#632 Durant

Durant

Bug Steel

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Swarm

When this Pokémon has 1/3 or less of its HP remaining, its Bug-type moves inflict 1.5× as much regular damage.

Overworld: If the lead Pokémon has this ability, the wild encounter rate is increased.

Hustle

This Pokémon's physical moves do 1.5× as much regular damage, but have 0.8× their usual accuracy.

Special moves are unaffected. Moves that do set damage, such as Seismic Toss, have their accuracy affected, but not their damage.

Overworld: If the lead Pokémon has this ability, higher-levelled Pokémon have their encounter rate increased.

Abilities nascosta » ottenibile in diversi modi

Truant

Every second turn on which this Pokémon should attempt to use a move, it will instead do nothing ("loaf around").

Loafing around interrupts moves that take multiple turns the same way paralysis, flinching, etc do. Most such moves, for example Bide or Rollout, are simply cut off upon loafing around. Attacks with a recharge turn, such as Hyper Beam, do not have to recharge; attacks with a preparation turn, such as Fly, do not end up being used. Moves that are forced over multiple turns and keep going through failure, such as Outrage, Uproar, or any move forced by Encore, keep going as usual.

If this Pokémon is confused, its confusion is not checked when loafing around; the Pokémon cannot hurt itself, and its confusion does not end or come closer to ending.

If this Pokémon attempts to move but fails, e.g. because of paralysis or Gravity, it still counts as having moved and will loaf around the next turn. If it does not attempt to move, e.g. because it is asleep or frozen, whatever it would have done will be postponed until its next attempt; that is, it will either loaf around or move as usual, depending on what it last did.

This ability cannot be changed with Worry Seed, but it can be disabled with Gastro Acid, changed with Role Play, or traded away with Skill Swap.

Work in progress ... Essentials
Species Iron Ant Pokémon National Pokédex 632 Introduced in 5
Shape Footprint Durant Color Gray
Height 0.3 m Weight 33 kg

Breeding & Training
Egg groups Bug Hatch counter 20 Capture rate 90
Base EXP 169 Growth rate 1.000.000 Base happiness 70
Gender
50%
50%

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Durant: linea evolutiva

Baby Base Fase 1 Fase 2
Durant

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Durant: dove catturarlo

X
Walking in tall grass or a cave
  • Route 18
  • Terminus Cave, Unknown Area 343
  • Terminus Cave, Unknown Area 344
  • Terminus Cave, Unknown Area 345
  • Terminus Cave, Unknown Area 347
  • Terminus Cave, Unknown Area 348
Walking in red flowers
  • Route 18
Y
Walking in tall grass or a cave
  • Route 18
  • Terminus Cave, Unknown Area 343
  • Terminus Cave, Unknown Area 344
  • Terminus Cave, Unknown Area 345
  • Terminus Cave, Unknown Area 347
  • Terminus Cave, Unknown Area 348
Walking in red flowers
  • Route 18
Black 2
Walking in tall grass or a cave
  • Clay Tunnel
  • Glacier Room
  • Iron Room
  • Rocky Mountain Room
  • Twist Mountain
  • Underground Ruins
White 2
Walking in tall grass or a cave
  • Clay Tunnel
  • Glacier Room
  • Iron Room
  • Rocky Mountain Room
  • Twist Mountain
  • Underground Ruins
Black
Walking in tall grass or a cave
  • Trial Chamber
  • Victory Road, Unknown Area 53
  • Victory Road, Unknown Area 54
  • Victory Road, Unknown Area 55
  • Victory Road, Unknown Area 56
  • Victory Road, Unknown Area 57
  • Victory Road, Unknown Area 58
  • Victory Road, Unknown Area 59
  • Victory Road, Unknown Area 60
  • Victory Road, Unknown Area 61
  • Victory Road, Unknown Area 62
  • Victory Road, Unknown Area 63
  • Victory Road, Unknown Area 64
  • Victory Road, Unknown Area 65
  • Victory Road, Unknown Area 66
White
Walking in tall grass or a cave
  • Trial Chamber
  • Victory Road, Unknown Area 53
  • Victory Road, Unknown Area 54
  • Victory Road, Unknown Area 55
  • Victory Road, Unknown Area 56
  • Victory Road, Unknown Area 57
  • Victory Road, Unknown Area 58
  • Victory Road, Unknown Area 59
  • Victory Road, Unknown Area 60
  • Victory Road, Unknown Area 61
  • Victory Road, Unknown Area 62
  • Victory Road, Unknown Area 63
  • Victory Road, Unknown Area 64
  • Victory Road, Unknown Area 65
  • Victory Road, Unknown Area 66

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Durant: comments


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Durant: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Alpha Sapphire
È protetto da un’armatura d’acciaio. Si riunisce in gruppi per respingere gli attacchi di Heatmor, il suo predatore.
Omega Ruby
Heatmor è il loro acerrimo nemico, e quando vogliono cacciarlo dalla tana si dividono i compiti e partono all’attacco!
Y
È protetto da un’armatura d’acciaio. Si riunisce in gruppi per respingere gli attacchi di Heatmor, il suo predatore.
X
Heatmor è il loro acerrimo nemico, e quando vogliono cacciarlo dalla tana si dividono i compiti e partono all’attacco!
Black 2, White 2
Heatmor è il loro acerrimo nemico, e quando vogliono cacciarlo dalla tana si dividono i compiti e partono all'attacco!
Black
È protetto da un'armatura d'acciaio. Si riunisce in gruppi per respingere gli attacchi di Heatmor, il suo predatore.
White
Si fa il nido scavando nelle montagne. I complicati intrecci di tunnel creati da Durant sono dei veri e propri labirinti.

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Durant: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
58
32.7 320
Attacco
109
81.7 317
Difesa
112 (2)
89 323
Attacco Speciale
48
23.5 195
Difesa Speciale
48
18.4 195
Velocità
109
89.8 317
Media
80
60.6

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Durant: verso

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Durant: Pokémon compatibili

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Durant: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Metal Sound85%40

Lowers the target's Special Defense by two stages.

Guillotine*30%5

Causes a one-hit KO.

Vice Grip55100%30

Inflicts regular damage with no additional effect.

Sand Attack100%15

Lowers the target's accuracy by one stage.

Fury Cutter4095%20

Power doubles every turn this move is used in succession after the first, maxing out after five turns.

Bite60100%25

Has a 30% chance to make the target flinch.

6Agility30

Raises the user's Speed by two stages.

11Metal Claw5095%35

Has a 10% chance to raise the user's Attack by one stage.

16Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

21Crunch80100%15

Has a 20% chance to lower the target's Defense by one stage.

26Iron Head80100%15

Has a 30% chance to make the target flinch.

31Dig80100%10

User digs underground, dodging all attacks, and hits next turn.

36Entrainment100%15

Copies the user's ability onto the target.

41X-Scissor80100%15

Inflicts regular damage with no additional effect.

46Iron Defense15

Raises the user's Defense by two stages.

51Guillotine*30%5

Causes a one-hit KO.

56Metal Sound85%40

Lowers the target's Special Defense by two stages.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Baton Pass40

Allows the trainer to switch out the user and pass effects along to its replacement.

Endure10+4

Prevents the user's HP from lowering below 1 this turn.

Feint Attack6020

Never misses.

Rock Climb9085%20

Has a 20% chance to confuse the target.

Screech85%40

Lowers the target's Defense by two stages.

Thunder Fang6595%15

Has a $effectchance% chance to paralyze the target and a $effectchance% chance to make the target flinch.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Bug Bite60100%20

If target has a berry, inflicts double damage and uses the berry.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Iron Defense15

Raises the user's Defense by two stages.

Iron Head80100%15

Has a 30% chance to make the target flinch.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Superpower120100%5

Lowers the user's Attack and Defense by one stage after inflicting damage.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

17Protect10+4

Prevents any moves from hitting the user this turn.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

32Double Team15

Raises the user's evasion by one stage.

37Sandstorm10

Changes the weather to a sandstorm for five turns.

39Rock Tomb6095%15

Has a 100% chance to lower the target's Speed by one stage.

40Aerial Ace6020

Never misses.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

65Shadow Claw70100%15

Has an increased chance for a critical hit.

68Giga Impact15090%5

User foregoes its next turn to recharge.

69Rock Polish20

Raises the user's Speed by two stages.

71Stone Edge10080%5

Has an increased chance for a critical hit.

73Thunder Wave90%20

Paralyzes the target.

80Rock Slide7590%10

Has a 30% chance to make the target flinch.

81X-Scissor80100%15

Inflicts regular damage with no additional effect.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

91Flash Cannon80100%10

Has a 10% chance to lower the target's Special Defense by one stage.

100Confide20

Lowers the target's Special Attack by one stage.

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