When this Pokémon enters battle, the opponent's Attack is lowered by one stage. In a double battle, both opponents are affected.
This ability also takes effect when acquired during a battle, but will not take effect again if lost and reobtained without leaving battle.
This ability has no effect on an opponent that has a Substitute.
Overworld: If the first Pokémon in the party has this ability, any random encounter with a Pokémon five or more levels lower than it has a 50% chance of being skipped.
This Pokémon is immune to Fire-type moves. Once this Pokémon has been hit by a Fire move, its own Fire moves will inflict 1.5× as much damage until it leaves battle.
This ability has no effect while the Pokémon is frozen. The Fire damage bonus is retained even if the Pokémon is frozen and thawed or the ability is lost or disabled. Fire moves will ignore this Pokémon's Substitute. This ability takes effect even on non-damaging moves, i.e. Will O Wisp.
Whenever a Dark-type move hits this Pokémon, its Attack rises one stage.
The move is not negated in any way.
Work in progress ... Essentials | ||||||
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Species | Legendary Pokémon | National Pokédex | 59 | Introduced in | 1 | |
Shape | Footprint | Color | Brown | |||
Height | 1.9 m | Weight | 155 kg |
Breeding & Training | ||||||
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Egg groups | Field | Hatch counter | 20 | Capture rate | 75 | |
Base EXP | 194 | Growth rate | 1.250.000 | Base happiness | 70 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
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Growlithe | ArcanineUse a Fire Stone |
Quick Sprite |
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Global Link Artwork |
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Flavor Text | |
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Omega Ruby, Alpha Sapphire Arcanine è noto per la sua velocità. Si dice sia in grado di percorrere 10.000 km in un giorno e una notte. Il fuoco che arde indomabile nel suo corpo è fonte di forza. |
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X Da sempre ammirato per la sua bellezza, corre veloce come se avesse le ali. |
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Y Il suo incredibile ruggito ispira un senso di maestosità. Chiunque lo senta non può far a meno di prostrarsi. |
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Black 2, White 2 Sono molte le persone affascinate dalla capacità di questo Pokémon di correre fino a 10.000 km in 24 ore. |
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Black, White Con il suo aspetto fiero ed elegante, è riuscito da tempo a conquistare il cuore della gente. |
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SoulSilver Il suo incredibile ruggito ispira un senso di maestosità. Chiunque lo senta non può far a meno di prostrarsi. |
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HeartGold Questo Pokémon leggendario cinese è considerato magnifico. La sua grandiosa criniera incanta molti. |
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Platinum Con il suo aspetto fiero ed elegante, è riuscito da tempo a conquistare i cuori della gente. |
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Diamond, Pearl Con il suo aspetto fiero ed elegante, è riuscito da tempo a conquistare i cuori della gente. |
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LeafGreen Da sempre ammirato per la sua bellezza, corre veloce come se avesse le ali. |
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FireRed Questo POKéMON è citato nelle leggende cinesi. Si dice che possa correre a velocità inaudite. |
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Emerald ARCANINE è noto per la sua velocità. Si dice che possa percorrere 10.000 km in un giorno e una notte. Il fuoco che arde indomabile nel suo corpo è fonte di forza. |
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Ruby, Sapphire ARCANINE è noto per la sua velocità. Si dice sia in grado di percorrere 10.000 km in un giorno e una notte. Il fuoco che arde indomabile nel suo corpo è fonte di forza. |
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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Stat | Base | Rank | IV | EPs | Value | |
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Punti Salute | 82.5 | 384 | ||||
Attacco | 82.8 | 319 | ||||
Difesa | 63.6 | 259 | ||||
Attacco Speciale | 80.2 | 299 | ||||
Difesa Speciale | 63.9 | 259 | ||||
Velocità | 79 | 289 | ||||
Media | 84.4 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
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Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Thunder Fang | 65 | 95% | 15 | Has a $effectchance% chance to paralyze the target and a $effectchance% chance to make the target flinch. | |||
— | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |||
— | Roar | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | ||
— | Odor Sleuth | — | — | 40 | Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost. | |||
— | Fire Fang | 65 | 95% | 15 | Has a $effectchance% chance to burn the target and a $effectchance% chance to make the target flinch. | |||
34 | Extreme Speed | 80 | 100% | 5 | +2 | Inflicts regular damage with no additional effect. | ||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Imparata da Growlithe ma non da Arcanine. Learned when a Pokémon reaches a certain level. | ||||||||
6 | Ember | 40 | 100% | 25 | Has a 10% chance to burn the target. | |||
8 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
12 | Helping Hand | — | — | 20 | +5 | Ally's next move inflicts half more damage. | ||
17 | Flame Wheel | 60 | 100% | 25 | Has a 10% chance to burn the target. Lets frozen Pokémon thaw themselves. | |||
19 | Reversal | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | |||
23 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |||
28 | Flame Burst | 70 | 100% | 15 | Deals splash damage to Pokémon next to the target. | |||
30 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |||
32 | Retaliate | 70 | 100% | 5 | Has double power if a friendly Pokémon fainted last turn. | |||
34 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
39 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |||
41 | Heat Wave | 95 | 90% | 10 | Has a 10% chance to burn the target. | |||
43 | Outrage | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |||
45 | Flare Blitz | 120 | 100% | 15 | User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Growlithe ma non da Arcanine. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | ||||
Burn Up | 130 | 100% | 5 | Removes the user's Fire type after inflicting damage. | ||||
Close Combat | 120 | 100% | 5 | Lowers the user's Defense and Special Defense by one stage after inflicting damage. | ||||
Covet | 60 | 100% | 25 | Takes the target's item. | ||||
Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | ||||
Double Kick | 30 | 100% | 30 | Hits twice in one turn. | ||||
Double-Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | ||||
Fire Spin | 35 | 85% | 15 | Prevents the target from fleeing and inflicts damage for 2-5 turns. | ||||
Flare Blitz | 120 | 100% | 15 | User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target. | ||||
Heat Wave | 95 | 90% | 10 | Has a 10% chance to burn the target. | ||||
Howl | — | — | 40 | Raises the user's Attack by one stage. | ||||
Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | ||||
Morning Sun | — | — | 5 | Heals the user by half its max HP. Affected by weather. | ||||
Thrash | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Covet | 60 | 100% | 25 | Takes the target's item. | |||
— | Dragon Pulse | 85 | 100% | 10 | Inflicts regular damage with no additional effect. | |||
— | Heat Wave | 95 | 90% | 10 | Has a 10% chance to burn the target. | |||
— | Helping Hand | — | — | 20 | +5 | Ally's next move inflicts half more damage. | ||
— | Iron Head | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
— | Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |||
— | Laser Focus | — | — | 30 | Guarantees a critical hit with the user's next move. | |||
— | Outrage | 120 | 100% | 10 | Hits every turn for 2-3 turns, then confuses the user. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
05 | Roar | — | — | 20 | -6 | Immediately ends wild battles. Forces trainers to switch Pokémon. | ||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
20 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
22 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
35 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
38 | Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
43 | Flame Charge | 50 | 100% | 20 | Inflicts regular damage. Raises the user's Speed by one stage. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
46 | Thief | 60 | 100% | 25 | Takes the target's item. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
50 | Overheat | 130 | 90% | 5 | Lowers the user's Special Attack by two stages after inflicting damage. | |||
61 | Will-O-Wisp | — | 85% | 15 | Burns the target. | |||
68 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
78 | Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
93 | Wild Charge | 90 | 100% | 15 | User receives 1/4 the damage it inflicts in recoil. | |||
95 | Snarl | 55 | 95% | 15 | Has a 100% chance to lower the target's Special Attack by one stage. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
Sono state visualizzate le mosse solo dei giochi Pokémon Ultrasole e Pokémon Ultraluna: clicca qui per visualizzare le mosse di tutti i giochi.