When this Pokémon enters battle, the opponent's Attack is lowered by one stage. In a double battle, both opponents are affected.
This ability also takes effect when acquired during a battle, but will not take effect again if lost and reobtained without leaving battle.
This ability has no effect on an opponent that has a Substitute.
Overworld: If the first Pokémon in the party has this ability, any random encounter with a Pokémon five or more levels lower than it has a 50% chance of being skipped.
After each turn, this Pokémon has a 33% of being cured of any major status ailment.
Opposing Pokémon cannot eat held Berries while this Pokémon is in battle.
Affected Pokémon can still use Bug Bite or Pluck to eat a target's Berry.
Work in progress ... Essentials | ||||||
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Species | Cobra Pokémon | National Pokédex | 24 | Introduced in | 1 | |
Shape | Footprint | Color | Purple | |||
Height | 3.5 m | Weight | 65 kg |
Breeding & Training | ||||||
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Egg groups | Field; Dragon | Hatch counter | 20 | Capture rate | 90 | |
Base EXP | 157 | Growth rate | 1.000.000 | Base happiness | 70 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
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Ekans | ArbokLevel up, starting at level 22 |
Quick Sprite |
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Global Link Artwork |
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Flavor Text | |
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Omega Ruby, Alpha Sapphire Questo Pokémon è così forte da riuscire a stritolare qualsiasi cosa col corpo, persino un bidone in acciaio. Se Arbok si avvinghia a un nemico è impossibile sfuggire a questa morsa fatale. |
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X Il disegno sulla pancia rappresenta una faccia spaventosa, capace di far fuggire i nemici più pavidi. |
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Y Per terrorizzare la preda dilata il petto ed emette un terribile verso liberando aria dalla bocca. |
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Black 2, White 2 Prima paralizza i nemici con il terrificante disegno che ha sul ventre, poi gli si avvinghia intorno. |
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Black, White Prima paralizza i nemici con il terrificante disegno che ha sul ventre, poi gli si avvinghia intorno. |
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SoulSilver Molto vendicativo, se individua una preda non si dà pace finché non la raggiunge, non importa quando. |
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HeartGold Terrorizza la preda con il viso disegnato sulla pancia, poi blocca e avvelena la vittima atterrita. |
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Platinum Prima paralizza i nemici con il terrificante disegno che ha sul ventre, poi gli si avvinghia intorno. |
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Diamond, Pearl Prima paralizza i nemici con il terrificante disegno che ha sul ventre, poi gli si avvinghia intorno. |
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FireRed Il disegno sulla pancia rappresenta una faccia spaventosa, capace di far fuggire i nemici più pavidi. |
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LeafGreen Si dice che i feroci disegni sulla pancia varino da zona a zona. |
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Emerald ARBOK riesce a stritolare qualsiasi cosa col corpo, persino un bidone in acciaio. Se si avvinghia ad un nemico è impossibile sfuggire alla sua morsa fatale. |
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Ruby, Sapphire Questo POKéMON è così forte da riuscire a stritolare qualsiasi cosa col corpo, persino un bidone in acciaio. Se ARBOK si avvinghia ad un nemico è impossibile sfuggire a questa morsa fatale. |
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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Stat | Base | Rank | IV | EPs | Value | |
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Punti Salute | 38.4 | 324 | ||||
Attacco | 69.8 | 289 | ||||
Difesa | 47 | 237 | ||||
Attacco Speciale | 49 | 229 | ||||
Difesa Speciale | 60.8 | 257 | ||||
Velocità | 63.3 | 259 | ||||
Media | 48.2 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
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Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
0 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |||
— | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |||
— | Ice Fang | 65 | 95% | 15 | Has a $effectchance% chance to freeze the target and a $effectchance% chance to make the target flinch. | |||
— | Thunder Fang | 65 | 95% | 15 | Has a $effectchance% chance to paralyze the target and a $effectchance% chance to make the target flinch. | |||
— | Fire Fang | 65 | 95% | 15 | Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch. | |||
— | Wrap | 15 | 90% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |||
— | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
— | Poison Sting | 15 | 100% | 35 | Has a 30% chance to poison the target. | |||
— | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |||
4 | Poison Sting | 15 | 100% | 35 | Has a 30% chance to poison the target. | |||
9 | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |||
12 | Glare | — | 100% | 30 | Paralyzes the target. | |||
17 | Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | |||
20 | Acid | 40 | 100% | 30 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
27 | Stockpile | — | — | 20 | Stores energy up to three times for use with Spit Up and Swallow. | |||
27 | Swallow | — | — | 10 | Recovers 1/4 HP after one Stockpile, 1/2 HP after two Stockpiles, or full HP after three Stockpiles. | |||
27 | Spit Up | * | 100% | 10 | Power is 100 times the amount of energy Stockpiled. | |||
32 | Acid Spray | 40 | 100% | 20 | Lowers the target's Special Defense by two stages. | |||
39 | Mud Bomb | 65 | 85% | 10 | Has a 30% chance to lower the target's accuracy by one stage. | |||
44 | Gastro Acid | — | 100% | 10 | Nullifies target's ability until it leaves battle. | |||
48 | Belch | 120 | 90% | 10 | Can only be used after the user has eaten a berry. | |||
51 | Haze | — | — | 30 | Resets all Pokémon's stats, accuracy, and evasion. | |||
56 | Coil | — | — | 20 | Raises the user's Attack, Defense, and accuracy by one stage each. | |||
63 | Gunk Shot | 120 | 80% | 5 | Has a 30% chance to poison the target. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Ekans ma non da Arbok. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Beat Up | * | 100% | 10 | Hits once for every conscious Pokémon the trainer has. | ||||
Disable | — | 100% | 20 | Disables the target's last used move for 1-8 turns. | ||||
Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | ||||
Poison Fang | 50 | 100% | 15 | Has a 50% chance to badly poison the target. | ||||
Poison Tail | 50 | 100% | 25 | Has an increased chance for a critical hit and a 10% chance to poison the target. | ||||
Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | ||||
Scary Face | — | 100% | 10 | Lowers the target's Speed by two stages. | ||||
Slam | 80 | 75% | 20 | Inflicts regular damage with no additional effect. | ||||
Snatch | — | — | 10 | +4 | Steals the target's move, if it's self-targeted. | |||
Spite | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | ||||
Sucker Punch | 70 | 100% | 5 | +1 | Only works if the target is about to use a damaging move. | |||
Switcheroo | — | 100% | 10 | User and target swap items. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Aqua Tail | 90 | 90% | 10 | Inflicts regular damage with no additional effect. | |||
— | Bind | 15 | 85% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |||
— | Gastro Acid | — | 100% | 10 | Nullifies target's ability until it leaves battle. | |||
— | Giga Drain | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
— | Gunk Shot | 120 | 80% | 5 | Has a 30% chance to poison the target. | |||
— | Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |||
— | Seed Bomb | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
— | Snatch | — | — | 10 | +4 | Steals the target's move, if it's self-targeted. | ||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Spite | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | |||
— | Stomping Tantrum | 75 | 100% | 10 | Has double power if the user's last move failed. | |||
— | Throat Chop | 80 | 100% | 15 | Prevents the target from using sound-based moves for two turns. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
09 | Venoshock | 65 | 100% | 10 | Inflicts double damage if the target is Poisoned. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
26 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
34 | Sludge Wave | 95 | 100% | 10 | Has a 10% chance to poison the target. | |||
36 | Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |||
39 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
41 | Torment | — | 100% | 15 | Prevents the target from using the same move twice in a row. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
46 | Thief | 60 | 100% | 25 | Takes the target's item. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
59 | Brutal Swing | 60 | 100% | 20 | Inflicts regular damage with no additional effect. | |||
66 | Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |||
68 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
78 | Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |||
80 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |||
82 | Dragon Tail | 60 | 90% | 10 | -6 | Ends wild battles. Forces trainers to switch Pokémon. | ||
83 | Infestation | 20 | 100% | 20 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | |||
84 | Poison Jab | 80 | 100% | 20 | Has a 30% chance to poison the target. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
97 | Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
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