When this Pokémon has 1/3 or less of its HP remaining, its Bug-type moves inflict 1.5× as much regular damage.
Overworld: If the lead Pokémon has this ability, the wild encounter rate is increased.
This Pokémon's physical moves do 1.5× as much regular damage, but have 0.8× their usual accuracy.
Special moves are unaffected. Moves that do set damage, such as Seismic Toss, have their accuracy affected, but not their damage.
Overworld: If the lead Pokémon has this ability, higher-levelled Pokémon have their encounter rate increased.
Every second turn on which this Pokémon should attempt to use a move, it will instead do nothing ("loaf around").
Loafing around interrupts moves that take multiple turns the same way paralysis, flinching, etc do. Most such moves, for example Bide or Rollout, are simply cut off upon loafing around. Attacks with a recharge turn, such as Hyper Beam, do not have to recharge; attacks with a preparation turn, such as Fly, do not end up being used. Moves that are forced over multiple turns and keep going through failure, such as Outrage, Uproar, or any move forced by Encore, keep going as usual.
If this Pokémon is confused, its confusion is not checked when loafing around; the Pokémon cannot hurt itself, and its confusion does not end or come closer to ending.
If this Pokémon attempts to move but fails, e.g. because of paralysis or Gravity, it still counts as having moved and will loaf around the next turn. If it does not attempt to move, e.g. because it is asleep or frozen, whatever it would have done will be postponed until its next attempt; that is, it will either loaf around or move as usual, depending on what it last did.
This ability cannot be changed with Worry Seed, but it can be disabled with Gastro Acid, changed with Role Play, or traded away with Skill Swap.
Work in progress ... Essentials | ||||||
---|---|---|---|---|---|---|
Species | Iron Ant Pokémon | National Pokédex | 632 | Introduced in | 5 | |
Shape | Footprint | Color | Gray | |||
Height | 0.3 m | Weight | 33 kg |
Breeding & Training | ||||||
---|---|---|---|---|---|---|
Egg groups | Bug | Hatch counter | 20 | Capture rate | 90 | |
Base EXP | 169 | Growth rate | 1.000.000 | Base happiness | 70 | |
Gender |
Baby | Base | Fase 1 | Fase 2 |
---|---|---|---|
Durant |
Quick Sprite |
---|
Global Link Artwork |
---|
Flavor Text | |
---|---|
Alpha Sapphire È protetto da un’armatura d’acciaio. Si riunisce in gruppi per respingere gli attacchi di Heatmor, il suo predatore. |
|
Omega Ruby Heatmor è il loro acerrimo nemico, e quando vogliono cacciarlo dalla tana si dividono i compiti e partono all’attacco! |
|
Y È protetto da un’armatura d’acciaio. Si riunisce in gruppi per respingere gli attacchi di Heatmor, il suo predatore. |
|
X Heatmor è il loro acerrimo nemico, e quando vogliono cacciarlo dalla tana si dividono i compiti e partono all’attacco! |
|
Black 2, White 2 Heatmor è il loro acerrimo nemico, e quando vogliono cacciarlo dalla tana si dividono i compiti e partono all'attacco! |
|
Black È protetto da un'armatura d'acciaio. Si riunisce in gruppi per respingere gli attacchi di Heatmor, il suo predatore. |
|
White Si fa il nido scavando nelle montagne. I complicati intrecci di tunnel creati da Durant sono dei veri e propri labirinti. |
Modifica i campi per calcolare le statistiche del Pokémon | Livello Natura |
|||||
Stat | Base | Rank | IV | EPs | Value | |
---|---|---|---|---|---|---|
Punti Salute | 32.7 | 320 | ||||
Attacco | 81.7 | 317 | ||||
Difesa | 89 | 323 | ||||
Attacco Speciale | 23.5 | 195 | ||||
Difesa Speciale | 18.4 | 195 | ||||
Velocità | 89.8 | 317 | ||||
Media | 60.6 | — | — | — |
Pokémon version Ultra Sun & Ultra Moon | ||||||||
---|---|---|---|---|---|---|---|---|
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Level up: Learned when a Pokémon reaches a certain level. | ||||||||
— | Metal Sound | — | 85% | 40 | Lowers the target's Special Defense by two stages. | |||
— | Guillotine | * | 30% | 5 | Causes a one-hit KO. | |||
— | Vice Grip | 55 | 100% | 30 | Inflicts regular damage with no additional effect. | |||
— | Sand Attack | — | 100% | 15 | Lowers the target's accuracy by one stage. | |||
— | Fury Cutter | 40 | 95% | 20 | Power doubles every turn this move is used in succession after the first, maxing out after five turns. | |||
— | Bite | 60 | 100% | 25 | Has a 30% chance to make the target flinch. | |||
6 | Agility | — | — | 30 | Raises the user's Speed by two stages. | |||
11 | Metal Claw | 50 | 95% | 35 | Has a 10% chance to raise the user's Attack by one stage. | |||
16 | Bug Bite | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |||
21 | Crunch | 80 | 100% | 15 | Has a 20% chance to lower the target's Defense by one stage. | |||
26 | Iron Head | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
31 | Dig | 80 | 100% | 10 | User digs underground, dodging all attacks, and hits next turn. | |||
36 | Entrainment | — | 100% | 15 | Copies the user's ability onto the target. | |||
41 | X-Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
46 | Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |||
51 | Guillotine | * | 30% | 5 | Causes a one-hit KO. | |||
56 | Metal Sound | — | 85% | 40 | Lowers the target's Special Defense by two stages. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Egg: Appears on a newly-hatched Pokémon, if the father had the same move. | ||||||||
Baton Pass | — | — | 40 | Allows the trainer to switch out the user and pass effects along to its replacement. | ||||
Endure | — | — | 10 | +4 | Prevents the user's HP from lowering below 1 this turn. | |||
Feint Attack | 60 | — | 20 | Never misses. | ||||
Rock Climb | 90 | 85% | 20 | Has a 20% chance to confuse the target. | ||||
Screech | — | 85% | 40 | Lowers the target's Defense by two stages. | ||||
Thunder Fang | 65 | 95% | 15 | Has a $effectchance% chance to paralyze the target and a $effectchance% chance to make the target flinch. | ||||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Tutor: Can be taught at any time by an NPC. | ||||||||
— | Bug Bite | 60 | 100% | 20 | If target has a berry, inflicts double damage and uses the berry. | |||
— | Endeavor | * | 100% | 5 | Lowers the target's HP to equal the user's. | |||
— | Iron Defense | — | — | 15 | Raises the user's Defense by two stages. | |||
— | Iron Head | 80 | 100% | 15 | Has a 30% chance to make the target flinch. | |||
— | Snore | 50 | 100% | 15 | Has a 30% chance to make the target flinch. Only works if the user is sleeping. | |||
— | Superpower | 120 | 100% | 5 | Lowers the user's Attack and Defense by one stage after inflicting damage. | |||
Name | Type | Class | Power | Acc | PP | Pri | Effect | |
Machine: Can be taught at any time by using a TM or HM. | ||||||||
06 | Toxic | — | 90% | 10 | Badly poisons the target, inflicting more damage every turn. | |||
10 | Hidden Power | 60 | 100% | 15 | Power and type depend upon user's IVs. Power can range from 30 to 70. | |||
17 | Protect | — | — | 10 | +4 | Prevents any moves from hitting the user this turn. | ||
21 | Frustration | * | 100% | 20 | Power increases as happiness decreases, up to a maximum of 102. | |||
27 | Return | * | 100% | 20 | Power increases with happiness, up to a maximum of 102. | |||
32 | Double Team | — | — | 15 | Raises the user's evasion by one stage. | |||
37 | Sandstorm | — | — | 10 | Changes the weather to a sandstorm for five turns. | |||
39 | Rock Tomb | 60 | 95% | 15 | Has a 100% chance to lower the target's Speed by one stage. | |||
40 | Aerial Ace | 60 | — | 20 | Never misses. | |||
42 | Facade | 70 | 100% | 20 | Power doubles if user is burned, paralyzed, or poisoned. | |||
44 | Rest | — | — | 10 | User sleeps for two turns, completely healing itself. | |||
45 | Attract | — | 100% | 15 | Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user. | |||
48 | Round | 60 | 100% | 15 | Has double power if it's used more than once per turn. | |||
53 | Energy Ball | 90 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
65 | Shadow Claw | 70 | 100% | 15 | Has an increased chance for a critical hit. | |||
68 | Giga Impact | 150 | 90% | 5 | User foregoes its next turn to recharge. | |||
69 | Rock Polish | — | — | 20 | Raises the user's Speed by two stages. | |||
71 | Stone Edge | 100 | 80% | 5 | Has an increased chance for a critical hit. | |||
73 | Thunder Wave | — | 90% | 20 | Paralyzes the target. | |||
80 | Rock Slide | 75 | 90% | 10 | Has a 30% chance to make the target flinch. | |||
81 | X-Scissor | 80 | 100% | 15 | Inflicts regular damage with no additional effect. | |||
87 | Swagger | — | 85% | 15 | Raises the target's Attack by two stages and confuses the target. | |||
88 | Sleep Talk | — | — | 10 | Randomly uses one of the user's other three moves. Only works if the user is sleeping. | |||
90 | Substitute | — | — | 10 | Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks. | |||
91 | Flash Cannon | 80 | 100% | 10 | Has a 10% chance to lower the target's Special Defense by one stage. | |||
100 | Confide | — | — | 20 | Lowers the target's Special Attack by one stage. |
Sono state visualizzate le mosse solo dei giochi Pokémon Ultrasole e Pokémon Ultraluna: clicca qui per visualizzare le mosse di tutti i giochi.