#344 Claydol

Claydol

Ground Psychic

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Levitate

This Pokémon is immune to Ground-type moves, Spikes, Toxic Spikes, and Arena Trap.

This ability is disabled during Gravity or Ingrain, or while holding an Iron Ball. This ability is not disabled during Roost.

Work in progress ... Essentials
Species Clay Doll Pokémon National Pokédex 344 Introduced in 3
Shape Footprint Claydol Color Black
Height 1.5 m Weight 108 kg

Breeding & Training
Egg groups Mineral Hatch counter 20 Capture rate 90
Base EXP 175 Growth rate 1.000.000 Base happiness 70
Gender
Genderless

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Claydol: linea evolutiva

Baby Base Fase 1 Fase 2
Baltoy ClaydolLevel up, starting at level 36

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Claydol: dove catturarlo

Black
Walking in tall grass or a cave
  • Relic Castle, d
White
Walking in tall grass or a cave
  • Relic Castle, d
Emerald
Walking in tall grass or a cave
  • Sky Pillar, 1F
  • Sky Pillar, 3F
  • Sky Pillar, 5F
Ruby
Walking in tall grass or a cave
  • Sky Pillar, 1F
  • Sky Pillar, 3F
  • Sky Pillar, 5F
Sapphire
Walking in tall grass or a cave
  • Sky Pillar, 1F
  • Sky Pillar, 3F
  • Sky Pillar, 5F

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Claydol: comments


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Claydol: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Alpha Sapphire
Claydol rimane ancora un mistero: comparve da una statua d’argilla creata da un popolo antico 20.000 anni fa. Questo Pokémon emette radiazioni dai propri arti superiori.
Omega Ruby
Pare che Claydol sia una bambola d’argilla creata dall’uomo primitivo e portata in vita grazie all’esposizione a misteriose radiazioni. Questo Pokémon si muove per levitazione.
X
Pokémon nato da un’antica statuetta d’argilla portata in vita da misteriose radiazioni.
Y
Si tramanda che sia una statuetta d’argilla creata dagli antichi 20.000 anni fa che ha preso vita.
Black 2, White 2
È un Pokémon enigmatico nato da un'antica statuetta d'argilla costruita dagli antichi 20.000 anni or sono.
Black, White
Pokémon nato da un'antica statuetta d'argilla portata in vita da misteriose radiazioni.
HeartGold, SoulSilver
Si tramanda che sia una statuetta d’argilla creata dagli antichi 20000 anni fa che ha preso vita.
Platinum
Pokémon nato da un’antica statuetta d’argilla portata in vita da misteriose radiazioni.
Diamond, Pearl
Pokémon nato da un’antica statuetta d’argilla portata in vita da misteriose radiazioni.
FireRed, LeafGreen
Pare che sia nato da un’antica bambola di argilla. Si solleva e si sposta usando la telecinesi.
Emerald
CLAYDOL dorme fluttuando a mezz’aria. I suoi arti superiori sono separati dal corpo e pare che riesca a mantenerli sospesi grazie ai suoi poteri psichici.
Sapphire
CLAYDOL rimane ancora un mistero: comparve da una statua d’argilla creata da un popolo antico 20.000 anni fa. Questo POKéMON emette radiazioni dai propri arti superiori.
Ruby
Pare che CLAYDOL sia una bambola d’argilla creata dall’uomo primitivo e portata in vita grazie all’esposizione a misteriose radiazioni. Questo POKéMON si muove per levitazione.

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Claydol: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
60
38.4 324
Attacco
70
42.6 239
Difesa
105
85.4 309
Attacco Speciale
70
54.2 239
Difesa Speciale
120 (2)
94.6 339
Velocità
75
58.8 249
Media
83
70.3

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Claydol: verso

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Claydol: Pokémon compatibili

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Claydol: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
0Hyper Beam15090%5

User foregoes its next turn to recharge.

Hyper Beam15090%5

User foregoes its next turn to recharge.

Teleport20

Immediately ends wild battles. No effect otherwise.

Harden30

Raises the user's Defense by one stage.

Confusion50100%25

Has a 10% chance to confuse the target.

Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

4Rapid Spin20100%40

Frees the user from binding moves, removes Leech Seed, and blows away Spikes.

7Mud-Slap20100%10

Has a 100% chance to lower the target's accuracy by one stage.

10Heal Block100%15

Prevents target from restoring its HP for five turns.

13Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

16Psybeam65100%20

Has a 10% chance to confuse the target.

19Ancient Power60100%5

Has a 10% chance to raise all of the user's stats by one stage.

22Cosmic Power20

Raises the user's Defense and Special Defense by one stage.

25Power Trick10

User swaps Attack and Defense.

28Self-Destruct200100%5

User faints.

31Extrasensory80100%20

Has a 10% chance to make the target flinch.

34Guard Split10

Averages Defense and Special Defense with the target.

34Power Split10

Averages Attack and Special Attack with the target.

40Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

46Sandstorm10

Changes the weather to a sandstorm for five turns.

52Imprison10

Prevents the target from using any moves that the user also knows.

58Explosion250100%5

User faints.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Ally Switch15+2

User switches places with the friendly Pokémon opposite it.

Drill Run8095%10

Has an increased chance for a critical hit.

Earth Power90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

Gravity5

Disables moves and immunities that involve flying or levitating for five turns.

Magic Coat15+4

Reflects back the first effect move used on the user this turn.

Recycle10

User recovers the item it last used up.

Signal Beam75100%15

Has a 10% chance to confuse the target.

Skill Swap10

User and target swap abilities.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Stealth Rock20

Causes damage when opposing Pokémon switch in.

Telekinesis15

Moves have 100% accuracy against the target for three turns.

Trick100%10

User and target swap items.

Wonder Room10

All Pokémon's Defense and Special Defense are swapped for 5 turns.

Zen Headbutt8090%15

Has a 20% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
03Psyshock80100%10

Inflicts damage based on the target's Defense, not Special Defense.

04Calm Mind20

Raises the user's Special Attack and Special Defense by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

13Ice Beam90100%10

Has a 10% chance to freeze the target.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

23Smack Down50100%15

Removes any immunity to Ground damage.

26Earthquake100100%10

Inflicts regular damage and can hit Dig users.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

30Shadow Ball80100%15

Has a 20% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

33Reflect20

Reduces damage from physical attacks by half.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

48Round60100%15

Has double power if it's used more than once per turn.

57Charge Beam5090%10

Has a 70% chance to raise the user's Special Attack by one stage.

64Explosion250100%5

User faints.

68Giga Impact15090%5

User foregoes its next turn to recharge.

69Rock Polish20

Raises the user's Speed by two stages.

71Stone Edge10080%5

Has an increased chance for a critical hit.

74Gyro Ball*100%5

Power raises when the user has lower Speed, up to a maximum of 150.

77Psych Up10

Discards the user's stat changes and copies the target's.

78Bulldoze60100%20

Has a 100% chance to lower the target's Speed by one stage.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

85Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

92Trick Room5-7

For five turns, slower Pokémon will act before faster Pokémon.

99Dazzling Gleam80100%10

Inflicts regular damage with no additional effect.

100Confide20

Lowers the target's Special Attack by one stage.

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