During a sandstorm, this Pokémon has 1.25× its evasion, and it does not take sandstorm damage regardless of type.
The evasion bonus does not count as a stat modifier.
Overworld: If the lead Pokémon has this ability, the wild encounter rate is halved in a sandstorm.
While this Pokémon is in battle, opposing Pokémon cannot flee or switch out. Flying-type Pokémon and Pokémon in the air, e.g. due to Levitate or Magnet Rise, are unaffected.
Pokémon with Run Away can still flee. Pokémon can still switch out with the use of a move or item.
Overworld: If the lead Pokémon has this ability, the wild encounter rate is doubled.
During a sandstorm, this Pokémon's Rock-, Ground-, and Steel-type moves have 1.3× their base power. This Pokémon does not take sandstorm damage, regardless of type.
Work in progress ... Essentials | ||||||
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Species | Mole Pokémon | National Pokédex | 50 | Introduced in | 1 | |
Shape | Footprint | Color | Brown | |||
Height | 0.2 m | Weight | 0.8 kg |
Breeding & Training | ||||||
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Egg groups | Field | Hatch counter | 20 | Capture rate | 255 | |
Base EXP | 53 | Growth rate | 1.000.000 | Base happiness | 70 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
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Diglett | DugtrioLevel up, starting at level 26 |
Quick Sprite |
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Global Link Artwork |
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Flavor Text | |
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Omega Ruby, Alpha Sapphire Diglett è allevato in molte aziende agricole. La ragione è semplice: quando questo Pokémon scava, lascia il suolo perfettamente arato per la semina. Il suolo è poi pronto per la coltivazione di squisite verdure. |
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Y La sua pelle è sottilissima. Se si espone alla luce, il sangue si riscalda, indebolendolo. |
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X Vive un metro sotto terra, dove si nutre di radici. Talvolta compare in superficie. |
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Black 2, White 2 Un Pokémon che vive sottoterra. Poiché è abituato a vivere al buio, non sopporta la luce solare. |
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Black, White Un Pokémon che vive sottoterra. Poiché è abituato a vivere al buio, non sopporta la luce solare. |
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HeartGold La sua pelle è sottilissima. Se si espone alla luce, il sangue si riscalda, indebolendolo. |
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SoulSilver Se un DIGLETT scava una fossa lascia il terreno perfettamente lavorato e pronto per la semina. |
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Platinum Un Pokémon che vive sottoterra. Poiché è abituato a vivere al buio, non sopporta la luce solare. |
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Diamond, Pearl Un Pokémon che vive sottoterra. Poiché è abituato a vivere al buio, non sopporta la luce solare. |
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FireRed Scava buche a bassa profondità. La terra sollevata che lascia al suo passaggio lo rende facilmente individuabile. |
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LeafGreen Vive un metro sotto terra, dove si nutre di radici. Talvolta compare in superficie. |
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Emerald DIGLETT è allevato in molte aziende agricole perché, scavando, lascia il suolo perfettamente arato e pronto per la coltivazione di squisite verdure. |
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Ruby, Sapphire DIGLETT è allevato in molte aziende agricole. La ragione è semplice: quando questo POKéMON scava, lascia il suolo perfettamente arato per la semina. Il suolo è poi pronto per la coltivazione di squisite verdure. |
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
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Stat | Base | Rank | IV | EPs | Value | |
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Punti Salute | 0.2 | 224 | ||||
Attacco | 23.5 | 209 | ||||
Difesa | 1.5 | 149 | ||||
Attacco Speciale | 9.2 | 169 | ||||
Difesa Speciale | 15.5 | 189 | ||||
Velocità | 79 | 289 | ||||
Media | 6.4 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
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Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |||
— | Scratch | 40 | 100% | 35 | Inflicts regular damage with no additional effect. | |||
4 | Growl | — | 100% | 40 | Lowers the target's Attack by one stage. | |||
7 | Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
10 | Mud-Slap | 20 | 100% | 10 | Has a 100% chance to lower the target's accuracy by one stage. | |||
14 | Magnitude | * | 100% | 30 | Power varies randomly from 10 to 150. | |||
18 | Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |||
22 | Sucker Punch | 70 | 100% | 5 | +1 | Only works if the target is about to use a damaging move. | ||
25 | Mud Bomb | 65 | 85% | 10 | Has a 30% chance to lower the target's accuracy by one stage. | |||
28 | Earth Power | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
31 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |||
35 | Slash | 70 | 100% | 20 | Has an increased chance for a critical hit. | |||
39 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |||
43 | Fissure | * | 30% | 5 | Causes a one-hit KO. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Ancient Power | 60 | 100% | 5 | Has a 10% chance to raise all of the user's stats by one stage. | ||||
Astonish | 30 | 100% | 15 | Has a 30% chance to make the target flinch. | ||||
Beat Up | * | 100% | 10 | Hits once for every conscious Pokémon the trainer has. | ||||
Endure | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | |||
Feint Attack | 60 | — | 20 | Never misses. | ||||
Final Gambit | * | 100% | 5 | Inflicts damage equal to the user's remaining HP. User faints. | ||||
Headbutt | 70 | 100% | 15 | Has a 30% chance to make the target flinch. | ||||
Memento | — | 100% | 10 | Lowers the target's Attack and Special Attack by two stages. User faints. | ||||
Mud Bomb | 65 | 85% | 10 | Has a 30% chance to lower the target's accuracy by one stage. | ||||
Pursuit | 40 | 100% | 20 | Has double power against, and can hit, Pokémon attempting to switch out. | ||||
Reversal | * | 100% | 15 | Inflicts more damage when the user has less HP remaining, with a maximum of 200 power. | ||||
Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | ||||
Uproar | 90 | 100% | 10 | Forced to use this move for several turns. Pokémon cannot fall asleep in that time. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Earth Power | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
— | Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |||
— | Iron Head | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Stealth Rock | — | — | 20 | Causes damage when opposing Pokémon switch in. | |||
— | Stomping Tantrum | 75 | 100% | 10 | Has double power if the user's last move failed. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
11 | Sunny Day | — | — | 5 | Changes the weather to sunny for five turns. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
26 | Earthquake | 100 | 100% | 10 | Inflicts regular damage and can hit Dig users. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
36 | Sludge Bomb | 90 | 100% | 10 | Has a 30% chance to poison the target. | |||
37 | Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |||
39 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
46 | Thief | 60 | 100% | 25 | Takes the target's item. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
49 | Echoed Voice | 40 | 100% | 15 | Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200. | |||
65 | Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
78 | Bulldoze | 60 | 100% | 20 | Has a 100% chance to lower the target's Speed by one stage. | |||
80 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
Sono state visualizzate le mosse solo dei giochi Pokémon Ultrasole e Pokémon Ultraluna: clicca qui per visualizzare le mosse di tutti i giochi.