#794 Buzzwole

Buzzwole

Bug Fighting

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Beast Boost

Raises this Pokémon's highest stat by one stage when it faints another Pokémon.

Work in progress ... Essentials
Species Swollen Pokémon National Pokédex 794 Introduced in 7
Shape Footprint Buzzwole Color Red
Height 2.4 m Weight 333.6 kg

Breeding & Training
Egg groups Undiscovered Hatch counter 120 Capture rate 45
Base EXP 257 Growth rate 1.250.000 Base happiness 0
Gender
Genderless

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Buzzwole: linea evolutiva

Baby Base Fase 1 Fase 2
Buzzwole

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Buzzwole: dove catturarlo

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Buzzwole: comments


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Buzzwole: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Nessuna descrizione
Attualmente non è presente nessuna descrizione, probabilmente questo Pokémon non è ancora stato scoperto in Italia

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Buzzwole: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
107
94.4 418
Attacco
139 (1)
95.3 377
Difesa
139 (2)
96.7 377
Attacco Speciale
53
31 205
Difesa Speciale
53
27 205
Velocità
79
61.3 257
Media
95
85.6

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Buzzwole: Pokémon compatibili

Questo Pokémon non può accoppiarsi.

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Buzzwole: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Fell Stinger50100%25

Raises the user's Attack by two stages if it KOs the target.

Thunder Punch75100%15

Has a 10% chance to paralyze the target.

Ice Punch75100%15

Has a 10% chance to freeze the target.

Reversal*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Harden30

Raises the user's Defense by one stage.

Power-Up Punch40100%20

Raises the user's Attack by one stage after inflicting damage.

Focus Energy30

Increases the user's chance to score a critical hit.

7Comet Punch1885%15

Hits 2-5 times in one turn.

13Bulk Up20

Raises the user's Attack and Defense by one stage.

19Vital Throw7010-1

Never misses.

23Endure10+4

Prevents the user's HP from lowering below 1 this turn.

29Leech Life80100%10

Drains half the damage inflicted to heal the user.

31Taunt100%20

For the next few turns, the target can only use damaging moves.

37Mega Punch8085%20

Inflicts regular damage with no additional effect.

43Counter*100%20-5

Inflicts twice the damage the user received from the last physical hit it took.

47Hammer Arm10090%10

Lowers user's Speed by one stage.

53Lunge80100%15

Lowers the target's Attack by one stage after inflicting damage.

59Dynamic Punch10050%5

Has a 100% chance to confuse the target.

67Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

73Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Bounce8585%5

User bounces high into the air, dodging all attacks, and hits next turn.

Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

Drain Punch75100%10

Drains half the damage inflicted to heal the user.

Dual Chop4090%15

Hits twice in one turn.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Focus Punch150100%20-3

If the user takes damage before attacking, the attack is canceled.

Ice Punch75100%15

Has a 10% chance to freeze the target.

Iron Head80100%15

Has a 30% chance to make the target flinch.

Outrage120100%10

Hits every turn for 2-3 turns, then confuses the user.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Stomping Tantrum75100%10

Has double power if the user's last move failed.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

Thunder Punch75100%15

Has a 10% chance to paralyze the target.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Work Up30

Raises the user's Attack and Special Attack by one stage each.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

08Bulk Up20

Raises the user's Attack and Defense by one stage.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

17Protect10+4

Prevents any moves from hitting the user this turn.

19Roost10

Heals the user by half its max HP.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

23Smack Down50100%15

Removes any immunity to Ground damage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

28Leech Life80100%10

Drains half the damage inflicted to heal the user.

31Brick Break75100%15

Destroys Reflect and Light Screen.

32Double Team15

Raises the user's evasion by one stage.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

47Low Sweep65100%20

Lowers the target's Speed by one stage.

48Round60100%15

Has double power if it's used more than once per turn.

54False Swipe40100%40

Cannot lower the target's HP below 1.

56Fling*100%10

Throws held item at the target; power depends on the item.

66Payback50100%10

Power is doubled if the target has already moved this turn.

68Giga Impact15090%5

User foregoes its next turn to recharge.

71Stone Edge10080%5

Has an increased chance for a critical hit.

74Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

84Poison Jab80100%20

Has a 30% chance to poison the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

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