#360 Wynaut

Wynaut

Psychic

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Shadow Tag

While this Pokémon is in battle, opposing Pokémon cannot flee or switch out.

Other Pokémon with this ability are unaffected. Pokémon with Run Away can still flee. Pokémon can still switch out with the use of a move or item.

Abilities nascosta » ottenibile in diversi modi

Telepathy

This Pokémon does not take damage from friendly Pokémon's moves, including single-target moves aimed at it.

Work in progress ... Essentials
Species Bright Pokémon National Pokédex 360 Introduced in 3
Shape Footprint Wynaut Color Blue
Height 0.6 m Weight 14 kg

Breeding & Training
Egg groups Undiscovered Hatch counter 20 Capture rate 125
Base EXP 52 Growth rate 1.000.000 Base happiness 70
Gender
50%
50%

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Wynaut: linea evolutiva

Baby Base Fase 1 Fase 2
WynautEither parent must hold Lax Incense WobbuffetLevel up, starting at level 15

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Wynaut: dove catturarlo

Omega Ruby
Receive egg as a gift
  • Lavaridge Town
Alpha Sapphire
Receive egg as a gift
  • Lavaridge Town
Emerald
Walking in tall grass or a cave
  • Route 130
Receive egg as a gift
  • Lavaridge Town
Ruby
Walking in tall grass or a cave
  • Route 130
Receive egg as a gift
  • Lavaridge Town
Sapphire
Walking in tall grass or a cave
  • Route 130
Receive egg as a gift
  • Lavaridge Town

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Wynaut: comments


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Wynaut: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Alpha Sapphire
Gli Wynaut si riuniscono di notte al chiaro di luna per giocare stringendosi fra loro. In tal modo il Pokémon acquisisce resistenza per poter sferrare potenti contrattacchi.
Omega Ruby
Wynaut ha sempre un sorriso grande e genuino stampato sul volto. La coda è indice del suo vero stato d’animo. Se la sbatte violentemente a terra, significa che è infuriato.
Y
Questi Pokémon si allenano in gruppo caricandosi l’un l’altro per rafforzarsi. Amano i frutti dolci.
X
Tendono a spostarsi in gruppo. Anche per dormire si stringono fra loro, nelle grotte.
Black 2, White 2
Questi Pokémon si allenano in gruppo caricandosi l'un l'altro per rafforzarsi. Amano i frutti dolci.
Black, White
Questi Pokémon si allenano in gruppo caricandosi l'un l'altro per rafforzarsi. Amano i frutti dolci.
HeartGold, SoulSilver
I WYNAUT fanno tutto in gruppo. Giocando a darsi spintoni, si tengono sempre allenati.
Platinum
Questi Pokémon si allenano in gruppo caricandosi l’un l’altro per rafforzarsi. Amano i frutti dolci.
Diamond, Pearl
Questi Pokémon si allenano in gruppo caricandosi l’un l’altro per rafforzarsi. Amano i frutti dolci.
FireRed, LeafGreen
Tendono a spostarsi in gruppo. Anche per dormire si stringono fra loro, nelle grotte.
Emerald
WYNAUT ama cibarsi di deliziosi frutti che raccoglie con le sue zampe a forma di orecchie. Questi POKéMON si raggruppano nei frutteti, attirati dal dolce profumo.
Sapphire
Gli WYNAUT si riuniscono di notte al chiaro di luna per giocare stringendosi fra loro. In tal modo il POKéMON acquisisce resistenza e sferra potenti contrattacchi.
Ruby
WYNAUT ha sempre un sorriso grande e genuino stampato sul volto. La coda è indice del suo vero stato d’animo. Se la sbatte violentemente a terra, significa che è infuriato.

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Wynaut: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
95 (1)
86.3 394
Attacco
23
1.7 145
Difesa
48
19.4 195
Attacco Speciale
23
1.8 145
Difesa Speciale
48
18.4 195
Velocità
23
3.8 145
Media
43
5.6

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Wynaut: verso

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Wynaut: Pokémon compatibili

Questo Pokémon non può accoppiarsi.

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Wynaut: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Splash40

Does nothing.

Charm100%20

Lowers the target's Attack by two stages.

Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

15Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

15Mirror Coat*100%20-5

Inflicts twice the damage the user received from the last special hit it took.

15Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

15Destiny Bond5

If the user faints this turn, the target automatically will, too.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

Pokémon version Sun & Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Splash40

Does nothing.

Charm100%20

Lowers the target's Attack by two stages.

Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

15Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

15Mirror Coat*100%20-5

Inflicts twice the damage the user received from the last special hit it took.

15Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

15Destiny Bond5

If the user faints this turn, the target automatically will, too.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

Pokémon version Omega Ruby & Alpha Sapphire
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Splash40

Does nothing.

Charm100%20

Lowers the target's Attack by two stages.

Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

15Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

15Mirror Coat*100%20-5

Inflicts twice the damage the user received from the last special hit it took.

15Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

15Destiny Bond5

If the user faints this turn, the target automatically will, too.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

Pokémon version X & Y
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Splash40

Does nothing.

Charm100%20

Lowers the target's Attack by two stages.

Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

15Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

15Mirror Coat*100%20-5

Inflicts twice the damage the user received from the last special hit it took.

15Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

15Destiny Bond5

If the user faints this turn, the target automatically will, too.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

Pokémon version Black 2 & White 2
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Splash40

Does nothing.

Charm100%20

Lowers the target's Attack by two stages.

Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

15Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

15Mirror Coat*100%20-5

Inflicts twice the damage the user received from the last special hit it took.

15Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

15Destiny Bond5

If the user faints this turn, the target automatically will, too.

Pokémon version Black & White
Splash40

Does nothing.

Charm100%20

Lowers the target's Attack by two stages.

Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

15Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

15Mirror Coat*100%20-5

Inflicts twice the damage the user received from the last special hit it took.

15Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

15Destiny Bond5

If the user faints this turn, the target automatically will, too.

Pokémon version HeartGold & SoulSilver
Splash40

Does nothing.

Charm100%20

Lowers the target's Attack by two stages.

Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

15Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

15Mirror Coat*100%20-5

Inflicts twice the damage the user received from the last special hit it took.

15Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

15Destiny Bond5

If the user faints this turn, the target automatically will, too.

Pokémon version Platinum
Splash40

Does nothing.

Charm100%20

Lowers the target's Attack by two stages.

Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

15Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

15Mirror Coat*100%20-5

Inflicts twice the damage the user received from the last special hit it took.

15Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

15Destiny Bond5

If the user faints this turn, the target automatically will, too.

Pokémon version Diamond & Pearl
Splash40

Does nothing.

Charm100%20

Lowers the target's Attack by two stages.

Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

15Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

15Mirror Coat*100%20-5

Inflicts twice the damage the user received from the last special hit it took.

15Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

15Destiny Bond5

If the user faints this turn, the target automatically will, too.

Pokémon version FireRed & LeafGreen
Splash40

Does nothing.

Charm100%20

Lowers the target's Attack by two stages.

Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

15Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

15Mirror Coat*100%20-5

Inflicts twice the damage the user received from the last special hit it took.

15Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

15Destiny Bond5

If the user faints this turn, the target automatically will, too.

Pokémon version XD
Splash40

Does nothing.

Charm100%20

Lowers the target's Attack by two stages.

Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

15Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

15Mirror Coat*100%20-5

Inflicts twice the damage the user received from the last special hit it took.

15Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

15Destiny Bond5

If the user faints this turn, the target automatically will, too.

Pokémon version Colosseum
Splash40

Does nothing.

Charm100%20

Lowers the target's Attack by two stages.

Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

15Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

15Mirror Coat*100%20-5

Inflicts twice the damage the user received from the last special hit it took.

15Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

15Destiny Bond5

If the user faints this turn, the target automatically will, too.

Pokémon version Emerald
Splash40

Does nothing.

Charm100%20

Lowers the target's Attack by two stages.

Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

15Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

15Mirror Coat*100%20-5

Inflicts twice the damage the user received from the last special hit it took.

15Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

15Destiny Bond5

If the user faints this turn, the target automatically will, too.

Pokémon version Ruby & Sapphire
Splash40

Does nothing.

Charm100%20

Lowers the target's Attack by two stages.

Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

15Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

15Mirror Coat*100%20-5

Inflicts twice the damage the user received from the last special hit it took.

15Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

15Destiny Bond5

If the user faints this turn, the target automatically will, too.

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