#416 Vespiquen

Vespiquen

Bug Flying

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Pressure

Moves targetting this Pokémon use one extra PP.

This ability stacks if multiple targets have it. This ability still affects moves that fail or miss. This ability does not affect ally moves that target either the entire field or just its side, nor this Pokémon's self-targetted moves; it does, however, affect single-targetted ally moves aimed at this Pokémon, ally moves that target all other Pokémon, and opponents' moves that target the entire field. If this ability raises a move's PP cost above its remaining PP, it will use all remaining PP.

When this Pokémon enters battle, all participating trainers are notified that it has this ability.

Overworld: If the lead Pokémon has this ability, higher-levelled Pokémon have their encounter rate increased.

Abilities nascosta » ottenibile in diversi modi

Unnerve

Opposing Pokémon cannot eat held Berries while this Pokémon is in battle.

Affected Pokémon can still use Bug Bite or Pluck to eat a target's Berry.

Work in progress ... Essentials
Species Beehive Pokémon National Pokédex 416 Introduced in 4
Shape Footprint Vespiquen Color Yellow
Height 1.2 m Weight 38.5 kg

Breeding & Training
Egg groups Bug Hatch counter 15 Capture rate 45
Base EXP 166 Growth rate 1.059.860 Base happiness 70
Gender
100%

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Vespiquen: linea evolutiva

Baby Base Fase 1 Fase 2
Combee VespiquenLevel up, females only, starting at level 21

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Vespiquen: dove catturarlo

Black 2
Walking in rustling grass
  • Lostlorn Forest
  • Route 12
White 2
Walking in rustling grass
  • Lostlorn Forest
  • Route 12
Black
Walking in rustling grass
  • Route 12
White
Walking in rustling grass
  • Route 12

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Vespiquen: comments


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Vespiquen: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Alpha Sapphire
Il suo addome funge da rifugio per le larve, che nutre con il nettare raccolto da Combee.
Omega Ruby
Nell’addome ospita la sua progenie, sulla quale esercita un controllo assoluto tramite i feromoni che rilascia.
Y
Il suo addome funge da rifugio per le larve, che nutre con il nettare raccolto da Combee.
X
Nell’addome ospita la sua progenie, sulla quale esercita un controllo assoluto tramite i feromoni che rilascia.
Black 2, White 2
Nell'addome ospita la sua progenie, sulla quale esercita un controllo assoluto tramite i feromoni che rilascia.
Black, White
Rilascia vari feromoni per farsi obbedire dalle larve che trasporta mentre combatte.
HeartGold, SoulSilver
Il suo addome funge da rifugio per le larve: secerne i feromoni che regolano le attività dei COMBEE.
Platinum
Rilascia vari feromoni per farsi obbedire dalle larve che trasporta mentre combatte.
Diamond
Il suo addome funge da rifugio per le larve, che nutre con il nettare raccolto da COMBEE.
Pearl
Se in pericolo, le larve attaccano dalle sei celle dell’alveare. In ogni colonia esiste un solo esemplare.

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Vespiquen: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
70
56.5 344
Attacco
80
54.4 259
Difesa
102 (1)
84.4 303
Attacco Speciale
80
62.5 259
Difesa Speciale
102 (1)
86.8 303
Velocità
40
17.2 179
Media
79
55.6

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Vespiquen: verso

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Vespiquen: Pokémon compatibili

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Vespiquen: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
0Slash70100%20

Has an increased chance for a critical hit.

Slash70100%20

Has an increased chance for a critical hit.

Fell Stinger50100%25

Raises the user's Attack by two stages if it KOs the target.

Destiny Bond5

If the user faints this turn, the target automatically will, too.

Sweet Scent100%20

Lowers the target's evasion by one stage.

Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

Poison Sting15100%35

Has a 30% chance to poison the target.

Confuse Ray100%10

Confuses the target.

5Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

9Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

13Fury Swipes1880%15

Hits 2-5 times in one turn.

17Defend Order10

Raises the user's Defense and Special Defense by one stage.

25Power Gem80100%20

Inflicts regular damage with no additional effect.

29Heal Order10

Heals the user by half its max HP.

33Toxic90%10

Badly poisons the target, inflicting more damage every turn.

37Air Slash7595%15

Has a 30% chance to make the target flinch.

41Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

45Attack Order90100%15

Has an increased chance for a critical hit.

49Swagger85%15

Raises the target's Attack by two stages and confuses the target.

53Destiny Bond5

If the user faints this turn, the target automatically will, too.

57Fell Stinger50100%25

Raises the user's Attack by two stages if it KOs the target.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Combee ma non da Vespiquen. Learned when a Pokémon reaches a certain level.
13Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

29Bug Buzz90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Laser Focus30

Guarantees a critical hit with the user's next move.

Signal Beam75100%15

Has a 10% chance to confuse the target.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

56Fling*100%10

Throws held item at the target; power depends on the item.

60Quash100%15

Makes the target act last this turn.

62Acrobatics55100%15

Has double power if the user has no held item.

68Giga Impact15090%5

User foregoes its next turn to recharge.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

83Infestation20100%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
0Slash70100%20

Has an increased chance for a critical hit.

Slash70100%20

Has an increased chance for a critical hit.

Fell Stinger50100%25

Raises the user's Attack by two stages if it KOs the target.

Destiny Bond5

If the user faints this turn, the target automatically will, too.

Sweet Scent100%20

Lowers the target's evasion by one stage.

Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

Poison Sting15100%35

Has a 30% chance to poison the target.

Confuse Ray100%10

Confuses the target.

5Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

9Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

13Fury Swipes1880%15

Hits 2-5 times in one turn.

17Defend Order10

Raises the user's Defense and Special Defense by one stage.

25Power Gem80100%20

Inflicts regular damage with no additional effect.

29Heal Order10

Heals the user by half its max HP.

33Toxic90%10

Badly poisons the target, inflicting more damage every turn.

37Air Slash7595%15

Has a 30% chance to make the target flinch.

41Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

45Attack Order90100%15

Has an increased chance for a critical hit.

49Swagger85%15

Raises the target's Attack by two stages and confuses the target.

53Destiny Bond5

If the user faints this turn, the target automatically will, too.

57Fell Stinger50100%25

Raises the user's Attack by two stages if it KOs the target.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Combee ma non da Vespiquen. Learned when a Pokémon reaches a certain level.
13Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

29Bug Buzz90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

56Fling*100%10

Throws held item at the target; power depends on the item.

60Quash100%15

Makes the target act last this turn.

62Acrobatics55100%15

Has double power if the user has no held item.

68Giga Impact15090%5

User foregoes its next turn to recharge.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

83Infestation20100%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Fell Stinger50100%25

Raises the user's Attack by two stages if it KOs the target.

Destiny Bond5

If the user faints this turn, the target automatically will, too.

Sweet Scent100%20

Lowers the target's evasion by one stage.

Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

Poison Sting15100%35

Has a 30% chance to poison the target.

Confuse Ray100%10

Confuses the target.

5Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

9Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

13Fury Swipes1880%15

Hits 2-5 times in one turn.

17Defend Order10

Raises the user's Defense and Special Defense by one stage.

21Slash70100%20

Has an increased chance for a critical hit.

25Power Gem80100%20

Inflicts regular damage with no additional effect.

29Heal Order10

Heals the user by half its max HP.

33Toxic90%10

Badly poisons the target, inflicting more damage every turn.

37Air Slash7595%15

Has a 30% chance to make the target flinch.

41Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

45Attack Order90100%15

Has an increased chance for a critical hit.

49Swagger85%15

Raises the target's Attack by two stages and confuses the target.

53Destiny Bond5

If the user faints this turn, the target automatically will, too.

57Fell Stinger50100%25

Raises the user's Attack by two stages if it KOs the target.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Combee ma non da Vespiquen. Learned when a Pokémon reaches a certain level.
13Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

29Bug Buzz90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Signal Beam75100%15

Has a 10% chance to confuse the target.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws15

Raises the user's Attack and accuracy by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

56Fling*100%10

Throws held item at the target; power depends on the item.

60Quash100%15

Makes the target act last this turn.

62Acrobatics55100%15

Has double power if the user has no held item.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

76Struggle Bug50100%20

Has a 100% chance to lower the target's Special Attack by one stage.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

83Infestation20100%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

94Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Fell Stinger50100%25

Raises the user's Attack by two stages if it KOs the target.

Destiny Bond5

If the user faints this turn, the target automatically will, too.

Sweet Scent100%20

Lowers the target's evasion by one stage.

Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

Poison Sting15100%35

Has a 30% chance to poison the target.

Confuse Ray100%10

Confuses the target.

5Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

9Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

13Fury Swipes1880%15

Hits 2-5 times in one turn.

17Defend Order10

Raises the user's Defense and Special Defense by one stage.

21Slash70100%20

Has an increased chance for a critical hit.

25Power Gem80100%20

Inflicts regular damage with no additional effect.

29Heal Order10

Heals the user by half its max HP.

33Toxic90%10

Badly poisons the target, inflicting more damage every turn.

37Air Slash7595%15

Has a 30% chance to make the target flinch.

41Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

45Attack Order90100%15

Has an increased chance for a critical hit.

49Swagger85%15

Raises the target's Attack by two stages and confuses the target.

53Destiny Bond5

If the user faints this turn, the target automatically will, too.

57Fell Stinger50100%25

Raises the user's Attack by two stages if it KOs the target.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Combee ma non da Vespiquen. Learned when a Pokémon reaches a certain level.
13Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

29Bug Buzz90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws15

Raises the user's Attack and accuracy by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

56Fling*100%10

Throws held item at the target; power depends on the item.

60Quash100%15

Makes the target act last this turn.

62Acrobatics55100%15

Has double power if the user has no held item.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

76Struggle Bug50100%20

Has a 100% chance to lower the target's Special Attack by one stage.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

83Infestation20100%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

H1Cut5095%30

Inflicts regular damage with no additional effect.

Pokémon version Black 2 & White 2
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Sweet Scent100%20

Lowers the target's evasion by one stage.

Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

Poison Sting15100%35

Has a 30% chance to poison the target.

Confuse Ray100%10

Confuses the target.

5Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

9Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

13Fury Swipes1880%15

Hits 2-5 times in one turn.

17Defend Order10

Raises the user's Defense and Special Defense by one stage.

21Slash70100%20

Has an increased chance for a critical hit.

25Power Gem80100%20

Inflicts regular damage with no additional effect.

29Heal Order10

Heals the user by half its max HP.

33Toxic90%10

Badly poisons the target, inflicting more damage every turn.

37Air Slash7595%15

Has a 30% chance to make the target flinch.

41Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

45Attack Order90100%15

Has an increased chance for a critical hit.

49Swagger85%15

Raises the target's Attack by two stages and confuses the target.

53Destiny Bond5

If the user faints this turn, the target automatically will, too.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Combee ma non da Vespiquen. Learned when a Pokémon reaches a certain level.
13Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

29Bug Buzz90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Roost10

Heals the user by half its max HP.

Signal Beam75100%15

Has a 10% chance to confuse the target.

Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws15

Raises the user's Attack and accuracy by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

56Fling*100%10

Throws held item at the target; power depends on the item.

60Quash100%15

Makes the target act last this turn.

62Acrobatics55100%15

Has double power if the user has no held item.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

76Struggle Bug50100%20

Has a 100% chance to lower the target's Special Attack by one stage.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

Pokémon version Black & White
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Sweet Scent100%20

Lowers the target's evasion by one stage.

Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

3Poison Sting15100%35

Has a 30% chance to poison the target.

7Confuse Ray100%10

Confuses the target.

9Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

13Defend Order10

Raises the user's Defense and Special Defense by one stage.

15Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

19Fury Swipes1880%15

Hits 2-5 times in one turn.

21Power Gem80100%20

Inflicts regular damage with no additional effect.

25Heal Order10

Heals the user by half its max HP.

27Toxic90%10

Badly poisons the target, inflicting more damage every turn.

31Slash70100%20

Has an increased chance for a critical hit.

33Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

37Attack Order90100%15

Has an increased chance for a critical hit.

39Swagger85%15

Raises the target's Attack by two stages and confuses the target.

43Destiny Bond5

If the user faints this turn, the target automatically will, too.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Combee ma non da Vespiquen. Learned when a Pokémon reaches a certain level.
13Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Hone Claws15

Raises the user's Attack and accuracy by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

56Fling*100%10

Throws held item at the target; power depends on the item.

60Quash100%15

Makes the target act last this turn.

62Acrobatics55100%15

Has double power if the user has no held item.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

76Struggle Bug50100%20

Has a 100% chance to lower the target's Special Attack by one stage.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

Pokémon version HeartGold & SoulSilver
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Sweet Scent100%20

Lowers the target's evasion by one stage.

Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

3Poison Sting15100%35

Has a 30% chance to poison the target.

7Confuse Ray100%10

Confuses the target.

9Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

13Defend Order10

Raises the user's Defense and Special Defense by one stage.

15Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

19Fury Swipes1880%15

Hits 2-5 times in one turn.

21Power Gem80100%20

Inflicts regular damage with no additional effect.

25Heal Order10

Heals the user by half its max HP.

27Toxic90%10

Badly poisons the target, inflicting more damage every turn.

31Slash70100%20

Has an increased chance for a critical hit.

33Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

37Attack Order90100%15

Has an increased chance for a critical hit.

39Swagger85%15

Raises the target's Attack by two stages and confuses the target.

43Destiny Bond5

If the user faints this turn, the target automatically will, too.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Combee ma non da Vespiquen. Learned when a Pokémon reaches a certain level.
13Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Air Cutter6095%25

Has an increased chance for a critical hit.

Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Ominous Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Signal Beam75100%15

Has a 10% chance to confuse the target.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

String Shot95%40

Lowers the target's Speed by two stages.

Swift6020

Never misses.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

51Roost10

Heals the user by half its max HP.

56Fling*100%10

Throws held item at the target; power depends on the item.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

62Silver Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

Pokémon version Platinum
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Sweet Scent100%20

Lowers the target's evasion by one stage.

Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

3Poison Sting15100%35

Has a 30% chance to poison the target.

7Confuse Ray100%10

Confuses the target.

9Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

13Defend Order10

Raises the user's Defense and Special Defense by one stage.

15Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

19Fury Swipes1880%15

Hits 2-5 times in one turn.

21Power Gem80100%20

Inflicts regular damage with no additional effect.

25Heal Order10

Heals the user by half its max HP.

27Toxic90%10

Badly poisons the target, inflicting more damage every turn.

31Slash70100%20

Has an increased chance for a critical hit.

33Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

37Attack Order90100%15

Has an increased chance for a critical hit.

39Swagger85%15

Raises the target's Attack by two stages and confuses the target.

43Destiny Bond5

If the user faints this turn, the target automatically will, too.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Combee ma non da Vespiquen. Learned when a Pokémon reaches a certain level.
13Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Air Cutter6095%25

Has an increased chance for a critical hit.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Ominous Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

Signal Beam75100%15

Has a 10% chance to confuse the target.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Swift6020

Never misses.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

51Roost10

Heals the user by half its max HP.

56Fling*100%10

Throws held item at the target; power depends on the item.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

62Silver Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H5Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Pokémon version Diamond & Pearl
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Sweet Scent100%20

Lowers the target's evasion by one stage.

Gust40100%35

Inflicts regular damage and can hit Pokémon in the air.

3Poison Sting15100%35

Has a 30% chance to poison the target.

7Confuse Ray100%10

Confuses the target.

9Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

13Defend Order10

Raises the user's Defense and Special Defense by one stage.

15Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

19Fury Swipes1880%15

Hits 2-5 times in one turn.

21Power Gem80100%20

Inflicts regular damage with no additional effect.

25Heal Order10

Heals the user by half its max HP.

27Toxic90%10

Badly poisons the target, inflicting more damage every turn.

31Slash70100%20

Has an increased chance for a critical hit.

33Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

37Attack Order90100%15

Has an increased chance for a critical hit.

39Swagger85%15

Raises the target's Attack by two stages and confuses the target.

43Destiny Bond5

If the user faints this turn, the target automatically will, too.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Secret Power70100%20

Has a 30% chance to inflict a status effect which depends upon the terrain.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

51Roost10

Heals the user by half its max HP.

56Fling*100%10

Throws held item at the target; power depends on the item.

58Endure10+4

Prevents the user's HP from lowering below 1 this turn.

62Silver Wind60100%5

Has a 10% chance to raise all of the user's stats by one stage.

68Giga Impact15090%5

User foregoes its next turn to recharge.

70Flash100%20

Lowers the target's accuracy by one stage.

78Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

82Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

83Natural Gift*100%15

Power and type depend on the held berry.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

H1Cut5095%30

Inflicts regular damage with no additional effect.

H5Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

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