Moves cannot score critical hits against this Pokémon.
This ability functions identically to Shell Armor.
This Pokémon's Speed is doubled during rain.
This bonus does not count as a stat modifier.
Work in progress ... Essentials | ||||||
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Species | Old Shrimp Pokémon | National Pokédex | 347 | Introduced in | 3 | |
Shape | Footprint | Color | Gray | |||
Height | 0.7 m | Weight | 12.5 kg |
Breeding & Training | ||||||
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Egg groups | Water 3 | Hatch counter | 30 | Capture rate | 45 | |
Base EXP | 71 | Growth rate | 600.000 | Base happiness | 70 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
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Anorith | ArmaldoLevel up, starting at level 40 |
Quick Sprite |
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Global Link Artwork |
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Flavor Text | |
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Omega Ruby Anorith è stato rigenerato da un fossile preistorico. Un tempo viveva nei mari caldi. Questo Pokémon afferra saldamente la preda con i suoi due artigli. |
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Alpha Sapphire Si dice che Anorith sia un Pokémon antenato, con otto ali sui fianchi. Il Pokémon nuotava nei mari primordiali remando con le otto ali. |
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X Pokémon di tipo primitivo, usa i lunghi artigli per catturare prede nascoste tra le rocce in fondo al mare. |
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Y Un antico Pokémon rigenerato da un fossile. Viveva nel mare e catturava le prede con gli artigli. |
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Black 2, White 2 Un antico Pokémon rigenerato da un fossile. Viveva nel mare e catturava le prede con gli artigli. |
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Black, White Un antico Pokémon rigenerato da un fossile. Viveva nel mare e catturava le prede con gli artigli. |
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HeartGold, SoulSilver Esemplare di Pokémon antichissimo. Durante la precedente vita marina le 8 zampe gli si sono trasformate in piume. |
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Platinum Un antico Pokémon rigenerato da un fossile. Viveva nel mare e catturava le prede con gli artigli. |
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Diamond, Pearl Un antico Pokémon rigenerato da un fossile. Viveva nel mare e catturava le prede con gli artigli. |
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FireRed, LeafGreen POKéMON di tipo primitivo, usa i lunghi artigli per catturare prede nascoste tra le rocce in fondo al mare. |
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Emerald ANORITH è stato rigenerato da un fossile. Le sue otto pinne laterali, che sono zampe trasformatesi per adattarsi alla vita in mare, servono al POKéMON per nuotare. |
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Ruby ANORITH è stato rigenerato da un fossile preistorico. Un tempo viveva nei mari caldi. Questo POKéMON afferra saldamente la preda con i suoi due artigli. |
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Sapphire Si dice che ANORITH sia un POKéMON antenato, con otto ali sui fianchi. Il POKéMON nuotava nei mari primordiali remando con le otto ali. |
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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Stat | Base | Rank | IV | EPs | Value | |
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Punti Salute | 15.8 | 294 | ||||
Attacco | 69.8 | 289 | ||||
Difesa | 23.1 | 199 | ||||
Attacco Speciale | 14.5 | 179 | ||||
Difesa Speciale | 22.7 | 199 | ||||
Velocità | 58.8 | 249 | ||||
Media | 30.5 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
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Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Harden | — | — | 30 | Raises the user's Defense by one stage. | |||
4 | Mud Sport | — | — | 15 | Halves all Electric-type damage. | |||
7 | Water Gun | 40 | 100% | 25 | Inflicts regular damage with no additional effect. | |||
10 | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |||
13 | Smack Down | 50 | 100% | 15 | Removes any immunity to Ground damage. | |||
17 | Metal Claw | 50 | 95% | 35 | Has a 10% chance to raise the user's Attack by one stage. | |||
21 | Ancient Power | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | |||
25 | Bug Bite | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |||
29 | Brine | 65 | 100% | 10 | Has double power against Pokémon that have less than half their max HP remaining. | |||
34 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |||
39 | Crush Claw | 75 | 95% | 10 | Has a 50% chance to lower the target's Defense by one stage. | |||
44 | X-Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
49 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
55 | Rock Blast | 25 | 90% | 10 | Hits 2-5 times in one turn. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Aqua Jet | 40 | 100% | 20 | +1 | Inflicts regular damage with no additional effect. | |||
Cross Poison | 70 | 100% | 20 | Has an increased chance for a critical hit and a 10% chance to poison the target. | ||||
Curse | — | — | 10 | Ghosts pay half their max HP to hurt the target every turn. Others decrease Speed but raise Attack and Defense. | ||||
Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | ||||
Knock Off | 65 | 100% | 20 | Target drops its held item. | ||||
Rapid Spin | 20 | 100% | 40 | Frees the user from binding moves, removes Leech Seed, and blows away Spikes. | ||||
Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | ||||
Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | ||||
Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Bug Bite | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |||
— | Earth Power | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
— | Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |||
— | Knock Off | 65 | 100% | 20 | Target drops its held item. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. | |||
— | Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
23 | Smack Down | 50 | 100% | 15 | Removes any immunity to Ground damage. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
31 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
37 | Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |||
39 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
54 | False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |||
69 | Rock Polish | — | — | 20 | Raises the user's Speed by two stages. | |||
75 | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |||
80 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |||
81 | X-Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
Sono state visualizzate le mosse solo dei giochi Pokémon Ultrasole e Pokémon Ultraluna: clicca qui per visualizzare le mosse di tutti i giochi.