#617 Accelgor

Accelgor

Bug

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Hydration

This Pokémon is cured of any major status ailment after each turn during rain.

Sticky Hold

This Pokémon's hold item cannot be removed by other Pokémon.

Damaging moves that would remove this Pokémon's item can still inflict damage against this Pokémon, e.g. Knock Off or Pluck. This Pokémon can still use moves that involve the loss of its own item, e.g. Fling or Trick.

Overworld: If the lead Pokémon has this ability, the encounter rate while fishing is increased.

Abilities nascosta » ottenibile in diversi modi

Unburden

When this Pokémon uses or loses its held item, its Speed is doubled. If it gains another item or leaves battle, this bonus is lost.

This includes when the Pokémon drops its item because of Knock Off. This bonus does not count as a stat modifier. There is no notification when this ability takes effect.

Work in progress ... Essentials
Species Shell Out Pokémon National Pokédex 617 Introduced in 5
Shape Footprint Accelgor Color Red
Height 0.8 m Weight 25.3 kg

Breeding & Training
Egg groups Bug Hatch counter 15 Capture rate 75
Base EXP 173 Growth rate 1.000.000 Base happiness 70
Gender
50%
50%

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Accelgor: linea evolutiva

Baby Base Fase 1 Fase 2
Shelmet AccelgorTrade, in exchange for karrablast

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Accelgor: dove catturarlo

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Accelgor: comments


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Accelgor: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby
Liberatosi della pesante conchiglia, è diventato leggero. Lotta con le movenze proprie di un ninja.
Alpha Sapphire
Si indebolisce quando il corpo si secca. Previene l’essiccazione avvolgendosi in molti strati di sottili membrane.
X
Liberatosi della pesante conchiglia, è diventato leggero. Lotta con le movenze proprie di un ninja.
Y
Si indebolisce quando il corpo si secca. Previene l’essiccazione avvolgendosi in molti strati di sottili membrane.
Black 2, White 2
Si indebolisce se il suo corpo si secca. Lotta avvolto in una membrana protettiva spruzzando un liquido velenoso.
White
Liberatosi della pesante conchiglia, è diventato leggero. Lotta con le movenze proprie di un ninja.
Black
Si indebolisce quando il corpo si secca. Previene l'essiccazione avvolgendosi in molti strati di sottili membrane.

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Accelgor: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
80
74 364
Attacco
70
42.6 239
Difesa
40
10.6 179
Attacco Speciale
100
80.2 299
Difesa Speciale
60
36.9 219
Velocità
145 (2)
99 389
Media
82
67

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Accelgor: verso

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Accelgor: Pokémon compatibili

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Accelgor: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Water Shuriken15100%20+1

Hits 2–5 times.

Final Gambit*100%5

Inflicts damage equal to the user's remaining HP. User faints.

Power Swap10

User swaps Attack and Special Attack changes with the target.

Absorb20100%25

Drains half the damage inflicted to heal the user.

Acid Spray40100%20

Lowers the target's Special Defense by two stages.

Double Team15

Raises the user's evasion by one stage.

Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

4Acid Spray40100%20

Lowers the target's Special Defense by two stages.

8Double Team15

Raises the user's evasion by one stage.

13Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

16Struggle Bug50100%20

Has a 100% chance to lower the target's Special Attack by one stage.

20Mega Drain40100%15

Drains half the damage inflicted to heal the user.

25Swift6020

Never misses.

28Me First20

Uses the target's move against it before it attacks, with power increased by half.

32Agility30

Raises the user's Speed by two stages.

37Giga Drain75100%10

Drains half the damage inflicted to heal the user.

40U-turn70100%20

User must switch out after attacking.

44Bug Buzz90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

49Recover10

Heals the user by half its max HP.

52Power Swap10

User swaps Attack and Special Attack changes with the target.

56Final Gambit*100%5

Inflicts damage equal to the user's remaining HP. User faints.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Shelmet ma non da Accelgor. Learned when a Pokémon reaches a certain level.
4Acid40100%30

Has a 10% chance to lower the target's Special Defense by one stage.

8Bide*10+1

User waits for two turns, then hits back for twice the damage it took.

13Curse10

Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense.

25Yawn10

Target sleeps at the end of the next turn.

28Protect10+4

Prevents any moves from hitting the user this turn.

32Acid Armor20

Raises the user's Defense by two stages.

40Body Slam85100%15

Has a 30% chance to paralyze the target.

50Guard Swap10

User swaps Defense and Special Defense changes with the target.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Shelmet ma non da Accelgor. Appears on a newly-hatched Pokémon, if the father had the same move.
Baton Pass40

Allows the trainer to switch out the user and pass effects along to its replacement.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Feint30100%10+2

Hits through Protect and Detect.

Guard Split10

Averages Defense and Special Defense with the target.

Mind Reader5

Ensures that the user's next move will hit the target.

Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

Pursuit40100%20

Has double power against, and can hit, Pokémon attempting to switch out.

Spikes20

Scatters Spikes, hurting opposing Pokémon that switch in.

Toxic Spikes20

Scatters poisoned spikes, poisoning opposing Pokémon that switch in.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

Gastro Acid100%10

Nullifies target's ability until it leaves battle.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Knock Off65100%20

Target drops its held item.

Laser Focus30

Guarantees a critical hit with the user's next move.

Signal Beam75100%15

Has a 10% chance to confuse the target.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

09Venoshock65100%10

Inflicts double damage if the target is Poisoned.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Leech Life80100%10

Drains half the damage inflicted to heal the user.

32Double Team15

Raises the user's evasion by one stage.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

68Giga Impact15090%5

User foregoes its next turn to recharge.

83Infestation20100%20

Prevents the target from fleeing and inflicts damage for 2-5 turns.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

89U-turn70100%20

User must switch out after attacking.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

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