This Pokémon's Attack cannot be lowered by other Pokémon.
This ability does not prevent any Attack losses other than stat modifiers, such as the Attack cut from a burn. This Pokémon can still be passed negative Attack modifiers through Heart Swap or Power Swap.
Moves cannot score critical hits against this Pokémon.
This ability functions identically to Battle Armor.
This Pokémon inflicts twice as much damage with moves whose types match its own, rather than the usual same-type attack bonus of 1.5×.
Work in progress ... Essentials | ||||||
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Species | Rogue Pokémon | National Pokédex | 342 | Introduced in | 3 | |
Shape | Footprint | Color | Red | |||
Height | 1.1 m | Weight | 32.8 kg |
Breeding & Training | ||||||
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Egg groups | Water 1; Water 3 | Hatch counter | 15 | Capture rate | 155 | |
Base EXP | 164 | Growth rate | 1.640.000 | Base happiness | 70 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
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Corphish | CrawdauntLevel up, starting at level 30 |
Quick Sprite |
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Global Link Artwork |
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Flavor Text | |
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Alpha Sapphire Crawdaunt muta regolarmente la corazza. Subito dopo la muta, la nuova corazza è tenera e delicata. Finché non si è indurita totalmente, il Pokémon vive nascosto nella sua tana sott’acqua per evitare attacchi. |
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Omega Ruby Crawdaunt, dalla natura estremamente violenta, sfida sempre a una lotta gli altri esseri viventi, che per questo motivo abbandonano i laghi abitati da questo Pokémon, lasciandoli deserti e desolati. |
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Y È un Pokémon molto bellicoso che afferra con le chele chiunque osi entrare nel suo territorio per scaraventarlo fuori. |
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X Pokémon violento che afferra il nemico con le chele e lo scaraventa fuori dal suo stagno. |
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Black 2, White 2 È un Pokémon molto bellicoso che afferra con le chele chiunque osi entrare nel suo territorio per scaraventarlo fuori. |
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Black, White Pokémon violento che afferra il nemico con le chele e lo scaraventa fuori dal suo stagno. |
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HeartGold, SoulSilver Predilige la lotta. Il malcapitato che si avvicina alla sua tana verrà malmenato brutalmente. |
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Platinum Pokémon violento che afferra il nemico con le chele e lo scaraventa fuori dal suo stagno. |
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Diamond, Pearl Pokémon violento che afferra il nemico con le chele e lo scaraventa fuori dal suo stagno. |
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FireRed, LeafGreen POKéMON violento che flagella il nemico con gli artigli affilati. Sembra essere molto difficile da allevare. |
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Emerald POKéMON violento che ama la lotta, CRAWDAUNT possiede due chele affilate ricoperte di cicatrici se si tratta di un esemplare con grande esperienza di lotta. |
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Sapphire CRAWDAUNT muta regolarmente la corazza. Subito dopo la muta, la nuova corazza è tenera e delicata. Finché non si è indurita totalmente, il POKéMON vive nascosto nella sua tana sott’acqua per evitare attacchi. |
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Ruby CRAWDAUNT, dalla natura estremamente violenta, sfida sempre in lotta gli altri esseri viventi, che per questo motivo abbandonano i laghi abitati da questo POKéMON, lasciandoli deserti e desolati. |
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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Stat | Base | Rank | IV | EPs | Value | |
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Punti Salute | 44.5 | 330 | ||||
Attacco | 87.6 | 339 | ||||
Difesa | 68.4 | 269 | ||||
Attacco Speciale | 70.5 | 279 | ||||
Difesa Speciale | 30.1 | 209 | ||||
Velocità | 34.7 | 209 | ||||
Media | 54.2 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
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Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
0 | Swift | 60 | — | 20 | Never misses. | |||
— | Swift | 60 | — | 20 | Never misses. | |||
— | Bubble | 40 | 100% | 30 | Has a 10% chance to lower the target's Speed by one stage. | |||
— | Harden | — | — | 30 | Raises the user's Defense by one stage. | |||
— | Vice Grip | 55 | 100% | 30 | Inflicts regular damage with no additional effect. | |||
— | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
5 | Harden | — | — | 30 | Raises the user's Defense by one stage. | |||
7 | Vice Grip | 55 | 100% | 30 | Inflicts regular damage with no additional effect. | |||
10 | Leer | — | 100% | 30 | Lowers the target's Defense by one stage. | |||
14 | Bubble Beam | 65 | 100% | 20 | Has a 10% chance to lower the target's Speed by one stage. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
20 | Double Hit | 35 | 90% | 10 | Hits twice in one turn. | |||
23 | Knock Off | 65 | 100% | 20 | Target drops its held item. | |||
26 | Night Slash | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
32 | Razor Shell | 75 | 95% | 10 | Has a 50% chance to lower the target's Defense by one stage. | |||
36 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |||
40 | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |||
43 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |||
48 | Crabhammer | 100 | 90% | 10 | Has an increased chance for a critical hit. | |||
54 | Guillotine | * | 30% | 5 | Causes a one-hit KO. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Imparata da Corphish ma non da Crawdaunt. Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Ancient Power | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | ||||
Aqua Jet | 40 | 100% | 20 | +1 | Inflicts regular damage with no additional effect. | |||
Body Slam | 85 | 100% | 15 | Has a 30% chance to paralyze the target. | ||||
Chip Away | 70 | 100% | 20 | Ignores the target's stat modifiers. | ||||
Double-Edge | 120 | 100% | 15 | User receives 1/3 the damage inflicted in recoil. | ||||
Dragon Dance | — | — | 20 | Raises the user's Attack and Speed by one stage. | ||||
Endeavor | * | 100% | 5 | Lowers the target's HP to equal the user's. | ||||
Knock Off | 65 | 100% | 20 | Target drops its held item. | ||||
Metal Claw | 50 | 95% | 35 | Has a 10% chance to raise the user's Attack by one stage. | ||||
Mud Sport | — | — | 15 | Halves all Electric-type damage. | ||||
Superpower | 120 | 100% | 5 | Lowers the user's Attack and Defense by one stage after inflicting damage. | ||||
Switcheroo | — | 100% | 10 | User and target swap items. | ||||
Trump Card | * | — | 5 | Power increases when this move has less PP, up to a maximum of 200. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Endeavor | * | 100% | 5 | Lowers the target's HP to equal the user's. | |||
— | Icy Wind | 55 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
— | Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |||
— | Knock Off | 65 | 100% | 20 | Target drops its held item. | |||
— | Liquidation | 85 | 100% | 10 | Has a 20% chance to lower the target's Defense by one stage. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Spite | — | 100% | 10 | Lowers the PP of the target's last used move by 4. | |||
— | Superpower | 120 | 100% | 5 | Lowers the user's Attack and Defense by one stage after inflicting damage. | |||
— | Water Pulse | 60 | 100% | 20 | Has a 20% chance to confuse the target. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
07 | Hail | — | — | 10 | Changes the weather to a hailstorm for five turns. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
12 | Taunt | — | 100% | 20 | For the next few turns, the target can only use damaging moves. | |||
13 | Ice Beam | 90 | 100% | 10 | Has a 10% chance to freeze the target. | |||
14 | Blizzard | 110 | 70% | 5 | Has a 10% chance to freeze the target. | |||
15 | Hyper Beam | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
18 | Rain Dance | — | — | 5 | Changes the weather to rain for five turns. | |||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
31 | Brick Break | 75 | 100% | 15 | Destroys Reflect and Light Screen. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
34 | Sludge Wave | 95 | 100% | 10 | Has a 10% chance to poison the target. | |||
36 | Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |||
39 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
54 | False Swipe | 40 | 100% | 40 | Cannot lower the target's HP below 1. | |||
55 | Scald | 80 | 100% | 15 | Has a 30% chance to burn the target. | |||
56 | Fling | * | 100% | 10 | Throws held item at the target; power depends on the item. | |||
66 | Payback | 50 | 100% | 10 | Power is doubled if the target has already moved this turn. | |||
68 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
75 | Swords Dance | — | — | 20 | Raises the user's Attack by two stages. | |||
80 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |||
81 | X-Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
94 | Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |||
95 | Snarl | 55 | 95% | 15 | Has a 100% chance to lower the target's Special Attack by one stage. | |||
96 | Nature Power | — | — | 20 | Uses a move which depends upon the terrain. | |||
97 | Dark Pulse | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |||
98 | Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. | |||
H3 | Surf | 90 | 100% | 15 | Inflicts regular damage and can hit Dive users. | |||
H5 | Waterfall | 80 | 100% | 15 | Has a 20% chance to make the target flinch. |
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