#493 Normal Arceus

Arceus

Normal Type

Normal

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Multitype

If this Pokémon is holding an elemental Plate, its type and form change to match the Plate.

This Pokémon's held item, whether or not it is a Plate, cannot be taken by Covet or Thief, nor removed by Knock Off, nor traded by Switcheroo or Trick. Covet, Thief, and Knock Off still inflict damage against this Pokémon. Unlike with Sticky Hold, this Pokémon cannot use Fling, Switcheroo, or Trick to lose its item itself, nor gain an item through Switcheroo or Trick if it does not have one.

This ability has no effect for any Pokémon other than Arceus. This ability cannot be traded with Skill Swap, nor copied with Role Play or Trace, nor disabled with Gastro Acid, nor changed with Worry Seed. This Pokémon cannot use Skill Swap or Role Play to lose its ability itself. Mold Breaker cannot ignore this ability.

If a Pokémon Transforms into an Arceus with this ability, it will Transform into Arceus's default, Normal-type form. If the Transforming Pokémon is holding a Plate, this ability will then activate and change the Pokémon into the corresponding form.

Work in progress ... Essentials
Species Alpha Pokémon National Pokédex 493 Introduced in 4
Shape Footprint Arceus Color White
Height 3.2 m Weight 320 kg

Breeding & Training
Egg groups Undiscovered Hatch counter 120 Capture rate 3
Base EXP 324 Growth rate 1.250.000 Base happiness 0
Gender
Genderless

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Arceus: linea evolutiva

Baby Base Fase 1 Fase 2
Arceus

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Arceus: dove catturarlo

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Arceus: comments


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Arceus: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Alpha Sapphire
Nei racconti mitologici si dice che questo Pokémon sia nato ancor prima dell’universo.
Omega Ruby
Secondo la mitologia di Sinnoh, Arceus è nato da un uovo e poi ha creato il mondo.
Y
Nei racconti mitologici si dice che questo Pokémon sia nato ancor prima dell’universo.
X
Secondo la mitologia di Sinnoh, Arceus è nato da un uovo e poi ha creato il mondo.
Black 2, White 2
Si dice che sia nato da un uovo in mezzo al nulla e che poi abbia dato origine al mondo.
Black, White
Si dice che sia nato da un uovo in mezzo al nulla e che poi abbia dato origine al mondo.
HeartGold, SoulSilver
Secondo la mitologia di Sinnoh, ARCEUS è nato da un uovo e poi ha creato il mondo.
Platinum
Si dice che sia nato da un uovo in mezzo al nulla e che poi abbia dato origine al mondo.
Pearl
Nei racconti mitologici si dice che questo Pokémon sia nato ancor prima dell’universo.
Diamond
Nella mitologia è descritto come il Pokémon che ha dato forma all’universo con le sue 1000 braccia.

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Arceus: forme

Form changes along with type to match a held Plate, due to Multitype.

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Arceus: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
120 (3)
96.9 444
Attacco
120
87.6 339
Difesa
120
91.8 339
Attacco Speciale
120
89.9 339
Difesa Speciale
120
94.6 339
Velocità
120
95.3 339
Media
120
99.3

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Arceus: verso

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Arceus: Pokémon compatibili

Questo Pokémon non può accoppiarsi.

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Arceus: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Seismic Toss*100%20

Inflicts damage equal to the user's level.

Cosmic Power20

Raises the user's Defense and Special Defense by one stage.

Natural Gift*100%15

Power and type depend on the held berry.

Punishment*100%5

Power increases against targets with more raised stats, up to a maximum of 200.

10Gravity5

Disables moves and immunities that involve flying or levitating for five turns.

20Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

30Hyper Voice90100%10

Inflicts regular damage with no additional effect.

40Extreme Speed80100%5+2

Inflicts regular damage with no additional effect.

50Refresh20

Cleanses the user of a burn, paralysis, or poison.

60Future Sight120100%10

Hits the target two turns later.

70Recover10

Heals the user by half its max HP.

80Hyper Beam15090%5

User foregoes its next turn to recharge.

90Perish Song5

User and target both faint after three turns.

100Judgment100100%10

If the user is holding a appropriate plate or drive, the damage inflicted will match it.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Aqua Tail9090%10

Inflicts regular damage with no additional effect.

Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Draco Meteor13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

Dragon Pulse85100%10

Inflicts regular damage with no additional effect.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Gravity5

Disables moves and immunities that involve flying or levitating for five turns.

Heat Wave9590%10

Has a 10% chance to burn the target.

Hyper Voice90100%10

Inflicts regular damage with no additional effect.

Icy Wind5595%15

Has a 100% chance to lower the target's Speed by one stage.

Iron Defense15

Raises the user's Defense by two stages.

Iron Head80100%15

Has a 30% chance to make the target flinch.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Laser Focus30

Guarantees a critical hit with the user's next move.

Last Resort140100%5

Can only be used after all of the user's other moves have been used.

Liquidation85100%10

Has a 20% chance to lower the target's Defense by one stage.

Magic Coat15+4

Reflects back the first effect move used on the user this turn.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

Recycle10

User recovers the item it last used up.

Shock Wave6020

Never misses.

Signal Beam75100%15

Has a 10% chance to confuse the target.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Telekinesis15

Moves have 100% accuracy against the target for three turns.

Trick100%10

User and target swap items.

Water Pulse60100%20

Has a 20% chance to confuse the target.

Zen Headbutt8090%15

Has a 20% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Work Up30

Raises the user's Attack and Special Attack by one stage each.

02Dragon Claw80100%15

Inflicts regular damage with no additional effect.

03Psyshock80100%10

Inflicts damage based on the target's Defense, not Special Defense.

04Calm Mind20

Raises the user's Special Attack and Special Defense by one stage.

05Roar20-6

Immediately ends wild battles. Forces trainers to switch Pokémon.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

07Hail10

Changes the weather to a hailstorm for five turns.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

14Blizzard11070%5

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

24Thunderbolt90100%15

Has a 10% chance to paralyze the target.

25Thunder11070%10

Has a 30% chance to paralyze the target.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

35Flamethrower90100%15

Has a 10% chance to burn the target.

36Sludge Bomb90100%10

Has a 30% chance to poison the target.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

38Fire Blast11085%5

Has a 10% chance to burn the target.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

50Overheat13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

52Focus Blast12070%5

Has a 10% chance to lower the target's Special Defense by one stage.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

57Charge Beam5090%10

Has a 70% chance to raise the user's Special Attack by one stage.

60Quash100%15

Makes the target act last this turn.

61Will-O-Wisp85%15

Burns the target.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

66Payback50100%10

Power is doubled if the target has already moved this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

71Stone Edge10080%5

Has an increased chance for a critical hit.

73Thunder Wave90%20

Paralyzes the target.

75Swords Dance20

Raises the user's Attack by two stages.

76Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

77Psych Up10

Discards the user's stat changes and copies the target's.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

84Poison Jab80100%20

Has a 30% chance to poison the target.

85Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

91Flash Cannon80100%10

Has a 10% chance to lower the target's Special Defense by one stage.

92Trick Room5-7

For five turns, slower Pokémon will act before faster Pokémon.

94Surf90100%15

Inflicts regular damage and can hit Dive users.

95Snarl5595%15

Has a 100% chance to lower the target's Special Attack by one stage.

97Dark Pulse80100%15

Has a 20% chance to make the target flinch.

98Waterfall80100%15

Has a 20% chance to make the target flinch.

100Confide20

Lowers the target's Special Attack by one stage.

H2Fly9095%15

User flies high into the air, dodging all attacks, and hits next turn.

H3Surf90100%15

Inflicts regular damage and can hit Dive users.

H5Waterfall80100%15

Has a 20% chance to make the target flinch.

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