#671 Red Florges

Florges

Red Flower

Fairy

Damage Taken » rapporto tra tipo di Pokémon e tipi di mosse

Abilities » il Pokémon può normalmente possedere una delle seguenti abilità

Flower Veil

Protects friendly Grass Pokémon from having their stats lowered by other Pokémon.

Abilities nascosta » ottenibile in diversi modi

Symbiosis

Passes the bearer's held item to an ally when the ally uses up its item.

Work in progress ... Essentials
Species Garden Pokémon National Pokédex 671 Introduced in 6
Shape Footprint Florges Color White
Height 1.1 m Weight 10 kg

Breeding & Training
Egg groups Fairy Hatch counter 20 Capture rate 45
Base EXP 248 Growth rate 1.000.000 Base happiness 70
Gender
100%

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Florges: linea evolutiva

Baby Base Fase 1 Fase 2
Flabébé FloetteLevel up, starting at level 19 FlorgesUse a Shiny Stone

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Florges: dove catturarlo

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Florges: comments


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Florges: flavor text

Quick Sprite


Global Link Artwork


Flavor Text
Alpha Sapphire
Anticamente, i padroni dei castelli ricorrevano al suo aiuto per abbellire i loro giardini con tanti fiori diversi.
Omega Ruby
Il suo habitat preferito sono i meravigliosi giardini fioriti. Assorbe e utilizza l’energia di piante e fiori.
Y
Anticamente, i padroni dei castelli ricorrevano al suo aiuto per abbellire i loro giardini con tanti fiori diversi.
X
Il suo habitat preferito sono i meravigliosi giardini fioriti. Assorbe e utilizza l’energia di piante e fiori.

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Florges: forme

Forms only differ in appearance. Florges's flower is set as a Flabébé or Floette, and cannot be changed.

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Florges: Stats

Modifica i campi per calcolare le statistiche del Pokémon Livello
Natura
Stat Base Rank IV EPs Value
Punti Salute
78
70.1 360
Attacco
65
36.4 229
Difesa
68
46.7 235
Attacco Speciale
112
87.7 323
Difesa Speciale
154 (3)
99.4 407
Velocità
75
58.8 249
Media
92
84.2

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Florges: Pokémon compatibili

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Florges: Moves

Pokémon version Ultra Sun & Ultra Moon
NameTypeClassPowerAccPPPriEffect
Level up: Learned when a Pokémon reaches a certain level.
Disarming Voice4015

Never misses.

Lucky Chant30

Prevents the target from scoring critical hits for five turns.

Wish10

User will recover half its max HP at the end of the next turn.

Magical Leaf6020

Never misses.

Flower Shield10

Raises the Defense of all Grass Pokémon in battle.

Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

Grassy Terrain10

For five turns, heals all Pokémon on the ground for 1/16 max HP each turn and strengthens their Grass moves to 1.5× their power.

Petal Blizzard90100%15

Inflicts regular damage.

Misty Terrain10

For five turns, protects all Pokémon on the ground from major status ailments and confusion, and halves the power of incoming Dragon moves.

Moonblast95100%15

Has a 30% chance to lower the target's Special Attack by one stage.

Petal Dance120100%10

Hits every turn for 2-3 turns, then confuses the user.

Aromatherapy5

Cures the entire party of major status effects.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Flabébé ma non da Florges. Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Vine Whip45100%25

Inflicts regular damage with no additional effect.

6Fairy Wind40100%30

Inflicts regular damage with no additional effect.

15Razor Leaf5595%25

Has an increased chance for a critical hit.

48Solar Beam120100%10

Requires a turn to charge before attacking.

NameTypeClassPowerAccPPPriEffect
Level up: Imparata da Floette ma non da Florges. Learned when a Pokémon reaches a certain level.
Tackle40100%35

Inflicts regular damage with no additional effect.

Vine Whip45100%25

Inflicts regular damage with no additional effect.

Fairy Wind40100%30

Inflicts regular damage with no additional effect.

6Fairy Wind40100%30

Inflicts regular damage with no additional effect.

15Razor Leaf5595%25

Has an increased chance for a critical hit.

58Solar Beam120100%10

Requires a turn to charge before attacking.

NameTypeClassPowerAccPPPriEffect
Egg: Imparata da Flabébé ma non da Florges. Appears on a newly-hatched Pokémon, if the father had the same move.
Camouflage20

User's type changes to match the terrain.

Captivate100%20

Lowers the target's Special Attack by two stages if it's the opposite gender.

Copycat20

Uses the target's last used move.

Tearful Look20

Lowers the target's Attack and Special Attack by one stage.

NameTypeClassPowerAccPPPriEffect
Tutor: Can be taught at any time by an NPC.
After You15

Makes the target act next this turn.

Ally Switch15+2

User switches places with the friendly Pokémon opposite it.

Covet60100%25

Takes the target's item.

Defog15

Lowers the target's evasion by one stage. Removes field effects from the enemy field.

Endeavor*100%5

Lowers the target's HP to equal the user's.

Giga Drain75100%10

Drains half the damage inflicted to heal the user.

Heal Bell5

Cures the entire party of major status effects.

Helping Hand20+5

Ally's next move inflicts half more damage.

Magic Coat15+4

Reflects back the first effect move used on the user this turn.

Seed Bomb80100%15

Inflicts regular damage with no additional effect.

Snore50100%15

Has a 30% chance to make the target flinch. Only works if the user is sleeping.

Synthesis5

Heals the user by half its max HP. Affected by weather.

Worry Seed100%10

Changes the target's ability to Insomnia.

NameTypeClassPowerAccPPPriEffect
Machine: Can be taught at any time by using a TM or HM.
04Calm Mind20

Raises the user's Special Attack and Special Defense by one stage.

06Toxic90%10

Badly poisons the target, inflicting more damage every turn.

10Hidden Power60100%15

Power and type depend upon user's IVs. Power can range from 30 to 70.

11Sunny Day5

Changes the weather to sunny for five turns.

15Hyper Beam15090%5

User foregoes its next turn to recharge.

16Light Screen30

Reduces damage from special attacks by 50% for five turns.

17Protect10+4

Prevents any moves from hitting the user this turn.

18Rain Dance5

Changes the weather to rain for five turns.

20Safeguard25

Protects the user's field from major status ailments and confusion for five turns.

21Frustration*100%20

Power increases as happiness decreases, up to a maximum of 102.

22Solar Beam120100%10

Requires a turn to charge before attacking.

27Return*100%20

Power increases with happiness, up to a maximum of 102.

29Psychic90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

32Double Team15

Raises the user's evasion by one stage.

42Facade70100%20

Power doubles if user is burned, paralyzed, or poisoned.

44Rest10

User sleeps for two turns, completely healing itself.

45Attract100%15

Target falls in love if it has the opposite gender, and has a 50% chance to refuse attacking the user.

48Round60100%15

Has double power if it's used more than once per turn.

49Echoed Voice40100%15

Power increases by 100% for each consecutive use by any friendly Pokémon, to a maximum of 200.

53Energy Ball90100%10

Has a 10% chance to lower the target's Special Defense by one stage.

68Giga Impact15090%5

User foregoes its next turn to recharge.

86Grass Knot*100%20

Inflicts more damage to heavier targets, with a maximum of 120 power.

87Swagger85%15

Raises the target's Attack by two stages and confuses the target.

88Sleep Talk10

Randomly uses one of the user's other three moves. Only works if the user is sleeping.

90Substitute10

Transfers 1/4 of the user's max HP into a doll, protecting the user from further damage or status changes until it breaks.

96Nature Power20

Uses a move which depends upon the terrain.

99Dazzling Gleam80100%10

Inflicts regular damage with no additional effect.

100Confide20

Lowers the target's Special Attack by one stage.

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