#155 Cyndaquil

Cyndaquil

Fire

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Blaze

When this Pokémon has 1/3 or less of its HP remaining, its Fire-type moves inflict 1.5× as much regular damage.

Abilities nascosta » ottenibile in diversi modi

Flash Fire

This Pokémon is immune to Fire-type moves. Once this Pokémon has been hit by a Fire move, its own Fire moves will inflict 1.5× as much damage until it leaves battle.

This ability has no effect while the Pokémon is frozen. The Fire damage bonus is retained even if the Pokémon is frozen and thawed or the ability is lost or disabled. Fire moves will ignore this Pokémon's Substitute. This ability takes effect even on non-damaging moves, i.e. Will O Wisp.

Work in progress ... Essentials
Species Fire Mouse Pokémon National Pokédex 155 Introduced in 2
Shape Footprint Cyndaquil Color Yellow
Height 0.5 m Weight 7.9 kg

Breeding & Training
Egg groups Field Hatch counter 20 Capture rate 45
Base EXP 62 Growth rate 1.059.860 Base happiness 70
Gender
87.5%
12.5%

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Cyndaquil: linea evolutiva

Baby Base Fase 1 Fase 2
Cyndaquil QuilavaLevel up, starting at level 14 TyphlosionLevel up, starting at level 36

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Cyndaquil: dove catturarlo

Omega Ruby
Receive as a gift
  • Route 101
Alpha Sapphire
Receive as a gift
  • Route 101
HeartGold
Receive as a gift
  • New Bark Town
SoulSilver
Receive as a gift
  • New Bark Town
Emerald
Receive as a gift
  • Littleroot Town
Crystal
Receive as a gift
  • New Bark Town
Gold
Receive as a gift
  • New Bark Town
Silver
Receive as a gift
  • New Bark Town

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Cyndaquil: comments


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Cyndaquil: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby, Alpha Sapphire
Cyndaquil si protegge grazie alle fiamme che gli ardono sul dorso. Le fiamme divampano impetuose se il Pokémon è adirato. Tuttavia, quando è stanco diventano fiammelle innocue dalla combustione incompleta.
Y
È riservato per natura. Se viene spaventato, le fiamme sul suo dorso bruciano ardentemente.
X
Spesso se ne sta appallottolato giacché timido. Se è attaccato, si difende infuocando il dorso.
Black 2, White 2
È riservato per natura. Se viene spaventato, le fiamme sul suo dorso bruciano ardentemente.
Black, White
È riservato per natura. Se viene spaventato, le fiamme sul suo dorso bruciano ardentemente.
SoulSilver
Di solito sta raggomitolato. Se ha paura o è sorpreso, lancia fiamme dal dorso.
HeartGold
Spesso se ne sta appallottolato giacché timido. Se è attaccato, si difende infuocando il dorso.
Platinum
È riservato per natura. Se viene spaventato, le fiamme sul suo dorso bruciano ardentemente.
Diamond, Pearl
È riservato per natura. Se viene spaventato, le fiamme sul suo dorso bruciano ardentemente.
FireRed
Di solito sta raggomitolato. Se ha paura o è sorpreso, lancia fiamme dal dorso.
LeafGreen
È timido: spesso se ne sta appallottolato. Se è attaccato, si difende infuocando il dorso.
Emerald
CYNDAQUIL si protegge grazie alle fiamme che ardono sul dorso: esse divampano impetuose se è adirato e diventano fiammelle dalla combustione incompleta se è stanco.
Ruby, Sapphire
CYNDAQUIL si protegge grazie alle fiamme che gli ardono sul dorso. Le fiamme divampano impetuose se il POKéMON è adirato. Tuttavia, quando è stanco diventano fiammelle innocue dalla combustione incompleta.

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Cyndaquil: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
39
7.2 282
Attacco
52
19.6 203
Difesa
43
14.3 185
Attacco Speciale
60
41.5 219
Difesa Speciale
50
22.7 199
Velocità
65 (1)
47.8 229
Media
51
17.5

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Cyndaquil: verso

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Cyndaquil: Pokémon compatibili

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Cyndaquil: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Leer100%30

Lowers the target's Defense by one stage.

6Smokescreen100%20

Lowers the target's accuracy by one stage.

10Ember40100%25

Has a 10% chance to burn the target.

13Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

19Flame Wheel60100%25

Has a 10% chance to burn the target. Lets frozen Pokémon thaw themselves.

22Defense Curl40

Raises user's Defense by one stage.

28Flame Charge50100%20

Inflicts regular damage. Raises the user's Speed by one stage.

31Swift6020

Never misses.

37Lava Plume80100%15

Has a 30% chance to burn the target.

40Flamethrower90100%15

Has a 10% chance to burn the target.

46Inferno10050%5

Has a 100% chance to burn the target.

49Rollout3090%20

Power doubles every turn this move is used in succession after the first, resetting after five turns.

55Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

58Burn Up130100%5

Removes the user's Fire type after inflicting damage.

64Eruption150100%5

Inflicts more damage when the user has more HP remaining, with a maximum of 150 power.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Covet60100%25

Takes the target's item.

Crush Claw7595%10

Has a 50% chance to lower the target's Defense by one stage.

Double Kick30100%30

Hits twice in one turn.

Double-Edge120100%15

User receives 1/3 the damage inflicted in recoil.

Extrasensory80100%20

Has a 10% chance to make the target flinch.

Flame Burst70100%15

Deals splash damage to Pokémon next to the target.

Flare Blitz120100%15

User takes 1/3 the damage inflicted in recoil. Has a 10% chance to burn the target.

Foresight40

Forces the target to have no Evade, and allows it to be hit by Normal and Fighting moves even if it's a Ghost.

Fury Swipes1880%15

Hits 2-5 times in one turn.

Howl40

Raises the user's Attack by one stage.

Nature Power20

Uses a move which depends upon the terrain.

Quick Attack40100%30+1

Inflicts regular damage with no additional effect.

Reversal*100%15

Inflicts more damage when the user has less HP remaining, with a maximum of 200 power.

Thrash120100%10

Hits every turn for 2-3 turns, then confuses the user.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Covet60100%25

Takes the target's item.

Fire Pledge80100%10

With Water Pledge, doubles the effect chance of friendly Pokémon's moves for four turns.

Heat Wave9590%10

Has a 10% chance to burn the target.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Work Up30

Raises the user's Attack and Special Attack by one stage each.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Flame Charge50100%20

Inflicts regular damage. Raises the user's Speed by one stage.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

50Overheat13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

61Will-O-Wisp85%15

Burns the target.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

93Wild Charge90100%15

User receives 1/4 the damage it inflicts in recoil.

96Nature Power20

Uses a move which depends upon the terrain.

100Confide20

Lowers the target's Special Attack by one stage.

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