#654 Braixen

Braixen

Fire

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Blaze

When this Pokémon has 1/3 or less of its HP remaining, its Fire-type moves inflict 1.5× as much regular damage.

Abilities nascosta » ottenibile in diversi modi

Magician

Steals the target's held item when the bearer uses a damaging move.

Work in progress ... Essentials
Species Fox Pokémon National Pokédex 654 Introduced in 6
Shape Footprint Braixen Color Red
Height 1 m Weight 14.5 kg

Breeding & Training
Egg groups Field Hatch counter 20 Capture rate 45
Base EXP 143 Growth rate 1.059.860 Base happiness 70
Gender
87.5%
12.5%

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Braixen: linea evolutiva

Baby Base Fase 1 Fase 2
Fennekin BraixenLevel up, starting at level 16 DelphoxLevel up, starting at level 36

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Braixen: dove catturarlo

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Braixen: comments


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Braixen: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Alpha Sapphire
Incendia il rametto che ha nella coda semplicemente estraendolo, grazie alla frizione del pelo. Lo usa anche per mandare segnali ai suoi compagni.
Omega Ruby
Incendia il ramo che ha infilato nella coda grazie allo sfregamento del pelo per poi lanciarsi nella lotta.
Y
Incendia il rametto che ha nella coda semplicemente estraendolo, grazie alla frizione del pelo. Lo usa anche per mandare segnali ai suoi compagni.
X
Incendia il ramo che ha infilato nella coda grazie allo sfregamento del pelo per poi lanciarsi nella lotta.

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Braixen: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
59
33.4 322
Attacco
59
27.3 217
Difesa
58
31.8 215
Attacco Speciale
90 (2)
70.5 279
Difesa Speciale
70
50.6 239
Velocità
73
57.4 245
Media
68
39.3

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Braixen: Pokémon compatibili

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Braixen: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Tail Whip100%30

Lowers the target's Defense by one stage.

Ember40100%25

Has a 10% chance to burn the target.

5Ember40100%25

Has a 10% chance to burn the target.

11Howl40

Raises the user's Attack by one stage.

14Flame Charge50100%20

Inflicts regular damage. Raises the user's Speed by one stage.

18Psybeam65100%20

Has a 10% chance to confuse the target.

22Fire Spin3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

28Lucky Chant30

Prevents the target from scoring critical hits for five turns.

31Light Screen30

Reduces damage from special attacks by 50% for five turns.

36Psyshock80100%10

Inflicts damage based on the target's Defense, not Special Defense.

41Flamethrower90100%15

Has a 10% chance to burn the target.

45Will-O-Wisp85%15

Burns the target.

49Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

52Sunny Day5

Changes the weather to sunny for five turns.

56Magic Room10

Negates held items for five turns.

59Fire Blast11085%5

Has a 10% chance to burn the target.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Fennekin ma non da Braixen. Appears on a newly-hatched Pokémon, if the father had the same move.
Heat Wave9590%10

Has a 10% chance to burn the target.

Hypnosis60%20

Puts the target to sleep.

Magic Coat15+4

Reflects back the first effect move used on the user this turn.

Psychic Terrain10

Protects Pokémon on the ground from priority moves and increases the power of their Psychic moves by 50%.

Wish10

User will recover half its max HP at the end of the next turn.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Ally Switch15+2

User switches places with the friendly Pokémon opposite it.

Covet60100%25

Takes the target's item.

Fire Pledge80100%10

With Water Pledge, doubles the effect chance of friendly Pokémon's moves for four turns.

Fire Punch75100%15

Has a 10% chance to burn the target.

Foul Play95100%15

Calculates damage with the target's attacking stat.

Heat Wave9590%10

Has a 10% chance to burn the target.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Laser Focus30

Guarantees a critical hit with the user's next move.

Low Kick*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

Magic Coat15+4

Reflects back the first effect move used on the user this turn.

Magic Room10

Negates held items for five turns.

Recycle10

User recovers the item it last used up.

Shock Wave6020

Never misses.

Skill Swap10

User and target swap abilities.

Snatch10+4

Steals the target's move, if it's self-targeted.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Telekinesis15

Moves have 100% accuracy against the target for three turns.

Thunder Punch75100%15

Has a 10% chance to paralyze the target.

Trick100%10

User and target swap items.

Wonder Room10

All Pokémon's Defense and Special Defense are swapped for 5 turns.

Zen Headbutt8090%15

Has a 20% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Work Up30

Raises the user's Attack and Special Attack by one stage each.

03Psyshock80100%10

Inflicts damage based on the target's Defense, not Special Defense.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Flame Charge50100%20

Inflicts regular damage. Raises the user's Speed by one stage.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

50Overheat13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

61Will-O-Wisp85%15

Burns the target.

63Embargo100%15

Target cannot use held items.

77Psych Up10

Discards the user's stat changes and copies the target's.

85Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

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