#653 Fennekin

Fennekin

Fire

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Blaze

When this Pokémon has 1/3 or less of its HP remaining, its Fire-type moves inflict 1.5× as much regular damage.

Abilities nascosta » ottenibile in diversi modi

Magician

Steals the target's held item when the bearer uses a damaging move.

Work in progress ... Essentials
Species Fox Pokémon National Pokédex 653 Introduced in 6
Shape Footprint Fennekin Color Red
Height 0.4 m Weight 9.4 kg

Breeding & Training
Egg groups Field Hatch counter 20 Capture rate 45
Base EXP 61 Growth rate 1.059.860 Base happiness 70
Gender
87.5%
12.5%

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Fennekin: linea evolutiva

Baby Base Fase 1 Fase 2
Fennekin BraixenLevel up, starting at level 16 DelphoxLevel up, starting at level 36

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Fennekin: dove catturarlo

X
Receive as a gift
  • Aquacorde Town
Y
Receive as a gift
  • Aquacorde Town

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Fennekin: comments


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Fennekin: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Omega Ruby
Fa il pieno di energia mangiando ramoscelli ed emette aria calda dalle grandi orecchie a una temperatura di oltre 200 °C.
Alpha Sapphire
Se ne va in giro sgranocchiando un rametto. Intimidisce i nemici emettendo aria calda dalle orecchie.
X
Fa il pieno di energia mangiando ramoscelli ed emette aria calda dalle grandi orecchie a una temperatura di oltre 200 °C.
Y
Se ne va in giro sgranocchiando un rametto. Intimidisce i nemici emettendo aria calda dalle orecchie.

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Fennekin: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
40
9.5 284
Attacco
45
12 189
Difesa
40
10.6 179
Attacco Speciale
62 (1)
45.6 223
Difesa Speciale
60
36.9 219
Velocità
60
41.3 219
Media
51
16.8

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Fennekin: Pokémon compatibili

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Fennekin: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Scratch40100%35

Inflicts regular damage with no additional effect.

Tail Whip100%30

Lowers the target's Defense by one stage.

5Ember40100%25

Has a 10% chance to burn the target.

11Howl40

Raises the user's Attack by one stage.

14Flame Charge50100%20

Inflicts regular damage. Raises the user's Speed by one stage.

17Psybeam65100%20

Has a 10% chance to confuse the target.

20Fire Spin3585%15

Prevents the target from fleeing and inflicts damage for 2-5 turns.

25Lucky Chant30

Prevents the target from scoring critical hits for five turns.

27Light Screen30

Reduces damage from special attacks by 50% for five turns.

31Psyshock80100%10

Inflicts damage based on the target's Defense, not Special Defense.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Will-O-Wisp85%15

Burns the target.

41Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

43Sunny Day5

Changes the weather to sunny for five turns.

46Magic Room10

Negates held items for five turns.

48Fire Blast11085%5

Has a 10% chance to burn the target.

NameTypeClassPowerAccPPPriEffect
Egg: Appears on a newly-hatched Pokémon, if the father had the same move.
Heat Wave9590%10

Has a 10% chance to burn the target.

Hypnosis60%20

Puts the target to sleep.

Magic Coat15+4

Reflects back the first effect move used on the user this turn.

Psychic Terrain10

Protects Pokémon on the ground from priority moves and increases the power of their Psychic moves by 50%.

Wish10

User will recover half its max HP at the end of the next turn.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
Covet60100%25

Takes the target's item.

Fire Pledge80100%10

With Water Pledge, doubles the effect chance of friendly Pokémon's moves for four turns.

Foul Play95100%15

Calculates damage with the target's attacking stat.

Heat Wave9590%10

Has a 10% chance to burn the target.

Iron Tail10075%15

Has a 30% chance to lower the target's Defense by one stage.

Magic Coat15+4

Reflects back the first effect move used on the user this turn.

Magic Room10

Negates held items for five turns.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
01Work Up30

Raises the user's Attack and Special Attack by one stage each.

03Psyshock80100%10

Inflicts damage based on the target's Defense, not Special Defense.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

35Flamethrower90100%15

Has a 10% chance to burn the target.

38Fire Blast11085%5

Has a 10% chance to burn the target.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

43Flame Charge50100%20

Inflicts regular damage. Raises the user's Speed by one stage.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

46Thief60100%25

Takes the target's item.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

50Overheat13090%5

Lowers the user's Special Attack by two stages after inflicting damage.

61Will-O-Wisp85%15

Burns the target.

63Embargo100%15

Target cannot use held items.

77Psych Up10

Discards the user's stat changes and copies the target's.

85Dream Eater100100%15

Only works on sleeping Pokémon. Drains half the damage inflicted to heal the user.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

100Confide20

Lowers the target's Special Attack by one stage.

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