Magical Leaf6020

Never misses.

Nature Power20

Uses a move which depends upon the terrain.

Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

Power Whip12085%10

Inflicts regular damage with no additional effect.

Skull Bash130100%10

Raises the user's Defense by one stage. User charges for one turn before attacking.

Sludge65100%20

Has a 30% chance to poison the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Bind1585%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

Block5

Prevents the target from leaving battle.

Frenzy Plant15090%5

User foregoes its next turn to recharge.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Grass Pledge80100%10

With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns.

Knock Off65100%20

Target drops its held item.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version Black & White
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Vine Whip45100%25

Inflicts regular damage with no additional effect.

3Growl100%40

Lowers the target's Attack by one stage.

7Leech Seed90%10

Seeds the target, stealing HP from it every turn.

9Vine Whip45100%25

Inflicts regular damage with no additional effect.

13Poison Powder75%35

Poisons the target.

13Sleep Powder75%15

Puts the target to sleep.

15Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

20Razor Leaf5595%25

Has an increased chance for a critical hit.

23Sweet Scent100%20

Lowers the target's evasion by one stage.

28Growth20

Raises the user's Attack and Special Attack by one stage.

31Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

32Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

39Worry Seed100%10

Changes the target's ability to Insomnia.

45Synthesis5

Heals the user by half its max HP. Affected by weather.

53Solar Beam120100%10

Requires a turn to charge before attacking.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Bulbasaur ma non da Venusaur. Learned when a Pokémon reaches a certain level.
37Seed Bomb80100%15

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Bulbasaur ma non da Venusaur. Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Charm100%20

Lowers the target's Attack by two stages.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Grass Whistle55%15

Puts the target to sleep.

Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Magical Leaf6020

Never misses.

Nature Power20

Uses a move which depends upon the terrain.

Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

Power Whip12085%10

Inflicts regular damage with no additional effect.

Skull Bash130100%10

Raises the user's Defense by one stage. User charges for one turn before attacking.

Sludge65100%20

Has a 30% chance to poison the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Frenzy Plant15090%5

User foregoes its next turn to recharge.

Grass Pledge80100%10

With Fire Pledge, damages opposing Pokémon for 1/8 their max HP every turn for four turns.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

Pokémon version HeartGold & SoulSilver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Vine Whip45100%25

Inflicts regular damage with no additional effect.

3Growl100%40

Lowers the target's Attack by one stage.

7Leech Seed90%10

Seeds the target, stealing HP from it every turn.

9Vine Whip45100%25

Inflicts regular damage with no additional effect.

13Poison Powder75%35

Poisons the target.

13Sleep Powder75%15

Puts the target to sleep.

15Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

20Razor Leaf5595%25

Has an increased chance for a critical hit.

23Sweet Scent100%20

Lowers the target's evasion by one stage.

28Growth20

Raises the user's Attack and Special Attack by one stage.

31Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

32Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

39Worry Seed100%10

Changes the target's ability to Insomnia.

45Synthesis5

Heals the user by half its max HP. Affected by weather.

53Solar Beam120100%10

Requires a turn to charge before attacking.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Bulbasaur ma non da Venusaur. Learned when a Pokémon reaches a certain level.
37Seed Bomb80100%15

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Bulbasaur ma non da Venusaur. Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Charm100%20

Lowers the target's Attack by two stages.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Grass Whistle55%15

Puts the target to sleep.

Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Light Screen30

Reduces damage from special attacks by 50% for five turns.

Magical Leaf6020

Never misses.

Nature Power20

Uses a move which depends upon the terrain.

Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

Power Whip12085%10

Inflicts regular damage with no additional effect.

Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

Skull Bash130100%10

Raises the user's Defense by one stage. User charges for one turn before attacking.

Sludge65100%20

Has a 30% chance to poison the target.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Block5

Prevents the target from leaving battle.

Frenzy Plant15090%5

User foregoes its next turn to recharge.

Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Headbutt70100%15

Has a 30% chance to make the target flinch.

Knock Off65100%20

Target drops its held item.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

String Shot95%40

Lowers the target's Speed by two stages.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H8Rock Climb9085%20

Has a 20% chance to confuse the target.

Pokémon version Platinum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Vine Whip45100%25

Inflicts regular damage with no additional effect.

3Growl100%40

Lowers the target's Attack by one stage.

7Leech Seed90%10

Seeds the target, stealing HP from it every turn.

9Vine Whip45100%25

Inflicts regular damage with no additional effect.

13Poison Powder75%35

Poisons the target.

13Sleep Powder75%15

Puts the target to sleep.

15Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

20Razor Leaf5595%25

Has an increased chance for a critical hit.

23Sweet Scent100%20

Lowers the target's evasion by one stage.

28Growth20

Raises the user's Attack and Special Attack by one stage.

31Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

32Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

39Worry Seed100%10

Changes the target's ability to Insomnia.

45Synthesis5

Heals the user by half its max HP. Affected by weather.

53Solar Beam120100%10

Requires a turn to charge before attacking.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Bulbasaur ma non da Venusaur. Learned when a Pokémon reaches a certain level.
37Seed Bomb80100%15

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Bulbasaur ma non da Venusaur. Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Charm100%20

Lowers the target's Attack by two stages.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Grass Whistle55%15

Puts the target to sleep.

Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Light Screen30

Reduces damage from special attacks by 50% for five turns.

Magical Leaf6020

Never misses.

Nature Power20

Uses a move which depends upon the terrain.

Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

Skull Bash130100%10

Raises the user's Defense by one stage. User charges for one turn before attacking.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Frenzy Plant15090%5

User foregoes its next turn to recharge.

Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Knock Off65100%20

Target drops its held item.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Synthesis5

Heals the user by half its max HP. Affected by weather.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H8Rock Climb9085%20

Has a 20% chance to confuse the target.

Pokémon version Diamond & Pearl
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Vine Whip45100%25

Inflicts regular damage with no additional effect.

3Growl100%40

Lowers the target's Attack by one stage.

7Leech Seed90%10

Seeds the target, stealing HP from it every turn.

9Vine Whip45100%25

Inflicts regular damage with no additional effect.

13Poison Powder75%35

Poisons the target.

13Sleep Powder75%15

Puts the target to sleep.

15Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

20Razor Leaf5595%25

Has an increased chance for a critical hit.

23Sweet Scent100%20

Lowers the target's evasion by one stage.

28Growth20

Raises the user's Attack and Special Attack by one stage.

31Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

32Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

39Worry Seed100%10

Changes the target's ability to Insomnia.

45Synthesis5

Heals the user by half its max HP. Affected by weather.

53Solar Beam120100%10

Requires a turn to charge before attacking.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Bulbasaur ma non da Venusaur. Learned when a Pokémon reaches a certain level.
37Seed Bomb80100%15

Inflicts regular damage with no additional effect.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Bulbasaur ma non da Venusaur. Appears on a newly-hatched Pokémon, if the father had the same move.
Amnesia20

Raises the user's Special Defense by two stages.

Charm100%20

Lowers the target's Attack by two stages.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Grass Whistle55%15

Puts the target to sleep.

Ingrain20

Prevents the user from leaving battle. User regains 1/16 of its max HP every turn.

Leaf Storm13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Light Screen30

Reduces damage from special attacks by 50% for five turns.

Magical Leaf6020

Never misses.

Nature Power20

Uses a move which depends upon the terrain.

Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

Skull Bash130100%10

Raises the user's Defense by one stage. User charges for one turn before attacking.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Frenzy Plant15090%5

User foregoes its next turn to recharge.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

75Swords Dance20

Raises the user's Attack by two stages.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

H8Rock Climb9085%20

Has a 20% chance to confuse the target.

Pokémon version FireRed & LeafGreen
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Vine Whip45100%25

Inflicts regular damage with no additional effect.

4Growl100%40

Lowers the target's Attack by one stage.

7Leech Seed90%10

Seeds the target, stealing HP from it every turn.

10Vine Whip45100%25

Inflicts regular damage with no additional effect.

15Poison Powder75%35

Poisons the target.

15Sleep Powder75%15

Puts the target to sleep.

22Razor Leaf5595%25

Has an increased chance for a critical hit.

29Sweet Scent100%20

Lowers the target's evasion by one stage.

41Growth20

Raises the user's Attack and Special Attack by one stage.

53Synthesis5

Heals the user by half its max HP. Affected by weather.

65Solar Beam120100%10

Requires a turn to charge before attacking.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Bulbasaur ma non da Venusaur. Appears on a newly-hatched Pokémon, if the father had the same move.
Charm100%20

Lowers the target's Attack by two stages.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Grass Whistle55%15

Puts the target to sleep.

Light Screen30

Reduces damage from special attacks by 50% for five turns.

Magical Leaf6020

Never misses.

Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

Skull Bash130100%10

Raises the user's Defense by one stage. User charges for one turn before attacking.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Frenzy Plant15090%5

User foregoes its next turn to recharge.

Mimic10

Copies the target's last used move.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swords Dance20

Raises the user's Attack by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version XD
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Vine Whip45100%25

Inflicts regular damage with no additional effect.

4Growl100%40

Lowers the target's Attack by one stage.

7Leech Seed90%10

Seeds the target, stealing HP from it every turn.

10Vine Whip45100%25

Inflicts regular damage with no additional effect.

15Poison Powder75%35

Poisons the target.

15Sleep Powder75%15

Puts the target to sleep.

22Razor Leaf5595%25

Has an increased chance for a critical hit.

29Sweet Scent100%20

Lowers the target's evasion by one stage.

41Growth20

Raises the user's Attack and Special Attack by one stage.

53Synthesis5

Heals the user by half its max HP. Affected by weather.

65Solar Beam120100%10

Requires a turn to charge before attacking.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Mimic10

Copies the target's last used move.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Colosseum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Vine Whip45100%25

Inflicts regular damage with no additional effect.

4Growl100%40

Lowers the target's Attack by one stage.

7Leech Seed90%10

Seeds the target, stealing HP from it every turn.

10Vine Whip45100%25

Inflicts regular damage with no additional effect.

15Poison Powder75%35

Poisons the target.

15Sleep Powder75%15

Puts the target to sleep.

22Razor Leaf5595%25

Has an increased chance for a critical hit.

29Sweet Scent100%20

Lowers the target's evasion by one stage.

41Growth20

Raises the user's Attack and Special Attack by one stage.

53Synthesis5

Heals the user by half its max HP. Affected by weather.

65Solar Beam120100%10

Requires a turn to charge before attacking.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Emerald
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Vine Whip45100%25

Inflicts regular damage with no additional effect.

4Growl100%40

Lowers the target's Attack by one stage.

7Leech Seed90%10

Seeds the target, stealing HP from it every turn.

10Vine Whip45100%25

Inflicts regular damage with no additional effect.

15Poison Powder75%35

Poisons the target.

15Sleep Powder75%15

Puts the target to sleep.

22Razor Leaf5595%25

Has an increased chance for a critical hit.

29Sweet Scent100%20

Lowers the target's evasion by one stage.

41Growth20

Raises the user's Attack and Special Attack by one stage.

53Synthesis5

Heals the user by half its max HP. Affected by weather.

65Solar Beam120100%10

Requires a turn to charge before attacking.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Bulbasaur ma non da Venusaur. Appears on a newly-hatched Pokémon, if the father had the same move.
Charm100%20

Lowers the target's Attack by two stages.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Grass Whistle55%15

Puts the target to sleep.

Light Screen30

Reduces damage from special attacks by 50% for five turns.

Magical Leaf6020

Never misses.

Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

Skull Bash130100%10

Raises the user's Defense by one stage. User charges for one turn before attacking.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Body Slam85100%15

Has a 30% chance to paralyze the target.

Defense Curl40

Raises user's Defense by one stage.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Mimic10

Copies the target's last used move.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

Swagger85%15

Raises the target's Attack by two stages and confuses the target.

Swords Dance20

Raises the user's Attack by two stages.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Ruby & Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Vine Whip45100%25

Inflicts regular damage with no additional effect.

4Growl100%40

Lowers the target's Attack by one stage.

7Leech Seed90%10

Seeds the target, stealing HP from it every turn.

10Vine Whip45100%25

Inflicts regular damage with no additional effect.

15Poison Powder75%35

Poisons the target.

15Sleep Powder75%15

Puts the target to sleep.

22Razor Leaf5595%25

Has an increased chance for a critical hit.

29Sweet Scent100%20

Lowers the target's evasion by one stage.

41Growth20

Raises the user's Attack and Special Attack by one stage.

53Synthesis5

Heals the user by half its max HP. Affected by weather.

65Solar Beam120100%10

Requires a turn to charge before attacking.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Bulbasaur ma non da Venusaur. Appears on a newly-hatched Pokémon, if the father had the same move.
Charm100%20

Lowers the target's Attack by two stages.

Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

Grass Whistle55%15

Puts the target to sleep.

Light Screen30

Reduces damage from special attacks by 50% for five turns.

Magical Leaf6020

Never misses.

Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

Skull Bash130100%10

Raises the user's Defense by one stage. User charges for one turn before attacking.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Bullet Seed25100%30

Hits 2-5 times in one turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H4Strength80100%15

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

H6Rock Smash40100%15

Has a 50% chance to lower the target's Defense by one stage.

Pokémon version Crystal
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Vine Whip45100%25

Inflicts regular damage with no additional effect.

4Growl100%40

Lowers the target's Attack by one stage.

7Leech Seed90%10

Seeds the target, stealing HP from it every turn.

10Vine Whip45100%25

Inflicts regular damage with no additional effect.

15Poison Powder75%35

Poisons the target.

15Sleep Powder75%15

Puts the target to sleep.

22Razor Leaf5595%25

Has an increased chance for a critical hit.

29Sweet Scent100%20

Lowers the target's evasion by one stage.

41Growth20

Raises the user's Attack and Special Attack by one stage.

53Synthesis5

Heals the user by half its max HP. Affected by weather.

65Solar Beam120100%10

Requires a turn to charge before attacking.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Bulbasaur ma non da Venusaur. Appears on a newly-hatched Pokémon, if the father had the same move.
Light Screen30

Reduces damage from special attacks by 50% for five turns.

Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

Razor Wind80100%10

Requires a turn to charge before attacking.

Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

Skull Bash130100%10

Raises the user's Defense by one stage. User charges for one turn before attacking.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
02Headbutt70100%15

Has a 30% chance to make the target flinch.

03Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Sweet Scent100%20

Lowers the target's evasion by one stage.

13Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

20Endure10+4

Prevents the user's HP from lowering below 1 this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

32Double Team15

Raises the user's evasion by one stage.

34Swagger85%15

Raises the target's Attack by two stages and confuses the target.

35Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

40Defense Curl40

Raises user's Defense by one stage.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

49Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

Pokémon version Gold & Silver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Vine Whip45100%25

Inflicts regular damage with no additional effect.

4Growl100%40

Lowers the target's Attack by one stage.

7Leech Seed90%10

Seeds the target, stealing HP from it every turn.

10Vine Whip45100%25

Inflicts regular damage with no additional effect.

15Poison Powder75%35

Poisons the target.

15Sleep Powder75%15

Puts the target to sleep.

22Razor Leaf5595%25

Has an increased chance for a critical hit.

29Sweet Scent100%20

Lowers the target's evasion by one stage.

41Growth20

Raises the user's Attack and Special Attack by one stage.

53Synthesis5

Heals the user by half its max HP. Affected by weather.

65Solar Beam120100%10

Requires a turn to charge before attacking.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Bulbasaur ma non da Venusaur. Appears on a newly-hatched Pokémon, if the father had the same move.
Charm100%20

Lowers the target's Attack by two stages.

Light Screen30

Reduces damage from special attacks by 50% for five turns.

Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

Razor Wind80100%10

Requires a turn to charge before attacking.

Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

Skull Bash130100%10

Raises the user's Defense by one stage. User charges for one turn before attacking.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
02Headbutt70100%15

Has a 30% chance to make the target flinch.

03Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Sweet Scent100%20

Lowers the target's evasion by one stage.

13Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Giga Drain75100%10

Drains half the damage inflicted to heal the user.

20Endure10+4

Prevents the user's HP from lowering below 1 this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

31Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

32Double Team15

Raises the user's evasion by one stage.

34Swagger85%15

Raises the target's Attack by two stages and confuses the target.

35Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

40Defense Curl40

Raises user's Defense by one stage.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

49Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H5Flash100%20

Lowers the target's accuracy by one stage.

Pokémon version Yellow
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Vine Whip45100%25

Inflicts regular damage with no additional effect.

7Leech Seed90%10

Seeds the target, stealing HP from it every turn.

13Vine Whip45100%25

Inflicts regular damage with no additional effect.

22Poison Powder75%35

Poisons the target.

30Razor Leaf5595%25

Has an increased chance for a critical hit.

43Growth20

Raises the user's Attack and Special Attack by one stage.

55Sleep Powder75%15

Puts the target to sleep.

65Solar Beam120100%10

Requires a turn to charge before attacking.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Swords Dance20

Raises the user's Attack by two stages.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Body Slam85100%15

Has a 30% chance to paralyze the target.

09Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

10Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

20Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

21Mega Drain40100%15

Drains half the damage inflicted to heal the user.

22Solar Beam120100%10

Requires a turn to charge before attacking.

31Mimic10

Copies the target's last used move.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

34Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

44Rest10

User sleeps for two turns, completely healing itself.

50Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

Pokémon version Red & Blue
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Growl100%40

Lowers the target's Attack by one stage.

Leech Seed90%10

Seeds the target, stealing HP from it every turn.

Vine Whip45100%25

Inflicts regular damage with no additional effect.

7Leech Seed90%10

Seeds the target, stealing HP from it every turn.

13Vine Whip45100%25

Inflicts regular damage with no additional effect.

22Poison Powder75%35

Poisons the target.

30Razor Leaf5595%25

Has an increased chance for a critical hit.

43Growth20

Raises the user's Attack and Special Attack by one stage.

55Sleep Powder75%15

Puts the target to sleep.

65Solar Beam120100%10

Requires a turn to charge before attacking.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Swords Dance20

Raises the user's Attack by two stages.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Body Slam85100%15

Has a 30% chance to paralyze the target.

09Take Down9085%20

User receives 1/4 the damage it inflicts in recoil.

10Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

20Rage20100%20

If the user is hit after using this move, its Attack rises by one stage.

21Mega Drain40100%15

Drains half the damage inflicted to heal the user.

22Solar Beam120100%10

Requires a turn to charge before attacking.

31Mimic10

Copies the target's last used move.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

34Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

44Rest10

User sleeps for two turns, completely healing itself.

50Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

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