This Pokémon is cured of any major status ailment when it is switched out for another Pokémon.
If this ability is acquired during battle, the Pokémon is cured upon leaving battle before losing the temporary ability.
This Pokémon's moves have twice their usual effect chance.
An effect chance is a move's chance to inflict a status ailment, cause a stat change, or make the target flinch in addition to the move's main effect. For example, Flamethrower's chance of burning the target is doubled, but Protect's chance of success and Air Cutter's increased critical hit rate are unaffected.
Secret Power is unaffected.
Friendly Pokémon next to this Pokémon in double and triple battles each have a 30% chance of being cured of any major status ailment after each turn.
Work in progress ... Essentials | ||||||
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Species | Happiness Pokémon | National Pokédex | 242 | Introduced in | 2 | |
Shape | Footprint | Color | Pink | |||
Height | 1.5 m | Weight | 46.8 kg |
Breeding & Training | ||||||
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Egg groups | Fairy | Hatch counter | 40 | Capture rate | 30 | |
Base EXP | 608 | Growth rate | 800.000 | Base happiness | 140 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
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HappinyEither parent must hold Luck Incense | ChanseyLevel up, during the day, while holding a Oval Stone | BlisseyLevel up, with at least 220 happiness |
Quick Sprite |
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Global Link Artwork |
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Flavor Text | |
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Omega Ruby, Alpha Sapphire Blissey percepisce la tristezza degli altri tramite la sua soffice pelliccia. In tal caso si reca da chi è triste, ovunque si trovi, per condividere un Fortunuovo che riporta il sorriso sul volto afflitto. |
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X Le uova che depone sono piene di felicità. Un assaggio rende chiunque allegro. |
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Y Questo Pokémon buono cura i Pokémon malati e li fa guarire. Percepisce la tristezza altrui. |
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Black 2, White 2 Le uova che depone sono piene di felicità. Un assaggio rende chiunque allegro. |
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Black, White Le uova che depone sono piene di felicità. Un assaggio rende chiunque allegro. |
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HeartGold Basta anche solo assaggiare un uovo di BLISSEY per diventare gentili e premurosi con chiunque. |
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SoulSilver Di indole molto compassionevole, se trova un Pokémon ammalato lo accudisce per farlo guarire. |
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Platinum Le uova che depone sono piene di felicità. Un assaggio rende chiunque allegro. |
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Pearl Pokémon che dispensa felicità. Pare che mangiando le sue uova chiunque possa diventare gentile. |
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Diamond Questo Pokémon buono cura i Pokémon malati e li fa guarire. Percepisce la tristezza altrui. |
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LeafGreen Basta anche solo assaggiare un uovo di BLISSEY per diventare gentili e premurosi con chiunque. |
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FireRed È di natura molto compassionevole. Se trova un POKéMON ammalato lo accudisce per farlo guarire. |
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Emerald BLISSEY percepisce la tristezza con la sua soffice pelliccia. Si reca quindi da chi è triste, ovunque si trovi, per condividere un uovo di felicità che riporta il sorriso. |
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Ruby, Sapphire BLISSEY percepisce la tristezza degli altri tramite la sua soffice pelliccia. In tal caso si reca da chi è triste, ovunque si trovi, per condividere un uovo di felicità che riporta il sorriso sul volto afflitto. |
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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Stat | Base | Rank | IV | EPs | Value | |
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Punti Salute | 99.9 | 714 | ||||
Attacco | 0.4 | 119 | ||||
Difesa | 0.3 | 119 | ||||
Attacco Speciale | 58.9 | 249 | ||||
Difesa Speciale | 97.9 | 369 | ||||
Velocità | 34.7 | 209 | ||||
Media | 83.2 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
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Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Double-Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |||
— | Defense Curl | — | — | 40 | Raises user's Defense by one stage. | |||
— | Pound | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
— | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |||
5 | Tail Whip | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
9 | Refresh | — | — | 20 | Cleanses the user of a burn, paralysis, or poison. | |||
12 | Double Slap | 15 | 85% | 10 | Hits 2-5 times in one turn. | |||
16 | Soft-Boiled | — | — | 10 | Heals the user by half its max HP. | |||
20 | Bestow | — | — | 15 | Gives the user's held item to the target. | |||
23 | Minimize | — | — | 10 | Raises the user's evasion by two stages. | |||
27 | Take Down | 90 | 85% | 20 | User receives 1/4 the damage it inflicts in recoil. | |||
31 | Sing | — | 55% | 15 | Puts the target to sleep. | |||
34 | Fling | * | 100% | 10 | Throws held item at the target; power depends on the item. | |||
39 | Heal Pulse | — | — | 10 | Heals the target for half its max HP. | |||
44 | Egg Bomb | 100 | 75% | 10 | Inflicts regular damage with no additional effect. | |||
50 | Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |||
57 | Healing Wish | — | — | 10 | User faints. Its replacement has its HP fully restored and any major status effect removed. | |||
65 | Double-Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Imparata da Happiny ma non da Blissey. Learned when a Pokémon reaches a certain level. | ||||||||
— | Charm | — | 100% | 20 | Lowers the target's Attack by two stages. | |||
5 | Copycat | — | — | 20 | Uses the target's last used move. | |||
12 | Sweet Kiss | — | 75% | 10 | Confuses the target. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Chansey ma non da Blissey. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Aromatherapy | — | — | 5 | Cures the entire party of major status effects. | ||||
Counter | * | 100% | 20 | -5 | Inflicts twice the damage the user received from the last physical hit it took. | |||
Endure | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | |||
Gravity | — | — | 5 | Disables moves and immunities that involve flying or levitating for five turns. | ||||
Heal Bell | — | — | 5 | Cures the entire party of major status effects. | ||||
Helping Hand | — | — | 20 | +5 | Ally's next move inflicts half more damage. | |||
Metronome | — | — | 10 | Randomly selects and uses any move in the game. | ||||
Mud Bomb | 65 | 85% | 10 | Has a 30% chance to lower the target's accuracy by one stage. | ||||
Natural Gift | * | 100% | 15 | Power and type depend on the held berry. | ||||
Present | * | 90% | 15 | Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP. | ||||
Seismic Toss | * | 100% | 20 | Inflicts damage equal to the user's level. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Happiny ma non da Blissey. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Aromatherapy | — | — | 5 | Cures the entire party of major status effects. | ||||
Counter | * | 100% | 20 | -5 | Inflicts twice the damage the user received from the last physical hit it took. | |||
Endure | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | |||
Gravity | — | — | 5 | Disables moves and immunities that involve flying or levitating for five turns. | ||||
Heal Bell | — | — | 5 | Cures the entire party of major status effects. | ||||
Helping Hand | — | — | 20 | +5 | Ally's next move inflicts half more damage. | |||
Last Resort | 140 | 100% | 5 | Can only be used after all of the user's other moves have been used. | ||||
Metronome | — | — | 10 | Randomly selects and uses any move in the game. | ||||
Mud Bomb | 65 | 85% | 10 | Has a 30% chance to lower the target's accuracy by one stage. | ||||
Natural Gift | * | 100% | 15 | Power and type depend on the held berry. | ||||
Present | * | 90% | 15 | Randomly inflicts damage with power from 40 to 120 or heals the target for 1/4 its max HP. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Ally Switch | — | — | 15 | +2 | User switches places with the friendly Pokémon opposite it. | ||
— | Block | — | — | 5 | Prevents the target from leaving battle. | |||
— | Covet | 60 | 100% | 25 | Takes the target's item. | |||
— | Drain Punch | 75 | 100% | 10 | Drains half the damage inflicted to heal the user. | |||
— | Endeavor | * | 100% | 5 | Lowers the target's HP to equal the user's. | |||
— | Fire Punch | 75 | 100% | 15 | Has a 10% chance to burn the target. | |||
— | Focus Punch | 150 | 100% | 20 | -3 | If the user takes damage before attacking, the attack is canceled. | ||
— | Gravity | — | — | 5 | Disables moves and immunities that involve flying or levitating for five turns. | |||
— | Heal Bell | — | — | 5 | Cures the entire party of major status effects. | |||
— | Helping Hand | — | — | 20 | +5 | Ally's next move inflicts half more damage. | ||
— | Hyper Voice | 90 | 100% | 10 | Inflicts regular damage with no additional effect. | |||
— | Ice Punch | 75 | 100% | 15 | Has a 10% chance to freeze the target. | |||
— | Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
— | Iron Tail | 100 | 75% | 15 | Has a 30% chance to lower the target's Defense by one stage. | |||
— | Laser Focus | — | — | 30 | Guarantees a critical hit with the user's next move. | |||
— | Last Resort | 140 | 100% | 5 | Can only be used after all of the user's other moves have been used. | |||
— | Recycle | — | — | 10 | User recovers the item it last used up. | |||
— | Shock Wave | 60 | — | 20 | Never misses. | |||
— | Skill Swap | — | — | 10 | User and target swap abilities. | |||
— | Snatch | — | — | 10 | +4 | Steals the target's move, if it's self-targeted. | ||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. | |||
— | Stomping Tantrum | 75 | 100% | 10 | Has double power if the user's last move failed. | |||
— | Telekinesis | — | — | 15 | Moves have 100% accuracy against the target for three turns. | |||
— | Thunder Punch | 75 | 100% | 15 | Has a 10% chance to paralyze the target. | |||
— | Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |||
— | Zen Headbutt | 80 | 90% | 15 | Has a 20% chance to make the target flinch. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Imparata da Happiny ma non da Blissey. Can be taught at any time by an NPC. | ||||||||
— | Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
01 | Work Up | — | — | 30 | Raises the user's Attack and Special Attack by one stage each. | |||
04 | Calm Mind | — | — | 20 | Raises the user's Special Attack and Special Defense by one stage. | |||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
07 | Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
13 | Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |||
14 | Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
16 | Light Screen | — | — | 30 | Reduces damage from special attacks by 50% for five turns. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
20 | Safeguard | — | — | 25 | Protects the user's field from major status ailments and confusion for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
22 | Solar Beam | 120 | 100% | 10 | Requires a turn to charge before attacking. | |||
24 | Thunderbolt | 90 | 100% | 15 | Has a 10% chance to paralyze the target. | |||
25 | Thunder | 110 | 70% | 10 | Has a 30% chance to paralyze the target. | |||
26 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
29 | Psychic | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
30 | Shadow Ball | 80 | 100% | 15 | Has a 20% chance to lower the target's Special Defense by one stage. | |||
31 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
35 | Flamethrower | 90 | 100% | 15 | Has a 10% chance to burn the target. | |||
37 | Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |||
38 | Fire Blast | 110 | 85% | 5 | Has a 10% chance to burn the target. | |||
39 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
49 | Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |||
52 | Focus Blast | 120 | 70% | 5 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
56 | Fling | * | 100% | 10 | Throws held item at the target; power depends on the item. | |||
57 | Charge Beam | 50 | 90% | 10 | Has a 70% chance to raise the user's Special Attack by one stage. | |||
68 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
73 | Thunder Wave | — | 90% | 20 | Paralyzes the target. | |||
77 | Psych Up | — | — | 10 | Discards the user's stat changes and copies the target's. | |||
78 | Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |||
80 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |||
85 | Dream Eater | 100 | 100% | 15 | Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user. | |||
86 | Grass Knot | * | 100% | 20 | Inflicts more damage to heavier targets, with a maximum of 120 power. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
93 | Wild Charge | 90 | 100% | 15 | User receives 1/4 the damage it inflicts in recoil. | |||
99 | Dazzling Gleam | 80 | 100% | 10 | Inflicts regular damage with no additional effect. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
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