#546 Cottonee

Cottonee

Grass Fairy

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Prankster

This Pokémon's non-damaging moves have their priority increased by one stage.

Infiltrator

This Pokémon's moves ignore Light Screen, Reflect, and Safeguard.

Abilities nascosta » ottenibile in diversi modi

Chlorophyll

This Pokémon's Speed is doubled during strong sunlight.

This bonus does not count as a stat modifier.

Work in progress ... Essentials
Species Cotton Puff Pokémon National Pokédex 546 Introduced in 5
Shape Footprint Cottonee Color Green
Height 0.3 m Weight 0.6 kg

Breeding & Training
Egg groups Fairy; Grass Hatch counter 20 Capture rate 190
Base EXP 56 Growth rate 1.000.000 Base happiness 70
Gender
50%
50%

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Cottonee: linea evolutiva

Baby Base Fase 1 Fase 2
Cottonee WhimsicottUse a Sun Stone

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Cottonee: dove catturarlo

Black 2
Walking in tall grass or a cave
  • Abundant Shrine
  • Castelia City
  • Lostlorn Forest
  • Pinwheel Forest, inside
  • Victory Road, unknown area 72
Walking in dark grass
  • Abundant Shrine
  • Castelia City
  • Lostlorn Forest
  • Pinwheel Forest, inside
  • Victory Road, unknown area 72
Black
Walking in tall grass or a cave
  • Abundant Shrine
  • Lostlorn Forest
  • Pinwheel Forest, inside
Walking in dark grass
  • Abundant Shrine
  • Lostlorn Forest
  • Pinwheel Forest, inside

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Cottonee: comments


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Cottonee: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby
Se viene attaccato crea una nuvola di cotone per confondere il nemico, poi ne approfitta per fuggire.
Alpha Sapphire
Si sentono più sicuri in gruppo, e quando incontrano i loro simili non li lasciano più formando come una grande nuvola.
X
Se viene attaccato crea una nuvola di cotone per confondere il nemico, poi ne approfitta per fuggire.
Y
Si sentono più sicuri in gruppo, e quando incontrano i loro simili non li lasciano più formando come una grande nuvola.
Black 2, White 2
Si sentono più sicuri in gruppo. Quando incontrano i loro simili, non li lasciano e insieme formano una grande nuvola.
Black
Se viene attaccato crea una nuvola di cotone per confondere il nemico, poi ne approfitta per fuggire.
White
Si sposta sospinto dal vento. Nei giorni di pioggia si appesantisce e trova riparo ai piedi di grossi alberi.

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Cottonee: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
40
9.5 284
Attacco
27
2.6 153
Difesa
60
35.4 219
Attacco Speciale
37
11.1 173
Difesa Speciale
50
22.7 199
Velocità
66 (1)
50.3 231
Media
46
8.5

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Cottonee: verso

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Cottonee: Pokémon compatibili

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Cottonee: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Absorb20100%25

Drains half the damage inflicted to heal the user.

Fairy Wind40100%30

Inflicts regular damage with no additional effect.

4Growth20

Raises the user's Attack and Special Attack by one stage.

8Leech Seed90%10

Seeds the target, stealing HP from it every turn.

10Stun Spore75%30

Paralyzes the target.

13Mega Drain40100%15

Drains half the damage inflicted to heal the user.

17Cotton Spore100%40

Lowers the target's Speed by two stages.

19Razor Leaf5595%25

Has an increased chance for a critical hit.

22Poison Powder75%35

Poisons the target.

26Giga Drain75100%10

Drains half the damage inflicted to heal the user.

28Charm100%20

Lowers the target's Attack by two stages.

31Helping Hand20+5

Ally's next move inflicts half more damage.

35Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

37Cotton Guard10

Raises the user's Defense by three stages.

40Sunny Day5

Changes the weather to sunny for five turns.

44Endeavor*100%5

Lowers the target's HP to equal the user's.

46Solar Beam120100%10

Requires a turn to charge before attacking.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Beat Up*100%10

Hits once for every conscious Pokémon the trainer has.

Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

Encore100%5

Forces the target to repeat its last used move every turn for 2 to 6 turns.

Fake Tears100%20

Lowers the target's Special Defense by two stages.

Grass Whistle55%15

Puts the target to sleep.

Memento100%10

Lowers the target's Attack and Special Attack by two stages. User faints.

Misty Terrain10

For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming Dragon moves.

Natural Gift*100%15

Power and type depend on the held berry.

Switcheroo100%10

User and target swap items.

Tickle100%20

Lowers the target's Attack and Defense by one stage.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Covet60100%25

Takes the target's item.

Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Helping Hand20+5

Ally's next move inflicts half more damage.

Knock Off65100%20

Target drops its held item.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Tailwind15

For three turns, friendly Pokémon have doubled Speed.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

12Taunt100%20

For the next few turns, the target can only use damaging moves.

17Protect10+4

Prevents any moves from hitting the user this turn.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

85Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

96Nature Power20

Uses a move which depends upon the terrain.

99Dazzling Gleam80100%10

Inflicts regular damage with no additional effect.

100Confide20

Lowers the target's Special Attack by one stage.

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